Codename Shrimp Posted March 10, 2020 Share Posted March 10, 2020 Is Eva jealous of Fiscus xD 3 minutes ago, Falcom Knight said: bingo A friend told me an other way till I was asked for a three digit security card. My card does not have one with this length. RIP They want a credit card, not the EC-card we use over here Quote Link to comment Share on other sites More sharing options...
MisterIceTeaPeach Posted March 10, 2020 Share Posted March 10, 2020 An american friend told me he used a debit card. Apparently US ones match with the reuquired length on this site. I am honest, I didn't even know what a security card is about a half hour ago, and never noticed the long code right of my signature. Quote Link to comment Share on other sites More sharing options...
Benice Posted March 10, 2020 Share Posted March 10, 2020 10 minutes ago, Armagon said: Damn, and i thought i was the youngest person in this thread. I have a small, small excuse for my immaturity now! Victory is mine! Quote Link to comment Share on other sites More sharing options...
Karimlan Posted March 10, 2020 Share Posted March 10, 2020 23 minutes ago, Falcom Knight said: A friend told me an other way till I was asked for a three digit security card. My card does not have one with this length. RIP You mean a security code? Most cards have that thing (commonly called CVV in some places). Quote Link to comment Share on other sites More sharing options...
Codename Shrimp Posted March 10, 2020 Share Posted March 10, 2020 Who wins An Alchemist girl and her Harem Or A Fire Emblem Final Boss Spoiler Quote Link to comment Share on other sites More sharing options...
Acacia Sgt Posted March 10, 2020 Share Posted March 10, 2020 Well, first day of "work" was not so bad after all. I'd consider the bad highlight being the current rain. Been cold and rainy since yesterday night. Quote Link to comment Share on other sites More sharing options...
Benice Posted March 10, 2020 Share Posted March 10, 2020 SPAGHETTI! Quote Link to comment Share on other sites More sharing options...
Interdimensional Observer Posted March 10, 2020 Share Posted March 10, 2020 (edited) 7 hours ago, Armagon said: You jest but this could genuinely be a Unique Monster name. I mean, Xenoblade 1 has Flabbergasted Jerome. I still stand by "Sheldon, the Dentally Challenged" being among the very worst. Now, let me count every single unique adjective/noun/title assigned to a UM or Tyrant in all four games.: Spoiler XC1 Abnormal Active Affluent Aged Aggressive Ageless Agile (used twice) Amber Amorous Ancient Armoured Avalanche Balanced Banquet Barbaric Beautiful Benevolent Bizarre Blizzard Breezy Brutal Calm Canyon Cautious Cellar Clamorous Clandestine Clifftop Cold Commander Conflagrant Cumulus Dark (used twice) Dark King Dazzling Deadly Defective Demon King Despotic Destroyer Destructive Drifter Elder Elegant Enchanting Erratic Eternal Evil (used twice) Experienced Exposure Faithful Fate Field Fiendish Final Firework Flabbergasted Flailing Frenzied Funeral Furious Gentle (used twice) Ghostly Glacier Glorious (used twice) Gluttonous Graceful Hidden Illustrious Immovable Impenetrable Indomitable Infernal Inferno Iterant Judicious Kamikaze Lake Lakebed Lazy Lightning Lightspeed Magnificent Majestic Magestic Meditative Mild Mining Mischievous Moonlight Musical Mysterious Mystical Napping Night North Star Obsessive Officer Peeling Plump Powerful Precious Proper Prosperous Protective Prudent Reckless (used three times) Revolutionary Roguish Sacred Shadeless Sentimental Serene Shimmering Sinful Sniper Solid Soothed Speedy Splendid Stormy (used twice) Subterranean Sunlight Swift Synchronized Tempestuous Temporal Territorial Trainer Tranquil Tumultuous Turbulent Unreliable Vagabond Vagrant Vague Verdant Venerable Vengeful Veteran Victorious Violent Vivid Wallside Wandering White Wicked Wise Wrathful XCX (Note- that if you see a name in the possessive, it's a Ganglion mech, presumably belonging to another Tyrant with that name.): the Absconder the Affectionate the Affluent Ahama's Air Support the Alien Payload the All-Seeing the Alluring the Ambusher the Ancient Armed Destroyer Armed Engineer Armed Recon Armored Cruiser the Arrogant the Azure Star Badul's the Battle-Scarred the Battle-Tested the Beast-Eater the Bellower the Beloved Berserk the Blade Bouquet the Blademaster the Bloodthirsty the Blue-Eyed the Bristle-Scaled the Bronze the Burgeoning the Calamity the Carefree the Cataclysm the Cavelord the Ceaseless Dark the Cerulean Walker the Chalcedony the Champion Chantai's the Chilling Wind the Cliffhanger the Cliffpercher the Conflagration the Contemplative the Courteous the Covetous (used twice) the Cumuliform the Cunning Damaged Daril's the Dark Deity the Deific Blast the Delectable the Demon Claw the Dentally Challenged the Dense the Despot the Destrier the Distinguished the Divine Wind the Divine-Scaled the Draconian the Drifting Cloud Duran's the Ebon Rock the Eccentric the Electric Heat the Endbringer Enhanced Attack Enhanced Attack Range Enhanced Defense Enhanced Search Enhanced Support the Enlightened the Enraged the Epicure the Eradicator the Eternal the Evangelical the Everqueen Experimental Compact Experimental Composite Experimental Flight Experimental Second-Gen the Extravagant the Fairweathered the Famished Hunter the Firmamental the Flash the Fleet-Footed the Fog Bow the Fortuitous Frontline Medic Frontline Surveillance the Fugitive Gadaf's the Golden the Gold-Scaled the Gorge Scourge the Guardian the Guardian Deity the Gunhammer the Headless Emperor the Heatcrux the Hell Express the Hell Maggot High-Output the Hundred-Eyed the Hunting Arrow the Husky-Voiced the Immortal the Immovable the Imprisoned the Indestructible the Indignant the Indigo-Clad the Inebriated the Inestimable Infantry Support the Infernal the Insect Maiden Intermediate Arsenal the Intimidating the Invaluable the Iron Cleaver the Iron Deity the Iron-Eater Iron Fist (Iron-Fist Bruno is a Tyrant from preview footage who does not appear in the final game) the Iron-Helmed the Iron Meteor the Jade the Keystone the Killer of Hope the Laconic the Lava Walker the Light of Stars the Lively Logistical Support the Lone and Proud the Long-Lived the Lost the Lunar Eclipse the Lustrous Luxaar's the Luxuriant Lyla's the Mistral the Morning Light the Netherdweller the Netherlord (Phantos the Netherlord, the only online mission Tyrant) the Never-Ending Night Combat the Noctilucent the Obedient the Obliviator the Old Hand the One-Eyed the Opulent the Panzer the Perceptive the Picky Eater the Precept-Keeper the Precious the Priceless Prototype the Pulverizer the Pure White the Purgatorial the Purple Lightning the Pursuer the Pyromaniac the Raucous the Ravenous Raider the Rebellious the Red Hare the Relentless the Reproachful the Revolutionary the Rolling Thunder Sadar's the Sagacious the Sand Mirer the Scarlet-Clad the Scorcher the Sea Rumble Sector Security the Sensational the Sequestered the Serene the Shadowcaster the Shadowless Sharnaak's the Shepherd the Sheltered the Shunner of Light the Sickle-Fanged the Sky Baron the Sky Watcher the Smoldering the Sneering the Sonorous the Sound Sleeper the Spectral Light the Spellbinder the Spring Storm the Strongest Prone the Stronghold the Sturdy the Subterranean the Summer Squall the Supersonic Support Trainee the Talondrake the Tatarean the Technician the Thunderbolt the Thunderclap the Thundercloud the Transcendent the Tempestuous the Terminus the Territorial the Torrential the Treasured the Treasure Keeper the Triumphant the Twin-Tusked the Unchained the Ultimate Chaos the Ultramafic the Undertaker the Unhealthy Eater the Unhinged the Unknowable Unlimited Output the Unmoved the Unscrupulous Urdu's the Wanderer-King the Water Diviner the Water Drake the Water Whisperer the Wanderer the Waypost the Wicked-Eyed the Wicked Meddler the Wileworm WR512 the Vacuous Vendura's the Vibrant the Zauberflote (German for "magic flute", also the name of a Mozart-composed opera thats quite fantastical and fairly known- I've even seen a children's translated version made once.) XC2: Acute Anguished Antecedent Armored Artifice Atrocious Autumn-Shower Azure Beast-Hunter Blue-Eyed Chickenheart Climatic Cloud Sea King Confiscator Crimson Cunning Decapitator Dedicated Deep-Green Demon King Demon-Shell Enlightened Epicurean Evileye Excavator Gladiator Glamorous Grievous Hard-Bitten Heroic Holy Lancer Howitzer Immovable Impassable Implacable Incandescent Insectivore Jadeite Judicial Leonine Machine-Gun (why use this for a bird?) Malicious Man-Eating Martial Moonlighting Muscley Myrmidon Nitpicking Parasite Peerless Pernicious Perplexed Praetorian Rapturous Ravenwing Reeking Relentless Remorseful Runaway Train Sad Skyfist Slasher Sniping Soothsayer Soul-Eater Spellbinding Spring-Shower Supercharged Tattooed Territorial Tyrannotitan Unflinching Vagrant Vampire Bride Venal Vile Walker Torna: Beatific Erratic Everdark Flying Fortress Gourmand Handwringing Harbinger Herculean Hurricane Interceptor Ionospheric Lunar Mesmer Nomadic Overaffectionate Ravine Scowling Sentinel Sequestered Sleepwalker Some words are repeated identically or near-identically between games, "Territorial" being one. But, I don't think there could be more than ~40 recycled words at very best, plus a couple repeats within a given game. Monolith must've hired an energetic boku to come up with all of these and repeat so relatively little. Same for whoever got stuck translating these. I'm predicting a "Winter xxx" UM/Tyrant next game. We have: the Spring Storm, Spring-Shower, the Summer Squall, Autumn Shower, but no Winter. Edited March 10, 2020 by Interdimensional Observer Quote Link to comment Share on other sites More sharing options...
Codename Shrimp Posted March 10, 2020 Share Posted March 10, 2020 getting ready Spoiler Quote Link to comment Share on other sites More sharing options...
DragonFlames Posted March 11, 2020 Share Posted March 11, 2020 My night ended, because my cold decided to make a return. And I need to go buy groceries later. Hoo boy... 9 hours ago, Shadow Mir said: Honestly, I think RD Hard mode is bullshit anyhow. Anyway, I tend to not bother with the overpowered units the game gives you in part 1, because it only sets you up for failure later on. Of course, maybe I'm one of those who thinks if you get a blatantly overpowered unit in these games, there's likely a catch. See: Sacred Stones and Orson. After that, I'd be rather hesitant to let the likes of Tauroneo, Nailah, etc. see frequent use in part 1. That being said, I use Tauroneo and the BK as unarmed meatshields in part 1. Well, there isn't really a catch in using at least Nailah and Tauroneo in Part 1 while you have them. I'm not usually fond of using overpowered units, either, but with how terrible the Dawn Brigade is (and how unwilling to use them I am), I usually try and find ways to avoid having to let them enter combat. Zihark and Jill usually see use in most Dawn Brigade chapters, as well, even if I rarely end up using them long term. 9 hours ago, Shadow Mir said: Also, I finished 3H last month, and decided to marry Bernie because Wynaut. 👍 8 hours ago, Armagon said: It's Lv.99. That's how it is in Xenoblade 1 and Torna as well. Xenoblade X's level cap is 60 but that's relative as the highest-leveled Superboss in that game is Lv.99. And Torna is a bit weird because the only enemies that are higher than Lv.60 are Superbosses, of which only one is above the level cap. It's not as bad as it sounds. Unless it's Xenoblade 1 because of the level penalties. Level 99 it is, then. Yikes... 7 hours ago, Shrimperor said: Who wins An Alchemist girl and her Harem Or A Fire Emblem Final Boss Reveal hidden contents Lulua has a harem? Lulua has a harem. Oh. My. Purple Heart. Serious answer: Lulua wins that battle quite easily if you bring Ice Bombs and/or use Ficus' Ice magic. --- Meanwhile in Xenoblade 2, I made it past that one thing I was stuck on because as it turns out, I was just too stupid to keep a proper distance from the thing. *headdesk* Reached Fonsett village (so pretty!) and got mad, because the part of Rex' backstory that got revealed there matches the backstory of the male lead in my novel almost 1 to 1, meaning now I have to change it or else I'll forever accuse myself of ripping off Xenoblade 2. *more headdesk* (Also, Pyra said some stuff that made me seriously concerned for her. "It'd be better for everyone if I didn't exist at all..." Girl, don't do anything dumb or else!) Then I remembered that I still had yet to finish the quest for Vess' Core Crystal. Took me ages to find the location of the second golden glove in Mor Ardain, because the entrance there is hidden behind a near-suicide jump (I only managed to make Rex survive by stacking HP-increasing equipment). I finished the quest, nearly cried a little at the end and now I have Vess' Core Crystal, albeit it's still inactive. Then I walk around Torigoth a bit when suddenly... Needless to say, the main plot has been put on hold for the time being. Blade Quests are more important. In other news, I feel like I finally grasped how the battle system works and I think I can make peace with it now, because getting all those different combos off is immensely satisfying, not gonna lie. I love how your A.I. partners will switch to a Blade with an element that can continue the Blade Combo if they have it. For example, if a combo starts with a Light-type attack and can be continued with an Electric-type attack, the A.I. team member that has an Electric-attribute Blade with them will immediately switch to it (in my case, it's Nia who has one). Semi-related to this: Roc is slowly becoming my favorite Blade to use, since his Wind element can contribute to nearly every Blade combo. Also, bonus EXP OP. I got Rex and the gang from level 39 to level 48 in one stay at an inn. Now, next to no enemy even thinks about attacking me, which does have its disadvantages at times, I will admit. I also just noticed that I already put 40 hours into this game and I am not even close to finishing the story. This'll probably be another 80-hour game, just like CS3 and Persona 5. Quote Link to comment Share on other sites More sharing options...
Lightcosmo Posted March 11, 2020 Share Posted March 11, 2020 17 minutes ago, DragonFlames said: I love how your A.I. partners will switch to a Blade with an element that can continue the Blade Combo if they have it. For example, if a combo starts with a Light-type attack and can be continued with an Electric-type attack, the A.I. team member that has an Electric-attribute Blade with them will immediately switch to it (in my case, it's Nia who has one). Sadly, if they have two of the needed elements, they usually wont switch to the other when you want them to. Quote Link to comment Share on other sites More sharing options...
Codename Shrimp Posted March 11, 2020 Share Posted March 11, 2020 (edited) >Riddle 4.2 >Fight a certain amount of battles and create a certain amount of items :Concern: :HEAVY_CONCERN: Really hope this doesn't become bothersome. Also man, the B-Rank dungeon wew 28 minutes ago, DragonFlames said: My night ended, because my cold decided to make a return. And I need to go buy groceries later. Hoo boy... Hang in there! And buy for a few days if you can so you can rest at home. 28 minutes ago, DragonFlames said: Serious answer: Lulua wins that battle quite easily if you bring Ice Bombs and/or use Ficus' Ice magic. Or Spend the day befoe creating op af equipment xD or both xD Edited March 11, 2020 by Shrimperor Quote Link to comment Share on other sites More sharing options...
DragonFlames Posted March 11, 2020 Share Posted March 11, 2020 5 minutes ago, lightcosmo said: Sadly, if they have two of the needed elements, they usually wont switch to the other when you want them to. I have noticed that they'll usually prioritize switching to the Blade in the second slot over the third, unless only the one in the third slot can continue the combo. Just now, Shrimperor said: >Riddle 4.2 >Fight a certain amount of battles and create a certain amount of items :Concern: :HEAVE_CONCERN: Really hope this doesn't become bothersome. It shouldn't. Though it does seem a little weird, because this is basically the game telling you to go grind a bit, but it's not too many enemies you need to fight, nor do you need to create too many items. I think it was 10 for both, but I can't remember the exact number. It shouldn't be much more than that. You might also read it as "do whatever the eff you want for a while, just make sure to become a bit stronger and better at alchemy in the meantime". 2 minutes ago, Shrimperor said: Hang in there! And buy for a few days if you can so you can rest at home. I'm certainly planning on it! Thank you! 3 minutes ago, Shrimperor said: Or Spend the day befoe creating op af equipment xD or both xD Both is probably the best idea. Quote Link to comment Share on other sites More sharing options...
Armagon Posted March 11, 2020 Share Posted March 11, 2020 Mario+Rabbids: Kingdom Battle is $15 on the eShop rn. Perhaps i might get it. 4 hours ago, Interdimensional Observer said: I still stand by "Sheldon, the Dentally Challenged" being among the very worst. You mean among the very best. Ok but real talk, as stupid as some of the Unique Monster names are, i really hope they keep being thing because they will never not be funny. 26 minutes ago, DragonFlames said: Took me ages to find the location of the second golden glove in Mor Ardain, because the entrance there is hidden behind a near-suicide jump Ah yes, the Fief of Forgetfulness. More like they forgot how to make it accessible haha gottem. Like, i know it's a Secret Viewpoint and all but getting to it is just.....weird. 29 minutes ago, DragonFlames said: In other news, I feel like I finally grasped how the battle system works and I think I can make peace with it now, because getting all those different combos off is immensely satisfying, not gonna lie. Nice! Yeah, your AI party members being competent when it comes to Blade Combos is a very big plus and had they not gotten that right, it would've broken the system imo.... 11 minutes ago, lightcosmo said: Sadly, if they have two of the needed elements, they usually wont switch to the other when you want them to. ...Although this is the occasional bump in the road. Sometimes you want to do a specific Blade Combo but the AI wants to do a different one. 7 minutes ago, Shrimperor said: >Riddle 4.2 >Fight a certain amount of battles and create a certain amount of items :Concern: :HEAVE_CONCERN: Really hope this doesn't become bothersome. Ah yes, this one. FYI, whenever the Alchemyriddle ask you to do a thing a certain amount of times, it will be always be 10 times. Personally, those riddles were my least favorite. Thankfully thoses cases are few. Quote Link to comment Share on other sites More sharing options...
Codename Shrimp Posted March 11, 2020 Share Posted March 11, 2020 3 minutes ago, DragonFlames said: You might also read it as "do whatever the eff you want for a while, just make sure to become a bit stronger and better at alchemy in the meantime". Aka ''go do some quests you noob. And don't get rekt by those Ghosts and Fairies from the B-rank missions'' Also, why can't i register mining bomb for wholesale 😕 creating a Lvl 3 destruction bomb every time is a pain, and i can't masscreate it either because i need traits and stuff 4 minutes ago, Armagon said: Ah yes, this one. FYI, whenever the Alchemyriddle ask you to do a thing a certain amount of times, it will be always be 10 times. Good to know! I thought i would need like 1000 battles/items total or something lol. Quote Link to comment Share on other sites More sharing options...
Armagon Posted March 11, 2020 Share Posted March 11, 2020 Just now, Shrimperor said: Also, why can't i register mining bomb for wholesale 😕 creating a Lvl 3 destruction bomb every time is a pain, I'm guessing you haven't unlocked the thing where Chim Dragon restocks your equipped items and tools for a fee yet (how much you pay depends on how much you need restocked). Quote Link to comment Share on other sites More sharing options...
Codename Shrimp Posted March 11, 2020 Share Posted March 11, 2020 1 minute ago, Armagon said: I'm guessing you haven't unlocked the thing where Chim Dragon restocks your equipped items and tools for a fee yet (how much you pay depends on how much you need restocked). huh. No, didn't unlock it yet. Good to know that's a thing, mostly only because of lvl3 Bombs lol. Quote Link to comment Share on other sites More sharing options...
Interdimensional Observer Posted March 11, 2020 Share Posted March 11, 2020 (edited) 47 minutes ago, DragonFlames said: Level 99 it is, then. Yikes... The XC2 final boss by the way should be doable at far less than 99, I went in at 80 with a bunch of maxed Affinity Charts on Normal and if anything, the fight ended up being on the easy side. So being in the 70s with filled-but-not complete-charts will suffice. -Some long-term advice. As for XC1's superbosses, the insane enemy evasion boosts they get for being 5+ levels above you meant you almost had to fight in the darkness. Night Vision gems, equipped to your equipment, were needed to actually land any hits above the 5% minimum chance (which disappeared if your tension dropped to low, which all those misses would inevitably cause it to). Since there were no daytime equivalents and absolutely no other gems to buff accuracy (other than Agility gems- and everyone usually likes to wear some already), you were a little rushed to win before the sun rose. The entire higher enemy level accuracy penalty was a first-try attempt at how to stop the player from destroying things well above their level. It didn't work out so well, and turned out to be unneeded in later games. Superbosses breaking the level cap is pure vanity and nothing more now. And for XCX, you can vaporize some superbosses in a single attack. I never tried XC2's. 47 minutes ago, DragonFlames said: I finished the quest, nearly cried a little at the end and now I have Vess' Core Crystal, albeit it's still inactive. The quest was so... real. Same way a certain Harvest Moon is, and it's touching, but I don't like it at the same time. Vess is one of the few Rare Blades whose Affinity Chart I never finished, look at her nodes and try guessing why. But I still used her, an Electric Bitball, a whole lot. Maxing Charts in itself (as in apart from all improvements you got for filling every node) mostly boosts the Blade-switching recharge speed, so it isn't needed. 47 minutes ago, DragonFlames said: Needless to say, the main plot has been put on hold for the time being. Blade Quests are more important. Those two are apparently developer favorites for some reason. Don't forget to go salvaging in Mor Ardain (lower level, I forget which of the two western spots) for the Kassandra the Shield Hammer's Core Crystal! You might like her I think. 12 minutes ago, Armagon said: Ok but real talk, as stupid as some of the Unique Monster names are, i really hope they keep being thing because they will never not be funny. Agreed, it's a charming little quirk of the franchise now. Edited March 11, 2020 by Interdimensional Observer Quote Link to comment Share on other sites More sharing options...
Armagon Posted March 11, 2020 Share Posted March 11, 2020 10 minutes ago, Shrimperor said: huh. No, didn't unlock it yet. Good to know that's a thing, mostly only because of lvl3 Bombs lol. Yeah, once you unlock this, you won't have to worry about losing equippable items permamently. This system has been in place since Escha & Logy, which is a very welcome addition. Though iirc, Lulua is the only game where restocking costs money (which tbf, getting money isn't that hard). 11 minutes ago, Interdimensional Observer said: Night Vision gems, equipped to your equipment, were needed to actually land any hits above the 5% minimum chance (which disappeared if your tension dropped to low, which all those misses would inevitably cause it to). In addition to this, you also needed Spike Resist gems, since Spike is something most Superbosses had, and Monado Purge wasn't really gonna be enough. And then Avalanche Abassy needed the Divine Protection gems to stop it from instantly killing you if you dared to touch it. Spike Damage is another of those things that isn't really seen outside of Xenoblade 1 in the series since it's one of those "punish the player for playing the game" mechanics. And it's one of the things i'm dreading in DE because i know DE is gonna see the widespread return of Spike Damage. Ugh. I know Monado Purge is the counter and all but my issue is more of you don't know if an enemy has Spike and when does it activate. Quote Link to comment Share on other sites More sharing options...
DragonFlames Posted March 11, 2020 Share Posted March 11, 2020 (edited) 33 minutes ago, Armagon said: Ah yes, the Fief of Forgetfulness. More like they forgot how to make it accessible haha gottem. Like, i know it's a Secret Viewpoint and all but getting to it is just.....weird. That was probably the single-most confusing way to reach an area that I have ever seen in a game. Like "Hey, jump off this bridge when the game has conditioned you to believe that such a long drop will kill you. And fyi, it will kill you, unless your HP is high enough." 33 minutes ago, Armagon said: Nice! Yeah, your AI party members being competent when it comes to Blade Combos is a very big plus and had they not gotten that right, it would've broken the system imo.... ...Although this is the occasional bump in the road. Sometimes you want to do a specific Blade Combo but the AI wants to do a different one. If your partners never ever switched Blades, giving them more than their initial one would be sort of pointless, wouldn't it? On the other hand, this means that Morag is right now more useful than Tora, because she has three different Blades vs. his two. Speaking of Morag, I did find the third Overdrive Contract and I used two of them to give Perceval and Godfrey to her, so now they see regular use in battle and they are pretty awesome. I'll hold off on using more Core Crystals until the last member joins the party, just in case I get another Rare one that I'd rather give to them. 22 minutes ago, Shrimperor said: huh. No, didn't unlock it yet. Good to know that's a thing, mostly only because of lvl3 Bombs lol. This works on every useable item, by the way. Even the strongest, most gamebreaking ones. Though items aren't as dominant as they were in other Atelier games, because in Lulua, nearly every party member is also a competent fighter. And the ones that aren't too strong are great supports. 21 minutes ago, Interdimensional Observer said: The XC2 final boss by the way should be doable at far less than 99, I went in at 80 with a bunch of maxed Affinity Charts on Normal and if anything, the fight ended up being on the easy side. So being in the 70s with filled-but-not complete charts will suffice. -Some long-term advice. Thanks! I'll keep that in mind! Come to think of it, not needing to be at max level for the final boss of the regular story is normal for most JRPGs. I can only think of a very few examples where it wasn't like that. In one of those examples, the reason is that the game has a level cap of only 11, so each level means a lot more than one where the cap is 99 or above that. 21 minutes ago, Interdimensional Observer said: Vess is one of the few Rare Blades whose Affinity Chart I never finished, look at her nodes and try guessing why. But I still used her, an Electric Bitball, a whole lot. Maxing Charts in itself (as in apart from all improvements you got for filling every node) mostly boosts the Blade-switching recharge speed, so it isn't needed. I haven't gotten her, since her Core Crystal is unusable as of yet. If it does become usable, I'll have to see whom I'll give her to. Probably the last party member that Armagon said will join at the end of chapter 5. 21 minutes ago, Interdimensional Observer said: Those two are apparently developer favorites for some reason. Interesting! 21 minutes ago, Interdimensional Observer said: Don't forget to go salvaging in Mor Ardain (lower level, I forget which of the two western spots) for the Kassandra the Shield Hammer's Core Crystal! You might like her I think. Armagon told me about this one before and it's a salvaging spot past a bunch of level 80+ enemies. I'll need to find a way to stealth past them first, because you can't just end combat whenever you want and go back to regular overworld controls once an enemy has spotted you. Edited March 11, 2020 by DragonFlames Quote Link to comment Share on other sites More sharing options...
Codename Shrimp Posted March 11, 2020 Share Posted March 11, 2020 5 minutes ago, Armagon said: which tbf, getting money isn't that hard *looks at funds* 3 minutes ago, DragonFlames said: Though items aren't as dominant as they were in other Atelier games, because in Lulua, nearly every party member is also a competent fighter. And the ones that aren't too strong are great supports. Ngl outside of interrupt & explore bombs i haven't been using items much. Even my Lulua has Muscles lol Quote Link to comment Share on other sites More sharing options...
Shadow Mir Posted March 11, 2020 Share Posted March 11, 2020 5 minutes ago, Armagon said: In addition to this, you also needed Spike Resist gems, since Spike is something most Superbosses had, and Monado Purge wasn't really gonna be enough. And then Avalanche Abassy needed the Divine Protection gems to stop it from instantly killing you if you dared to touch it. Spike Damage is another of those things that isn't really seen outside of Xenoblade 1 in the series since it's one of those "punish the player for playing the game" mechanics. And it's one of the things i'm dreading in DE because i know DE is gonna see the widespread return of Spike Damage. Ugh. I know Monado Purge is the counter and all but my issue is more of you don't know if an enemy has Spike and when does it activate. Speaking of, while Aura Seal stops spike effects, I'm not sure the game tells you this. Second, it can be resisted, and doesn't even last that long. Quote Link to comment Share on other sites More sharing options...
Armagon Posted March 11, 2020 Share Posted March 11, 2020 (edited) 9 minutes ago, DragonFlames said: On the other hand, this means that Morag is right now more useful than Tora, because she has three different Blades vs. his two. FYI, Poppi's third form is obtained from an optional Blade Quest that you can't do until Ch.8 so Tora's gonna be stuck with two Blades for a while. But i wouldn't say to bench him until then, he's still pretty useful since he's a physical tank, unlike Morag who is an agility tank (not that Morag isn't useful, it's just she and Tora tank hits in different ways). 9 minutes ago, DragonFlames said: Armagon told me about this one before and it's a salvaging spot past a bunch of level 80+ enemies. I'll need to find a way to stealth past them first, because you can't just end combat whenever you want and go back to regular overworld controls once an enemy has spotted you. Since you've been to the Fief of Forgetfulness, there's a key there that unlocks the big door you saw in the Mor Ardain docks when you first arrives. You can use it to get closer to the salavage point in question without getting mauled by the Lv.80+ monsters (though the flying one might still spot you). 3 minutes ago, Shadow Mir said: Speaking of, while Aura Seal stops spike effects, I'm not sure the game tells you this. Second, it can be resisted, and doesn't even last that long. *War flashbacks to the Dragon King Alcar boss* Edited March 11, 2020 by Armagon Quote Link to comment Share on other sites More sharing options...
Interdimensional Observer Posted March 11, 2020 Share Posted March 11, 2020 12 minutes ago, Armagon said: unlike Morag who is an agility tank (not that Morag isn't useful, it's just she and Tora tank hits in different ways). Honestly, agility-tanking is better in XC1 and 2 over plain-old eating hits, Dunban > Reyn and Morag > Tora. But both Reyn and Tora can and may wish to get some agility equips on them, a nice chance of taking no damage at all is complementary to having high HP, and vice versa. XCX is lacking in the evasion department, at least for the postgame on-foot, where that inevitable 5% hit from something you should technically be fighting in a Skell will OHKO you. For the main story/majority of the game, maybe evasion can suffice if built right (I'd need to replay the game from the very beginning to try), with some backup durability from other arts and gear. Quote Link to comment Share on other sites More sharing options...
DragonFlames Posted March 11, 2020 Share Posted March 11, 2020 6 minutes ago, Shrimperor said: Ngl outside of interrupt & explore bombs i haven't been using items much. Even my Lulua has Muscles lol Speaking of which, Lulua's starting attack skill is deceptively strong, because it's simultaneously a physical and a magical attack. So if you put Lulua in the middle of the front row, she can trigger two support attacks (for example, Eva and Piana, whose support attacks trigger by using a physical or a magical attack respectively) in a single turn, essentially giving you three attacks for the price of one, a.k.a. sweet, sweet payback for all those times bosses were able to attack you twice in a single turn. And if that wasn't cheese-y enough for you, Piana learns follow-up skills for her follow-up skill. Two of them, in fact. Eva also gets one for hers. This means that Lulua's starting attack skill can potentially trigger no less than SIX attacks in a single turn. And if you place someone who uses magic attacks in front of Eva, that's another potential three, as well as another four if you put someone using physical stuff in front of Piana. It can look something like this: Ficus Lulua Aurel Eva Piana With a set-up like that, downing enemies with 1,000+ HP in a single round even if your damage output is in the low 100s is entirely possible, I've found. Just something to consider if you ever find yourself in a tough spot against a tough monster. 9 minutes ago, Armagon said: FYI, Poppi's third form is obtained from an optional Blade Quest that you can't do until Ch.8 so Tora's gonna be stuck with two Blades for a while. But i wouldn't say to bench him until then, he's still pretty useful since he's a physical tank, unlike Morag who is an agility tank (not that Morag isn't useful, it's just she and Tora tank hits in different ways). I'm not a fan of Poppi's second form, actually. The original looks more adorable. I kinda figured that there would be a third form, because I saw a Heart-to-Heart that discussed this, which was quite heartwarming with the whole "Poppi is Poppi no matter how she looks on the outside, so she doesn't need to change her name". Speaking of Heart-to-Hearts, I laughed my butt off when in a way earlier one back in Uraya Tora tried to teach Pyra how to be "Moepon" and Nia was like "f*** this, I'm out!" XD I found both Morag and Tora to be equally useful for drawing aggro away from Rex and Nia so far. Morag right now has the advantage of being able to switch between three different Blades and she's new to the party, so I kinda want to have her in the active slot for a bit. Gotta try out the new blood, after all! 9 minutes ago, Armagon said: Since you've been to the Fief of Forgetfulness, there's a key there that unlocks the big door you saw in the Mor Ardain docks when you first arrives. You can use it to get closer to the salavage point in question without getting mauled by the Lv.80+ monsters (though the flying one might still spot you) Thank you for remdining me! I forgot there was a closed gate there (even though said gate threw me for a loop initially when the next story point was past it and I had to search for another way around) and I wondered what the heck that key is even for, lol. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.