Bluedoom Posted March 25, 2013 Share Posted March 25, 2013 (edited) Rules: [spoiler=Rules] 1. The game is NOC. All discussion must take place inside the thread, during the day. 2. Death is irreversible. Once dead, your posts must be totally useless and infrequent. 3. 24 hours without a post or prior notice will earn a prod. At the second prod, unless there is an excellent explanation, I will start looking for a replacement. 4. Do not quote your role PM or anything in it, or post screenshots. 5. If you are modkilled, you lose. If you attempt to gain any advantage from being modkilled, it will fail and something else bad will happen. 6. Do not edit your posts. 7. The game starts on Day 1. Days will last 72 hours, and Nights 24 hours. If Night ends early because all actions are in, the next Day will be extended accordingly. 8. Vote using the format ##Vote: Player. 9. There is no hammer in this game. A player requires 1/3rd of the players to vote him/her to be lynched. Also, players are lynched by majority otherwise. 10. No lynch may happen once only, unless town is in MYLO. MYLO or variants will be announced. 11. There are no hidden players or items. 12. Action resolution has been determined beforehand. 13. Inspections are always accurate. 14.Go ahead and scumhunt using flavour. I won't modkill you but you're probably gonna end up mislynching people. 15. If you are unsure about anything, ask any of the mods. 16. If your role PM contradicts any of the above rules, your role PM is correct. 17. Night-talk is NOT allowed. 18. Some role PMs will have italics. Do NOT ever talk about the italics part in your role PM, if you have one. 19. You cannot target the dead. 20. Duplicate roles EXIST. 21. In case of a tie, there will be a random lynch between people who are tied. 22. Yeah I might've missed something so you should still ask me if you have doubts. Play to win AND have fun. Setup Info: [spoiler=Setup] 1. If you are ever redirected, you will be informed of that. 2. There are no alignment changing roles in this game. So no yakuza, cult etc. 3. No phase ending/game-ending roles in this game. So we don't have stuff like Fool, Lightkeeper, Beloved Princess etc. 4. That said, roles don't tell alignment. Rolespec more or less will screw you. Setup is such that mass-claiming may not break the game. Your best bet is to lynch based on scumtells. Town, proceed with caution. 5. If a potential doctor targets someone, he won't be notified if some killing role targeted his target. Likewise for other roles which are similar in the regard. 6. So I guess I could say this game is semi-bastard. I'd probably say its as mindfuck as Shining Force Mafia the Second. Signups: (Pre-in's confirm please) 1. Shinori 2. Elieson 3. Helios 4. MancerNecro 5.Prims 6. eclipse 7.BBM 8.Scorri 9. Bizz/Leder 10. Frog/Darros 11. Xinnidy(skype talk and he says yay) 12. Camtech (wanted in if I didn't get signups in 12 hours) 13. SB 14. Kay 15.JBCWK 16.j00 17. Areox 18. Lucina 19. Snike 20.Paperblade Subs: 1. 2. 3. 4. Edited March 27, 2013 by Bluedoom Quote Link to comment Share on other sites More sharing options...
Prims Posted March 25, 2013 Share Posted March 25, 2013 sing me up /in does lack of hammer mean we can't end the day early Quote Link to comment Share on other sites More sharing options...
Grace Posted March 25, 2013 Share Posted March 25, 2013 ps: i'm comodding. Quote Link to comment Share on other sites More sharing options...
eclipse Posted March 25, 2013 Share Posted March 25, 2013 /in, as long as I can be the Town Reviver. Quote Link to comment Share on other sites More sharing options...
Xinnidy Posted March 25, 2013 Share Posted March 25, 2013 I really have very little time to mafia until April is over so I want to ask for IO. But if you don't have full subs by game start then I could fill for a sub instead, probably. Quote Link to comment Share on other sites More sharing options...
Bluedoom Posted March 25, 2013 Author Share Posted March 25, 2013 sing me up /in does lack of hammer mean we can't end the day early nope Quote Link to comment Share on other sites More sharing options...
Prims Posted March 25, 2013 Share Posted March 25, 2013 also seriously why do all large games other than folgore on this site have global nighttalk. what does global nighttalk add to the game other than boosting town power in a set-up that is probably already town slanted. nobody has ever explained this to me Quote Link to comment Share on other sites More sharing options...
BBM Posted March 25, 2013 Share Posted March 25, 2013 /in Is this based on a specific FF game or just the franchise as a whole? Quote Link to comment Share on other sites More sharing options...
Shinori Posted March 25, 2013 Share Posted March 25, 2013 Confirming. <3 FINAL FANTASY HNNNNNNNNNNNNNNNNG Quote Link to comment Share on other sites More sharing options...
Bluedoom Posted March 25, 2013 Author Share Posted March 25, 2013 also seriously why do all large games other than folgore on this site have global nighttalk. what does global nighttalk add to the game other than boosting town power in a set-up that is probably already town slanted. nobody has ever explained this to me I allowed night-talk because I think it screws town over actually but it might just be me. Quote Link to comment Share on other sites More sharing options...
Shinori Posted March 25, 2013 Share Posted March 25, 2013 HEY I SAID NO NIGHT TALK PRIMS WTF. Quote Link to comment Share on other sites More sharing options...
Grace Posted March 25, 2013 Share Posted March 25, 2013 Is this based on a specific FF game or just the franchise as a whole? as a whole Quote Link to comment Share on other sites More sharing options...
Bluedoom Posted March 25, 2013 Author Share Posted March 25, 2013 /in Is this based on a specific FF game or just the franchise as a whole? The franchise Quote Link to comment Share on other sites More sharing options...
BBM Posted March 25, 2013 Share Posted March 25, 2013 also seriously why do all large games other than folgore on this site have global nighttalk. what does global nighttalk add to the game other than boosting town power in a set-up that is probably already town slanted. nobody has ever explained this to me The last NOC game to have night-talk was Schoolteacher, IIRC. Quote Link to comment Share on other sites More sharing options...
Sunwoo Posted March 25, 2013 Share Posted March 25, 2013 The last NOC game to have night-talk was Schoolteacher, IIRC. You forget SF2, which was just before Folgore mafia. Quote Link to comment Share on other sites More sharing options...
Prims Posted March 25, 2013 Share Posted March 25, 2013 it doesn't. town gets more discussion time, they can organize their night actions in reaction to lynch and claim during night, scum's NK targets are allowed to talk after a lynch and therefore the NK is weakened since it can't shut people up as fast also if people use it then it makes the game a bitch to re-read and catch up on but that probably only matters if you want rapier to join your game cut: schoolteacher didn't have nighttalk, shining force ii did Quote Link to comment Share on other sites More sharing options...
BBM Posted March 25, 2013 Share Posted March 25, 2013 I can't remember SF2 having night-talk Quote Link to comment Share on other sites More sharing options...
Bluedoom Posted March 25, 2013 Author Share Posted March 25, 2013 (edited) Well then we can have a poll. Guys do you think night-talk should be allowed and do you think it makes it more town-sided? Say so as you sign-up. EDIT: Rule 21 changed. Ties result in random-lynch b/w the tied players, not a no-lynch. EDIT2: Nvm, just choose the options in the poll I'm a dolt. Edited March 25, 2013 by Bluedoom Quote Link to comment Share on other sites More sharing options...
Sunwoo Posted March 25, 2013 Share Posted March 25, 2013 I can't remember SF2 having night-talk Go read through the thread, pantsless third party villain. Quote Link to comment Share on other sites More sharing options...
Elieson Posted March 25, 2013 Share Posted March 25, 2013 No Nighttalk. Also I'm forcing you all to watch the Spoony Experiment's FF8, FFX, and FFX-2 reviews. Quote Link to comment Share on other sites More sharing options...
BBM Posted March 25, 2013 Share Posted March 25, 2013 <Prims>: everyone vote to ban nighttalk I vote we keep night-talk Don't really care personally, just count my vote as null. Quote Link to comment Share on other sites More sharing options...
MancerNecro Posted March 25, 2013 Share Posted March 25, 2013 No Nighttalk. They're very useless to me because town hardly makes any serious discussion in Night phase anyway. Quote Link to comment Share on other sites More sharing options...
Helios Posted March 25, 2013 Share Posted March 25, 2013 Confirming sir Quote Link to comment Share on other sites More sharing options...
BBM Posted March 25, 2013 Share Posted March 25, 2013 For all that Prims says that night-talk makes town stronger, he's generally one of the proponents of keeping it to a minimum even when it's allowed. It's because town talking at night has as many benefits for mafia as it does for town. Quote Link to comment Share on other sites More sharing options...
MancerNecro Posted March 25, 2013 Share Posted March 25, 2013 Redirectors and Roleblockers say hi if you plan actions at Night. Quote Link to comment Share on other sites More sharing options...
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