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PKL

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Everything posted by PKL

  1. Trying to make Sophia usable is possible, but completely unreasonable. She gets 1hko'd and doubled by all the enemies in her join chapter. Trying to make Wendy usable is possible, but completely unreasonable. She gets 1rko'd by the archers and most enemies in her join chapter in hard mode, wtf is that? Trying to make Rebecca usable is possible, but completely...u know. The same applies to a lot of units throughout the series. I'd argue theres more % of unusable/trash characters in FE13 and 11 than in 12.
  2. Bolded part: That's really not true. I've proven with a playthrough that even an all-sniper team can get the scorpio shard and seize comfortably before the heroes move. Italic part: Caeda says hi. And the Prologue being skippable wouldve just made a lot of units of the prologue trash. You cant complain about imba and then say u wish prologue was skippable. And I dont see how FE12 is abusable. You defended FE13 earlier and said some ppl have funny opinions on it, but that game can be solo'd by Nosferatu users, has Galeforce and almost all of your units other than Avatar and Fred are trash in Lunatic. At least FE12 has Palla, Catria, Avatar, Luke, Rody, Ryan, Cecille, Caeda, Sirius, Draug, Linde, Belf, Leiden, Barst, Ogma, Etzel, Merric, Navarre, Feena, Nagi, Arran (for a while), Malicia, Linde, Roger, Cain, Frey, Drill Grounds and a miriad of stuff to make them usable, like Growth Drop, Rainbow Pot and multiple statboosters. FE13 is just lolavatar. Sure, it also has people like sheema, but doesnt every FE have those? EDIT: Also, try playing FE11 with a Lorenz marth solo in H5 and them come back to tell me you can play FE11 any way you want.
  3. Last I checked, FE12 was a well received FE. Fun might have something to do with that.
  4. 1. Me 2. Bearclaw 3. Horace 4. Icesage I guess Ill go with Sully
  5. Drafting: 1. This draft is for 4 players. Each player will get 7 units. 2. Chrom, Avatar, Frederick, Olivia and Lucina are free for all to use. 3. The game will be played on Hard Mode Classic. 4. The last round of drafting is reversed. Rules: 1. Undrafted units may: pair up with undrafted units and trade with undrafted/drafted units (but must not be in range of a drafted unit when battling) 2. Undrafted units may not do anything not listed above, including but not limited to: pairing up with drafted units, meatshielding, healing and supporting with drafted units. 3. NPC units may do as they please without penalty. 4. All Paralogue chapters are optional and are free up to 10 turns. 5. Challenge battles are banned. You may have undrafted units clear a challenge battle to shop, though any items obtained must be discarded/cannot be used or sold. 6. Map shopping is allowed, excluding items sold from Anna Merchant shops. 7. Mothers are drafted with their children, but are drafted at the same time as the rest of the units. 8. Use of items obtained from event tiles, the barracks and renown items are banned. 9. Use of DLC and Spotpass (including Free Content) is strictly prohibited. 10. Forging is allowed. Extra: 1. A unit that activates Galeforce may not move. Taking another action with Galeforce other than using a healing item is worth a penalty of 10 turns. 2. The Rescue staff can only be used once per turn. 3. Avatar is only allowed in the Tactician class and it's promoted counterpart. Penalties: 1. Undrafted units performing any disallowed action is worth a penalty of 4 turns, 2. Undrafted units pairing up with drafted units is worth a penalty of 20 turns instead. Exceptions: 1. Ricken and Maribelle are free for Ch.5 2. Nowi and Gregor are free for Ch.8 3. Undrafted Sumia, Sully and Maribelle may be killed off to avoid marrying Chrom. Teams: PKL: Sully+Kjelle, Ricken, Lon'qu, Morgan, Miriel+Laurent, Virion, Donnel bearclaw13: Sumia+Cynthia, Libra, Tharja+Nore, Gregor, Henry, Gaius, Flavia Horace: Panne+Yarne, Stahl, Anna, Nowi+Nah, Lissa+Owain, Say'ri, Basilio IceSage: Cordelia+Severa, Cherche+Gerome, Vaike, Maribelle+Brady, Kellam, Inigo, Tiki
  6. bump. you sud all show some signs of progress! I stopped nearly a month ago in 3-endgame just so you ppl could catch up
  7. Finished the above draft in 178 turns.
  8. Finished in 178 turns. My team is borken. Logs tomorrow.
  9. No, I was really mad that she died. And the finale was very unsatisfying.
  10. In the drafts I've used her as a Lord->Great Lord into a Paladin once she gets Rightful King. Of course, passing down Veteran first.
  11. How about letting them get to 10 and only 10, before theyre banned from combat until reclassing?
  12. Makes a great support bot for my female Avatar. 0/10
  13. How many turns has Donnel costed so far? :P
  14. Trained Maribelle and Lissa to 20 and a few of the units to promoted lv20 (ill post those later once I get their bases after promotion) Lissa Lv20 Cleric HP St Mg Sk Sp Lk Df Rs 27 7 15 12 14 17 6 10 Maribelle Lv20 Troubadour HP St Mg Sk Sp Lk Df Rs 29 5 19 15 13 18 6 18
  15. Flavia is the better combat unit. Being able to Sol for decent survival rate in her join chapter and can hammer things pretty well. Basilio has Rally Strength but blows as a combat unit.
  16. Umm, what is that niche usage you speak of? Using Virion at all in combat will result in disaster most of the time. At least Ricken can counter in EP.
  17. Sully getting 8 levels before Panne joins is a crazy favoritism estimate imo.
  18. PKL

    FE6 Sadist

    Chapter 1 9/9 Had Roy get all the Iron Swords and Vulneraries and make his way to the village. After a level, he ORKO'd peeps and just went up to the boss and 3rko'd him. Chapter 2 8/17 Dieck smashes things, Roy makes his way to boss area. Merlinus gets Armordestroyer and thany ferries it to Dieck. Chapter 3 9/26 Dieck and Roy just went right then up. Merlinus distracted the enemies in a way that Dieck could get rid of 1 javelin guy in PP and Roy could get rid of an archer. And then it was smooth sailing, with all the undrafted dudes heading towards the mend village and Roy/Dieck rush. Chapter 4 7/33 Could have 6 turned, but I really wanted that Killing Edge so...Dieck Roy rush, Merlinus got the door key village. Robe not get. Clarine was rescued by Thany and then dropped after it was safe. Chapter 5 4/37 Bors saves all the turns by moving towards door and then being rescued by Marcus. Merlinus went to a fort to "tank" axe dudes. Roy and Dieck rush. Dieck KEs the boss. http://gyazo.com/f98108acdf441d6b30c112bd826fcdc2 Chapter 6 6/43 Went through the left hall. Merlinus distracted ALL the 1-2 range enemies through the middle, this is crucial, as it wouldve been 100% more annoying if they were infesting the left hall... Chapter 7 10/53 Roy recruits the Zealot. Saul gets villages. Roy opens door, Dieck kills bossman after I cut a path through the reinforcements. NPC Noah and Treck were MVPs. Zealot bought 5 hand axes. Got KE, Torch, Elixir, Hero Crest and Physic. Chapter 8 19/72 Took 2 turns to have Astohl get the Guiding Ring without penalty. Geylance slowly fell to hand axes from Dieck while he was eliminating other enemies which was lol. Merlinus distracted an archer through a wall and Saul healed him every turn with mend for exp and staff rank. Chapter 8x 11/83 Full moved Dieck every turn. Henning is a chump and got doubled and crit by Dieck. I can't wait to finally get Raigh >_>
  19. I am Commander PKL, and this is my favorite Micaiah in the Ikeydel.
  20. You could just use Say'ri to aid Fred's spd if it becomes an issue later in the game. There's people that have been able to use him all game like Horace without him slowing down at all. And Reggie, I have used Sully. Ive used everyone by now. She makes a good Griffon Ill admit, but she didnt really impress me for a long long while...shes pretty average id say.
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