HeartTranquil Posted July 25, 2019 Share Posted July 25, 2019 Can the MC be renamed? Quote Link to comment Share on other sites More sharing options...
Espinosa Posted July 25, 2019 Share Posted July 25, 2019 8 minutes ago, HeartTranquil said: Can the MC be renamed? I watched a stream of the game for a few minutes on Twitch and Byleth did have the player's self-insert name. Quote Link to comment Share on other sites More sharing options...
redlight Posted July 25, 2019 Share Posted July 25, 2019 Spoiler Is it true that depending on your gender you'll have someone from another house join you post time skip? Quote Link to comment Share on other sites More sharing options...
wonchwonch Posted July 25, 2019 Share Posted July 25, 2019 Does anyone know whether battle saves are available when playing in Casual mode? Fates had permanent battle saves available, while Echoes only had bookmarks on both casual and classic, afaik. Quote Link to comment Share on other sites More sharing options...
Azz Posted July 25, 2019 Share Posted July 25, 2019 1 hour ago, redlight said: Hide contents Is it true that depending on your gender you'll have someone from another house join you post time skip? Spoiler It appears that Sylvain will join you if you play f!Byleth during the school phase however there doesn’t seem to be one for m!Byleth Quote Link to comment Share on other sites More sharing options...
Honlong Posted July 25, 2019 Share Posted July 25, 2019 Greetings, herons of serenes forest! May I ask a little question? I just wanted to know from players whom managed to get the Limited Edition early if there are any spoilers in the artbook? If yes, at which page should I stop looking at? And lastly, at which page the Flame Emperor is featured? I want to make a cosplay of him but I don't know if his page reveal his face... Thank you very much in advance. Quote Link to comment Share on other sites More sharing options...
Honlong Posted July 25, 2019 Share Posted July 25, 2019 (edited) [double post] Edited July 25, 2019 by Honlong Quote Link to comment Share on other sites More sharing options...
Arvin Posted July 25, 2019 Share Posted July 25, 2019 How are the offensive Faith Magic except Nosferatu? Are they worth using? Quote Link to comment Share on other sites More sharing options...
Ranford Posted July 25, 2019 Share Posted July 25, 2019 Hackers have already understood the compression of the archives DATA0.bin / DATA1.bin? 🤔 Quote Link to comment Share on other sites More sharing options...
UltimateOtaku Posted July 25, 2019 Share Posted July 25, 2019 (edited) If I follow a certain path as someone suggested to recruit my students which was:(Monk/Soldier/Fighter -> )Mage/Cavalier/Brigand -> Wyvern Rider/Warlock/Paladin -> Wyvern Lord/Dark Knight I don't have to end on Dark Knight, do I? In the end I'd like to end with Byleth's special job. Edited July 25, 2019 by UltimateOtaku Quote Link to comment Share on other sites More sharing options...
BastienSoul Posted July 25, 2019 Share Posted July 25, 2019 22 minutes ago, UltimateOtaku said: If I follow a certain path as someone suggested to recruit my students which was:(Monk/Soldier/Fighter -> )Mage/Cavalier/Brigand -> Wyvern Rider/Warlock/Paladin -> Wyvern Lord/Dark Knight I don't have to end on Dark Knight, do I? In the end I'd like to end with Byleth's special job. You will be able to become Byleth's unique class. Quote Link to comment Share on other sites More sharing options...
Sproutling Posted July 25, 2019 Share Posted July 25, 2019 How are effective are bows overall in Three Houses? I know that bows (and therefore classes that primarily use bows) have been notoriously underwhelming in some past FE games, is that also the case here? Quote Link to comment Share on other sites More sharing options...
BastienSoul Posted July 25, 2019 Share Posted July 25, 2019 Just now, Sproutling said: How are effective are bows overall in Three Houses? I know that bows (and therefore classes that primarily use bows) have been notoriously underwhelming in some past FE games, is that also the case here? They seem pretty good. Bows unlock Close Counter at around C Rank, I believe, which eliminates their main weakness of not having 1 range. With Combat Arts and Class Abilities, they will be able to attack from 6 spaces away, making it very easy to avoid counter attacks. Quote Link to comment Share on other sites More sharing options...
timon Posted July 25, 2019 Share Posted July 25, 2019 (edited) 8 minutes ago, Sproutling said: How are effective are bows overall in Three Houses? I know that bows (and therefore classes that primarily use bows) have been notoriously underwhelming in some past FE games, is that also the case here? tbh Bow Knight at the moment looks like the best Master Class, you can get absurd range with skills, that while on a horse. I don't know about Archer and Sniper though, their growths are a bit wanky (as always bow classes seem to love Dex/Skill and Luck, which as always are the least useful stats). There's another fact to consider, you can wield bows in any class, that means that you could have your early flyer have range, which to me sounds like amazing utility early on. We'll have to wait on some Lunatic gameplay though, and it's possible that in some paths they'll be better than in others, depending on the maps. Edited July 25, 2019 by timon Quote Link to comment Share on other sites More sharing options...
Nio Posted July 25, 2019 Share Posted July 25, 2019 Anybody knows what should i plant to get onions and carrots? Or how to get more? Quote Link to comment Share on other sites More sharing options...
Lynsanity Posted July 25, 2019 Share Posted July 25, 2019 Has it been confirmed that literally only tutoring supplies the points needed for budding talents? I.e. weekly tasks, monastery activities and battle experience don’t build towards them? Quote Link to comment Share on other sites More sharing options...
Hawkwing Posted July 25, 2019 Share Posted July 25, 2019 Preferably without spoilers, how bloody and violent is the game? The opening cutscene was pretty brutal, but I'm curious if that's the exception or the norm. Quote Link to comment Share on other sites More sharing options...
Jingle Jangle Posted July 25, 2019 Share Posted July 25, 2019 How does one get renown points? Quote Link to comment Share on other sites More sharing options...
carpirate Posted July 25, 2019 Share Posted July 25, 2019 43 minutes ago, Jingle Jangle said: How does one get renown points? I believe that the main way of obtaining renown is through side quests, not sure about other methods. Quote Link to comment Share on other sites More sharing options...
Shadow Mir Posted July 25, 2019 Share Posted July 25, 2019 3 hours ago, BastienSoul said: They seem pretty good. Bows unlock Close Counter at around C Rank, I believe, which eliminates their main weakness of not having 1 range. With Combat Arts and Class Abilities, they will be able to attack from 6 spaces away, making it very easy to avoid counter attacks. 3 hours ago, timon said: tbh Bow Knight at the moment looks like the best Master Class, you can get absurd range with skills, that while on a horse. I don't know about Archer and Sniper though, their growths are a bit wanky (as always bow classes seem to love Dex/Skill and Luck, which as always are the least useful stats). There's another fact to consider, you can wield bows in any class, that means that you could have your early flyer have range, which to me sounds like amazing utility early on. We'll have to wait on some Lunatic gameplay though, and it's possible that in some paths they'll be better than in others, depending on the maps. I dunno - it was stated that bows have an accuracy penalty when attacking from long range, with said penalty supposedly being more pronounced the longer the range. I wouldn't see attacking from 6 range as so practical when you're most likely going to whiff against whatever you were trying to attack... Quote Link to comment Share on other sites More sharing options...
Liliesgrace Posted July 25, 2019 Share Posted July 25, 2019 Has it been confirmed if you can S-support Rhea in the Blue Lions or Golden Deer routes? Quote Link to comment Share on other sites More sharing options...
Thane Posted July 25, 2019 Share Posted July 25, 2019 (edited) It's past midnight CEST time but I can't play it. I had hoped to get an hour in (even though I start early tomorrow). Does anyone else have the same problem? Edit: the second I write that I get in. Woo! Here we go! Edited July 25, 2019 by Thane Quote Link to comment Share on other sites More sharing options...
timon Posted July 25, 2019 Share Posted July 25, 2019 38 minutes ago, Shadow Mir said: I dunno - it was stated that bows have an accuracy penalty when attacking from long range, with said penalty supposedly being more pronounced the longer the range. I wouldn't see attacking from 6 range as so practical when you're most likely going to whiff against whatever you were trying to attack... Yeah we'll have to see how big of a drop it is, but I don't see it being anything more than 30-40 at the longest range? And if that's the case Archer class gives you the mastery skill hit+20 IIRC, with 9 skill slot I'm sure that can find a place, add the standard high Dex of Bow users and I can see it being worth it. I mean 6 is a long ass range man, maybe it will be a gimmick, but I always love my ballisticians in Fire Emblem. Quote Link to comment Share on other sites More sharing options...
VincentASM Posted July 26, 2019 Share Posted July 26, 2019 Please tag me if you have any (or seen any) level 1 battalions with stats in Critical and Avoid. Almost got the battalion data ready but I'm missing those two stats... Quote Link to comment Share on other sites More sharing options...
Interdimensional Observer Posted July 26, 2019 Share Posted July 26, 2019 I want to update my one big FEH topic, and since this game is out now, I have one question. How many playable characters are there in total? Across all routes combined. Individual routes would be nice to know too, but not what I need. Quote Link to comment Share on other sites More sharing options...
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