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BANRYU

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Everything posted by BANRYU

  1. Cool cool got it. Well, I'm back again. ~__~ Apparently my endless curiosity can be all but sated. So, what would the best loadouts be for Valkyrie/Falcoknight Einherjar staffbots? (Specifically I wanted to make use of the DLC ladies like Lyn/Micaiah/Eirika/Celica/Elincia.) Is there a recommended skillset for these staffbots? Is it usually a good idea to make them double-duty staffbots/rally bots? Otherwise, what's the best use of access to all the classes' skills for Einherjar? (for things not named Apo, like for instance streetpass)
  2. Yeah I'd be inclined to agree with you there. If I had to guess, I'd say it's something along the lines of not having enough time to design an 11th and 12th character's movesets in the original, so they needed to make the last two cloney to save time on programming. Luigi is an easy choice to be a clone of Mario, naturally, and Jigglypuff being a clone of Kirby is a clever solution to that theoretical problem (assuming it existed). From there on, though, I'd say it's just the fallacy of tradition. *shrug* In retrospect I'm a little baffled that it took this long for Charizard to be playable, too.
  3. Actually yeah, that's about right. I do stuff with the color replacement tool all the time. :3 It's about as easy as it seems. You just color-suck Fred's hair and color-replace Morgan's or whatever. I guess the lightness/darkness would be an issue but there are other tools to deal with that too.
  4. I'm just questioning whether Jigglypuff should have even been around that long is all. As I said, Jigglypuff's reason for being added to Smash 64 is most likely its appearances in the Pokemon show (much like with Mewt and Luke in the movies), and the scope of its relevance doesn't go much further than that. And Jigglypuff (the one from our childhoods, anyway) hasn't appeared on the show in a LONG time. S'all I'm sayin'. Granted, you're right, the reason it's most likely to return IS the fact that it's a three-time perfect attendant for the series, whether it should have been or not.
  5. I just want to throw out Stahl x Miriel as an alternative option for Laurent, since otherwise you won't be using Stahl as a parent (and apparently he's desirable for that from what I hear). I'm sketchy on the reasons, but it's something else to consider. I think that makes him a good Supporter (something he's suited for anyway due to no Galeforce).
  6. I apologize for talking shit about the new Ninja Gaidens; admittedly I have not played them and my experience is limited to the Rage Quit of them lol. Hardly fair justification to condemn them, and I might actually be interested in trying them. Sorry. Mach Rider sounds like a cool character for an Assist Trophy, if not a playable dude. He DID get his music on the F-zero stages a few times, and that song kicks ass. Now then. About Jigglypuff... Before I get into this issue, on which my feelings are somewhat complicated, let me establish a few things: - I like Jigglypuff and I enjoy playing as it. This has been true of me since Smash 64, when Jigglypuff was just awful but still a lot of fun. - I realize I'm probably going to be alone with the opinion I'm about to say, and I'm okay with that. - None of what I'm about to say matters at all since Jigglypuff is probably still going to be playable despite it. Small tl;dr 20-page thesis below the cut regarding my thoughts on Jigglypuff. It's fine if you guys disagree, it's what I'm expecting anyway. You don't have to bother responding to this (in-depth or too passionately, anyway); I've heard enough of the counter-arguments in Jigg's favor and thought about enough of them on my own (as you may be able to tell). This probably doesn't matter either way since Jigglypuff IS most likely coming back (Balloon Fighter certainly isn't replacing it, since we've seen the Villager using a BF-referencing move), it's just some food for thought is all. I'm hoping not to hugely derail the topic with this small essay... ~___~ But we'll see, I suppose.
  7. I figured as much, just wanted to make sure. That's good to know, thanks. EDIT: Sangyul, I missed your post the first time, but rest assured-- message received.
  8. All right, I think I'll bite... Is there still time to get in on this?
  9. So Luna is likely to activate if Aether doesn't? Interesting. That link was helpful, Xcel, thanks. I just have one other question about procstacking-- for non-Apo purposes, of course, is Astra + Lethality (or any other procs for that matter) a viable combo? Or will Leth (/ the other procs) not activate during the hits of Astra? @ CY: I was thinking more along the lines of an 'OTP' thread-- just for discussing casual shipping and shit like that LOL. Does discussion really get that heated, or is it safe to believe that people can be respectful and tolerant of other peoples' ships in a thread like that? .3.
  10. Unfortunately I can't see Arthur for the same reason that I can't see Simon (as cool as they'd both undoubtedly be). Arthur being in the MvC series is good enough, though, right? Besides, I doubt he'd be in Smash after being in MvC (I know this was true of Megaman, but he was a VERY special exception). I'd also like to see Ryu Hayabusa from Ninja Gaiden, that being a big/pretty neat game/series from the NES days, but he won't be in for similar reasons lol (Dead or Alive says hi; also the shitty reboots for Xbox) What other old NES characters would you guys want to see get in? I'd have wanted Balloon Fighter as like a replacement for Jigglypuff, personally, but as of the Villager's announcement and seeing that he clearly has a Balloon Fight move, I realize that's pretty much not happening at this point.
  11. Not everyone makes this stuff with Freddy in mind, silly. ~3~ Besides, you could always photoshop it to Fred's brown or something.
  12. Is it possible that the Ore Club was based off of Sauron/LOTR to begin with? I wouldn't be surprised, given the stark resemblance.
  13. In other words, the Lord characters are the only ones that will pass a default skill of Aether or Rightful King. For everyone else, regular inheritance rules still apply.
  14. Um, yeah, I think he will. Chrom's inheritance is set to be Aether for girls and RFK for boys, IIRC. I think Lucina works the same way (AKA, she passes Aether to her daughter since she can't have a son?), but I'm not 100% on that.
  15. I'm curious about that Tharja thing too now. If only I'd thought to try that on that chapter a few days ago... ~__~ *shrug* Well, thanks for the suggestions about the boots. My mind is hardly more made up than before, given all the conflicting suggestions I got LOL... But I guess I'll work something out eventually. I'm still thinking Olivia for almost-certain to get one pair, and then I guess it'll be between Lucina and Morgan for the other (MU doesn't need them since he'll be paired with Lucina, so it'll be down to LucinaxMU galepair or Morganxwhoevershemarries galepair I suppose). One last little question; is there any sort of non-strategy-related shipping/pairing thread, or would I need to necro-bump it / create a new one? I looked but just thought I'd ask to make sure (maybe this isn't the best place to ask though lol ~___~) EDIT: One more quickie while I'm at it. Why do people suggest using Luna and Aether on the same unit? Doesn't Aether sort of outclass Luna-- seeing as it will always do more damage from the two hits?
  16. I will say that I agree with PKL on the principle that tradition should not be repeated for the sake of solely tradition and nothing else; if the game is better off with the traditions being changed, then that's what should be done, nevermind the way things have been done previously. However, I still disagree about the Magic (Anima at least) triangle. If the Weapon triangle in the DS games was indeed superior to that of Tellius, could not the Anima triangle have been similarly implemented? I maintain again that there's no point to having so many different types of magic (at least IMO) if they don't have specific advantages against one another. Otherwise, what's the point to having any magic other than wind spells and Valflame, if the others aren't effective against anything?
  17. I suppose that's true to an extent; I've never quite been able to get the feel of Marth, myself. But, I don't think just because a character doesn't come naturally to you right away, it doesn't mean you can't learn if you really want to. I've done a bit of that with Kirby and Pokemon Trainer in Brawl.
  18. It's possible Sonic's moveset in this game will be good different enough that major mindgames would be required any more than they would be for any other character. Even if you don't 'have' the mindgames for it, you can always learn them; don't give up on maining somebody for reasons like that, eh? I always think it's important to main characters that you like. which was what I always said when people got mad at me for maining Meta Knight in Brawl OTL...
  19. It was mainly postgame, and my Olivia fell behind in levels long ago lol. (I should probably fix that but that's another topic) MU is a dude, though, so it's probably MU x Lucina.
  20. Oh it's this guy. Watup, dude. Is AllisBrawl still dead or what?
  21. Quick question here, who would be the best candidates to receive the two sets of Boots in the game? I was thinking maybe MU and Olivia, since they're probably the most important two unique units in the game, but is there anyone else that might be good to give them to?
  22. Errmerrgerrsh yes Stage Builder in Brawl was a good start, but WAY underdeveloped rom what it could have been. I had to use a hack to make half the stages I wanted to make the way I wanted to make them. ~3~ TBH I think the biggest thing it needs is the ability to set spawns; not being able to make a closed arena for Stamina matches sucks. EDIT: So I think I may have asked this before (I forget), but what kind of stages do you guys want to see in the next game?
  23. I want female Berserkers, personally 8U Barbarous amazonian women wielding gigantic axes? That shit'd be hawt
  24. Just be patient, you guys. Sakurai can't announce new shit EVERY day. Or hell, even every week. @ Ana: I guess I misunderstood you about Keldeo. ~3~ My bad. Actually, there IS reason to believe that stickers might be coming back without the extended Adventure mode-- Sakurai HAS talked about how the 3DS version will allow for more customization than previous Smash titles have, and the sticker system from Brawl was actually a really cool implementation IMO. So long as certain stickers are easier to come by, I'd welcome that, personally. That aside, they make for a fun collectible, so even if the sticker-customization thing doesn't exist anymore it's no reason not to bring them back. Actually though, the Masterpieces are something I wouldn't mind giving a pass to, personally. I'd rather see them implement shooter minigames like a more in-depth version of Melee's endcredits or something, haha.
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