Krad Posted November 10, 2011 Author Share Posted November 10, 2011 Slowly working on Chapter 6. It's a defense chapter, so it's quite easy to work on. Link to comment Share on other sites More sharing options...
dondon151 Posted November 10, 2011 Share Posted November 10, 2011 Whoo! Great knight MU! Link to comment Share on other sites More sharing options...
Anouleth Posted November 10, 2011 Share Posted November 10, 2011 (edited) Whoo! Great knight MU! dondon, you don't have to pretend to be excited, we all know you'd prefer a paladin I know I would But looking good. I'm a bit apprehensive about the number of Killers being toted around, however. Did you get a Female Rogue animation for Patty, or is she using the male animation? Edited November 10, 2011 by Anouleth Link to comment Share on other sites More sharing options...
dondon151 Posted November 10, 2011 Share Posted November 10, 2011 Well, I already expressed that I'd prefer cavalier -> paladin, but since Krad was determined to make him a knight, getting a great knight promotion is the best outcome. But yes, I'm also not a fan of enemies having killer weapons. It's way too swingy. Link to comment Share on other sites More sharing options...
Krad Posted November 11, 2011 Author Share Posted November 11, 2011 (edited) Well, I made him a Knight rather than a Cavalier for a two main reasons: -There's already 4 potential Paladins (Oifey, Delmud, Fin and Aless), with I think one more coming on the way -I wanted to have a mono-lance unit since there's a lack of lance units in this hack (counting MU, so far only 9 units can use lances), and the other classes that had lances just didn't work as well (Soldier would require adding a Halberdier, thing that I don't really want to do; and Wyverns I don't want to add yet) -Personal preference made me want to have an unpromoted Knight, and making Hannibal a Knight didn't look right at all. Also, GKs have 7 move after promotion, so they aren't really that behind Paladins. Patty is using the male Rogue animation, since it looks androgynous enough for it to work. As far as Killers are concerned, there really aren't that many. Before C5, there's none, in C5 there are 5, and in C6 there's 4 only (which considering it's a 20 turn chapter, then it's quite low). Meanwhile, the player only has 3 (a sword, a lance and an axe). Edited November 11, 2011 by Krad Link to comment Share on other sites More sharing options...
Krad Posted December 22, 2011 Author Share Posted December 22, 2011 Whee update. Chapter 6 has been entirely rewritten, finished most of the promoted palettes, altered most of the characters base stats (in almost all cases, lowering them, specially the LCK stats), did a few changes in the earlier chapters, and some other stuff. Link to comment Share on other sites More sharing options...
deranger Posted December 22, 2011 Share Posted December 22, 2011 Cool, progress. Is that a great knight or an axe-cavalier-type-thing? Link to comment Share on other sites More sharing options...
Book of Ereshkigal Posted December 22, 2011 Share Posted December 22, 2011 Looks like an axe cavalier. Link to comment Share on other sites More sharing options...
Krad Posted January 30, 2012 Author Share Posted January 30, 2012 Actually working on this hack? I'm surprised too. Got Chapter 6, Chapter 6x and Chapter 7 done. That leaves 3 more chapters to get to the next release, and it is my intention to actually get that done before March. Also as you can probably notice, that soldier isn't the most pleasant thing to look at (it was made by myself, so that was to be expected), so I'm wondering if someone could help with making a new one. It would be greatly appreciated. Link to comment Share on other sites More sharing options...
Psych Posted January 30, 2012 Share Posted January 30, 2012 I'm not a spriter so I can't comment on the technical aspects of it, but I think it's really good. I like the asthetics, at least. Liking the snow stuff too, the the one space doors seem a tad off. Link to comment Share on other sites More sharing options...
Kysafen Posted January 31, 2012 Share Posted January 31, 2012 The soldier doesn't look fundamentally flawed, it just needs some softening/border thickening. Then again, I can't sprite to save my life, so what do I know? :P Link to comment Share on other sites More sharing options...
FalconVegeta1986 Posted January 31, 2012 Share Posted January 31, 2012 (edited) Krad, IIRC, someone here made a female rogue sprite if you'd rather use that. I just don't remember who made it or i'd link you. I love how you have the actual mugs from FE4 in here. Is that because they only use 16 colors, or do you have to make any edits yourself? Edited January 31, 2012 by Eliwood of Pherae Link to comment Share on other sites More sharing options...
Jubby Posted January 31, 2012 Share Posted January 31, 2012 Mariah the Magician has the female rogue sprite :P And it's pretty sweet, promise. Link to comment Share on other sites More sharing options...
Celice Posted January 31, 2012 Share Posted January 31, 2012 I love how you have the actual mugs from FE4 in here. Is that because they only use 16 colors, or do you have to make any edits yourself? He does edit in some shoulders here and there, I notice. But they do only use 16 colors. The GBA and SNES share some basic limitations, so all one really has to do is port them over. However, to animate them properly, you either do without, raise the mugs (I don't think Krad does this?) or modify the game to animate tiles a little lower than usual :) Link to comment Share on other sites More sharing options...
Krad Posted February 20, 2012 Author Share Posted February 20, 2012 (edited) Fixed some stuff on Chapter 7 (actually the pic is a bit outdated, since it's now Survive for 10 turns), finished Chapter 8 and am currenly working on Chapter 9. After 9x is done, I'll request for about 4 people to do some beta testing, and then I'll release the patch. Also added a poll for Nanna's promotion choice, since that is the only one I'm not sure about yet. Any of the choices is fine with me, so I'm leaving it up to user choice. Edited February 20, 2012 by Krad Link to comment Share on other sites More sharing options...
Chocolate Kitty Posted February 20, 2012 Share Posted February 20, 2012 kradwick lemme beta test so i can map nitpick at the same time ;> Link to comment Share on other sites More sharing options...
deranger Posted February 20, 2012 Share Posted February 20, 2012 apparent saturation differences in last pic Yay progress. And more unit types. And stuff. Link to comment Share on other sites More sharing options...
Feaw Posted February 20, 2012 Share Posted February 20, 2012 Yeah, let me test too, Krad (always love to test good hacks). Btw, voted Light + Stave Valk. Link to comment Share on other sites More sharing options...
Krad Posted February 20, 2012 Author Share Posted February 20, 2012 kradwick lemme beta test so i can map nitpick at the same time ;> Yeah, let me test too, Krad (always love to test good hacks).Btw, voted Light + Stave Valk. Sure, no problem. apparent saturation differences in last pic It was supposed to be raining, I just forgot it when I took the pic. Also this I just love when this stuff happens without any RNG abuse. Link to comment Share on other sites More sharing options...
CT075 Posted February 20, 2012 Share Posted February 20, 2012 Do you think I could test it also? if anything the fact that i do it with a debugger makes it more reliable since i can see anything coming before it happens Link to comment Share on other sites More sharing options...
Ansem Posted February 20, 2012 Share Posted February 20, 2012 dafuq is his mistolin? Link to comment Share on other sites More sharing options...
Book of Ereshkigal Posted February 20, 2012 Share Posted February 20, 2012 IIRC he said the legendary weapons would be obtained later. If that's what you're asking. Link to comment Share on other sites More sharing options...
Krad Posted February 20, 2012 Author Share Posted February 20, 2012 Do you think I could test it also? if anything the fact that i do it with a debugger makes it more reliable since i can see anything coming before it happens Sure. dafuq is his mistolin? What L95 said. You don't get the holy weapons right away, but you will be able to get two of them in this version of the patch. This is just to keep some sort of balance and making you use your whole team, rather than only the Holy Weapon characters. Link to comment Share on other sites More sharing options...
Ansem Posted February 20, 2012 Share Posted February 20, 2012 Oh I see, I thought you werent gonna put any secret weapons in and instead of Mistolin, you gave Aless a Killing edge in place >_> Link to comment Share on other sites More sharing options...
AstraLunaSol Posted February 21, 2012 Share Posted February 21, 2012 I wonder if Krad is going to pull a FE Binary and give the holy weapons to the enemies that could wield them with minor blood, like Scorpio and the Ichival Link to comment Share on other sites More sharing options...
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