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ruruo

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Posts posted by ruruo

  1. @Nanima Sakunyan action!! The part is how she managed so many kills! I like how you gave her Desperation and a Stance skill. It's an unusual combination, but it helps her on both phases. Happy that there was so many mages for her to initiate on! Highlight was definitely when she tanked Julius' Glacies, and countered x) Also, I've never realised how hard hitting OG!Sakura can be until I started watching your videos. Overall excellent job on this!! 

    (Totally off topic, ToS music again! I actually couldn't recognise the last two, and looked them up... the second one wasn't released in the english version? But omg.. the last one was the background to when Kratos rejoins ;_; !!!) 

  2. @mampfoid It's Abyssal x'D In infernal Michalis can take 0 dmg while killing everything, which is why I pushed for him to just kill everything for this one, had faith he could do it.

    If Jeorge can be useful in any way I will try to keep him on the team, even if it's being a roadblock x'DD 

    In case you're curious, the infernal map:

    Spoiler

     

     

  3. @Zeo Sacred Stones theme!! So nostalgic, and absolutely appropriate for taking out Valter!  :''''D I love the narrative you have going on there with them close to losing the first time and them promoting. The clear with the "promoted" units was so clean! In both cases Erika and Ephraim worked very well together! The music for the second clear was so chill I had to go look it up after watching this x'D. 

    I don't even want to imagine Valter Abyssal lmao. 

  4. @Zeo Firstly thank you for the ping, could have completely missed this!
    Please don't force yourself and burn out >-<. It is just a game, and these Abyssal maps have been very difficult. You're doing so much clears too, it's completely understandable. I always have to remind myself it's fine to take time for these maps, as they last for several days, and also come in rotation. No pressure to do everything at once. Take a break, and relax! Hope you manage to enjoy the game again. 

     For the clear,  WoM on Arya to both attack and retreat is a great idea. I love how you kept Poison Strike on Matthew to chip down the inflated hp and Atk Smoke in conjunction with the Smoke dagger. Him taking 0 dmg so many times too. Amazing! x'D. As someone who has a weird fixation with colourless units, these Matthew clears are fantastic. It's just so rare to see a dagger unit being the main on such difficult maps like these.

  5. @Landmaster Q_Q yes... sorry. I hated using Maria as a shield too.
    Glad you liked :3 Mich has been a good boi  King(??). He's very reliable as a melee ep tank, and luckily this map is filled with melee units. Magic, arrows, and getting baited on the other hand ... x'D 

    @Zeo Thanks! I had to try and tank the boss. There can only be one true Michalis x'D. Also it's still Bonfire, but with Hauteclere's refine at work, and + defence skills from the other allies. I just hope he isn't going to suffer too much from Null Follow-Up in the future because this build is so dependent on QR.

  6. Late to the party. I've have managed a proper clear when this came out but have always wondered if it was possible to get Michalis to beat Abyssal Michalis, with some buffs of course.  And it is :'D 

     @mampfoid @Zeo @Nanima

    Spoiler

     

    Oh and Zeo, I noticed your clear above too. Matthew was so sick x'D. He just walled everything on the right side. Michalis couldn't even touch him.

  7. @Nanima Taco team is baack! Yeeess ~ Ahh.. when Fallen!Taco just barely survived with 1hp .. and then everyone on super low hp after taking that Pain+ from the healer....  so close! :'''D I love how you used NY!Taco to debuff. He worked really well with your team.  Good job on beating that final blue tin can too!

     @Landmaster Awww always glad to see Sakunya getting some action as always x)I liked how you had Elise keep her tome. 

  8. @Nanima Aw, it's so lovely to see the princesses again! OG!Sakura is pretty awesome with atk/spd bond. She managed to get so many enemies :'D Sakunyan's on the team still! ~ She managed to get the mage at least, did she do 

    On a side note: love the music! It rings back so many memories of all the hours I poured into ToS back in the day ~ <3

    @Zeo Thanks for resharing your Matthew clear for this! Haven't seen it before and Matthew managed hold that spot so well, and ever managed to take down Nowi! It's so satisfying seeing his Rogue dagger buff and debuff everything  x'D

    Aww, firstly Priscilla on your Morgan clear! So glad to see her on a team! She was my first healer who I used for the longest time. Amelia did such a great job here. So tanky x) 

    Ahh and yay theme team! The highlight for me on your awakening clear was  Cordelia. Those two exact damage on Tiki and the and the green axe flier were super satisfying x'D And getting Cherche to tank magic >-< It's great that she managed with Deflect magic :''D

  9. @mampfoid Glad you liked! Sadly Erika will shred Michalis. I've actually attempted a walling strat with him, which ended horrifically. Although now Michalis has an array of weird skills from those attempts. 

    @Zeo  Thank you! And yes, I do still hope to keep using the same favourite units for Abyssal maps as I'm curious to see how far they can carry me. The most difficult part of figuring this map out was how to funnel all the of the ranged into Jeorge and kill Erika before she reaches Michalis. 

    Gotta love how Matthew tanked Erika! I also really liked how he managed to take care of so many mages. No easy feat at all! 

    Oh man.. using Grima's Truth to get Pricilla to kill that red cav haha! Ninian nailing that dagger unit. I love how you got out of that round of reinforcements on turn 4. 

    On abyssal, that bottom spot is such a great sniping spot for archers hehe. It's so satisfying seeing B!Cordy knock out so much quads! It's great you managed the Abyssal clear with Reinhardt and Cordy. Still reliable as ever!

  10. I'm so hyped for getting more ghb/tt units esp. for merges. It'll be interesting to see how it would be like to earn the grails, and how long it would take to +10 one of them. Still not much use for Arena medals by the looks of things :lol:

    It's hilarious that they put relay defence on haitus. Thank goodness. 

  11. @mampfoid Madman, can't believe you found a one turn solution for this map. Congrats! Cordy was fantastic. It's so satisfying every time, when you use those dancers offensively like that.

    @mcsilas Even though it's a clear video, I got so scared for you on Turn 4 when all those reinforcements appeared at once x'D. Loved how you used Shiro on this map. 

    @Landmaster 48 turns...... Q_Q What patience :'"'D... So happy you managed to do it! 

     

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    Had a hard time with this map.. pesky reinforcements ;___; It wasn't until I realised it was possible to get the cavalry reinforcements to spawn with the red cav separate, that I managed to start making progress with it. Still managed with usual Jeorge, Michalis and Ninan. Brought ol'Reinhardt out of the woodworks as the fourth member. I made attempts with either Maria (for Physic) or Veronica at first, but having an extra attacker worked better for me in this case. 

    Spoiler

     

     

  12. @Flying Shogi Thanks! Mine is +spd/-hp. I think +atk/-def would be really good on him. I've been wanting to try out +atk for ages, just never pulled it with -hp. (I only kept to -hp, because of merges and summoner support. He'd end up with 48 hp without it, which imho is a little high for hp threshold skills.) So long as it's not -spd or -atk he'll do good for you :D  

    @Landmaster Aw, I hope a good IVed Jeorge comes home for you. 

    Went back and found your clear btw. Completely missed it at first >_<! Love your team, what a combination. It's great to see some S!Catria action, she kept the Egg :wub: . There were some really close calls with Lyn. 

    @mampfoid  Celica still hasn't had a seasonal yet, there's still hope ~

    That Marth sounds amazing! And a Caeda project too... They're going to be quite the pair! :'D 

    +atk/-hp is really good for Jeorge! That's the only IVs I'd want to swap for actually. Last time I've run it through a simulator, there's not much difference between +atk or +spd. Having the extra attack might just be better in the long run, even for Parthia, because there may come a time where the extra +3 speed won't make much of a difference. There's been quite a few new units with high base speed, and it's also pretty easy stat to buff.

    @Zeo Aw shucks! Thank you :) Needless to say your dedication to Matthew and Lon'qu is amazing. I really love seeing what people have done to improve day one units over time. They're so customisable since they do need inheritance to their base skill set. Frankly, you're not missing with Special Spiral. I do find it gimmicky. At the time it was inherited more out of curiosity than anything else.

    @mcsilas  Glad to know you liked~ Thank you! 

  13. 7 hours ago, Nanima said:

    Yes, I love her so much and after waiting a whole year to get her I will show her off at every opportunity I get. The effective weapons were great at dealing with some of the biggest threats on the map, so very useful here. These are also the only weapons they have right now though. Will probably expand their arsenal with Barbed Shuriken and Slaying Bow when possible.

    And congrats on that very impressive Jeorge solo! Usually those archer only clears use Brave Bows or Firesweep to stay alive, but your Jeorge managed just fine with his own Bow and Aether. It's always great to have underappreciated units do great things. Such a good show! 

    Such a long time before she came home for you :'D. It's great you have long term plans for her. 

    <3 Thanks! Ah Firesweep brings back memories, used it a lot before Parthia refine. I don't have Brave Bow on Jeorge at all. At the time I was very poor on feathers, and now it just seems redundant to do so. Plus I think compared to top Brave Bow users he does fall short on both the Atk and Speed department :'D

    Speaking of archers though.. double Brazen + Special Spiral set would probably also work really nicely on your Summer Takumi with his Fishie Bow +....  

     

    5 hours ago, mampfoid said:

    Thanks! I'm used to make use of Lunge, WoM, Drag Back and so on from my one turn clears. 

    Using only reds is part of the challenge in this case. Somehow I'm hoping for another red Celica alt.

    A Celica for every occasion. It'll make the team look very aesthetic for sure. Wonder what weapon she'd have x) 

    Quote

    Wow, that was jeorge-tastic! He takes care of everyone on this map, makes me want to give mine some merges (I'm keeping copies of him ,just in case). 

    Congrats. 

    Thank you :D I'm super biased think he's good investment. Parthia takes advantage of his stat line on higher merges very well. Hm, I also think it also depends on how much you like using Parthia too, as it's his only niche over other archers with better pure offensive spreads. 

     

    2 hours ago, Landmaster said:

    Loved the Jeorge clear! Those armors at the end were really something but pretty flawless solo clear and I loved how you made use of the Brazen there~

    So glad you liked, thank you! Yes, hp management was a challenge. I still can't believe IS released Brazen Atk/Res skill as a seal and it all stacks x'D. They're pretty nice with Jeorge, since he's usually quite good at surviving enough to get into range. Those armours are too buff.... ;_;...  

  14. Thanks to all the inspiration on this thread I managed a Jeorge solo with Parthia. I'm not really the type that does these things, but I wanted got quite curious to see if it was possible. Massive thanks to @Zeo's Matthew clear. It was fantastic and really opened my mind about using Aether, which was indispensable.  

    So I did leave the animation on to show off Parthia. Hope it's not too long. Those armours were the true final bosses :'D... So buff... 

    I had to leave everyone clustered on Turn 2 and take the Aversa's Night debuff, or the red infantry brave sword will move down which causes a lot of trouble later. Also I let Jeorge take a hit from him later on Turn 4 to move the dancers and get into Brazen range. 

     

     

  15. @Nanima What a team!! And what a surprise to see Sakunyna in action! It's so rare and it's so great to see her fully built up and putting in great work.  I like how you kept Sakunyna, and Hinoka's original weapons for effectiveness damage, and used them to your advantage really well. Bet it felt great the get rid of those armours early on x'D. Airzura seem to be so good at support and offensive. 

     

  16. @mampfoid Aw thank you! This map was so tight I really had not that much choice but let them take the hits :'D

    On your Celica clear, the way you used Lunge to gain extra movement was so good! All these little thing you can do to get more movement without a dancer. And you made it so look easy with a full team of reds. 

    @Nanima Thank you so much! Looking forward to seeing more of your Taco team and also your Princess clear if you do it. 

    @Alexmender Thanks! <3 Bonfire + Haueteclere has always just been so reliable on Michalis.  

    @Zeo That Matthew clear is amazing.. You know, I've never thought about using Aether outside of scoring for Arena since the charge period was so long. Hm... you might have inspired something here.. x'DD 

  17. @mampfoid Man.. using Axura like that x'D. I really liked how you used Future Sight for the extra turn, and then also for positioning. So many possibilities with that skill. Keep up the good work, these on turn clears have been really great to watch. 

    @Nanima So much Tacos running loose... it's amazing!! :wub:  I love your team!! It's really interesting to see how you managed to do it with all ranged units. Great use of WoM. 

    @Alexmender Your Erika is beautiful. She's been really solid for GC too! <3 

    @Flying Shogi It's really cool how you used an emblem team to plow through with that via Goads. Aversa's Night + her 71 Hp is so... :'D.

     

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    Here's my mine. Thought it'll be fun for Michalis to bring lil' sis, instead of using Veronica for the video :D

    No B Skill on PA!Shigure due to lack of WoM fodder or something equally useful atm, also just didn't want to think about positioning with Geyser Dance.  

     

  18. Done! With Jeorge, Michalis, Shigure and Veronica. I had to hastily remove Tactics Skills, Windfire Balm+ and Geyser dance from the two support units, since the buffs were screwing me over in the beginning. Found it hard to position/time them without being affected by Aversa's Night so I switched them out for drives and it became way easier for this team. 

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