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Serenes Forest's Teehee Thread


MisterIceTeaPeach
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1 hour ago, WraithReborn said:

How cute, my ex is proclaiming that she hopes I’m well as always. If she really felt that way I wouldn’t have had to waste almost a year of my life making up for her mistakes.

Tell her to go eat shit, Wraith.

1 hour ago, Shrimperor said:

NSFW

I bet it's from HBO.

Also, sauce

Edited by Ghost_06_
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5 minutes ago, Ghost_06_ said:

Tell her to go eat shit, Wraith.

As much as I’d like to Ghost_06 it would play into the fiction she’s probably penned in her head about me being a decent boyfriend up until we broke up, after which I showed my “true mean nature as a man”. Instead I’m just going to ignore her, because I have no more interest in playing her games anymore.

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54 minutes ago, WraithReborn said:

How cute, my ex is proclaiming that she hopes I’m well as always. If she really felt that way I wouldn’t have had to waste almost a year of my life making up for her mistakes.

19 minutes ago, WraithReborn said:

As much as I’d like to Ghost_06 it would play into the fiction she’s probably penned in her head about me being a decent boyfriend up until we broke up, after which I showed my “true mean nature as a man”. Instead I’m just going to ignore her, because I have no more interest in playing her games anymore.

So wait, this person who's decided they didn't want to continue dealing with you (at least I could read it as such based on the second quote) is contacting you to check on you?

That does read a bit weirdly to me. And frustrating if the mistakes were legitimately a drain as also implied. Yeah, ignorance truly would seem like bliss here.

37 minutes ago, Shrimperor said:

NSFW

  Reveal hidden contents

 

A witch that needed sperm to create a familiar for someone.

She ''took'' it from him

and they showed it. And then her dropping the stuff on the created familiar lol

Well, and average 3 sex scenes in an hour lmao. But that's the norm in american stuff anyway

 

 

That really makes it sound like it's just prongraphic to me.

And I wonder why I skew less to 18+ content.

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Ah yes, the Button Gwinnett protectron at the National Archives. Always got a laugh at the concept. I could get the Declaration of Independence now (suck it, Benjamin Gates), but eh, don't mind doing the extra leg of going to Arlington Library, so I will.

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8 minutes ago, Dayni said:

So wait, this person who's decided they didn't want to continue dealing with you (at least I could read it as such based on the second quote) is contacting you to check on you?

That does read a bit weirdly to me. And frustrating if the mistakes were legitimately a drain as also implied. Yeah, ignorance truly would seem like bliss here.

Well she did cheat on me. It’s probably her guilt over what happened and trying to make herself feel better by being nice to me.

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Okay, I think I'll leave the Mall through L'Enfant Plaza back to the wasteland proper. In that case I'll make a stop at the Lincoln Memorial and start the Head of State quest, even if it's through the slavers (irony deliberate). I plan to double-cross them, but it won't be now. But well, I'll deal with that tomorrow.

Edited by Acacia Sgt
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IMG_20210817_212751.jpg

Nice.

IMG_20210817_212803.jpg

I also bought the funny game that you can't talk about.

I won't be playing it until after I finish PxZ2 tho. And I won't be playing Spider-Man tonight either, my shift today ended at 7 PM and I gotta go to bed early cause my shift tomorrow starts at 9 AM. So I'm just playing a bit of Atelier Firis to wind down.

2 hours ago, Shrimperor said:

been watching lot of murican stuff lately.

Boi.

Ah yes, the famous "American adult cartoons stop being ugly challenge". Because damn, that applies to too many of them.

Not Invincible tho. Invincible is based.

Edited by Armagon
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51 minutes ago, Armagon said:

I won't be playing it until after I finish PxZ2 tho. And I won't be playing Spider-Man tonight either, my shift today ended at 7 PM and I gotta go to bed early cause my shift tomorrow starts at 9 AM

You make it sound like 9 AM is early! I get up at 5:30 - 6:00 on average! 

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58 minutes ago, Armagon said:

Ah yes, the famous "American adult cartoons stop being ugly challenge". Because damn, that applies to too many of them.

Ugly how?

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13 minutes ago, lightcosmo said:

You make it sound like 9 AM is early! I get up at 5:30 - 6:00 on average! 

Well I have to wake up at 7 AM so I can have enough time to get ready. And that's definitely early.

7 minutes ago, Sooks said:

Ugly how?

Look up examples and you'll see.

7 minutes ago, twilitfalchion said:

so, uh

hi  751525037349142630.png?v=1

ilulu-kanna-kamui.gif

Welcome back.

(Yeah I had to respond to one Dragon Maid reaction with another).

1 minute ago, twilitfalchion said:

Thanks.

I've been alright. Hope everyone else has been well.

Things have been going well on my end. As you can see from my post above, I finally have a PS4 Pro.

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1 hour ago, Armagon said:

I also bought the funny game that you can't talk about.

As someone with a modicum of Vanillaware experience, I hope it lives up to the unspeakable hype.

And when is Nintendo going to add wallpapers to the Switch?

 

15 minutes ago, lightcosmo said:

You make it sound like 9 AM is early! I get up at 5:30 - 6:00 on average! 

5:30 was probably my wakeup time in high school or something, but without a regular job to rush to yet, it's never been that early ever since. Now, 8 is typical of me, I'm old and lazy.

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Ended up finishing SSHD since I was last active here.

Wall of text thoughts on the game, now that I've finally finished it after all these years.

Spoiler

My opinion on SS has definitely changed a fair bit over time. Back when I first played it (upon release), I was fully hyped for it as I didn't have a good point of reference for what Zelda games are typically like. Even if I never finished it, I still thought well of it as a game, because I didn't notice the glaring issues it has.

Coming back to the Wii version when I was much older, those issues made themselves very apparent, and prevented me from having any kind of motivation to want to tackle it again.

Now, with SSHD, the biggest issues keeping me from continuing with the game are mostly addressed. Those being the frustrating motion controls, Fi's overwhelming presence, and the amount of downtime/interruption of the game's pace in the early game.

Surprisingly, my thoughts on SSHD through the early game were more positive than I had expected. I was appreciating how Fi wasn't there at every turn to explain to me something I already knew or had the intelligence to understand on my own, the events of the game were moving along at a better pace thanks to faster dialogue and skippable cutscenes, and I was able to not get frustrated about the controls because button controls were an option (though I have played a decent amount of the time with motion; they're still just as irritating if not worse because the gyro drifts so much).

But getting into more of the mid and late game has reinforced that, while SS has some good aspects to its design, there are still negative ones that couldn't be fixed without significantly changing the game's design. First and foremost, the lack of a proper overworld and the decision to make the world that's there a system of hallways and restricted areas leaves the player feeling cramped when their only other option is to fly through a mostly barren sky, complete dungeons, or maybe just walk around small locations like Skyloft or the Lumpy Pumpkin. It feels like you never get a real break from dungeon crawling when the "overworld" is designed like a dungeon itself. Past games had things like the Great Sea or Hyrule Field to bop around in as a break from dungeon crawling, but SS doesn't have anything like that. And considering you have to return to the same places over and over again, it only makes things worse. I personally don't care for that approach at all. It kills the sense of adventure for me.

Speaking of dungeons, I can't say most of them have impressed me, with either the dungeon itself or the bosses. Ancient Cistern is probably the best of the bunch so far. It's solid, though I'm not too keen on Koloktos as a boss. Bosses in particular are fairly disappointing as well. None of them are particularly fun to fight for me, though I like the concept of Ghirahim being a duel between swordsmen (though Scervo is a better execution of the concept if you ask me, despite being a miniboss). The Imprisoned is awful. There's a reason that fight is generally considered bad, and I'd wholeheartedly agree. Other than the Silent Realms, the Imprisoned fights (2 and 3 specifically) are one of the few times I've raged at the game.

As far as the game's pace is concerned, it's never very good, IMO. But the mid-to-late quests like the Scrapper escort in Eldin or the Tadtones segment just feel like padding to extend the game's play time. They're not mechanically bad I wouldn't say, but it causes the game to drag for me. I'm at the point now where I'm just actively wanting the game to end, even if I have enjoyed my time with SS overall.

Combat (one of the things I was most interested to see how SSHD would handle) is not bad, but it's still no replacement for a simple Y or B button press to swing your sword. I get that Nintendo was pretty stuck with how they could fix it given how SS is built around the motion controls, but I don't enjoy fighting with either control scheme. Ever since I got the bow, I generally just pick off enemies (when possible) to avoid having to deal with sword swinging. I'm glad it gives more people the chance to play the game, but I still can't get into it. It works, but it doesn't work well enough for me personally.

I've pretty much been exclusively negative in my thoughts on SS so far, but I do have praise for the game. I think the presentation is lovely, and the music suits each scene well. Attempting to tell more of a story is nice, though it's fairly uninteresting to me. The visual style itself (character designs aside) is very pleasant. I've always thought that, and SSHD has only enhanced those visuals. Certain locations are also quite unique in their designs, such as the Lanayru Sand Sea and Eldin in general. While I don't care for the restrictive nature of the regions in the game, I don't deny that some of them have some rather good choices for their layout. I think item use is also one of SS's strong suits (sometimes). The bow and clawshots in particular are always very fun and satisfying to use. Likewise, the introduction of new mechanics like stamina was ambitious, even if the execution was lackluster, IMO.

On the whole, I think SSHD is the best/definitive version of the game, and that SS is a solid enough game itself. But playing SSHD has me considering it to be the weakest 3D Zelda I've played. It's worth experiencing in full once, but I feel no desire to return to it again.

And now I'm finally playing through Majora's Mask, so...yeah. 440894440014348289.png?v=1

still waiting on that WWHD port

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