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PKL

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Everything posted by PKL

  1. Magic in FE13 was stupidly OP. 9. No. Unless it's handled better than FE13. Another Marysue is a no. I wouldnt mind a more customizable avatar with absolutely no story interaction. If there is going to be story interaction, I want them to be a proper self insert and give me dialogue options ala Mass Effect. You can't really get into a game when a character that's supposed to be you makes something you would NEVER do. Also, for the love of god, dont make him able to solo games. 10. Mounts. Magic-using mounts in FE13 were completely worthy too. Dark Flier must be the most stupidly OP thing in recent FE.
  2. Ok Naesala and Zihark have been getting the same vote totals and shit, its kinda creepy.
  3. Levin Sword Chrom is gonna save ALL DA TURNZ!
  4. Clarine is kinda bad in my opinion. "Kinda" being absolute trash. And Lugh is merely ok. He's pretty reliable chip in HM and that comes in handy. Can hurt stuff badly if he gets to doubling.
  5. RALLY SOREN (voted: Micaiah sorry Oscar, Naesala, Zihark and Soren)
  6. ;____________________________________; My reaction
  7. /prays to Anna that Wrys Palla Caeda and Ryan survive the RNG
  8. Ah. Can I ask for stats? It would make it easier to determine which death hurts most
  9. I legit find Awakening worse than a lot of previous FEs. And I still keep my stance on previous FEs. I dislike Awakening because I have a lot of issues with some design choices...
  10. Poor Gordin...always the first to go down. (Seriously, I think he went down first in my casualty too lol)
  11. Chapter 15 is gonna be a bit complicated, I'll plan (and play it) tomorrow. Also, I find it funny how my super spd screwed Ricken is now in his average due to getting spd every level in Sage. I hope Henry gets similar luck with his levels as a Dark Mage. I have high hopes for him as a bulky 8 move unit. Sakurai gives him decent spd. Chapter 16 etc might consist of Rescue skips with Libra rescuing the higher mag Rescuer (Ricken) and Ricken massive rescuing Lon'qu and bosskilling. Looking at the C21 map, I doubt I can 1 turn with Deliverer and 2 rescues so that one's gonna be complicated. I reckon I can probably 2 turn having Libra rescue Lon'qu and then Ricken rescues Libra to safety. As long as the boss can reach Lon'qu in EP 2, it shoud be possible. We'll see. I counted my Rescue uses and I bought the exact amount I need for the rest of the game. I can literally spam the rescues for exp and ill have enough. I'm going to play tiki's paralogue in a way i dont like playing it so I can 2 turn it. Killing Tiki off by Rescuing her to one of the sides allows one to 2 turn without the need for Galeforce. I get a Hammerne there. But Im not sure if ill ever use it tbh. Maybe on Valflame or Helswath...yeah Helswath seems like a good candidate...if it doesnt break mid C23.
  12. I'm the other way around. I can't stop playing the other games after Awakening ;_;. (im not very fond of awakening)
  13. If you are having trouble recruiting him, make him a Bronze Lance forge and name it yeehaw! (the name is truly the most important part) Have someone weaken the north enemies but not quite kill them and have him kill the Barbarian and then make sure the thief dies in the counter and doesnt get to double him. He needs a pair up for this and a setup, but once you learn how to do it, you can replicate it everytime. To answer your topic title: Nope. Unless you want him to father someone to give them pegasus Knight, but beware that he has crappy mods or so ive heard. I havent really played like that.
  14. Can it be ally vs ally? Because it can probably happen in FEDS if so.
  15. Wait, what is going on @_@ I think I recall seeing Chapter 11, but the title says Chapter 12 done and now you post Chapter 10...me is confuzzled.
  16. ~Chapter 14~ Flames on the Blue Only Turn's PP: Ricken uses Rescue on Gaius and gets: HP Str Mag Skl Spd Lck Def Learned Rally Magic Gaius now goes and grabs the Bullion(M) chest. Frederick pairs with Lon'qu. Lon'qu hits the boss with Steel Axe and leaves him at 13 HP. Kellam pairs with Stahl and Stahl KOs the Chest Key Knight and sends the Silver Lance to equip Javelin after obtaining Chest Key. Sakurai pairs with Henry. And Henry gets in range of enemies with Nosferatu equipped. Libra rescues Gaius to his side (not literally, hes 1 tile down from libra now but you know what i mean). Vaike pairs with Chrom. Gregor pairs with Virion, who carries him to Ricken and transfers Gregor to him. EP of the only turn: A Mage attacks Henry for 14 damage and he heals 7 damage back. A Knight attacks Henry for 14 damage and misses, he then heals the damage off completely and gets a level: HP Str Mag Spd Another Knight attacks Henry and heals the damage off completely. A Mage attacks Henry for 14 damage and he heals 7 damage again. The enemies get tired of trying to kill Henry and the Boss now suicides to Lon'qu and Lon'qu reaches A Axes. TURNS 1 HEROES Sakurai and Henry Unit Class Level HP Str Mag Skl Spd Lck Def Res WeaponLv Chrom(14Lord) Cavalier 1.60 29 15 3 17 15 14 12 6 Sword B Lance E Sakurai Tactician 2.05 20 5 6 6 9 4 6 4 Sword E Tome D Frederick GreatKnight 11.60 40 19 2 18 16 11 18 7 Sword C Lance A Axe A Vaike Fighter 7.06 34 12 0 10 7 6 6 0 Axe C Stahl(15Cav) Paladin 3.76 43 21 2 19 16 14 21 13 Sword C Lance A Kellam Knight 6.42 22 11 0 8 5 4 14 2 Lance D Lon'qu(11Myrm/13Wyv) Griffon Rider 7.64 54 33 4 30 30 21 21 16 Axe A Virion Archer 4.53 21 7 1 12 6 8 6 2 Bow Ricken(10Mage) Sage 5.11 35 7 24 18 14 18 14 8 Tome C Staff E Gaius Thief 5.38 22 7 0 13 15 6 5 2 Sword D Gregor Mercenary 10.30 30 12 0 13 11 8 10 2 Sword C Libra War Monk 2.75 40 15 16 14 15 10 12 16 Axe C Staff C Henry DarkMage 13.64 30 7 15 15 10 10 13 5 Tome C After: Sakurai Henry C Resupplied on Tonics after selling the new Bullion(M)
  17. Yeah, this seems like the best course of action. :) Yeah, lon'qu is kinda ridiculously effective as a wyvern. Vantage could come in handy later if he can OHKO pesky Excalibur Sages with a Hand Axe before they get to act :) on to Cavalier -1 Spd +2 Mov 29 HP 15 Str 3 Mag 17 Skl 15 Spd 14 Lck 12 Def 6 Res 7 Move E Learned the Skill Discipline Handed him the yeehaw! forge. ~Chapter 13~ Of Sacred Blood The only Turn: Chrom pairs into Frederick and uses yeehaw! to ORKO a Fighter. Kellam pairs with Stahl. Virion chips a Myrmidon. Stahl uses a Steel Sword to finish that Myrmidon. Sakurai pairs with Henry and Henry Ruin Crits a Fighter. Gaius pairs with Libra. Vaike pairs with Lon'qu. Gregor pairs with Ricken. Libra uses Rescue on Ricken. Ricken uses Rescue on Lon'qu. Lon'qu ORKOs boss and gets: HP Skl Spd Def TURNS 1 HEROES Sakurai and Henry ...seriously? Unit Class Level HP Str Mag Skl Spd Lck Def Res WeaponLv Chrom(14Lord) Cavalier 1.60 29 15 3 17 15 14 12 6 Sword B Lance E Sakurai Tactician 2.05 20 5 6 6 9 4 6 4 Sword E Tome D Frederick GreatKnight 11.60 40 19 2 18 16 11 18 7 Sword C Lance A Axe A Vaike Fighter 7.06 34 12 0 10 7 6 6 0 Axe C Stahl(15cav) Paladin 3.56 43 21 2 19 16 14 21 13 Sword C Lance Kellam Knight 6.35 22 11 0 8 5 4 14 2 Lance D Lon'qu(11myrm/13wyv) Griffon Rider 7.15 54 33 4 30 30 21 21 16 Axe B Virion Archer 4.53 21 7 1 12 6 8 6 2 Bow D Ricken(10Mage) Sage 4.78 34 6 23 17 13 17 13 8 Tome C Staff E Gaius Thief 5.38 22 7 0 13 15 6 5 2 Sword D Gregor Mercenary 10.30 30 12 0 13 11 8 10 2 Sword C Libra War Monk 2.41 40 15 16 14 15 10 12 16 Axe C Staff C Henry DarkMage 12.43 29 6 14 15 9 10 13 5 Tome C After: Bought a single Nosferatu Tome for . Might aid with his training.
  18. I don't understand the point of a Maximum rigging LTC playthrough. Might as well TAS at that point and save the effort.
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