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Keikyushi

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Everything posted by Keikyushi

  1. In Hoyoverse games, the player's name is displayed on the text, but voice lines usually replace it with titles, or just cut it off completely (in a way that still makes the sentence doesn't sound awkward). I think that's one way to acknowlege player's custom name without sacrificing full voice-acting, though the discrepancy between what I see and what I hear is jarring sometimes. This I don't get. Shez does have dialogue choices showing different personalities, and gameplay choices just like Byleth. I don't think they are any downgrade in term of Avatar-ness compared to Byleth
  2. Hi. I'm not dead yet. Just got incredibly busy with life. But now that things have finally calmed down somewhat, hey, I'm back! I do want to see this LP to the end after all. By the way, it has been really long since the last time I wrote this LPโ€ฆ or played the game, so please forgive me if anything feels weird. With those out of the way, letโ€™s begin, shall we? Part 11: Taking A Breather Somniel preparations and supports:
  3. I love the gameplay and character design, a huge step up from 3H. And even though I don't have any major issues, I do wish the story, characters and worldbuilding were better. They tend to be... forgettable, I suppose? All and all, a solid 8-9 for me
  4. The fight scenes are cool as heck! They did Abyme justice too: no nonsense and managed to withstand a Rapier Lodestar Rush, just like in the game! I'm looking forward to the next chapter!
  5. I already have several chapters worth of screenshots, but writing them down sure takes a lot of time Part 10: I'M A GREAT TATICIAN!!! Somniel preparations and supports: The battle:
  6. I used to like weapons with durability more, but being able to freely play around with all of my weapons in Engage has really changed my opinion. As for weight, I don't mind them, though I do like weightless weapons just a little bit more. Weight is there to balance some higher rank weapons, I get it, but in practice in make Iron weapons always viable, while Steel weapons suck. I like the sense of progress when seeing my army discarding their Iron weapons to upgrade to Steel, then Silver ones, like in Awakening. Though weightless, no durability Brave weapons might be a little to broken and dwarves most other weapons, but there are many ways to balance them (that does not involve stat debuffing like in Fates)
  7. That's the first time I've heard of it, can you explain some more?
  8. Part 9: Crossing the Border Somniel preparations and supports: The battle:
  9. Part 8: The Little Merchant Somniel preparations and supports: The battle:
  10. I think I have seen people alternating between the two dialogues before version 2.0, so it's probably not a new addition
  11. Agree. There are some minor translation mistakes on the Mangadex version that I don't think will impact the reading experience too much, but it is just low key annoying too me
  12. That bit with Alfred and Etie is hilarious Sadly, now we have to wait a whole more month for the next chapter. I'm so curious for what's next
  13. Emblem is not full at the start of battle, and no Emblem refill spot Not as bad of a change as some of the ones listed here, but it will make the game a lot less interesting to play when you can't Engage as frequently
  14. The last few weeks were... hectic for me, to say the least. Fortunately, my semester break is coming soon, so hopefully I will be able to play more frequently for the next month or so Part 7: Shrouded in Mystery Somniel preparations and supports: The battle:
  15. Hello there, I hope you enjoy your time here!
  16. I haven't seen anyone talk about it, but seems like in alternate Elyos, That's heavy...
  17. Yeah, I think that's a great idea. The more resources for people, the better That being said, I don't really know where to start though
  18. The fandom wiki has a list of manga, but I don't know how extensive it is though
  19. Interesting, that means he'll be like, hyper-specialized in whatever class he's in. Thank you for the info!
  20. Ah, I completely forgot that Hisame's whole shtick is also about pickle. They will become best pals indeed I must also confess, I don't utilize its effect often enough. I just like the weapon itself Oh, so it doesn't just add, say, 20% more growth like Aptitude? Now I'm curious. I can see how it could be useful on tanky units. I'm planning on making Alear a dodge tank though, so someone else could use that instead So many interesting characters, so few deployment slots. I will definitely try him next playthrough though! That's also a possibility! Now I'm really curious how they came to be (if the game even cares enough to explain)
  21. I think "Giga Thunder" is Arcthunder in English. Now I'm expecting Smash-tier "Arcthunder!" shout from Robin
  22. Part 6: A break from the main story Somniel preparations and supports: The battle:
  23. Oh wow, I can already see the scene in my head! Slightly hot take I guess: I think for big battles, 2D-esque cutscene like in SoV are more suitable, since it carries more weight. 3D ones are perfectly fine for 1 on 1 fights, but they just feel weaker when the scale expands
  24. I really hope they would give us the ability to wear costumes in battle. It's one of the few things I'm looking forward to
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