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So I was bored, and Looked up fe9 on Gfaqs


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What the fuck

I was reading this out of boredom...

http://www.gamefaqs.com/gamecube/920189-fire-emblem-path-of-radiance/faqs/39637

Titania:

Titania is also available beginning at chapter one. She starts

off as a paladin and would appear to be rather powerful, but

remember that she has already class changed. Therefore she

can certainly be of use but will probably be less useful than

other paladins in the later chapters. For about the first half

of the game, however, she makes an excellent human shield.

In my opinion she should be used sparingly to attack but used

a lot to stand in and take enemy hits.

Recommended: No, except as a shield

What the hell?

Suggestions for which weapon to choose:

For Oscar I would definitely suggest bows since then he could

perform the triangle attack with Rolf, and Boyd.

For the others it's really up to you depending on how many

other characters you have and which weapons they use. If

you're lacking axe users then choose that... if you're lacking

bows then choose.... I think you get the idea.

My general dislike of paladins:

Yeah I've never really liked Paladins that much because their

stats tend to all end up in the low to mid twenties. I

generally prefer characters with a couple stats in the high

twenties. However, Paladins in this game are actually very

useful.

Wut?

Astrid:

You get Astrid in chapter 13. She is the bow knight in the

game and has the skill which doubles her experience points

gained. However, since she starts so low at about halfway

through the game you'll probably need to dump a bit of

bonus experience on her. Her skill, however, reduces the

amount of bonus exp she'll need to level up. The problem

is that you still may not have enough bonus exp to give her

(especially on hard mode) since there are better characters

that need bonus experience and that is why I won't recommend

her.

Recommended: No

Makalov:

When you get him in chapter 14, this guy's stats and level are

only Okay. He starts with horrible resistance but should end

up with decent health, strength, speed, and defense if you

level him up fully. It'll probably be a little bit easier to

level up Kieran and/or Oscar whose stats are about equal to

this guy's. On top of that this guy is just plain.... ugly.

Recommended: No

What were they smoking?

Gatrie:

Gatrie is the first knight you get in the game in chapter

three. He starts off at level 9 which is very high for that

point in the game but does leave for a couple chapters. This

guy is very useful because of the amount of physical attacks

he can take without taking much (if any) damage. When fully

leveled up, he should end up with great health, strength,

and defense. His speed will be low, but all generals have

low speed. Though he may get double attacked by many

characters near the end they won't be able to do more than

a couple damage to him unless they are a magic user. In other

words, this guy is perfect for fighting basically anything

except magic users.

Recommended: Yes

:facepalm:

Marcia:

Marcia joins in chapter 9 and is a decent character. She

starts off with low health and usually ends up with low

health when fully leveled up. She can be somewhat hard to keep

alive while still allowing her to get plenty of kills. Also,

her strength cap is at 23 (which she should basically always

reach). She has good speed and pretty good defense and

resistance. With decent skill and luck I think she is a good

character to use if you can stand to level her up. Also, 9

movement when promoted is awesome. However, since you get her

when you get Rolf, you'll probably be giving Rolf and Rhys

most of your bonus exp at the time and this might make it

hard to use her. Because of that fact alone....

Recommended: No

Rolf:

Rolf joins in chapter nine as a level one archer. The biggest

problem with this guy is that he will need some bonus

experience to help level him up. He does, however, have a good

bow and joins early enough that I think it is worth it to

invest some bonus experience into him. Once he promotes, this

guy should be a great character and should be able to survive

quite a few attacks. He should end up with decent strength and

defense and good skill and speed.

Recommended: Yes

Really?

what were they smoking?

Nephenee:

Nephenee can be used starting at chapter 11. She starts off

as a level 7 soldier so she might need a level up or two's

worth of bonus experience if you plan on using her. Overall

she is a good unit with pretty good strength, speed, and

defense and great skill. She has the Wrath skill which will

make her critical a lot if she's below half health. All in

all, she can be a pretty useful unit but I feel that her stats

are much like those of Paladins. Therefore, I'd go with a

Paladin over her because they get two weapons instead of one

and also have better movement.

Recommended: No

Soren:

Wow it seems like people either love this guy or hate him. I

think he is one of the best magic users in the game. You get

him in chapter 4 at level 1 so you have plenty of time to

level this guy up. He should end up with amazing magic, skill,

speed, and resistance so I can't see why anyone wouldn't use

him. He also comes with the adept ability so he will be

getting extra attacks at times. For a while in the game his

really low strength will make it harder to use the heavier

tomes but at that point in the game he shouldn't even need

them. By end game his speed should be high enough that he will

be able to handle the heavier tomes without much problem.

Recommended: Yes

Rhys:

Rhys joins in chapter 2 at level 1. He is the only light magic

user in the game and being your first healer, he will probably

see some use early on. Even with this, however, he will still

need a lot of bonus exp if you want him to reach level 20

before being promoted. I would advise to just heal whenever

you can with this guy in order to help him level up. He'll

need to be protected for quite some time and has low speed for

most of the game. He does become pretty useful once promoted

and has great magic and resistance. His speed should get over

20 but I'd watch it once he becomes a bishop because he'll be

a lot less useful if his speed is under 20 late in the game.

Overall, though, he's the best healer in the game and should

easily get an 'S' rank in staves/light magic.

Recommended: Yes

Nasir:

Nasir joins in chapter 28 at level 18 if you beat the Black

Knight. He'll end up a little weaker than a fully leveled up

Ena but as I said it'll be hard to level up Ena that much.

Like Ena, Nasir has poor movement and transforms rather late.

Neither one of these two units are of much use because of

their poor movement but I'll recommend Nasir because you get

him if you beat the Black Knight. Note that this guy is quite

powerful when transformed and can hurt Ashnard. If you can

manage to get this guy up to the front he'll be a great help.

Recommended: Yes

Mist:

Mist joins in chapter 9 at level 1 and is utter crap!

Seriously since she can only heal until promoted, she will

need a ton of bonus exp to level up. Then once promoted she

uses swords and not magic and has really low strength. Some

people will argue that she is the best character to have using

magic swords but to get her to be able to use magic swords her

sword level will probably have to be increased via arms

scrolls. People then argue that she has good speed and

resistance and makes a good decoy against enemy magic users

but so do the other magic users you have and they can actually

fight back with magic. In the end this girl has one use and

that is in chapter 27. If you actually level her up she can

heal Ike making the fight with the Black Knight a little

easier. However, elixirs will probably be almost as useful in

that fight and the fight will still come down to whether or

not Ike's Aether skill activates several times.

Recommended: No

What were they smoking in 2007?

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Marcia:

Marcia joins in chapter 9 and is a decent character. She

starts off with low health and usually ends up with low

health when fully leveled up. She can be somewhat hard to keep

alive while still allowing her to get plenty of kills. Also,

her strength cap is at 23 (which she should basically always

reach). She has good speed and pretty good defense and

resistance. With decent skill and luck I think she is a good

character to use if you can stand to level her up. Also, 9

movement when promoted is awesome. However, since you get her

when you get Rolf, you'll probably be giving Rolf and Rhys

most of your bonus exp at the time and this might make it

hard to use her. Because of that fact alone....

Recommended: No

Marcia:

However, since you get her

when you get Rolf, you'll probably be giving Rolf and Rhys

most of your bonus exp at the time and this might make it

hard to use her.

Recommended: No

Marcia

giving Rolf and Rhys most of your bonus exp

Recommended: No

Marcia

Recommended: No

WHAT THE HELL?

I haven't played FE9 and know Marcia is supposed to be used!

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>>"their

stats tend to all end up in the low to mid twenties"

>>Recommends Rolf who ends up with basically identical stats to Astrid (Rolf has like 1 more SKL/LUK and 2 more HP, but 2 less RES).

Even juding outside of standards of efficiency, you have to be logically consistent.

Edited by Anouleth
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Seriously, though, it's a known issue over there. There have been a few attempts by people who know what they're talking about to make a better character guide, but I don't think anyone has actually finished.

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>>"their

stats tend to all end up in the low to mid twenties"

>>Recommends Rolf who ends up with basically identical stats to Astrid (Rolf has like 1 more SKL/LUK and 2 more HP, but 2 less RES).

Even juding outside of standards of efficiency, you have to be logically consistent.

For some reason I doubt the author really bothered to look up or calculate the averages.

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What amazes me is that people still act as though this is something new. Opinions of that sort have always been part of the Fire Emblem fandom, and always will be.

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Seriously, though, it's a known issue over there. There have been a few attempts by people who know what they're talking about to make a better character guide, but I don't think anyone has actually finished.

This. IIRC the last person to make an attempt at a better character guide was a user named bottlegnomes. He never finished either, but I believe he got all non-laguz characters done, for what its worth.

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WHAT THE HELL?

I haven't played FE9 and know Marcia is supposed to be used!

To be fair, Marcia is nothing special unless your goal is to complete the game most swiftly. She joins very underleveled and has perpetually poor durability. Even if the author was interested in fast chapter completions, it isn't at all intuitive that the way to achieve that is to give Marcia 1200 Bexp before C12 (especially back in 2006-2007, when the concept of Bexp was newish). In fact, if you do try to use Marcia without a large Bexp dump, you might do more harm than good. So not recommending Marcia is at least understandable - if misguided in retrospect.

Recommending that Rolf be used over Titania, on the other hand, is terrible advice.

Recent attempts have been made to generate a new PoR character guide by bottlegnomes and Raijectra. Both attempts have stagnated.

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I think the main problem is that it's easier to make a bad character guide than a good one. Since the early ones usually come from some persons first try of the game so they skew it in favour of what they did on their first run and put very little thought into it.

Since apprently Astrid isn't good because despite requiring half BEXP of everyone else and levelling up twice as fast, she's not reccomended because you might not have much BEXP left when you get to her. But Rhys and Rolf somehow get claim to most your BEXP from when Marcia joins up.

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My brain literally blew up at the part about his heavy dislike for high MOV units.

inigomontoya.jpg

What's so strange about Soren being recommended? I've used him on every playthrough so far and he always turned out good.

While Soren has capable offensive growths, his base offense is poor (he 3 or 4HKOes in his first chapter and doesn't double). His mobility and durability are poor forever, on the other hand. While he is pretty usable, there are much better units available.

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He doubles a couple enemies after his base chapter (with his base stats), but it still takes him a while to keep going especially because he can't even catch up to foot units let alone mounted units.

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He doubles a couple enemies after his base chapter (with his base stats), but it still takes him a while to keep going especially because he can't even catch up to foot units let alone mounted units.

How much does low move hurt? I assume this guide is supposed to be for people new to the game or the series (the only people who would actually entertain the idea of playing PoR on Easy) who would tend to play relatively conservatively I'd imagine.

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Why did ANYONE think that Rolf was good? Heck, the first time I played FE9 (2nd FE game I played), I didn't know much of anything to do with tier lists, and I intuitively knew that Rolf sucked. Hah, I'm saying intuitively, but really you'd think that anyone could tell he was garbage. Certainly didn't seem worth dumping BEXP into.

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Because we liked using him? I know I enjoyed it.

How much does low move hurt? I assume this guide is supposed to be for people new to the game or the series (the only people who would actually entertain the idea of playing PoR on Easy) who would tend to play relatively conservatively I'd imagine.

I guess, I went into tier mode again. I like playing Easy mode either way.

Edited by Mercenary Raven
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Crossposting from the other thread that laughs at "dumb" guides:

The reason this kind of thread isn't really that amusing to me is because we were all new to this kind of game once, and every game (even FE5) is easy enough to the point where any remotely sensible decision will lead you to the ending screen. Recommending people train their lords, not use Marcus, carry multiple Iron weapons etc may not be strictly optimal, but it's far from the worst advice you can give someone. Especially if they have no idea what's coming to them for the next maps.

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Why did ANYONE think that Rolf was good? Heck, the first time I played FE9 (2nd FE game I played), I didn't know much of anything to do with tier lists, and I intuitively knew that Rolf sucked. Hah, I'm saying intuitively, but really you'd think that anyone could tell he was garbage. Certainly didn't seem worth dumping BEXP into.

I guess peoplethought "hey this guy looks really weak and why would IS just give us this shitstain wth no reason to use him, he must have really good growths or something to make up for all this"

and then Narihiro just laffs and laffs

Crossposting from the other thread that laughs at "dumb" guides:

The reason this kind of thread isn't really that amusing to me is because we were all new to this kind of game once, and every game (even FE5) is easy enough to the point where any remotely sensible decision will lead you to the ending screen. Recommending people train their lords, not use Marcus, carry multiple Iron weapons etc may not be strictly optimal, but it's far from the worst advice you can give someone. Especially if they have no idea what's coming to them for the next maps.

Sure, but you'd expect that someone who goes through all the effort to like, actually write up a character guide would also go through the effort to do five minutes of basic research, maybe ask some other people for their opinions, and so on.

Edited by Anouleth
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