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General Horace

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  1. CHAPTER 30 - 3/111 TURNS Priscilla rescued Heath ahead then warped him while he carried Hector. Heath killed the boss. too lazy for stats till endgame. CHAPTER 31 - 11/122 TURNS yeahh got the body ring CHAPTER 31X - 5/127 TURNS shopping CHAPTER 32 - 3/130 TURNS Did some staffwork with Priscilla to get Heath carrying Hector in range to seize and kill the boss on turn 3. Warped Sain up to recruit Renault just in case he does something. CHAPTER 32X - 1/131 TURNS Hammerne'd warp and killed Kishuna with Heath. too lazy to do endgame for now CHAPTER ENDGAME PART 1 - 2/133 TURNS I had some real awesome offensive juggernauts so this was possible. Hector opened Darin's door, Sain Brave Lanced Uhai low enough to be finished by Fimbulvetr Nino exactly. Oswin opened Jerme/Ursula's door, Priscilla used the unlock staff on the Reed bros door, Renault rescued Heath ahead to open Kenneth's door, and Dart opened Brendan's door. Athos Berserked Linus so he'd get some guarunteed damage in on his bro before Lloyd owned him, and Renault was danced to rescue Priscilla back out of range of Lloyd. On the enemy phase, Dart killed Brendan's chump, and Ursula with the Tomahawk, Heath killed Kenneth and the Gespenst dude (the sage used Bolting on him), Hector killed Darin and his chump (I needed a Wolf Beil crit unfourtunately), Berserked Linus brought Lloyd low, and Oswin countered Jerme with a spear. On turn 2, Oswin killed finished Jerme, Sain and Nino killed the snipers near Uhai, Heath killed the Bolting sage, and Athos killed Lloyd. Dart finished Brendan, Renault rescued Athos in a position where he could be warped next to Nergal, Nils' Filla's might'd him, and Priscilla warped him, and he killed Nergal on the enemy phase with the totally OP 40x2 damage from Luna (he got a body ring beforehand to double) CHAPTER FINAL PART 2 - 1/134 TURNS Athos did Athos things to the dragon. unit analysis:
  2. For what it's worth, my Sain still doesn't have 23 speed after Cog, and Kent will probably have to promote early.
  3. A Paladin can't do it with the spear, they can't fight Lloyd on turn 1. But yeah killing edge Kent (you'd have to recruit Guy which is problematic) could do it. If they do the sit on the fort and counter strat. CHAPTER 29 - 3/108 TURNS Boots to Priscilla. She rescued Heath ahead on turn 1, and was danced, and Heath and Prissy rescuedropped Ninian ahead. Sain rescued Nino and went towards the warp village, while Dart ran up the middle. Oswin and Hector hung around he start to recruit Vaida/kill wyverns and the cavaliers/nomads that came down from the top. Priscilla rescued Heath ahead on turn 2, and he started fighting Linus. Sain was danced and dropped Nino ahead to help him clear out some enemies. Dart continued moving north to kill the longbow jerk. Priscilla blew up a bunch of dudes on the enemy phase. Priscilla charged south and traded Rescue to Nino Sain and repaired it, and he traded it back and canto'd into a position to protect Ninian from a Myrm that was chasing her. Ninian danced Priscilla and she rescued Nino south so she could get the warp staff. Heath had finished Linus on the enemy phase on turn 2, so he went south and cleaned up the remaining enemies while Dart used with mountainwalking powers to walk around the short bow nomad (who blocks the longbow dude usually) and killed the longbow jerk. Everything else died on the turn 3 EP. UNIT LEVEL HP ST SK SP LC DF RS WEP LEVEL SUPPORT HECTOR 20/01.00 39 20 14 18 10 18 07 A AXE D SWORD OSWIN 20/15.74 55 28 17 16 11 30 13 S LANCE C AXE PRISCILLA 15/15.11 38 20 22 19 24 14 28 S STAFF C ANIMA SAIN 13/17.24 44 25 21 20 15 15 04 S LANCE C SWORD C AXE DART 18/15.74 54 30 12 28 09 14 08 S AXE HEATH 15/20.00 51 27 25 22 12 21 07 S LANCE E SWORD NINO 20/06.31 37 19 19 20 22 10 22 S ANIMA E STAVES
  4. You can also just dance Florina up and kill him Fiora will probably be too wimpy but Florina can reach critical mass by that point and just kill him over two turns or if she's fast enough just ORKO with Silver or something. You need 27? (or 26 I forget) strength to OHKO with the spear so I don't think anyone else can reach it but Oswin.
  5. ha, massive info dump from playing the last few days. CHAPTER 11 - 6/6 TURNS Standard Clear more or less. UNIT LEVEL HP ST SK SP LC DF RS WEP LEVEL SUPPORT HECTOR 03.39 20 08 05 07 03 09 01 C AXE CHAPTER 12 - 4/10 TURNS Managed to give the bosskill to Hector since Oswin was up north to help him out. Marcus took out a few enemies down south while Hector/Oswin killed everything else. UNIT LEVEL HP ST SK SP LC DF RS WEP LEVEL SUPPORT HECTOR 06.05 22 11 06 09 04 10 01 B AXE MARCUS ??/01.26 31 15 15 11 08 10 08 A LANCE A SWORD B AXE OSWIN 09.38 28 13 09 05 03 13 03 B LANCE CHAPTER 13 - 4/14 TURNS Marcus went south with Hector and Oswin got Merlinus village. Marcus killed the boss. Forgot to record stats. CHAPTER 13X - 7/21 TURNS Merlinus acquired Killed everything except one bandit that thought it'd be a good idea to attack a snag instead of Hector. Oswin got two pretty thwomp levels. UNIT LEVEL HP ST SK SP LC DF RS WEP LEVEL SUPPORT HECTOR 09.30 25 12 07 09 05 12 02 B AXE MARCUS ??/02.52 32 15 16 11 08 10 08 A LANCE A SWORD B AXE OSWIN 11.99 30 15 09 06 03 15 04 B LANCE CHAPTER 14 - 4/25 TURNS Marcus ran ahead and killed things, He couldn't ORKO Erik since he didn't proc speed, but this didn't matter and was actually beneficial since Erik suicided on Oswin letting him get the exp instead, for another thwomp level (with speed!). Hector killed the soldier near Erk so Serra could go and recruit him, and then went south to deal with pirates and the cavalier. Didn't deploy Merlinus so the soldiers would chase after Oswin instead of Merlinus. UNIT LEVEL HP ST SK SP LC DF RS WEP LEVEL SUPPORT HECTOR 10.32 26 13 08 10 05 13 02 B AXE MARCUS ??/03.06 32 15 16 12 08 10 09 A LANCE A SWORD B AXE OSWIN 13.67 32 17 09 07 05 16 04 B LANCE PRISCILLA 03.00 16 06 06 08 07 03 06 C STAFF CHAPTER 15 - 7/32 TURNS My team was too thwomp for Priscilla to actually heal so I had to wait for the axe guy to show up and beat up unequipped Marcus. Was too lazy to kill the thief so he got the chests. UNIT LEVEL HP ST SK SP LC DF RS WEP LEVEL SUPPORT HECTOR 12.19 28 14 09 12 05 14 02 B AXE MARCUS ??/03.11 32 15 16 12 08 10 09 A LANCE A SWORD B AXE OSWIN 15.88 34 18 09 07 07 17 06 A LANCE PRISCILLA 03.49 16 06 06 08 07 03 06 C STAFF CHAPTER 16 - 5/37 TURNS Marcus took Hector to the throne, Oswin got the red gem and got HP in his levelup to give Priscilla something to do. Sain charged north to get as much exp as possible, while Kent got the heavy spear. Priscilla managed to heal Sain on the last turn. UNIT LEVEL HP ST SK SP LC DF RS WEP LEVEL SUPPORT HECTOR 12.20 28 14 09 12 05 14 02 B AXE OSWIN 16.95 35 19 10 08 07 17 06 A LANCE PRISCILLA 03.88 16 06 06 08 07 03 06 C STAFF SAIN 06.31 24 11 05 09 05 08 01 D LANCE D SWORD CHAPTER 17 - 9/46 TURNS Sain dropped Hector in handaxe range of the boss on turn 8, and that + Steel Sword Sain killed the boss pretty easily. Hector also had to kill the thwomp in the north throne room so Matt could get the knight's crest. I wasn't planning on promoting Sain early but he got some really nice levelups in this chapter, so I might go for it when and if it'll save a turn in the upcoming chapters (which I doubt until dread isle). Oswin got the south chests. UNIT LEVEL HP ST SK SP LC DF RS WEP LEVEL SUPPORT HECTOR 13.91 29 15 10 12 06 15 02 A AXE OSWIN 17.57 36 19 10 09 07 18 06 A LANCE PRISCILLA 04.84 16 07 06 08 08 04 07 C STAFF SAIN 11.19 28 16 07 14 06 09 01 C LANCE D SWORD CHAPTER 17X - 3/49 TURNS Sain ran ahead and killed Pirates, got healed by Priscilla and eventually talked to Fargus on turn 3. Got Canas to sell his stuff. UNIT LEVEL HP ST SK SP LC DF RS WEP LEVEL SUPPORT HECTOR 14.15 30 15 10 12 07 16 02 A AXE OSWIN 19.65 38 19 11 10 07 19 07 A LANCE PRISCILLA 05.08 17 07 07 09 09 05 08 B STAFF SAIN 13.67 30 18 08 14 06 10 03 C LANCE D SWORD CHAPTER 18 - 2/51 TURNS Promoted Sain. Priscilla and Sain rescue dropped Hector ahead so he could kill the Shaman that blocks Sain from killing the boss on turn 2. Oswin beat up some dudes. UNIT LEVEL HP ST SK SP LC DF RS WEP LEVEL SUPPORT HECTOR 14.62 30 15 10 12 07 16 02 A AXE OSWIN 19.99 38 19 11 10 07 19 07 A LANCE PRISCILLA 05.21 17 07 07 09 09 05 08 B STAFF SAIN 13/02.07 33 19 12 15 07 12 04 B LANCE C SWORD E AXE CHAPTER 19 - 4/55 TURNS Oswin smashed both snags (Priscilla and Sain rescue dropped him ahead to get closer to the second snag). Florina was deployed to recruit Fiora for her stuff I guess. Sain killed Uhai with the Horseslayer. UNIT LEVEL HP ST SK SP LC DF RS WEP LEVEL SUPPORT HECTOR 15.48 31 16 10 12 07 16 02 A AXE OSWIN 20.00 39 20 12 10 08 19 08 A LANCE PRISCILLA 05.63 17 07 07 09 09 05 08 B STAFF SAIN 13/03.54 33 20 13 15 07 12 04 B LANCE C SWORD E AXE DART 09.59 35 13 08 09 03 06 02 B AXE Oh yeah, gave Sain Canas's secret book. CHAPTER 19X - 4/59 TURNS Sain carried Hector to the boss then killed him with the Slim Lance for increased hit. UNIT LEVEL HP ST SK SP LC DF RS WEP LEVEL SUPPORT HECTOR 15.48 31 16 10 12 07 16 02 A AXE OSWIN 20.00 39 20 12 10 08 19 08 A LANCE PRISCILLA 06.04 18 08 08 10 09 05 08 B STAFF SAIN 13/05.74 35 21 14 16 08 12 04 B LANCE C SWORD E AXE DART 10.65 36 14 08 10 04 06 02 B AXE CHAPTER 20 - 4/63 TURNS Oswin rescued Hector on turn 1 and passed him to Sain on turn 2, and Sain dropped him ahead. Sain opened the door on turn 3, and killed Darin on turn 4. Dart got some kills around the start and self improved while tanking damage for Priscilla to heal him. UNIT LEVEL HP ST SK SP LC DF RS WEP LEVEL SUPPORT HECTOR 16.71 32 17 11 13 07 16 02 A AXE OSWIN 20.00 39 20 12 10 08 19 08 A LANCE PRISCILLA 06.64 18 08 08 10 09 05 08 B STAFF SAIN 13/08.23 38 23 16 16 10 14 04 A LANCE C SWORD D AXE DART 12.61 38 16 08 12 06 07 02 B AXE CHAPTER 21 - 2/65 TURNS Dropped Dart with Sain on turn 1, and Dart killed the boss on turn 2. Got the Whip with Sain. Prissy spammed Torch. UNIT LEVEL HP ST SK SP LC DF RS WEP LEVEL SUPPORT HECTOR 16.95 32 17 11 13 07 16 02 A AXE OSWIN 20.00 39 20 12 10 08 19 08 A LANCE PRISCILLA 07.09 18 08 09 11 10 06 09 B STAFF SAIN 13/08.35 38 23 16 16 10 14 04 A LANCE C SWORD D AXE DART 14.58 40 18 08 14 06 08 02 B AXE CHAPTER 22 - 3/68 TURNS Got Heath. Sain went to Eubans and killed him with the Javelin. Oswin finally got his promotion item! CHAPTER 23 - 3/71 TURNS Actually required a lot of thought. Thankfully Dart still gains a bunch of exp here. Ninian danced Heath who rescued Sain on turn 1, and he dropped Sain in 2 range of the boss in the middle. Dart solo'd the top area, while Oswin blocked enemies from attacking Prissy so she could heal him for exp. Sain didn't double the first boss, and 3HKO'd, so he weakened him on turn 1 EP, got Filla's Might on turn 2 and hit the boss on turn 2 EP, and Heath finished him on turn 3. Sain then killed a Wyvern that Heath couldn't kill on turn 3 and put him in the range of the last boss and ORKO'd him with the Silver Lance. Got Genesis and the Ocean Seal. UNIT LEVEL HP ST SK SP LC DF RS WEP LEVEL SUPPORT HECTOR 17.55 33 18 11 13 07 16 02 A AXE OSWIN 20/01.00 43 22 14 13 08 21 11 A LANCE E AXE PRISCILLA 07.99 18 08 08 10 09 05 08 A STAFF SAIN 13/11.05 41 25 16 17 11 15 04 A LANCE C SWORD D AXE DART 17.33 41 20 09 16 06 09 02 A AXE HEATH 10.63 30 13 09 09 07 11 02 B LANCE CHAPTER 23X - FREE needed to feed the entire chapter to Oswin more or less for my master plan for next chapter. Took 11 turns or something, didn't keep track but it definataly wasn't near 20. Got the Berserk Staff. CHAPTER 24 - 1/72 TURNS Oswin OHKO'd Lloyd with the Spear and Filla's Might, he was rescuedropped by Priscilla and Heath. I'm incredibly surprised that I had two units that could rescue Oswin, thanks Priscilla and Heath. Thanks Genesis for Oswin's massive strength. UNIT LEVEL HP ST SK SP LC DF RS WEP LEVEL SUPPORT HECTOR 17.58 33 18 11 13 07 16 02 A AXE OSWIN 20/08.12 48 27 15 14 09 23 12 A LANCE E AXE PRISCILLA 10.02 19 10 11 12 13 06 11 A STAFF SAIN 13/11.12 41 25 16 17 11 15 04 A LANCE C SWORD D AXE DART 18/01.00 46 21 10 18 07 12 04 A AXE HEATH 15/01.00 39 17 14 11 10 15 04 A LANCE E SWORD Heath kinda sucks but he'll be good enough for HNM. CHAPTER 25 - 3/74 TURNS Heath promoted and went to the bishop fort, Dart was danced across the river on turn 1 and took out the south fort solo, and Ninian was rescue dropped up by Sain and Oswin, and she danced Sain onto the north forts on turn 2, allowing him to seize it on turn 3. Use Berserk on a scrub pirate since I don't need it for anything. UNIT LEVEL HP ST SK SP LC DF RS WEP LEVEL SUPPORT HECTOR 18.54 34 18 12 14 08 16 02 A AXE OSWIN 20/09.28 49 27 15 14 09 24 12 A LANCE E AXE PRISCILLA 10.95 19 10 11 12 13 06 11 A STAFF SAIN 13/11.63 41 25 16 17 11 15 04 A LANCE C SWORD D AXE DART 18/03.66 46 23 10 19 07 12 04 A AXE HEATH 15/03.13 41 19 14 12 11 16 04 A LANCE E SWORD CHAPTER 26 - 11/85 TURNS NOT WORTH IT Heath got a few bad levels and Priscilla spammed Pent's Physic for levels. She'll promote eventually but I want as much magic as possible. CHAPTER 27 - 5/90 TURNS zzzz Heath flew to the boss and killed him with the silver lance, even with his shittastic speed he doubled because Aura weight as much as a hammer. Promoted Priscilla before the next chapter, got the guiding ring with Sain. UNIT LEVEL HP ST SK SP LC DF RS WEP LEVEL SUPPORT HECTOR 19.56 35 19 12 15 09 17 02 A AXE OSWIN 20/12.79 52 27 16 15 10 27 12 S LANCE D AXE PRISCILLA 15/01.00 23 15 14 14 16 09 17 A STAFF E ANIMA SAIN 13/12.60 41 25 17 18 12 15 04 A LANCE C SWORD D AXE DART 18/09.12 50 26 11 23 08 12 06 S AXE HEATH 15/10.75 44 25 18 15 12 18 06 S LANCE E SWORD CHAPTER 28 - 15/105 TURNS Defence! Trained Priscilla, Heath and Nino for the most part. UNIT LEVEL HP ST SK SP LC DF RS WEP LEVEL SUPPORT HECTOR 20.00 36 20 12 15 10 18 02 A AXE OSWIN 20/14.52 54 28 17 16 10 29 13 S LANCE D AXE PRISCILLA 15/04.36 25 16 17 16 18 11 20 S STAFF E ANIMA SAIN 13/13.97 41 25 18 19 13 15 04 A LANCE C SWORD D AXE DART 18/10.97 50 27 11 24 08 13 07 S AXE HEATH 15/13.28 46 27 20 15 12 19 06 S LANCE E SWORD NINO 09.11 21 09 10 13 14 05 09 C ANIMA CHAPTER 28X - FREE Used my last remaining chest key on the speedwing, Heath actually needs it. Nino promoted. UNIT LEVEL HP ST SK SP LC DF RS WEP LEVEL SUPPORT HECTOR 20.00 36 20 12 15 10 18 02 A AXE OSWIN 20/14.52 54 28 17 16 10 29 13 S LANCE D AXE PRISCILLA 15/11.17 36 20 20 17 22 13 25 S STAFF D ANIMA SAIN 13/15.25 43 25 20 20 14 15 04 S LANCE C SWORD D AXE DART 18/14.32 54 30 12 27 09 14 08 S AXE HEATH 15/17.26 49 27 24 20 12 21 07 S LANCE E SWORD NINO 20/03.47 34 17 17 19 21 09 20 A ANIMA E STAVES
  6. Just make him run back to Chalphy, that's fine. dont forget you have ardan so you can pair everyone
  7. I'll probably be gone for a while tomorrow so I'll leave my preferences in spoilers here
  8. all his combos come from cargo uthrow, so probably none of them. I guess you can stage spike with cargo down throw and at very low % you can cargo downthrow into downtilt and if that trips, you can regrab, but if DK has like 50% it's likely that it won't work since they'll be out of range of dtilt. Cargo Bthrow can kill at like 160 (lol) but does the most damage, and cargo fthrow is worthless
  9. if you hit the jab at the very edge it brings people towards you.
  10. Maybe a Uair knockback nerf that allows it to combo into itself at lower %'s might be a happy medium. Regardless DK definately doesn't need any nerfs so this is all hypothetical.
  11. dair is a really safe shield poke, it's range is fantastic, and if you do land a nair (I will admit it isn't nearly as safe) you're getting 30% or so if they're below 60% or so (or a kill if you have a dong punch ready) thats in training mode, lol. With something like 70% on DK (he's more likely to be at higher %'s faster since he's juggled easily) the %'s both get lower (which can be good) and slimmer since the cargo u throw will put your opponent too high to hit anymore. Obviously its easier on a heavy fast faller like falcon (DK has a pretty good matchup there) but on others it can get a lot tougher. The point i'm trying to make is, maybe if someone like say, Sonic had a kill setup like DK's it'd be totally ridiculous, but one someone like DK who has no means to deal with projectiles, no projectile himself, no landing options, and is really easy to juggle, it's definately warrented. I'm ok with it killing 15% later or something if that was a change (it can kill ridiculously early) but I can't see any change that would compensate for the loss of his cargo throw combos that would even things out without totally revamping the character and giving him his coconut gut that can fire in spurts
  12. all his aerials except fair (which would be pointless to change) autocancel, and bair and nair have lingering hitboxes that are very useful (the late hitbox on nair combos into literally any one of his moves) and bair's lingering hitboxes combo into themselves. Unless you're doing some stupid shit like landing with Dair or something I don't think that would help at all. DK doesn't need any buffs on his aerials, bair, nair and fair are already his best moves. DK's kill throw works at a ~10-13% range on every character, and it's likely even less because of rage. If you manage to get that, cool, but you don't have the option to just get someone to x % and fish for a grab until you get it and it's an auto kill. If you take even 10-20% damage more than what you had initially your chance is gone and you have to go for another kill option. It's nowhere near as bad as you make it out to be.
  13. dk has way more kill options than cargo up throw, it's just his best option at a very specific % (and almost every character has braindead throw combos, not exclusive to DK). He's very good off stage with bair strings, giant punch is a solid kill option that can kill even earlier than cargo throw with a trip off a dtilt or nair, and other stuff like cargo stage spikes and utilt kill reasonably early. If he lands a headbutt at ~85% or higher he has guaranteed kill options. Buffing his aerial frame data will do very little, his bair and fair are already incredibly fast, and even nair is reasonably fast, and bettering the frame data of fair will do literally nothing. What he really needs is a safe landing option, and to not be obliterated by characters with awesome uairs like ZSS and Mario who can just juggle him easily for 50% or so. again im going to bring up ZSS being able to kill off the top much earlier at a wayyyyyy higher % range. Are Meta knights uair strings into shuttle loop equally as stupid? DK should absolutely get a good reward for getting in on somebody if exponentially faster and safer characters can just as easily or easier and are able to kill just as early (or earlier)
  14. He only gets superarmour if he fully charges it though. I think even a 7 wind punch has more knockback than a fully charged one.
  15. It's been a while since i've played awakening but from what I remember I thought it was implied that Lucina's sibling could use Falchion, since Chrom randomly shows up at the end is like hur dur why is this log cut in half, and Lucina leaves to do something leaving her sibling with Falchion. I dunno if I'm just remembering incorrectly or if I'm just missing something though. I honestly think that most PRF's (like Rapiers/Wolf Beil what not) are just weapons owned by the lords (be it because of wealth or personal preferance). The Jugdral Holy weapons are just passed down through familial ties etc. There are some exceptions (like the Mani Katti) but I'm pretty sure you can just write them off by being "magical" or something. I think that the weapons could technically be used by others, but it would just break the game, so it's restricted. Can you imagine Marcus using the Wolf Beil? Stuff like FE7 Armads and Durandal are given to the leaders of the army, I think that makes sense WRT their use in FE6.
  16. i vote shin be disqualified for being a chump
  17. Clearly smash 4 needs more reflectors and his up b now reflects projectiles. I don't think he really needs many more buffs, he's already pretty solid. Maybe make F-Smashes hitbox actually hit on the inside of his body.
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