Gone2Ground Posted January 24, 2013 Share Posted January 24, 2013 Atlus is known for difficult games, and even have their own page for 'That One Boss' on TVTropes. We've all played (Or listened to shadowofchaos rant) Lunatic mode for Awakening. ... This does not bode well. Quote Link to comment Share on other sites More sharing options...
Lisandra_brave Posted January 24, 2013 Share Posted January 24, 2013 Most MegaTen games arent really hard. they just take a degree of strategy. Quote Link to comment Share on other sites More sharing options...
Jedi Posted January 24, 2013 Share Posted January 24, 2013 Most MegaTen games arent really hard. they just take a degree of strategy. This. You just have to know what works and what doesn't in fights. Lisandra keeps taking pretty much what I'm gonna say in these threads! Haha Quote Link to comment Share on other sites More sharing options...
GoogleKrom Posted January 24, 2013 Share Posted January 24, 2013 Most MegaTen games arent really hard. they just take a degree of strategy. You could say the same about Fire Emblem, too. Bottom line is that for most people and judged against most games, SMT and Fire Emblem are brutal. Quote Link to comment Share on other sites More sharing options...
Nightmare Posted January 25, 2013 Share Posted January 25, 2013 (edited) I don't think the difficulty level is gonna stack. It's like if you say someone is as fast as ten fast men...you can't combine their speed! Edited January 25, 2013 by Nightmare Quote Link to comment Share on other sites More sharing options...
Zera Posted January 25, 2013 Share Posted January 25, 2013 If there are multiple difficulties, there will probably be something for players of all skill levels. Quote Link to comment Share on other sites More sharing options...
popertop Posted February 8, 2013 Share Posted February 8, 2013 For both series' fans sakes, I hope the difficulty level is TREMENDOUS, or at least that there is an option for it. (select this difficulty to play the actual game) I have been itching to have another SMT console game, just like I've been itching to have another handheld FE game. I might buy the wiiU just to play this. Atlus and Intelligent Systems are my favorite developers, I hope they pull this off amazingly. Quote Link to comment Share on other sites More sharing options...
Firespark Faerie Posted February 8, 2013 Share Posted February 8, 2013 Multiple difficulty settings seems to be the trend with FE these days, so that's likely to feature in this as well. I'd gather the real challenge will be mixing elements from the different series until we get used to them. The thought of Ike summoning demons with a computer or something is already a little jarring to me, but we'll just have to see how this plays out. Quote Link to comment Share on other sites More sharing options...
BBM Posted February 9, 2013 Share Posted February 9, 2013 FE has had difficulty levels since FE6, so there's a pretty good chance at it. Quote Link to comment Share on other sites More sharing options...
MacLovin Posted February 10, 2013 Share Posted February 10, 2013 Reverse Lunatic mode would be possible. Quote Link to comment Share on other sites More sharing options...
shadowofchaos Posted February 10, 2013 Share Posted February 10, 2013 Inb4 Lunatic+++ mode for this game. No matter what style of game they do. Like Unlimited Mars in Blazblue or something. Quote Link to comment Share on other sites More sharing options...
Original Alear Posted February 11, 2013 Share Posted February 11, 2013 I figure it's more likely the game will be easier if they patchwork it a lot or do something rather new, instead of mostly following the formula of a game we've already played. (Knights in the Nightmare should be included in this game as well...I mean, I think it fits the mood pretty damn well in a nonsensical way. "In this corner, you have the mortal, medieval-y warriors. Over here you've got the guys who make pacts with deities and monsters. Finally, there we have the undead medievaly warriors who have some sort of mythical association with powers that seem to come from a variety of different planes as well.") Quote Link to comment Share on other sites More sharing options...
Rewjeo Posted February 12, 2013 Share Posted February 12, 2013 FE has had difficulty levels since FE6, so there's a pretty good chance at it. Since FE2, if you count hidden difficulty levels. Quote Link to comment Share on other sites More sharing options...
Barrylocke Posted February 22, 2013 Share Posted February 22, 2013 For the record, most of the more recent Megaten games have also had selectable difficulty modes, so I think there's a good chance that that will be in this game. (Knights in the Nightmare should be included in this game as well...I mean, I think it fits the mood pretty damn well in a nonsensical way. "In this corner, you have the mortal, medieval-y warriors. Over here you've got the guys who make pacts with deities and monsters. Finally, there we have the undead medievaly warriors who have some sort of mythical association with powers that seem to come from a variety of different planes as well.") It'd never happen...but it'd be so cool if it did. Quote Link to comment Share on other sites More sharing options...
Jedi Posted February 22, 2013 Share Posted February 22, 2013 (edited) For the record, most of the more recent Megaten games have also had selectable difficulty modes, so I think there's a good chance that that will be in this game. I have the idea of the levels. :P Sane, Insanity, Lunatic, Die Hard On a Crossover. [i am ashamed to admit I forgot some of the difficulty mode names for SMT stuff, SHAME ON ME] Edited February 22, 2013 by Maverick Hunter Jedi Quote Link to comment Share on other sites More sharing options...
MacLovin Posted February 22, 2013 Share Posted February 22, 2013 Hardcore Reverse Lunatic Die-Hard classic mode. Quote Link to comment Share on other sites More sharing options...
Titania-The Goddess Posted February 25, 2013 Share Posted February 25, 2013 Oh, gosh. I would just be dead if there was a Lunatic mode. I'm just hoping they don't bring over the FE feature of 'when a character dies, they're gone forever'. A Lunatic mode would just wipe out all your, characters and you would be left with nothing. :( Quote Link to comment Share on other sites More sharing options...
Jyosua Posted March 13, 2013 Share Posted March 13, 2013 I hope it's really hard. Because I like laughing at people. Quote Link to comment Share on other sites More sharing options...
fatgamecat Posted March 13, 2013 Share Posted March 13, 2013 Awakening set a bad precedent for difficulty. I'd hope it's more balanced and well designed with better level design like FE12. Quote Link to comment Share on other sites More sharing options...
shadowofchaos Posted March 13, 2013 Share Posted March 13, 2013 (edited) Awakening set a bad precedent for difficulty. I'd hope it's more balanced and well designed with better level design like FE12. I felt like Awakening's Lunatic was pretty fair. Though I can't really compare it to FE12 because I haven't played it. FE13's Lunatic+ is stupid and puts you COMPLETELY at the mercy of the RNG. And hopefully, if they're going off their previous works, that they go for how they designed Lunatic (despite nitpicks from people) and NOT Lunatic+. Edited March 13, 2013 by shadowofchaos Quote Link to comment Share on other sites More sharing options...
PKLucas531 Posted March 13, 2013 Share Posted March 13, 2013 (edited) Enemies with Hawkeye + Mudo/Hama. Edited March 13, 2013 by PKLucas531 Quote Link to comment Share on other sites More sharing options...
eefara Posted March 14, 2013 Share Posted March 14, 2013 Enemies with Hawkeye + Mudo/Hama. It honestly wouldn't surprise me. I guess it depends on what kind of audience they're going for. My guess would be they're aiming at more the general crowd than the niche SMT/FE guys, because I could imagine this being one of the games they're gonna try to sell the WiiU on. If they go that route, they'll have to add adjustable difficulty. I'm not too worried about whether we'll get a hardcore mode or not- Atlus, at the very least (can't say with much authority about IS), is pretty good to its fanbase. I'd like more info on the mechanics of the game itself. They've announced it's going to be an RPG, but is it going to be any more specific than that? Will FE characters have to learn diagonal directions? Questions questions questions. Quote Link to comment Share on other sites More sharing options...
pinkbubblegum Posted March 16, 2013 Share Posted March 16, 2013 I think it would be pretty hilarious if, by some off-chance, the crossover game ends up being much easier than either games haha. Quote Link to comment Share on other sites More sharing options...
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