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Troykv

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Everything posted by Troykv

  1. Magic in Fates is pretty nice overall (Hoshido has a lot of cool spells). The problem is the Mage classes and most of the native Mage users aren't great.
  2. I imagine Byleth know it needed to do this quickly considering what he previously discussed with Seteth... Killing her is a bit too painful, and he needs to make it as quickly as possible ---- ... I'm cursed... hahaha.
  3. Takumi mostly applies as a Hardin because he turns into the final boss of Conquest for similar reason other Hardin does... Some kind of dark connection (in this case, dark thoughts about Corrin, himself, etc) being used to easily being manipulated and turned into a puppet of the Big Bad.
  4. I think is mostly because of it's design philosophy... though FEH is a bit unique among "spin-off", because it's actually developed by people of IS, a trait it shares with Akanea Senki/Archanea Saga (a game that probably not a lot of people consider part of the main franchise, but it was developed by IS. Also I want to point out Inoue Kazuhiko is the only voice actor from this game that still works doing voices in Fire Emblem games.
  5. I think I'll play devil's advocate for the last time in this thread, and simply say. Edelgard was wrong? About many stuff. But her ideals were born of something that was actually right, her fight may or may not be a justified one, but it was one that definitely had value for a lot of people, because this war allowed many things to happen, that in almost a millenium were unthinkable. Edelgard may or may not deserve to win the war, but the world needed to change, and isn't going to change in the slow way without someone doing something big first (when someone tried to simply changed stuff about this status quo ended up with their respective countries against them sadly). It's not an ideal scenario. But the scenario this is the scenario this world lives. Eliminating some worms isn't going to change the world, is just going to make the work of other members of the system easier; you need to go for the core, the root of the very problem. Good night.
  6. The TWSITD are a weird faction, I'm not sure what to feel about them right now (still waiting for the DLC to finish to have a full opinion), but their existence is practically the reason why someone like Nemesis, a charismatic but probably a bit blunt man managed to become the leader of an army that fights against gods. So while I don't exactly like them (other that their quite edgy aesthetics being of my liking), I find a bit hard to remove them from the backstory without having to make some fundamental changes about the backstory of the world. I personally think the TWSITD are supposed to represent this inherited evil and greed the people of the world have, because they basically gave tools for other people to went nuts (like the whole Nemesis/Sothis thing and the Insurrection actually being Aegir's idea, but Thales and co. took full advantage of the process to do some of their own dirty deeds), the reason Edelgard is like that is because of nobility, but TWSITD is basically the tools these people used to make Edelgard fullfil the desire of those nobles... Destroy Faerghus and Leicester, and conquered them again.. This is probably the reason Edelgard managed to get the help of certain nobles to fulfil her own side of the agenda. So yeah... TWSITD (at least currently) are basically narrative tools, but hey, tropes aren't bad, just a bit predictable.
  7. Oh wow, I shouldn't be surprised this conversation ended this way. I personally Edelgard's backstory works nicely because it creates a motive for driving her motivation. It's hard for someone to see the evil of the world, specially if they're "privileged ones" unless the evil comes after you, and that happened when Aegir, Thales and co. did her horrible deeds. Edelgard noticed because of this that the world needs to change, and the death of her family and even more people that had died and will die for similar reasons (basically Crest and Nobility related) drived her to create a future where these actions are never done again, and world without the Church at the center... And of course, a quite crazy dream needs an even crazier plan. She managed to make it work pretty well, despite how dangerous it would look in paper (She managed to defeat the Church and with managed to complete one of her main objectives: remove Rhea's influence from the world, and she can actually won the whole conflict if Byleth doesn't go against her, though, maybe she would have needed Byleth to deal with Thales, to be fair the only character that always wins is Byleth 😛 ).
  8. I mean... (for some reason the post didn't allow to edit it) Oh! So Midnight Sun is alive... kind of... this was a bit unexpected, but hey I'm happy the project reborn. Let's hope for the best.
  9. Oh! So Midnight Sun is alive, this it was a bit unexpected, but hey I'm happy the project is living again. Let's hope for the best.
  10. Now it's complete... I guess xD Micaiah Starting Class Crest Commoner Major Mysterios Crest/Lehran’s Brand Height 158 cm Lehran’s Brand: The Secret Crest of the Begnion Imperial Family. Inherited from the Hero Lehran, Voice of Ashunera. Sometimes raises Mt when using recovery magic. Occasionally conserves uses of recovery magic. Level HP Str Mag Dex Spd Lck Def Res Charm 1 23 5 12 7 7 9 4 9 8 Magic Combat Arts Abilities Nosferatu Sacrifice Mysterious Lineage Heal Reason LV 1 Fire Faith LV 2 Authority LV 1 Mysterious Lineague (Personal): +20% Experience Gained. Sacrifice: Uses unit's own HP to restore allied units' HP; heals status conditions and stat penalties. Sword Lance Axe Bow Brawling Reason Faith Authority Heavy Armor Riding Flying E (-,*) E (-) E (-) E E (-) D (+) D+ (+) D (+) E (-) E E Sword Budding Talent: Soulblade Light Sage Proficiencies: Reason +3, Faith +3, Authority +3 Light Sage Growth Rates: HP Str Mag Dex Spd Lck Def Res Charm 10% 0% 5% 0% 0% 10% 0% 5% 5% Light Sage Stats Modifiers: HP Str Mag Dex Spd Lck Def Res Charm 1 0 2 0 0 3 0 2 1 Light Sage Class Abilities: Charm Allies within 1 space inflict +3 damage in combat. Thani Enables the use of Thani. If already learned, doubles the number of uses. White Magic Uses x2 Doubles the number of uses of White Magic spells. Mastery Ability: Pomp & Circumstance Increases the unit's Luck and Charm by 4. Thani (Unique magic) Rank Use Might Hit Crit Weight Notes B 3 12 100% 15 5 Effective against armored and mounted units Priestess Proficiencies: Reason +3, Faith +3, Authority +3 Priestess Growth Rates: HP Str Mag Dex Spd Lck Def Res Charm 20% 0% 10% 0% 0% 15% 0% 10% 10% Priestess Stats Modifiers: HP Str Mag Dex Spd Lck Def Res Charm 2 0 3 0 0 4 0 3 3 Priestess Class Abilities: Charm Allies within 1 space inflict +3 damage in combat. Thani Enables the use of Thani. If already learned, doubles the number of uses. White Magic Uses x2 Doubles the number of uses of White Magic spells. Mastery Ability: Healing Light It increases healing effects for the unit and adjacent units by +10 Growth Rates and Maximum Stats: HP Str Mag Dex Spd Lck Def Res Charm Growth 30% 25% 55% 40% 40% 45% 15% 50% 55% Max. 55 42 80 58 58 64 40 66 72 Personal Battalion: The Dawn Brigade Phys Mag Hit Crit Avoid Prot Res Cha Lvl Endur 0 2 5 5 10 1 120 0 3 6 6 10 2 120 1 4 7 7 10 3 120 1 5 8 8 10 4 120 2 7 10 9 10 5 120 Gambit: Light of the Radiant Dawn Powerful light magic that affects a wide area. Works as magical damage. Inflicts “Blinding Light” Status on all targets. Blinding Light: The unit has their defense and resistance reduced by 50% (with a minimum reduction of 5 Def/Res). The unit has their hit rate in combat halved. Might Hit Range Uses 7 70 1~2 3 Learnt Magic and Skills: Skills Levels Sword Reason Faith Authority D Fire Nosferatu D+ Heal C Hexblade Bolganone Physic Battalion Renewal C+ Model Leader B Meteor Thani B+ A Ragnarok Aura Battalion Wrath A+ Agnea’s Arrow S Rally Charm S+ Black Tomefaire White Tomefaire
  11. Well, I already explained it, and more people had come to comment about it; it would just turn this thread into an endless loop of discussing Lysithea's utility. But basically; access to Warp and Dark Spikes, powerful magic for ocasional nukes with Hades, the highest Magic Growth alongside the second highest base mage, access to Mastermind, making her the fastest to get good ranks in Reason Magic. Technically I think Hubert is about as good as Lysithea, because of similar Magic stats and sharing some of the spells, but he lacks Warp and Early Dark Spikes.
  12. I agree Lysithea is overhyped, but there is good reason to say she is one of the best mages.
  13. One would say the same about something like the fact a lot of people put every stat booster in the game in Jill because she is a flier (aka: having an inherited advantage compared with the alternatives, like Nolan). It happens the same with Lysithea, except instead of Flying skills is her ability to quickly got powerful spells and stats with least investment (also Dark Spikes is pretty much unique to her before mid/late game).
  14. I wonder what do you have in mind with Rina... she is an... interesting unit... to say the least.
  15. The only hard rule is the "Character is from a videogame" thing. Sakurai had put down non-Videogame characters several times after all.
  16. The scene with the Legendary is hilarious, I can't take this game seriously... and that is bad in this context.
  17. There is some hidden text in the middle that you can find if you select it
  18. RD is probably one of the best games to be a SM outside of FE6.
  19. I like this! I'll try something similar, thought I still have doubts about how to introduce Sacrifice and Thani xD (Still incomplete) Micaiah Starting Class Crest Commoner Major Mysterios Crest/Lehran’s Brand Lehran’s Brand: The Secret Crest of the Begnion’s Imperial Familiy. Inherited from the Hero Lehran, Voice of Ashunera. Sometimes raises Mt when using recovery magic. Occasionally conserves uses of recovery magic. Level HP Str Mag Dex Spd Lck Def Res Charm 1 23 5 12 7 7 9 4 9 8 Magic Combat Arts Abilities Nosferatu Royal Lineage Heal Sacrifice Fire Reason LV 1 Faith LV 2 Authority LV 1 Mysterious Lineague: +20% Experience Gained. It grants Sword Lance Axe Bow Brawling Reason Faith Authority Heavy Armor Riding Flying E (-*) E (-) E (-) E E (-) D (+) D+ (+) D (+) E (-) E E Sword Budding Talent: Soulblade
  20. I think Asvel is without a doubt the best mage in Thracia even if he gets a bit Magic Screwed, because his tome is so powerful and is available for most of the game, and you can even save uses thanks to the easy crits that kill almost everything in the game that isn't a Bishop.
  21. As far as I remember they're the same as Ferdinand's These are the 160cm Imperial Girl stats known so far. And these are Ferdinand's
  22. Looks like she has some placeholder data considering her growths, but damn, I'm very curious who she is.
  23. I know you did the same with Anna and Selena, but I would just like to mention that Natsuko Kuwatani was also Micaiah's voice in Radiant Dawn. Probably the reason why they decided to give a Lord in FEH a relatively old school VA that as far as I remember has only voiced side characters (outside of special cases like when one of her old popular characters appears somewhere) in the last like 7 years I believe?
  24. I don't think there is too much discussion about Palla being a key character making FE12 possible to beat.
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