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Saint Rubenio

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Everything posted by Saint Rubenio

  1. Niles broke his kneecaps for his constant trashtalking and then he appeared in my prison.
  2. All right, then. That was Rev chapter 19 done. I really liked that map! Sure, it was just chapter 15 of Conquest with a full team, but... gonna be honest here, I liked this version better. Far tougher enemies and more units to control made this less of a "watch Gunter and Corrin do things" deal. Of course, I don't know how this map plays out with the usual Rev unit balance, but with my generic army? It was great fun to play. Though, I will admit that I kinda had Sven frontlining with nosferatu and a Christof backpack. I guess you could call that a cheese, haha. Man was unkillable! Sooooo yeah, so far, I'm not seeing the complaints here. There were a couple of dumb maps, but this is far from the worst FE I've ever played. Really far. And then Fuga came out of nowhere, in perhaps the most ridiculous of all these caslte recruitments. It was dumb enough that these folks are just sort of waltzing into our alternate dimension castle, but even outside the alternate dimension we're in an alternate dimension. Fuga is the frigging fourteenth doctor or something to be able to pull this off... Yeah, I'm afraid it doesn't seem like he's into Senno. Maybe he'd find Vergga more to his liking? Couldn't you have at least killed him with someone cool? Friendly reminder that he killed Takumi in my run
  3. Okay, that's enough. Time for some more Rev. Fuga didn't join even though I waited half a day, but that's okay. He wouldn't have gotten deployed in this map anyway. Plot time. Azura drops a bunch of exposition and then we randomly encounter a completely normal, not at all invisible boy. This is not suspicious. Not in the slightest. Oh hey, it looks like chapter 15 of Conquest, except with a full army. Eh, we'll see how this works out. At any rate, I absolutely need the money. I notice a distinct lack of Senno being captured in this summary of your actions in the map.
  4. This is why you use acronyms instead of numbers. Yeah. Totally what I was doing. ...I really need to get used to using the acronyms more often. I try to, but sometimes the numbers slip by. SDatBoL > MotE Book 1 because Wrys exists
  5. Oh... Well, to be honest, I'd say you're good to go after you're done with 5. 1, 2 and 3 are just outdated versions of 11, 12 and 16 at this point. Some people argue that 3 still holds up and is well worth a shot, so try it out if you wish, but... Well, in my opinion, it doesn't. The other two though, play them if you want a look at FE's early history and appreciate all the advancements that we now take for granted. That's about it.
  6. Hey, to be fair, I did find Fates, which pleasantly surprised me. And I had fun with Awakening, as much as I thought it was... uh, subpar. What FEs haven't you played yet, anyway?
  7. I guess I can see the logic going that way, but... How's someone who dislikes 3H supposed to go "ahh so this is what a good FE looks like" when playing something that isn't even FE? Well, I'm afraid it bothers me quite a bit. She's hilarious. Her one and only flaw is shaky bases, and all you need to do is give her a handful of statboosters and the game is over. ...What? Did we play the same TRS? I did it. It was... I want to say worth it, but I had a stretch of five bad FEs that almost killed the whole idea of the series for me, so... eeh.
  8. At this point I just wish Mystery's interface wasn't outdated garbage. I would play book 2, but every time I try I quickly realize I have no idea how much damage I'm dealing or taking because they show you the enemy's stats and your own stats in two different screens that aren't even in the same order. It's a headache and a half to play, and in book 1 I only rolled with it because it was so mindnumbingly easy that I coasted through it without knowing the numbers. Yeah. It's that easy. For that alone I'd rather play New Mystery and Shadow Dragon. I guess I could get used to it like I got used to the UI in the later Kaga games, but... you know, at least those showed the stats side by side so I could compare them at a glance. This is just so insufferable. Ah yes, playable Gaiden-style witch, truly the peak of balance Nah, I wasn't gonna. I know full well what your opinion about that one is.
  9. Hahahahah... Ahh, yes. Beautiful, isn't it? There's a way to cheese it, but even then it's annoying as all hell. For me personally? KagaSaga. His FEs are more in the "some good ideas, dragged down by massive flaws" camp, in my opinion. TRS and Vestaria a bit like that too, but there's far more good ideas and far less massive flaws. HSoS looks like a wonderful game, but the language barrier makes it too cumbersome for me to enjoy it properly. And well, we all know how I feel about Berwick Saga. Kaga's FEs, though... FE1, FE2 and FE3 are boring, annoying to play and completely outdated thanks to their remakes, FE4 I played once and I saw everything I needed to see, and FE5... well, I think it's the best Kaga FE, for what it's worth. I really wish they'd bring back Capture, I love that mechanic, but the map design in this game is... very hit-or-miss, and the lategame is just plain bad, in my humble opinion. You only need to get a certain amount of skill and this flaw disappears. It only exists in the earlygame and Tina. It's dumb, but it hardly exists, so... This, though... Yeah, the ballistae in Thracia are pain. It's all right. I know the feeling. I mean, don't get me wrong, I'm not saying it's high art, but compared to a snoozefest like Path of Radiance of Mystery Book 1... Yeah, I'd rather play Revelation a thousand times than replay either of those.
  10. It is really far from the FEs that I would call boring. Really, really far.
  11. Hey, I wasn't talking about anyone in particular! I just received generally negative opinions, that's all.
  12. 58 turns. Hah! LTC pro right here, folks. Well, at any rate, it's over. That took way too long because I was a coward and played it too safely. Roland held the entire western side at bay with the guard naginata and Bernd's support while Brigitta and Protagonist acted as the heavy artillery behind him and everyone else rushed the eastern forts. It was quite the fun sight to behold. I had fun with the map, overall! Sure, I wish the upper and lower forts didn't exist so the map didn't take me almost 60 turns, but still. Not too bad. You guys were far too negative. You can only go so wrong with Fates mechanics. And generics, of course! Bless you, generics. You guys are wonderful, all of you. Even slow-ass Christof. And then Ryoma mourned Scarlet in a scene that totally didn't fall flat at all because Scarlet got like, two minutes of character development in this route. And, well... In every route, actually. What a goddamned shame. As for next chapter... I took a sneak peek at it and... OHMIGOSH GOLD! Finally! I can finally buy some decent weaponry, goddamnit... I won't do it just yet, though. I'm gonna go have lunch, and then I'll play something else, and hopefully when I return I won't have to time travel for Fuga, who... unfortunately will hit the bench for the time being, because again, no generics will be left behind, not even for baldie overthere.
  13. Well, first Valla impressions are... not too bad! This map isn't terrible. Once I warped to the middle, I was able to secure the area and begin branching out to the eastern forts while Roland dutifully held the line with the guard naginata. Fun map, only problem being... It's looooooooooooooooooooooooooooong. Like, it's turn 41 and only just a couple turns ago I managed to wipe everyone out and begin to clean up and activate the remaining dragon veins. Up to this point I was fighting tooth and nail for all our lives. I could've been faster, but I was a bit afraid, so I waited until I had the eastern side ready to proceed to the west. Well, that's... odd. I would've expected the opposite. Any particular reason?
  14. Okay, so I gave the first Valla map a shot. I started from the bottom, resulting in my units cluttering the extremely tight corridor, and then I got crit because the big problem with generics is that their luck growths suck ass. All right, no problem. I have six entrances to try. We just have to warp to a different spot. Hey, it's not that unlikely! It's just extremely unlikely. ...Touché.
  15. Thank you for your understanding. To be honest, I probably could've endured the slow start if it wasn't for my personal dislike for JRPG gameplay. Sooo yeah, I didn't think the game was bad or anything. Just the gameplay was not my cup of tea, as most JRPGs are, and when it comes to videogames, for the most part gameplay makes or breaks them for me. Maybe I should try out Cold Steel. Shrimpy hates it, but he also loves Three Houses, so clearly he's wrong about everything.
  16. In my own defense, it wasn't personal. I just don't enjoy traditional JRPGs in general. Not my style of gameplay, I'm afraid Nobody tell him I also got completely bored of the story because I felt it didn't go anywhere for 10 hours
  17. You didn't have to mention that tiny, insignificant detail.
  18. After consistently being some of the worst units in the entire series, the female armor knight class finally got a worthy member in Effie, who breaks the mold by being pretty close to godlike. She one-shots shit, takes little damage in return and overall, is the main frontliner for the entirety of Conquest's earlygame. She falls off a wee liiiil' bit later, but nothing too big. She can be used all game, no problem, she just becomes less centralizing as time goes on. Low movement and meh speed are her only flaws, and this is the game where low movement is the least crippling, since she can just hop on someone else's back to get to where she needs to be. And to top it all off, I like her design, dumb thigh window aside. One of my favs from Conquest, easily. Doesn't the game give you a slot right after he joins, too? It's kinda like Izana. The game gives you an extra slot right after he joins, and at that point Izana is basically the only one who is worthy of it, which works out perfectly for the guy.
  19. Shura's utility is through the roof. He has huge movement, can boost other units' movement, use staves, shoot things quite well, is decent with the shining bow, can thief, can debuff enemies with his personal... Other units wish they had this amount of versatility. It's honestly well worth kicking someone out for him, he does so much more than combat. I like both Niles and Shura. I will be the new Shrimpy. Oof...
  20. Then at least have the decency to go to Kaga's house and force him to greenlight the translation...
  21. Damnit Spara, stop hyping me for a HSoS translation that I don't even believe is likely to come out...
  22. To be honest, the map doesn't look bad. Having to cart Protagonist around to use dragon veins will be tiresome, but beyond that... Using the sigils smartly to kill groups of enemies quickly sounds interesting enough. It's just... well, not what I want to get up to this late. Fates is big dumb. And I love it for it. Fucking preach. Shura deserves better.
  23. Actually, on second thought, I think I'll wait till tomorrow to do this. Just seeing the map has left me exhausted.
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