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Masquerade Part 2.2: Klaatu, Barada... Necktie


Nanami Touko
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Heather plays trade chain and puts two arrows into the monster, before taking a scathing strike of thunder back!

83 hit
roll1: 55,14
roll2: 25,5
Hitx2
32 damage

Group gains 1 EXP, Heather gains 2 Bow WEXP

Creation Mage B counters

73 hit
roll: 52,67
Hit
18 damage

Tristram joins the trade chain and stabs himself a mage!

94 hit
roll1: 50,30
Hit
19 damage

Creation Mage B is felled
Group gains 3 EXP, Tristram gains 2 Lance WEXP
Edited by I have opinions
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It took a moment for Meredith to figure out what Trist's words regarding his lance meant. . .and why that unpleasant elf from earlier wanted it. "This lance is but one weapon, but if everyone who can use it hits an enemy, this'll go faster. Here!" She passed the lance to Heather. Her personal grudges could wait.

Sure enough, Trist galloped past, grabbed the lance from Heather, and felled one of the monsters for good. It'll be my turn soon enough.

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They can die? They can die! That was apparently motivation enough to stare down the robed... thing and IS THAT AN EYE SPIDER?

After all of the murderous jump scares, it was kind of underwhelming. Kind of.

Sonia to 10-11, blights L

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This magic is so dang effective, I wonder how it works?

78 hit
roll1: 23,67
roll2: 61,41
Hitx2
32 damage

Group gains 1 EXP, Sonia gains 2 Light WEXP

A certain dragon riding fellow is not pleased with these creatures.

89 hit
roll: 77,13
Hit
Crit!
36 damage

Group gains 3 EXP, Raith gains 2 Lance WEXP
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"Damn." Kadin clenched his teeth, seeing the defeat of a centaur to a group of the creatures was daunting, to be sure. "We can't let the others catch up to us." He glanced around, to make sure the others were moving. It seemed Sonia had found motivation to strike down these things despite the scares she must have had. Aerial support from Lanos and Raith also proved effective.

"Humph!" With a thrust, Kadin followed the flurry and felled the last nearby creature. Unforunately, the time they spent cleaning was sure to let the creatures chasing them closer, and about Ferdinand...

"Maja, we need your--" Kadin turned back, only to realized the girl had not stood still. He looked forwards again and met the girl walking all her might away. "Maja, no! Stop!" He reached out his hand. "Agh. Someone, please guard her." His hand formed into a fist. I can't be this careless around her, she must be restless too...

It took a moment for Maja to process everything. She had made a mad dash through the snow, concerned on getting to the other side, when Kadin called out to her. "Huh, wha-- Ah!" It was then she noticed Ferdinand on the ground. "Ah, wait, I'll handle this!" She picked up her staff. The fact she broke formation did not seem to bother Maja, perhaps some frustration was what kept her focused on their destination.

"ARISE." The mouths uttered from Maja's mouth. Magic flowing from her to her fallen comrade. The rate Maja's magical affinity increased since she'd joined was exponential, to be sure.Perhaps that fortune teller's potion truly did change her, Perhaps it was a stroke luck that she had such untapped magical potential. Bringing her staff down, Maja took deep breaths to recover --even with all that power, the exertion to properly heal somebody with such a basic staff was sizable.

Kadin to 11-10, stabs Creature Mage A with his ghostly lance.

Maja to 8-11, cast help on Ferd.

Edited by Xinnidy
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Kadin runs a mage through, but the body collapses and continues to convulse, as though it's not done living.

128 hit
Lol
Hit
14 damage
Creation A is felled

Group gains 3 EXP, Kadin gains 2 Lance WEXP

Maja brings Ferd back to the land of the conscious!

Group gains 3 EXP, Maja gains 3 Staff WEXP

Angus shoots off another one of his huge arrows, but eats a massive ball of fire for his efforts!

72 hit
roll: 10,67
Hit
22 damage

Creation Mage C counters

85 hit
roll: 69,31
HIt
21 damage

Group gains 1 EXP, Angus gains 2 Bow WEXP
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Everyone was taking hits. . .this wasn't good. "Looks like it's my turn! Thanks for the lance!"

Meredith runs to 6-6, permanently borrows the Holy Lance from Angus, and stabs Mage C with said Lance

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Meredith seems rather fond of that lance!

92 hit
roll: 71,81
Hit
Pierce activates
26 damage

Creation Mage C is felled

Group gains 3 EXP, Meredith gains 2 Lance WEXP

Valha strikes to kill, but these creatures are more slippery than she thinks!

79 hit
roll1: 7,53
roll2: 86,37
Hit
Miss
18 damage

Group gains 1 EXP, Valha gains 1 Sword WEXP
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Vesta whinnied a little when she heard her named mentioned, immediately covering her mouth afterwards.

How embarrassing...

Vesta trots in shame all the way to (5,6), where she vows never to make wee horsie noises again

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How very embarrassing, that whine.

NPC Phase!

"M-Maja!" Makin had to force that tail to slither faster, as Maja ran straight out in front of everyone. "What are y-you d-d-d-doing? You... C-Can't run out like that." It had then dawned on Makin that there was a huge eyeball monster behind her. With a stuttered shriek, she lashed out at it with her steel sword, clanging off its rock like skin. "G-Geez, what are these!?"

84 hit
roll: 40,69
Hit
8 damage

Group gains 1 EXP, Makin gains 1 Sword WEXP

Ingverd had learned his lesson from attacking these eye monsters, but decide to try his luck and stab it right in the eye!

88 hit
roll1: 30,80
roll2: 72,42
Hitx2
4 damage

Group gains 1 EXP, Ingverd gains 2 Sword WEXP

It's just as tough as the skin. Which is incredibly creepy...

And as Vriska freaked out, running, she decided to lob thunder at it to test its resistance as well!

94 hit
roll: 24,60
Hit
8 damage

Group gains 1 EXP, Vriska gains 1 Anima WEXP

"These are so stupid!!"

Enemy Phase!

The eyes shrug off the attacks, and continue to stare, most definitely observing, at this point. But for whom?

The last (currently) standing mage makes use of the intelligence that has seemingly come over these creatures, sending a shock at the weakened naga!

86 hit
roll: 26,96
Hit
16 damage

"Ahhh!" Makin shrieked, without stutter, as the electricity rocked her body, her scales doing nothing in the cold to stop any of that magic. H-How does it know that this weather is making me weaker!? What's happening!? Makin was more than ready to get off of this bridge and away from all of this.

The rest of the flopping piles of flesh dragged after the group, one of them managing to catch up to Isabelle's wagon, and start tearing at it!

62 hit
roll: 51,95
Hit
20 damage

Alicia counters

65 hit
roll: 38,3
Hit
11 damage

Group gains 1 EXP, Alicia gains 1 Axe WEXP

"G-Get this thing off of my wagon!" Isabelle shrieked, trying to maneuver away from it, to little avail.

Alicia hopped to the back of the wagon, driving her axe into its head, but doing little to it. "W-We should be going! Seriously!" Those claws had done a serious number to the wagon...

More eyeballs crawled onto the battlefield... And far away, cozy in a warm room, watching through a large orb, a man in a leather chair smiled.

Let's see how they deal with this... Mark down the notes.

A nearly human hand shot itself out of the snow, and a large body crawled out after it. Its features were shrouded by robes, but for the bits that could be seen, it didn't seem grotesque, it did seem entirely human! "Beasts... All, over... Shop..." It managed to gargle out, before slowly brandishing a tome. Despite these slow movements, the eyes that could be seen under the hood seems incredibly alert, ready to strike at any nearby targets... But it didn't seem like it was going to move, any time soon.

And if anyone had bothered to look... The sea serpent had slunk back into the water...

Player Pha--

"So! Here we are!" he shouted over the bridge, grinning, and pulling out his sword. "Looks like they're in a spot of trouble! Shall we help them out of it? I've a feeling they could use a nice, long, nap!" Ertel tossed the rest of the potion at Leiha, grinning wildly. "Take it! Fix that wing! Let's gut them all!!"

Other Phase!?

Ertel to 29,11!

Leiha to 30,11!

Player Phase!!!

Turn 8/11!

Ec9VfSX.png

Sheet!

Edited by I have opinions
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Vesta was incredibly over the entire situation. She trotted towards one of the many speyeballs and decided it was high time to give them buggers what for.

"HEY DUM DUM, DIDN'T YER MOMMA TELL YA IT WAS RUDE TA STARE?"

That would teach it some manners.

Vesta makes her way to (7,5), where she stares down Speyeball C and gives it a taste of it's own medicine

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Heather strings the massive arrows, managing to find a burst of great strength, sending one spiraling through the creature!

86 hit
roll1: 17,99
roll2: 29,11
Hitx2
Crit!

40 damage

Group gains 1 EXP, Heather gains 4 Bow WEXP
Edited by I have opinions
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Another curve of the flesh, and the mage remains standing against the piercing blows.

79 hit
roll1: 33,99
roll2: 89,53
Hit
Miss

18 damage

Group gains 1 EXP, Valha gains 1 Sword WEXP
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