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PKL

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Everything posted by PKL

  1. Rainbow Pot and forging would also be banned in H1. Let's see who else thinks it should be H1. I'm only partially convinced atm
  2. Don;t join if you have every intention of disappearing, then later unloading the draft. Confirm to me that you will finish and I will sign you up. Added. B-but H2 is so fuuun. Fiiine, if more people want H1, speak up. No guarantees though Added. Umm, sure...we all know you will eventually join 1. Did I leave maturity drop banned in the rules? that would be silly >_>. Anyways, it is allowed on any unit. Unless you guys want to ban it on Free-for-all units? It'd be kinda interesting to give it to someone other than Marth/Avatar for once... 2. Prologues count for turns atm.
  3. Rules specific to this draft: *10 players will join. *Once we have 10 players, everyone will be selected a teammate at random. * Then the teams will decide which of the 2 games they will tackle. One player will play FE11 to completion and the other will do FE12 to completion. * Best combined Turncount wins. * Please finish or you will face... MY UNRELENTING, EXTREME, FURIOUS, OUTRAGEOUS... WRATH The victims: *me Jedi SB FE11 only CR-S01 FE11 only Lucina FE11 only Baldrick FE11 only Horace Eclipse Xinnydoofus Shin RNG team results: Horace/CR Clipsey/Lucy PKL/SB Jedi/Shin Xinn/Baldrick Order: Xinn/Baldrick Jedi/Shin PKL/SB Horace/CR Clipsey/Lucy [spoiler=FE11 rules] Drafting: 1. This draft is for 5 players. 2. Marth, Jagen and Nagi/Gotoh are free for all to use. 3. The game will be played on H2. Rules: 1. Undrafted units may recruit characters, visit houses, trade, meatshield, and shop. 2. Undrafted units may not do anything not listed above, including but not limited to opening chests/doors. 3. Gaiden chapters do not count towards the total turncount up to 20 turns taken. 4. You are free to reclass undrafted units to whatever you want. 5. Marth may not Seize the throne in Chapter 19 before Turn 5. Other: 1. Forging, Wi-Fi Shop, and usage of the Warp staff are strictly prohibited. 2. You may not use loaner units. Penalties: 1. Undrafted units have a 4 turn penalty, per unit per chapter. [spoiler=Units Remaining] Bantu Maria Arran Samson Tiki FE11: Baldrick: Caeda, Sedgar, Athena, Lena, Jake, Matthis, Horace, Est, Macellan, Shin: Cain, Draug, Vyland, Darros, Wrys, Roger, Tomas, Rickard, Lorenz, SB: Abel, Navarre, Wendell, Cord, Roshea, Xane, Boah, Astram, Palla, Jeorge, CR: Barst, Wolf, Gordin, Castor, Julian, Caesar, Etzel, Elice, Catria, Linde, Lucina: Ogma, Hardin, Bord, Merric, Radd, Midia, Ymir, Dolph, Beck, Minerva, [spoiler=FE12 rules] Drafting: 1. This draft is for 5 players 2. Marth, Arran, Xane, Feena, and Rickard are free for all. Avatar is free for all, but is restricted to Female Mage, Cleric, Myrmidon, Archer, and their promoted counterparts. 3. The game will be played on Hard 1. Rules: 1. Undrafted units may recruit characters, visit houses, trade, and shop. 2. Undrafted units may not do anything not listed above, including but not limited to opening chests/doors and having Level 3 base conversations. 3. All characters are free for Prologue chapters. 4. You are free to reclass undrafted units to whatever you want. 5. All Gaiden chapters must be visited. 6. The game must be played out to the True Ending. Other: 1. Lunatic Statboosters, Rainbow Potion, Forging, Bond Drop and use of Wi-fi features is strictly prohibited. 2. Male Class Set Combination is allowed. 3. Warp may not be used on Marth. Rescue may not be used on Marth by a unit who has been Warped or rescued earlier in the chapter. Hammerne may not be used on Rescue or Warp. 4. Use of the Drill Grounds is allowed. 5. Use of the Clock Bonus is strictly prohibited. 6. Maturity Drop can only be used on units that are not Marth, Arran and Avatar. Penalties: 1. Undrafted units have a 4-turn penalty, per unit per chapter. Exceptions: 1. Palla is free for Chapter 3. 2. Yubello, Yumina, Ogma and Sirius are free for Chapter 4. 3. Navarre is free for Chapter 7. 4. Merric is free for Chapter 10. 5. Nyna, Maria, Lena and Elice are free for Final. [spoiler=Units Remaining] Bord Bantu FE12: Eclipse: Luke, Gordin, Yumina, Caesar, Jeorge, Wendell, Cord, Malicia, Darros, Julian, Astram, Castor, Tiki Horace: Palla, Cecille, Ogma, Barst, Wrys, Dice, Norne, Katarina, Samto, Ymir, Sheema, Samson, Wolf PKL: Ryan, Caeda, Frey, Linde, Roger, Est, Leiden, Yubello, Frost, Nagi, Dolph, Vyland, Beck Jedi: Rody, Sirius, Cain, Minerva, Elrean, Maris, Horace, Belf, Radd, Michalis, Abel, Roshea, Sedgar Xinnidy: Draug, Catria,Navarre, Merric, Warren, Athena, Jake, Etzel, Robert, Macellan, Tomas, Midia, Matthis
  4. http://photo1a1.htmlsnap.com/?img=2_1303110817534845413kavj&size=2 This happened in chapter 12. First perfect level in FE13 woo
  5. Not counting DLC or spotpass shenanigans, what's the earliest you can get a Killer Lance if you miss the Paralogue 1 Killer Lance? I'm doing a draft playthrough and I can either 5 turn with no killer lance or rescue obtained, or get the killer lance and lose 1 turn. Cordelia appreciates the extra oomph Killer Lance gives her against bosses, especially against Walhart...so I might be in trouble if i miss it, but the 5 turn is tempting...btw, I currently have my DS closed before killing the boss.
  6. Who's going to be your boots recipient? Also, moaaaarrr :P
  7. Hmm...I can either 5 turn Paralogue 1 without Killer Lance or Rescue or 6 turn with Killer Lance OR rescue obtained...I wonder which would be optimal...Killer Lance is pretty handy for Cordelia bosskilling later on...
  8. (Cordelia, Severa), (Miriel, Laurent), (Tharja, Noire), Lon'qu, Kellam, Libra, Basilio Free Units: Chrom, Avatar, Frederick, Olivia, Lucina Premonition 2/2 Prologue 3/5 Fred goes up and takes down bossman. Avatar+Chrom get kills (and gets rid of the mages) Chapter 1 3/8 Fred paired up into avatar and avatar kills stuff. Then Avatar drops Fred and Chrom pairs into her so she can KO everyone. Boss is an asscabbage and lived the EP. Chapter 2 3/11 Fred pairs up into Chrom and they go up with bronze sword. Avatar then takes Chrom, miriel arrives and gets a kill. Fred takes down the boss. Chapter 3 4/15 Fred kills shit. Chrom recruited Kellam and Avatar+him kill things. Kellam+Miriel (planned marriage) get a kill. Chapter 4 2/17 Fred goes up, lures Lucina and then Chrom+Avatar finish her off. Miriel+Kellam weaken stuff at the bottom so fred can then KO the bottom enemies in EP 2 and Avatar can KO everything in the top with a +2 thunder forge. Unit Class Lv Xp HP Str Mag Skl Spd Lck Def Res Weapons Chrom Lord 3 04 22 8 1 10 9 6 9 2 Sword D Athena Tactician 10 82 27 11 10 9 14 8 9 6 Sword E Tome D Frederick Great Knight ??/3 54 30 14 2 13 11 7 14 3 Sword C Lance A Axe D Miriel Mage 1 97 18 0 6+2 5 7 6 3 4 Tome E Kellam Knight 5 20 21 10 0 7 5 3 12+2 2 Lance D Lon'qu Myrmidon 4 00 20 6 1 12 13 7 7 2 Sword C I'm not doing Paralogues until I get my full team.
  9. Why don't idiots have an Idiot's day? So unfair! Right, Soul? :(
  10. Out of those, Pikachu, since he's one of my secondaries. But my mains are Toonie and Marth in brawl and Marth/Sheik in melee. I'll be pissed if one of my brawl mains doesnt make it to smash 4.
  11. Hahahahahahahaha...what? Let's all go +lck -mag. It's super efficient!
  12. The point Im trying to make here, is that he's not really worthy of bottom tier, because he can do things if you choose to use him. You're severely overstating Miriel's advantages over him.
  13. That's not really true about Ricken. He can be a bulky rescuer akin to Libra. He doesn't need any good reclass options, because he already has that sage option (or Dark Knight to power up another rescuer). His defense is actually meaninful compared to Miriel when you're rescuing and need durability to survive the EP. His speed is also not as much of an issue as it would be in any other game, because there's a lot of spd pair ups and his growth is not too shabby (he'll proc it every 2 levels on average and gets 3 spd on promo). I don't see how a character that can rescue, ferry Avatar in the desert to get the Master Seal, comes early enough that he can fix his speed (unlike Henry) can be considered bottom tier. But then again, you're the same guy that thinks Linde is good in H3...
  14. I agree with Zahlman. I've found Ricken to be very useful, especially with a +2 MT forged Elwind tome. He can OHKO wyverns in Ch7. Miriel gets too much hype, she can't really get a lot of levels in efficient play before Ricken shows up. I also definetely do not agree with Libra's placement atm or Lon'qu's. Lon'qu is better used as a pair up bot for his speed bonus anyway. Libra is the most durable Rescue staff user and can even do combat. EDIT: Also, being outclassed isn't an excuse to throw someone all the way in the bottom. Since when do tier lists do that? Just because Makalov isn't the best FE9 mount option, it doesn't mean that he shouldn't be evaluated if one chose to use him. So even if Miriel outclassed Ricken, that doesn't mean he should be all the way in the bottom. He's more like mid tier.
  15. Voted for Roy will be garb, because its true for 99% of playthroughs. And voted for Lugh because he's the most solid magic user imo. Best of luck to ya.
  16. http://gyazo.com/2cd2ee698fb23793901e222d900b386f I got black dragon, it's amazing :D
  17. FE10 You guys should stop talking about EM on skype chat #38422 Jedi, *CordeliaxFrederick, CR-S01, Doofina, Toothache, Xinnidy, Hawkeye
  18. Alright, 3 votes for yes. 4 if I count Lucina's skype vote. That leaves Tooth CR and Xinny
  19. Should I make 3-P free up to a certain amount of turns? Having to rely on that stupid AI to LTC the map is really dumb.
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