Azz Posted August 21, 2015 Share Posted August 21, 2015 Can some explain to me what the invinsible history DLC items do that you get after completing the chapters? For the first map you get Mark of Grima, a seal that allows you to class change a male character into Grandmaster(They are infinite)and for the second map you get Blood of Hydra, which when used on a character, can give them the ability to use Dragon Vein. Quote Link to comment Share on other sites More sharing options...
Joker with Glasses Posted August 21, 2015 Share Posted August 21, 2015 Even though I tried to avoid spoilers, I still got spoiled that a certain character, "leaves" on the Hoshido path. I don't know why or how but I do know that at least a A support with Kamui can avoid it. Can a A or S support with a character other than Kamui avoid it too? Quote Link to comment Share on other sites More sharing options...
Ryo Posted August 21, 2015 Share Posted August 21, 2015 Even though I tried to avoid spoilers, I still got spoiled that a certain character, "leaves" on the Hoshido path. I don't know why or how but I do know that at least a A support with Kamui can avoid it. Can a A or S support with a character other than Kamui avoid it too? No, unfortunately. Quote Link to comment Share on other sites More sharing options...
Yari Posted August 21, 2015 Share Posted August 21, 2015 (edited) Even though I tried to avoid spoilers, I still got spoiled that a certain character, "leaves" on the Hoshido path. I don't know why or how but I do know that at least a A support with Kamui can avoid it. Can a A or S support with a character other than Kamui avoid it too? No. That character needs to have a A support with Kamui so they won't "leave". Ninja'd. Edited August 21, 2015 by Yari Quote Link to comment Share on other sites More sharing options...
Joker with Glasses Posted August 21, 2015 Share Posted August 21, 2015 (edited) No, unfortunately. So that character can potentially leave a spouse and a child? Or can he not be S supported until his potential departure? Edited August 21, 2015 by Joker with Glasses Quote Link to comment Share on other sites More sharing options...
Yari Posted August 21, 2015 Share Posted August 21, 2015 So that character can potentially leave a spouse and a child? Or can he not be S supported until his potential leave? That character can S support but the child won't appear unless they have a A support with Kamui. But he can leave his spouse. Quote Link to comment Share on other sites More sharing options...
Joker with Glasses Posted August 21, 2015 Share Posted August 21, 2015 (edited) That character can S support but the child won't appear unless they have a A support with Kamui. But he can leave his spouse. Damn, that's... harsh. I'll have to make sure he has a A support with Kamui to avoid family drama. Thanks for the answer! Edited August 21, 2015 by Joker with Glasses Quote Link to comment Share on other sites More sharing options...
Ryo Posted August 21, 2015 Share Posted August 21, 2015 (edited) Speaking of that character, do they have unique epilogue at the end in case they "leaves"? I heard it's something as lame as... "Left at chapter 15." Edited August 21, 2015 by Ryo Quote Link to comment Share on other sites More sharing options...
Yari Posted August 21, 2015 Share Posted August 21, 2015 Speaking of that character, do they have unique epilogue at the end in case they "leave"? I heard it's something as lame as... "Left at chapter 15." I actually heard that too. It's very lame. Quote Link to comment Share on other sites More sharing options...
Ryo Posted August 21, 2015 Share Posted August 21, 2015 Wtf IS... =_= Quote Link to comment Share on other sites More sharing options...
Yari Posted August 21, 2015 Share Posted August 21, 2015 This reminded me does that character we were talking about has a different epilogue if he "leaves" when he has a spouse? Quote Link to comment Share on other sites More sharing options...
Ryo Posted August 21, 2015 Share Posted August 21, 2015 It's probably better to look at the text dump tbh, though I don't know where to find the character epilogues... :/ Quote Link to comment Share on other sites More sharing options...
Thane Posted August 21, 2015 Share Posted August 21, 2015 Speaking of that character, do they have unique epilogue at the end in case they "leaves"? I heard it's something as lame as... "Left at chapter 15." Still better than female Kamui and Gunther's epilogue together. He retires and she becomes his advisor. It's amazing. Quote Link to comment Share on other sites More sharing options...
Ryo Posted August 21, 2015 Share Posted August 21, 2015 (edited) Still better than female Kamui and Gunther's epilogue together. He retires and she becomes his advisor. It's amazing. Yeah that's bad lol. Are there any other notable amusing combinations? Edited August 21, 2015 by Ryo Quote Link to comment Share on other sites More sharing options...
Carter Posted August 21, 2015 Share Posted August 21, 2015 (edited) Anyone have a picture of what Nyx as a Dark Falcon looks like? Map sprite and/or model? Edited August 21, 2015 by Carter Quote Link to comment Share on other sites More sharing options...
riolumaster Posted August 21, 2015 Share Posted August 21, 2015 When do the child seals begin to level up the children to level 20 in their base classes? Quote Link to comment Share on other sites More sharing options...
CocoaGalaxy Posted August 22, 2015 Share Posted August 22, 2015 Children by default start at Level 10, going up to 20 unpromoted. The Child Seal will bring them at max to 18 Promoted Chapter 19. (After beating Chapter 18 but before entering Chapter 19) The correspondence between children levels and chapters: Chapter 10 / level 10 Chapter 11 / level 11 ​Chapter 12 / level 12 Chapter 13 / level 13 Chapter 14 / level 14 Chapter 15 / level 15 Chapter 16 / level 16 Chapter 17 / level 18 Chapter 18 / level 20 Chapter 19 / promoted level 2 By the time the children are promoted, the enemies are ALSO promoted. This makes rescue-based missions (particularly Ignis's chapter) harder, because the enemies now have better Move. Quote Link to comment Share on other sites More sharing options...
riolumaster Posted August 22, 2015 Share Posted August 22, 2015 Children by default start at Level 10, going up to 20 unpromoted. The Child Seal will bring them at max to 18 Promoted Thank you for this. I saw it a couple of days ago but I forgot it was in this thread. Quote Link to comment Share on other sites More sharing options...
Azz Posted August 24, 2015 Share Posted August 24, 2015 Does anyone know which chapters each capturable boss appears in? Quote Link to comment Share on other sites More sharing options...
riolumaster Posted August 24, 2015 Share Posted August 24, 2015 (edited) Does anyone know which chapters each capturable boss appears in?Full list:Kumagera:Nohr Chapter 14 Daniella: Hoshido 14 Vashala: Soliel's paralogue Nacht: Sohpie's paralogue Gazzak: Foleo's Paralogue Banba: Shinonome's paralogue Draj: Midoriko's Paralogue Funk: Grey's Paralogue Haitaka: Nohr Chapter 9 William and Hormone: Kanna's Paralogue (apparently they appear randomly) Sennou: Ohphelia's Paralogue Daichi: Kinu's Palalogue Edited August 24, 2015 by riolumaster Quote Link to comment Share on other sites More sharing options...
Carter Posted August 24, 2015 Share Posted August 24, 2015 (edited) Here are a few that I recall: Kumagera:Nohr Chapter 14 Daniella: Hoshido 12 Vashala: Soliel's paralogue Nacht: Sohpie's paralogue Gazzak: Foleo's Paralogue Banba: Shinonome's paralogue Draj: Midoriko's Paralogue Funk: Grey's Paralogue Haitaka: Nohr Chapter 9 Actually, I think Daniela is Hoshido 14. Hoshido 12 is the big dance. Garon is the boss there. Edited August 24, 2015 by Carter Quote Link to comment Share on other sites More sharing options...
riolumaster Posted August 24, 2015 Share Posted August 24, 2015 Actually, I think Daniela is Hoshido 14. Hoshido 12 is the big dance. Garon is the boss there. Oops you're right. Fixed it and added the rest of the bosses. Quote Link to comment Share on other sites More sharing options...
Raybrand Posted August 24, 2015 Share Posted August 24, 2015 Whats the difference in difficulty between Conquest, Birthright and the Invisible Kingdom? And does Invisible Kingdom allow grinding without dlc like Birthright? I recently finished the Birthright campaign on lunatic. It was defiantly harder than hard mode awakening, over half way through it started to feel like lunatic difficulty because one wrong step could be gameover, but it didnt feel as cheap or unfair as lunatic on awakening because I could train who I wanted, its more viable to train multiple units rather than just level up 2-3 units and solo the game with them (thats the best was to complete Lunatic and Lunatic+ on awakening without dlc). In my opinion, Lunatic mode on Birthright fixed everything I didnt like about Lunatic mode on awakening, so Im wondering how conquest and the third route fare in comparison, can someone describe their experience without spoilers. Quote Link to comment Share on other sites More sharing options...
Thane Posted August 24, 2015 Share Posted August 24, 2015 (edited) Whats the difference in difficulty between Conquest, Birthright and the Invisible Kingdom? And does Invisible Kingdom allow grinding without dlc like Birthright? I recently finished the Birthright campaign on lunatic. It was defiantly harder than hard mode awakening, over half way through it started to feel like lunatic difficulty because one wrong step could be gameover, but it didnt feel as cheap or unfair as lunatic on awakening because I could train who I wanted, its more viable to train multiple units rather than just level up 2-3 units and solo the game with them (thats the best was to complete Lunatic and Lunatic+ on awakening without dlc). In my opinion, Lunatic mode on Birthright fixed everything I didnt like about Lunatic mode on awakening, so Im wondering how conquest and the third route fare in comparison, can someone describe their experience without spoilers. I have no experience of Lunatic yet, but I will say that normal mode Conquest is a breeze, while its hard mode is incredibly difficult, with very hard-to-overcome traps and the enemies have powerful abilities and position advantages. No doubt they made Conquest's normal mode easy on purpose so that everyone could experience the story without the difficulty level being too high. The Invisible Kingdom is really about as easy as Birthright, if not easier. There are more gimmicky maps, but just like in Birthright, the majority of enemies lack any skills. Just like Birthright, it allows grinding. Edited August 24, 2015 by Thane Quote Link to comment Share on other sites More sharing options...
Azz Posted August 24, 2015 Share Posted August 24, 2015 Whats the difference in difficulty between Conquest, Birthright and the Invisible Kingdom? And does Invisible Kingdom allow grinding without dlc like Birthright? I recently finished the Birthright campaign on lunatic. It was defiantly harder than hard mode awakening, over half way through it started to feel like lunatic difficulty because one wrong step could be gameover, but it didnt feel as cheap or unfair as lunatic on awakening because I could train who I wanted, its more viable to train multiple units rather than just level up 2-3 units and solo the game with them (thats the best was to complete Lunatic and Lunatic+ on awakening without dlc). In my opinion, Lunatic mode on Birthright fixed everything I didnt like about Lunatic mode on awakening, so Im wondering how conquest and the third route fare in comparison, can someone describe their experience without spoilers. Conquest is by far the most difficult out of them all in terms of actual gameplay.IK is difficult but IMO, it is more so tedious cause so many maps have gimmicks.(I mean just look at IK Ch.10)IK does allow grinding without DLC yes.IK IMO is an basically Conquest with grinding.Near the same difficulty(IMO)but one just lets you do grinding. As for Lunatic.Each campaign has different Lunatic changes.Birthright adds more enemies to deal with.Conquest has enemies with more skills.(Though there is no Luna+ and Vantage+ thank god)Then IK has enemies with higher stats.But yeah, Fates Lunatic is much better then FEA and thank God for no Lunatic+. Quote Link to comment Share on other sites More sharing options...
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