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And the first map that actually pissed me off happened. Pissed me off so much, i decided to bookmark And close it.
Petra/Bernie Paralogue.
Fucking awful Map. Who though the Forest Part of FE4 would make a good map <.<
And then they decided to add unlimited reinforcements
It's just
WHY
Changing objectives are cool and all
but not like this
And not in a fucking forest map

Why IS, Why do you have to add such a map in every game <.<

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Well, now I encountered something I didn't knew could happen.

So I was at Mission 15, searching for Nagase as usual. At first, I found it a little odd I was going to the southwest area of the map, since the starting enemies (not counting triggered reinforcements) are only around the southeast. Found her as usual, triggering the appearance of the rescue chopper and the enemy AA's and SAM's to destroy to clear the path. Thing is, Nagase was found south enough that a few of them actually spawned outside the permitted flyable area of the map! Rescue chopper included. I legit didn't knew that could happen!

Fortunately, the aircraft and choppers can simply fly into the playable area; and the ground targets that spawned outside did so close enough to be in range of my missile without me accidentally flying out and loosing the mission. Still, that really caught me unaware.

Hmm, second coin flip. Got Desert Arrow. Between it and Desert Lightning, I don't really have much thoughts over which is easier or more annoying or something. Well, Arrow needs to escort the allied forces. However, what both annoy me is that it's where it's most blatant make me miss that AC5 doesn't employ the Return Line for resupplying. Being big maps with lots of enemies, with a final wave of targets at the end, it's quite easy to run out of ammo. Ah well, will deal with that another day.

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3 hours ago, Interdimensional Observer said:

Screen-Shot-2019-12-19-at-12-18-35-PM.pn

A dog, in northeast Cauldros, as far as practically possible from NLA, atop a floating mining frigate, even in Brimstone Rain weather. How?

Guess you could say it's a hot dog. Haha.

Unrelated but i don't know why i didn't think this before but Cauldros and Mustafar have a lot of similiarites. Volcanic enviornements with advanced technological structures. I wonder if Mustafar served as any inspiration. Grahf in Xenogears was inspired by Darth Vader, was he not? So other Xeno games having Star Wars inspirations wouldn't be out of the question (there are lightsabers in Xenoblade X and the Monado is basically a fancy lightsaber when you think about it).

47 minutes ago, Shrimperor said:

And the first map that actually pissed me off happened. Pissed me off so much, i decided to bookmark And close it.
Petra/Bernie Paralogue.
Fucking awful Map. Who though the Forest Part of FE4 would make a good map <.<
And then they decided to add unlimited reinforcements
It's just
WHY
Changing objectives are cool and all
but not like this
And not in a fucking forest map

Why IS, Why do you have to add such a map in every game <.<

It's ok, we all suffered. 

The map itself doesn't piss me off but the bait-and-switch does. You can't make me work towards a goal and then just go "sike". It's bullshit. 

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59 minutes ago, Shrimperor said:

And the first map that actually pissed me off happened. Pissed me off so much, i decided to bookmark And close it.
Petra/Bernie Paralogue.
Fucking awful Map. Who though the Forest Part of FE4 would make a good map <.<
And then they decided to add unlimited reinforcements
It's just
WHY
Changing objectives are cool and all
but not like this
And not in a fucking forest map

Why IS, Why do you have to add such a map in every game <.<

It's okay, we all suffered through that. That said, the FE series has done worse imo (like the aforementioned 4-4 in Radiant Dawn. Making three units who the player hasn't even seen since the end of freaking part 1 mandatory deployment and not even bothering to level them up to a usable state is pure, unadulterated bullshit).

Edited by Shadow Mir
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17 minutes ago, Armagon said:

The map itself doesn't piss me off but the bait-and-switch does. You can't make me work towards a goal and then just go "sike". It's bullshit. 

Map being bad makes the bait and switch extra worse though.

And ever since FE4 i had a forest Trauma xD

8 minutes ago, Shadow Mir said:

(like the aforementioned 4-4 in Radiant Dawn. Making three units who the player hasn't even seen since the end of freaking part 1 mandatory deployment and not even bothering to level them up to a usable state is pure, unadulterated bullshit).

Radiant Dawn Part 4 in general is extreme bullshit. Rout + Unlimited Reinforcements just makes the Maps drag on and on and on.

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4 minutes ago, Shrimperor said:

And ever since FE4 i had a forest Trauma xD

At least this forest map isn't as bad as the one in FE4. With the FE4 forest map, you had no fliers but with 3H, you probably do have one. The one in 3H also gives you a ballista you can use (this map gets reused a bit).

Edited by Armagon
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8 minutes ago, Shrimperor said:

Radiant Dawn Part 4 in general is extreme bullshit. Rout + Unlimited Reinforcements just makes the Maps drag on and on and on.

Perhaps, but other than 4-4, I was generally fine with it since none of the other maps force me to field deadweight units.

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@Interdimensional Observer
Well, I'm all done.
I didn't like having to rely on dodgetanking to get my way through Chapter 37, but it's done now. 38 was easily 1 turned. 39's gimmick was a bit annoying, but I managed.
And the final chapter was pretty easy, since there isn't too much going on. And the mages with multi-tile attacks are very predictable and attack in odd ways if there aren't many people in that formation.
So yea, it's finished.

Like many Kaga-related games, I have some mixed feelings. A lot of cool ideas, I enjoyed a good chunk of the maps, there were quite a few bad ones in my opinion, especially near the end, but I feel the same for Thracia, sooo.
I liked how you split teams around in this game, made it a bit more interesting going about things.
I would say my feelings are mostly mixed, a lot positive, but the negatives really dug into my skin.

Regardless, we're all done here.
Favorite units were Holmes, Samson, and Alicia, and Shigen. I didn't expect Frau to turn out too well but she was great for me, at least.

Thank you for all your help, I think I would have wanted to finish the game less if I didn't dig myself into a hole of having someone who enjoys the game a lot help or look forward to what I would post next, sooooo, thanks.

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2 hours ago, Shrimperor said:

And the first map that actually pissed me off happened. Pissed me off so much, i decided to bookmark And close it.
Petra/Bernie Paralogue.
Fucking awful Map. Who though the Forest Part of FE4 would make a good map <.<
And then they decided to add unlimited reinforcements
It's just
WHY
Changing objectives are cool and all
but not like this
And not in a fucking forest map

Why IS, Why do you have to add such a map in every game <.<

Ah yes, everyone's "favorite" Paralogue. I was wondering what your reaction would be. I can say I was not disappointed. XD
But yeah, that map is... not my favorite, to say the least.

1 hour ago, Shrimperor said:

Radiant Dawn Part 4 in general is extreme bullshit. Rout + Unlimited Reinforcements just makes the Maps drag on and on and on.

That moment when Part 4 is your favorite in the game because it allows you to make your strongest units even stronger...

1 hour ago, Shrimperor said:

Her Majesty leading the Charge, 1185, colorized

  Reveal hidden contents

20191219_171533.jpg
20191219_180907.jpg

(Of course i didn't do that fight, i am not an idiot xD. Just though the pic looked cool, that's all.)

Claude OP. I wish my Claude was this good...

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29 minutes ago, DragonFlames said:

Claude OP. I wish my Claude was this good...

Claude wasn't as big of a problem as the Thracia Almyra Dragon Squad and their 62 Brave ATK boss xD

And with my tankest unit being her Imperial Waifuness with 25 Prt and 52 HP, whom Nader could quadruple...

you do the Math xD

Scariest Dragon Squad in FE, ever.

I had so many ''never punished'' moments on that map. I got super lucky.

Edited by Shrimperor
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8 minutes ago, Shrimperor said:

Claude wasn't as big of a problem as the Thracia Almyra Dragon Squad and their 62 Brave ATK boss xD

And with my tankest unit being her Imperial Waifuness with 25 Def and 52 HP, whom Nader could quadruple...

you do the Math xD

Scariest Dragon Squad in FE, ever.

I had so many ''never punished moments'' on that map. I got super lucky.

Oh yeah, those freaking Wyverns... In my previous Crimson Flower run, they gave me quite a lot of hell, too. Even on Normal they can be quite... problematic, to say the least.
As in, they one-round half your team problematic.
I think I used Lysithea (whom I recruited during Part 1) and Dorothea with Thoron to snipe Nader from a distance.
In my first Crimson Flower playthrough, where I didn't recruit anyone, I made Petra my Dancer, so she had the Sword Avoid +20 skill along with Axebreaker (which you get at B-rank Swords) and as an Assassin, she could dodge them fairly reliably. I did the same in my previous run, too. I still had to be careful, of course, because nearly everyone else was neither dodgy nor tanky enough to do what Petra did.

Edited by DragonFlames
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Just now, DragonFlames said:

I made Petra my Dancer

Guess who i made my Dancer...

FishGirl come back please

1 minute ago, DragonFlames said:

I made Petra my Dancer, so she had the Sword Avoid +20 skill along with Axebreaker (which you get at B-rank Swords) and as an Assassin, she could dodge them fairly reliably.

Oh, my Petra with Axe Breaker could dodge them, too, put once she pulls them, i had to get rid of them or half my team would be dead. I couldn't just advance with my fliers to them due to Claude's Silver Bow squad, which one shooted my fliers. I could've dismounted, true, but too much of a risk and you lose speed bonus.

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2 minutes ago, Zemuria said:

I thought alcohol helps to sleep in.  

Though quite the opposite happened. 

Have been awake for two hours and cannot come back to sleep.

I'm wide awake, too.
F***ing sickness...

1 minute ago, Shrimperor said:

Guess who i made my Dancer...

FishGirl come back please

Ouch...

2 minutes ago, Shrimperor said:

Oh, my Petra with Axe Breaker could dodge them, too, put once she pulls them, i had to get rid of them or half my team would be dead. I couldn't just advance with my fliers to them due to Claude's Silver Bow squad, which one shooted my fliers. I could've dismounted, true, but too much of a risk and you lose speed bonus.

Yeah, that's the problem. Petra can pull them, but killing them is the part where it's like "okay, so I absolutely NEED to kill 'em all now, or else I'm f***ed."
And sadly, while I think Petra is great, she doesn't have the offense to kill Wyverns on a counter attack. Not without crits, anyway. This strategy only works if you can safely get rid of them, I will fully admit that. And this is where I think it was a blessing in disguise that I played on Normal mode, because getting rid of them wasn't a problem after Petra pulled them over. I imagine this is VERY different on Hard.

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1 minute ago, DragonFlames said:

This strategy only works if you can safely get rid of them, I will fully admit that. And this is where I think it was a blessing in disguise that I played on Normal mode, because getting rid of them wasn't a problem after Petra pulled them over. I imagine this is VERY different on Hard.

I had to think quite a bit, i admit. I think one or two turns took me like 30 Minutes each xD

And forgot about 2 Bow Knights that almost rekt Hubie, but ''never punished''

And the Boss... Had to bank on a 64 hit Hand axe or it would've been game over (i only use Divine Pulse for true rng screwage (low crits etc) or asshole reinforcements)

Thankfully, It hit. Super lucky today i tell ya XD

Also, am i glad 3 Range Levin Sword is a thing, saved my ass on that map.

Speaking about range, i am glad FE finally got rid of it's 1-2 Range Mentality that's been in every game except Gaiden/Echoes. You can make Units, attacks and abilities so much more unique with more range options available and stuff, like we see here.

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Just now, Shrimperor said:

I had to think quite a bit, i admit. I think one or two turns took me like 30 Minutes each xD

And forgot about 2 Bow Knights that almost rekt Hubie, but ''never punished''

And the Boss... Had to bank on a 64 hit Hand axe or it would've been game over (i only use Divine Pulse for true rng screwage (low crits etc) or asshole reinforcements)

Thankfully, It hit. Super lucky today i tell ya XD

You wouldn't happen to be Mangs in disguise would you? XD

2 minutes ago, Shrimperor said:

Also, am i glad 3 Range Levin Sword is a thing, saved my ass on that map.

Levin Sword good.

3 minutes ago, Shrimperor said:

Speaking about range, i am glad FE finally got rid of it's 1-2 Range Mentality that's been in every game except Gaiden/Echoes. You can make Units, attacks and abilities so much more unique with more range options available and stuff, like we see here.

Absolutely!

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2 minutes ago, DragonFlames said:

You wouldn't happen to be Mangs in disguise would you? XD

 

Today i totally felt like Mangs. Mangsluck abound xD

And then on Petra Paralogue Bernie gets hit by a 15%

Also, Bernie and Linhardt grew on me (like all the cast). My girl now actually tries, and i just love how she calls herself Bernie xD

And Linhardt just wants some peace and less bloodshed, is that wrong?

And poor Dorothea, just sick of it all. You can hear her depression in her every Move.

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9 minutes ago, Shrimperor said:
And then on Petra Paralogue Bernie gets hit by a 15%

Oof.

9 minutes ago, Shrimperor said:
Also, Bernie and Linhardt grew on me (like all the cast). My girl now actually tries, and i just love how she calls herself Bernie xD

And Linhardt just wants some peace and less bloodshed, is that wrong?

Bernie-Bear hype! I kinda figured you'd come around eventually. XD I prefer her post-time skip personality, too.
As for Linhardt, I like that part of his personality, too. I can empathize with that. He also has some very funny lines in the game. What turned me off on his character is that he comes across as a giant creep in his supports with Flayn and Lysithea.

9 minutes ago, Shrimperor said:
And poor Dorothea, just sick of it all. You can hear her depression in her every Move.

Yup. Dorothea ended up one of my favorite characters in the Black Eagle house by the end because of how real she felt.
And her voice actress just absolutely nails the role. Have you seen Dorothea's C-support with Edelgard? I was really impressed by how good her singing voice is.

Edited by DragonFlames
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14 minutes ago, DragonFlames said:

Have you seen Dorothea's C-support with Edelgard? I was really impressed by how good her singing voice is.

Yup yup! Dorothea has alot supports i like in genral. Actually i like most supports. 

AAAAAAAAAAH The game is so good. It even made me like School xD

Edited by Shrimperor
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5 minutes ago, Shrimperor said:

Yup yup! Dorothea has alot supports i like in genral. Actually i like most supports. 

AAAAAAAAAAH The game is so good. It even made me like School xD

Glad you're enjoying yourself!
For me, it was worth the Switch purchase.

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1 hour ago, DragonFlames said:

Ah yes, everyone's "favorite" Paralogue. I was wondering what your reaction would be. I can say I was not disappointed. XD
But yeah, that map is... not my favorite, to say the least.

Like I said, some other chapters in other games are far more dickish than this imo. Like chapter 14 in Binding Blade. Or chapter 20 in Fates Conquest.

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The Petra x Bernadetta is an asshole to all blind players, but if you know the reinforcements gimmick, it is tolerable. As for the "race" having uses left of Immortal gambit is essential. At least this and a good Lysithea were the way to success to take out Catherine and the enemies in time. 

I find Marianne's paralogue worse, if Marianne is not trained and Flayn is not in the party. 

 

4 hours ago, DragonFlames said:

I'm wide awake, too.
F***ing sickness...

Get well soon! 

 

I was sweating the night, maybe because of the alcohol. 

I had some whisky cola drinks at my work's Christmas party, so maybe these caused it. 

Thankfully I took today off, which also means I do not have to work in 2019 anymore. 

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17 hours ago, Caster said:

Thank you for all your help, I think I would have wanted to finish the game less if I didn't dig myself into a hole of having someone who enjoys the game a lot help or look forward to what I would post next, sooooo, thanks.

Sorry if I forced you to finish it. I didn't mean to. I can understand your points, the game isn't perfect I'll certainly say.

If I'm at all vocal about it, it's because it is so very FE, so those who are willing to emulate and don't mind older games should give it try. If it others mentioned it more, I wouldn't take bring it up once in a while as I do. But, I admit this game not being directly part of the FE franchise means it isn't capable of being woven into more discussion.

I'm eagerly waiting for Berwick Saga's translation to be finished, but that game looks sooooooo different from typical FE. Still, the differences draw me towards it.

 

 

 

17 hours ago, Armagon said:

Unrelated but i don't know why i didn't think this before but Cauldros and Mustafar have a lot of similiarites. Volcanic enviornements with advanced technological structures. I wonder if Mustafar served as any inspiration. Grahf in Xenogears was inspired by Darth Vader, was he not?

Well, Star Wars is ubiquitous in fantasy being the big name it is.

Other JRPGs have borrowed from it, Final Fantasy IV has Golbez its Darth Vader knockoff, and an airship called Falcon (another is named Enterprise- Star Trek). FFVI added two notable goons named Biggs and Wedge. Earthbound did a namedrop with the Sky Walker (Sky Runner in the translation b/c legal fears).

Grahf being inspired by Vader should would be no surprise, particularly given...

Spoiler

Grahf is Fei's father, and the remnant of a former past life, because Takahashi had to kick the twist up a notch.

And, Xenogears references less-gigantic sci-fi things, Childhood's End being the big one. It looks like the choice of locating the Zohar of XS in Africa is because of 2001: A Space Odyssey put one of its monoliths there. XCX has Back to the Future references, and one for Alien, and the three giant sandworm (Sabula) Tyrants get their names taken from Dune.

 

17 hours ago, Armagon said:

So other Xeno games having Star Wars inspirations wouldn't be out of the question (there are lightsabers in Xenoblade X and the Monado is basically a fancy lightsaber when you think about it).

They're photon sabers! Yes Six Stars makes ones called Lightblade, but these are not Lightsabers™️. I do not think either the former LucasFlims and definitely not the current owner of Disney would permit "lightsaber" to enter the public domain.

I did make the Monado comparison back when XC1 was the only XC around, and not being into Star Wars (but not against it either), I envisioned the Monado vs. lightsaber duels always in favor of the awesome clairvoyant Monado user. Which isn't entire inaccurate -as long as the world has ether for the Monado to manipulate/read (and it might be able to generate some).

The Monado does have metal components though, which a lightsaber could effortlessly cut through. However (XC1 SPOILERS!)...

Spoiler

Monadoes don't seem to be truly physical objects at their core. Fiora did have "Monado energy" left in her by Meyneth thats responsible for her continued life and the Final Cross art. 

The Monado being a sword is just because it looks cool I think. There is no reason the Monado couldn't be just an aura of power, or take the physical form of a kitchen sink, and still be able to everything it can as a sword.

Thus, if the Monado isn't at its essence a solid object, a lightsaber would lose because if it cut the blade, it'd wouldn't make a difference for its user.

 

And, I'm not from my very thin knowledge aware of any lightsabers with magical properties, the Monado has a great many godly powers the high-power flashlight can't compete with. Not saying the lightsaber ain't cool, but until Disney invents a Lightsaber of Destiny and Timespace Cutting, it's just a toothpick compared to the JRPG-tastically fantastically special Monado.

 

And, on the topic of Star Wars, I just read about this little thing. Not sure if you've ever seen it.:

 

Edited by Interdimensional Observer
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