Leif Posted September 13, 2011 Share Posted September 13, 2011 From the video, it appears that the grey-haired mage boy's name is Jeice (Chase?). I'm rusty on my Japanese reading skills. -_- Quote Link to comment Share on other sites More sharing options...
deuxhero Posted September 13, 2011 Share Posted September 13, 2011 Lower right is an axe user. It's clearer in the other videos. Quote Link to comment Share on other sites More sharing options...
Flying Shogi Posted September 13, 2011 Share Posted September 13, 2011 IDK if others mentioned but I think they brought back the monsters like FE8. Either that, or my vision is failing me. Quote Link to comment Share on other sites More sharing options...
Shuuda Posted September 13, 2011 Share Posted September 13, 2011 i agree. it looks really generic RPG ugh. In my opinion FE has always looked generic anime style. This new style looks more details which I think might be a nicer change of pace. Quote Link to comment Share on other sites More sharing options...
Paperblade Posted September 13, 2011 Share Posted September 13, 2011 From the video, it appears that the grey-haired mage boy's name is Jeice (Chase?). I'm rusty on my Japanese reading skills. -_- Jace is a name, albeit an uncommon one. Quote Link to comment Share on other sites More sharing options...
The Envoy of the Beginning Posted September 13, 2011 Share Posted September 13, 2011 I might have to buy a 3DS. *gasp* Quote Link to comment Share on other sites More sharing options...
Lord Raven Posted September 13, 2011 Share Posted September 13, 2011 (edited) In my opinion FE has always looked generic anime style. This new style looks more details which I think might be a nicer change of pace. I wouldn't say general FE is generic anime style. It's definitely different than most anime style I've seen. Edited September 13, 2011 by Mercenary Raven Quote Link to comment Share on other sites More sharing options...
Book of Ereshkigal Posted September 13, 2011 Share Posted September 13, 2011 I agree that the new style feels more generic RPGish. I still like it though. No blink/talk frames;_; Quote Link to comment Share on other sites More sharing options...
riariadne Posted September 13, 2011 Share Posted September 13, 2011 (edited) Well, it looks more RPGish, like FE2. +like I also like the new art style. It's fresh and certainly something I'd like to see more of. This map looks interesting. Edited September 13, 2011 by Luka M Quote Link to comment Share on other sites More sharing options...
deuxhero Posted September 13, 2011 Share Posted September 13, 2011 Well, it looks more RPGish, like FE2. +like I also like the new art style. It's fresh and certainly something I'd like to see more of. This map looks interesting. Given what one of the videos shows, it looks like an arena. Quote Link to comment Share on other sites More sharing options...
riariadne Posted September 13, 2011 Share Posted September 13, 2011 Is it really? That's pretty awesome. I'm wondering about dual attacking. It looks like to could be fun to mess around with, and help with 3HKOs a bit. Depending on how it works, it could be fun, but it could be utterly broken. I'm looking forward to seeing more on it, anyways. Quote Link to comment Share on other sites More sharing options...
arvilino Posted September 13, 2011 Share Posted September 13, 2011 Is it really? That's pretty awesome. I'm wondering about dual attacking. It looks like to could be fun to mess around with, and help with 3HKOs a bit. Depending on how it works, it could be fun, but it could be utterly broken. I'm looking forward to seeing more on it, anyways. In the very least I could see the dual attacking system helping lower levelled or weak forced characters contribute more than small chip damage. Quote Link to comment Share on other sites More sharing options...
Celice Posted September 13, 2011 Share Posted September 13, 2011 Given what one of the videos shows, it looks like an arena. I thought it was some magic-seal kinda room. I hope we don't have crappy static maps. That room could be awesome to play in with flickering shadows around the pillars. Otherwise... it's just a big empty square. Quote Link to comment Share on other sites More sharing options...
deuxhero Posted September 14, 2011 Share Posted September 14, 2011 I meant that the area shown here seems to be the same map http://www.serenesforest.net/fe13/img/913/003.jpg Unless the cheering crowds are meant to be sacrifices... Quote Link to comment Share on other sites More sharing options...
Shadow Stalker X Posted September 14, 2011 Share Posted September 14, 2011 It just looks like the usual (so far). Frederick gained HP, STR, SPD and DEF Krom gained HP, SKL, SPD, LCK and DEF I did notice a new command called "Double", although confusingly it wasn't necessary to select to initiate a team-up attack. Ah thanks for clearing that up. I wasn't entirely sure about what to expect with the stats. One thing I'm seeing on the stats when I looked closer. Because of the new way that they are showing off leveling up (i.e. not using the stat sheet) it seems possible that there may be a limit to the number of stat gains a person can get in a level up. Quote Link to comment Share on other sites More sharing options...
AstraLunaSol Posted September 14, 2011 Share Posted September 14, 2011 One thing I'm seeing on the stats when I looked closer. Because of the new way that they are showing off leveling up (i.e. not using the stat sheet) it seems possible that there may be a limit to the number of stat gains a person can get in a level up. Or the statscreen could be on the bottom screen. Quote Link to comment Share on other sites More sharing options...
Shadow Stalker X Posted September 14, 2011 Share Posted September 14, 2011 Or the statscreen could be on the bottom screen. I know it's possible the stat sheet is on the bottom screen. I'm just opening up this possibility since the stats as you get them are showing up on the top screen. When Krom leveled up, he gained 5 stats and filled the top screen. There's always the chance that those stats could scroll, but I'm just putting out my observations from the videos. Quote Link to comment Share on other sites More sharing options...
shadowofchaos Posted September 14, 2011 Share Posted September 14, 2011 The new FE theme that played in the trailer was nice. Looking forward to seeing Yuka Tsujiyoko or Yoshito Hirano composition if they or one of them is composing for this game. I agree with this. The FE theme that played during the trailer, I thought, was simply marvelous. I guess, the feeling that comes of from the theme in the newer FE's touches a side of my heart that makes me proud to be a part of the fanbase. Quote Link to comment Share on other sites More sharing options...
Suichimo Posted September 14, 2011 Share Posted September 14, 2011 Sorry if its already been brought up but, does anyone think that the co-op attacks may be determined by support or something similar, rather than just anyone able to do it? Quote Link to comment Share on other sites More sharing options...
Celice Posted September 14, 2011 Share Posted September 14, 2011 I thought that at first too, but the abundance of battles with it always going on makes it seem not so likely. It reminds me of how Rondo of Swords's battles were. Quote Link to comment Share on other sites More sharing options...
IGdood Posted September 14, 2011 Share Posted September 14, 2011 I do hope that I can still see the old +1's next to stats as level-ups come along. I'm not too good with text, to be honest. Quote Link to comment Share on other sites More sharing options...
Haze Posted September 14, 2011 Share Posted September 14, 2011 Sorry if its already been brought up but, does anyone think that the co-op attacks may be determined by support or something similar, rather than just anyone able to do it? I'm guessing you can choose to pair units together and that would be how they gain support. Pretty sure I'm still just going to team up an armour knight with a cleric and let the knight take all the hits for her. Quote Link to comment Share on other sites More sharing options...
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