null Posted December 15, 2020 Share Posted December 15, 2020 Seems redundant for someone in full armor to need to carry a shield though. Quote Link to comment Share on other sites More sharing options...
Codename Shrimp Posted December 15, 2020 Share Posted December 15, 2020 (edited) Yet despite shields existing Armor knights in Berwick are still useless 3 Mov... Also, RNG shields is a bad idea Edited December 15, 2020 by Father Shrimpas Quote Link to comment Share on other sites More sharing options...
null Posted December 15, 2020 Share Posted December 15, 2020 Just now, Father Shrimpas said: Also, RNG shields is a bad idea RNG equipment and weapons in general is a horrible idea. Quote Link to comment Share on other sites More sharing options...
Benice Posted December 15, 2020 Share Posted December 15, 2020 (edited) tbf, I'm pretty sure the only reason that he used that kind of durability and capture was so that it was less like FE and therefore sue him. It's possible that this isn't the case, though. I honestly prefer shield having hitrates in Berwick, but I feel that their base hit chance should have been buffed for the most part since it doesn't get effected by Commander. I think. Edited December 15, 2020 by Benice Quote Link to comment Share on other sites More sharing options...
Armagon Posted December 15, 2020 Share Posted December 15, 2020 23 minutes ago, twilitfalchion said: Seems redundant for someone in full armor to need to carry a shield though. That's how Armors are usually depicted as tho haha. 1 minute ago, Benice said: tbf, I'm pretty sure the only reason that he used that kind of durability and capture was so that it was less like FE and therefore sue him. I've said it before, half of Berwick's mechanics are actually neat and thought out and the other half was just Kaga trying to not get sued. Quote Link to comment Share on other sites More sharing options...
Codename Shrimp Posted December 15, 2020 Share Posted December 15, 2020 (edited) 6 minutes ago, Benice said: I honestly prefer shield having hitrates in Berwick imo, combat needs less RNG, not more. Hit rates and crit are enough, and crits should be ultimately nerfed (except for killer weapons and crit classes). Edited December 15, 2020 by Father Shrimpas Quote Link to comment Share on other sites More sharing options...
Sooks Posted December 15, 2020 Share Posted December 15, 2020 (edited) 39 minutes ago, Benice said: tbf, I'm pretty sure the only reason that he used that kind of durability and capture was so that it was less like FE and therefore sue him. It's possible that this isn't the case, though. I honestly prefer shield having hitrates in Berwick, but I feel that their base hit chance should have been buffed for the most part since it doesn't get effected by Commander. I think. Solution: Don’t be stupid enough to leave fe. —— I have never had an armor knight that can tank any better than your average paladin in most FEs, but in Three Houses, Dedue, for example, can do tons of damage and take none. Granted, the only armor I’ve used outside of Three Houses (and Conquest but they’re useful there to) is Oswin so maybe I shouldn’t have made that claim... I wonder why movement never felt like an issue in 3h then. 🤔 Maybe I gave them boots and forgot about it. Edited December 15, 2020 by Sooks Quote Link to comment Share on other sites More sharing options...
Sidereal Wraith Posted December 15, 2020 Share Posted December 15, 2020 2 hours ago, Sooks said: No... Quote Link to comment Share on other sites More sharing options...
Sooks Posted December 15, 2020 Share Posted December 15, 2020 1 minute ago, Wraith said: No... What..? Quote Link to comment Share on other sites More sharing options...
Acacia Sgt Posted December 15, 2020 Share Posted December 15, 2020 Is this another thing he'll rant about now...? Quote Link to comment Share on other sites More sharing options...
null Posted December 15, 2020 Share Posted December 15, 2020 We can only hope not... Quote Link to comment Share on other sites More sharing options...
Sooks Posted December 15, 2020 Share Posted December 15, 2020 Well, this is certainly rude. We shouldn’t jump to conclusions. Quote Link to comment Share on other sites More sharing options...
Sooks Posted December 15, 2020 Share Posted December 15, 2020 I’m going to use Manuela as a holy knight this play through only because I’m going to use Hanneman as well and he will obviously be a dark knight, and I think that will be a cool dynamic. Quote Link to comment Share on other sites More sharing options...
null Posted December 15, 2020 Share Posted December 15, 2020 11 minutes ago, Sooks said: Well, this is certainly rude. We shouldn’t jump to conclusions. I kid, I kid. This is Wraith tho. XD Quote Link to comment Share on other sites More sharing options...
Acacia Sgt Posted December 15, 2020 Share Posted December 15, 2020 It's fine if he vents though that would make him sus about it. Just... please no as another drunk roleplay or such... Quote Link to comment Share on other sites More sharing options...
Lightcosmo Posted December 15, 2020 Share Posted December 15, 2020 1 hour ago, Father Shrimpas said: Yet despite shields existing Armor knights in Berwick are still useless 3 Mov... How would you make them more useful, then? While allowing them to still fulfill their role, of course. Being realistic, as well. Quote Link to comment Share on other sites More sharing options...
Acacia Sgt Posted December 15, 2020 Share Posted December 15, 2020 De-emphasize rushing through the maps? Quote Link to comment Share on other sites More sharing options...
Sooks Posted December 15, 2020 Share Posted December 15, 2020 They’re more outclassed by the fact that everyone else’s move is better. Quote Link to comment Share on other sites More sharing options...
Saint Rubenio Posted December 15, 2020 Share Posted December 15, 2020 1 hour ago, Sooks said: Solution: Don’t be stupid enough to leave fe. The day I left FE was the day I discovered what a true quality SRPG looks like. 1 hour ago, Father Shrimpas said: Yet despite shields existing Armor knights in Berwick are still useless 3 Mov... Even more than the three mov, I think what really screws over Marcel and Derrick is the existence of M-shields. Those things have barely less defense and are available on far better units. 1 hour ago, Father Shrimpas said: Also, RNG shields is a bad idea Frankly, I don't find them to be any more of a bad idea than RNG weapons (by which I mean the hitrates, not the durability). Berwick Saga has some questionable RNG mechanics, but shields ain't one of them, in my opinion. 11 minutes ago, lightcosmo said: How would you make them more useful, then? While allowing them to still fulfill their role, of course. Being realistic, as well. Derrick being bad is kind of important, but for Marcel, there's just one adjustment I would make: Lose the Slow skill. Why the heck does he have to be stuck at 3 move until level 15? Just let him walk at the same pace as everyone else. Goodness, his movement type is already bad enough with terrain, there's no need to randomly take movement away from him too. Quote Link to comment Share on other sites More sharing options...
Benice Posted December 15, 2020 Share Posted December 15, 2020 I think part of the other problem is that in every FE I've played, (So, FE13, Conquest and Revelations are exempt, as are FEs 1, 3 and 5) Wyverns are literally armor knights with twice the movement and speed. Armor knights don't have an exclusive claim on defense at all. Quote Link to comment Share on other sites More sharing options...
Sooks Posted December 15, 2020 Share Posted December 15, 2020 14 minutes ago, Benice said: I think part of the other problem is that in every FE I've played, (So, FE13, Conquest and Revelations are exempt, as are FEs 1, 3 and 5) Wyverns are literally armor knights with twice the movement and speed. Armor knights don't have an exclusive claim on defense at all. “bUt ArMoR kNiGhTs ArEn’T wEaK tO bOwS”- the devs, probably Quote Link to comment Share on other sites More sharing options...
Sidereal Wraith Posted December 15, 2020 Share Posted December 15, 2020 44 minutes ago, twilitfalchion said: I kid, I kid. This is Wraith tho. XD Quote Link to comment Share on other sites More sharing options...
Acacia Sgt Posted December 15, 2020 Share Posted December 15, 2020 RD Dracoknights: lol Quote Link to comment Share on other sites More sharing options...
Armagon Posted December 15, 2020 Share Posted December 15, 2020 @Father Shrimpas @DragonFlames So they announced the localization of that Neptunia Vtuber spin-off, coming to Steam as well unsurprisingly. RIP the Switch tho. Also the game is JP dub with English subs only, though unlike Atelier, this is only just for this game. IF cites the costs of Vtuber licensing as the main reason as to why they aren't English dubbing this game. The three of us know that Neptunia spin-offs are very hit-or-miss so I'm just gonna wait and see. But I'm not a Vtuber fan so I'll probably skip. 26 minutes ago, Saint Rubenio said: Marcel, there's just one adjustment I would make: Lose the Slow skill. Why the heck does he have to be stuck at 3 move until level 15? Just let him walk at the same pace as everyone else. Goodness, his movement type is already bad enough with terrain, there's no need to randomly take movement away from him too. Plot twist: Marcel is actually from the Valkyria Chronicles universe, it explains why he has has an objectively detrimental skill until a certain requirement has been met. Quote Link to comment Share on other sites More sharing options...
Eltosian Kadath Posted December 15, 2020 Share Posted December 15, 2020 5 hours ago, Kasumi Yoshizawa said: Final working day of 2020. When I have come through the funeral tomorrow, this horrendous year finally has come to an end... I mean I don't care what next year will bring, but I'm afraid to see a pattern. 2019: dad died 2020: mom died 2021: .......I don't want to spell it out Anyways I will stop fanning fear since I just have to accept my fate, it can't be changed anyways. Will spend my freetime to play some chilly games to calm myself down. I doubt this holds any ill portend for you, and yours. Odd as this sounds its very common for loving spouses to follow their partners in the 1-3 year span after their deaths, thanks to the stress of heartbreak exacerbating all kinds of medical issues. I don't know if you want this kind of suggestion, but I have found it cathartic to play games that touch on themes of death, when dealing with that kind of grief myself, and if you think that will help, I would suggest looking into Persona 3. Moving beyond the death of a parent is something that game touches on late into the game, and if you want to explore these ideas in the safer space of a game, it might help. Quote Link to comment Share on other sites More sharing options...
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