scorri Posted December 13, 2013 Share Posted December 13, 2013 Though it's recommended to keep them behind where Taima is such that you don't get attacked by four people at once. If she can't take that, you probably can't either. Quote Link to comment Share on other sites More sharing options...
Grace Posted December 14, 2013 Share Posted December 14, 2013 basic turn plan: chip and kill loldier A, declan cleans up brigand A with sword taima moves to the forest tile (8,11), everyone else gets the hell back probably going like peter to (4,11), magali dances on (3,11), peter moves further back melanie can heal when moving back or something full specific moves can be figured out by someone else, i'm just doing a framework Quote Link to comment Share on other sites More sharing options...
SB. Posted December 18, 2013 Author Share Posted December 18, 2013 Three things. 1. Chapter 1 map starts sometime tomorrow. 2. Melanie and Magali now have a C support. 3. Artemis' "Technical Pacifist" skill prevents her from killing any human enemies, but gives her WTA against all monster classes, including ones she would've been at WTD against before. Quote Link to comment Share on other sites More sharing options...
Grace Posted December 20, 2013 Share Posted December 20, 2013 (edited) having wolfgang attack first so we can replan if one of his attacks miss if wolfgang hits both on rev G, lugos comes in to finish. otherwise lugos should move in but not attack. specific details when i can figure it out. this might change. diana's move will also be kinda dependent on the result of the first attack as well. will probably be one of the last moves. rick's will also be figured out closer to the time. now the main group. rahman to (3,4), chip rev B, canto to (3,2) (27/36) magali to (3,1), dance rahman rahman to (3,4) chip rev B, canto to 1,2 (18/36) taima to (5,2), with firefly (pending; iron lance might be possible. unsure though because math is hard) peter to (1,1) declan to (3,1), equip sord melanie to (2,1) sheikah to attack rev B with shine at (3,4), canto to (2,2). (dead/36) this basically covers the worst case scenario of rev B being alive. bowwalker A cannot reach anyone in the main group. the next turn is probably going to involve pushing hard right once the monsters are a bit closer (and if they aren't, we ~could~ push left instead.) edit: wonderful start. i'm going to facetank stuff at (13,4) and request the ricks to stay completely still. if anyone has an idea for lugos' move, go right ahead edit 2: rahman's crit opens sheikah up for some fun. lugos to (8,1), chip rev G. if he hits, sheikah should probably go brightaxe rev G at (9,2). if lugos doesn't hit, well. lugos should canto somewhere, not sure where though Edited December 21, 2013 by Isaac Dian Quote Link to comment Share on other sites More sharing options...
SB. Posted December 22, 2013 Author Share Posted December 22, 2013 Taima got a miracle save because she only would've dropped because of a crit which is lame and that probably would've caused more deaths. She downs automatically regardless of whether or not she takes any damage this turn if she isn't' healed though. Lugos got no such thing and just lucked out with that 100. Quote Link to comment Share on other sites More sharing options...
eclipse Posted December 23, 2013 Share Posted December 23, 2013 Yo, if you see me doing a whole lot of nothing, that's 'cause I have no idea what to do. Quote Link to comment Share on other sites More sharing options...
Bluedoom Posted December 23, 2013 Share Posted December 23, 2013 (edited) eclipse you can move Peter to 5,1 and equip him with an Iron Axe. You can attack Rev E if you want, to get more exp, or just sit there if you wanna conserve HP, your choice. Edited December 23, 2013 by Bluedoom Quote Link to comment Share on other sites More sharing options...
eclipse Posted December 23, 2013 Share Posted December 23, 2013 I have an idea of what I want to do. . .but is (5,3) a cliff? This will determine what I do for the turn! Quote Link to comment Share on other sites More sharing options...
Bluedoom Posted December 23, 2013 Share Posted December 23, 2013 (5,3) is a cliff, yeah Quote Link to comment Share on other sites More sharing options...
eclipse Posted December 23, 2013 Share Posted December 23, 2013 That means Poly needs to change his move. Quote Link to comment Share on other sites More sharing options...
Bluedoom Posted December 23, 2013 Share Posted December 23, 2013 well Poly can move to (7,3) because the Rev which was blocking the way(D) was killed by Rahman so his move's still legit. Quote Link to comment Share on other sites More sharing options...
eclipse Posted December 23, 2013 Share Posted December 23, 2013 Ah, alright. Time to make mine then. Thanks~! Quote Link to comment Share on other sites More sharing options...
Grace Posted December 26, 2013 Share Posted December 26, 2013 (edited) after 72 hours of nothing, I have a plan. feel free to yell at me/etc if it's bad (things grouped need to be done in that order) Melanie to (3,3), attack rev A with flux Magali to (3,2) or (4,3), dance Melanie Melanie to (7,2), heal Declan Declan to (8,3), attack bowwalker with whatever Rahman attacks rev A without moving, then canto's to (8,1) Artemis to (1,5), attack rev A (hopefully killing), canto's toward the main group (these can be reversed, but this gets artemis exp and rahman is L3 already so) Taima to (7,5), attack mogall A with firefly Peter to (6,4) and attack mogall A with iron axe, or to (6,3) and attack with iron bow (bow is more accurate, both will kill if taima hit) Lugos to (13,5), attack bonewalker D with fire Diana to (12,3), attack bonewalker D with moonblade (and hopefully kills) (not the end of the world if this fails) sheikah can be cleanup for rev A/mogall A if someone misses an attack. otherwise she can probably just move forward a bit more if bonewalker D dies, moving mercrick to (11,1), soldierick to (12,2), fighterick to (12,4), and bowrick to (13,3) and chip rev otherwise, they stay still Edited December 26, 2013 by Isaac Dian Quote Link to comment Share on other sites More sharing options...
Rowdylord Posted December 29, 2013 Share Posted December 29, 2013 Name: Triadere ElecsonAge: 21Appearance: 5 ft 7 Also, no armor. Just a simple tunic. Personality: Triadere is serious and somewhat antisocial, as the importance of his mission trumps social nicieties occasionaly. However, when the situation allows for it, he has a dark sense of humor, and won't hesitate to crack a few jokes.Backstory: One cannot know the back story of Triadere without knowing the story of the end of the Wuhdahng rangers, A highly skilled mercenary group from Velm that had its members train in traditional swordsmanship and magic. The Wuhdahng rangers were ambushed and killed by a group of undead monsters, Triadere being the only surviving member. Determined to avenge his mercenary clan, Triadere set off on his own, determined to destroy the undead whenever possible.HP: 18 (40%)Str: 4 (40%)Mag: 3 (30%)Skl: 6 (40%)Spd: 4 (40%)Lck: 4 (30%)Def: 4 ( 40%)Res: 3 (30%)Con: 5Aid: 3 (30%)Mov: 5Weapon: sword, Light MagicAffinity: LightSkills: Paragon, Extra weapon type.Class Wuhdang ranger Hope this is okay. Quote Link to comment Share on other sites More sharing options...
riariadne Posted December 29, 2013 Share Posted December 29, 2013 At the moment we are not really considering any additional new characters, as stated here. There are twelve now and we've had a possible thirteenth who PM'd us a while ago we're on the fence on- thirteen might be too many, and fourteen is definitely pushing it too much. We'll have to turn Triadere down. Quote Link to comment Share on other sites More sharing options...
Rowdylord Posted December 29, 2013 Share Posted December 29, 2013 Understood. Do you know any rps which are considering new characters? Quote Link to comment Share on other sites More sharing options...
Refa Posted January 12, 2014 Share Posted January 12, 2014 [6:48:16 AM] Hiro Protagonist: Diana heal Wolfang (->19/19) Wolffang idle Declan to (8,7) attack Bowwalker A w/Iron Axe (->7/31) Peter to (10,6) attack Bowwalker A w/Iron Bow (-> -2/35) switch to Iron Axe Rahman to (6,6) attack Bowwalker B w/Iron Bow (->23/32) canto to (7,5) Artemis to (7,8) attack Bowwalker B w/Fire (->13/32) canto to (7,6) Magali to (8,6) dance Artemis Lugos to (7,8) attack Bowwalker B w/Fire (->5/32) Artemis to (6,9) attack Bowwalker B w/Fire (->-5/32) I made a plan Also I was bored and took the Myerrs-Briggs test for Arte. Results below. http://gyazo.com/ef37e8ea63d81dfc74ec3096847c5aae Well, nothing like me, that's for sure. :p Quote Link to comment Share on other sites More sharing options...
Nanami Touko Posted January 15, 2014 Share Posted January 15, 2014 Diana heal Wolfang (->19/19)Wolffang idleDeclan to (8,7) attack Bowwalker A w/Iron Axe (->7/31)Peter to (10,6) attack Bowwalker A w/Iron Bow (-> -2/35) switch to Iron AxeRahman to (6,6) attack Bowwalker B w/Iron Bow (->23/32) canto to (7,5)Artemis to (7,8) attack Bowwalker B w/Fire (->13/32) canto to (7,6)Magali to (8,6) dance ArtemisLugos to (7,8) attack Bowwalker B w/Fire (->5/32)Artemis to (6,9) attack Bowwalker B w/Fire (->-5/32) Hey everyone don't mean to be too much of a bother but this still needs to happen ppl pls come on what r u doing. Quote Link to comment Share on other sites More sharing options...
eclipse Posted January 15, 2014 Share Posted January 15, 2014 Waiting for Poly. He's been online, oddly enough. I'll poke him via PM. Quote Link to comment Share on other sites More sharing options...
Grace Posted January 15, 2014 Share Posted January 15, 2014 oh I probably should note this just in case, but I got a namechange (this is manix) Quote Link to comment Share on other sites More sharing options...
Refa Posted January 15, 2014 Share Posted January 15, 2014 I kind of figured because of the title lol. Quote Link to comment Share on other sites More sharing options...
Grace Posted January 22, 2014 Share Posted January 22, 2014 (edited) plan for turn 6: Artemis to (9,8), chip rev F, canto to (9,5) (guaranteed hit) Taima to (10,8), kill rev F with Iron Lance (85 hit, but there's also zero risk of dying on EP because the mogall is guaranteed dead (unless artemis misses a 99/rahman misses a 97). could use firefly for +5 hit if preferred) Magali to (8,5), dance Artemis If Taima kills: Rahman to (10,7), attack mogall C, canto to (9,7) If miss, Peter to (10,7), attempt to kill with Iron Bow. otherwise, still move to (10,7) with bow equipped Artmeis to (11,6), attack with Fire, canto to (13,4) Declan to (10,9), equip sword Lugos to (11,5) If Taima misses: Lugos to (9,8), chip rev F, canto to (10,4) Peter to (9,6), attempt to kill rev F with iron bow Declan to (9,7) attack with iron sword if one of the above miss, otherwise move to (10,9), sword equipped Rahman to (10,7), attack Mogall C, canto to (10,6) Artmeis to (11,6), attack with Fire, canto to (13,4) Sheikah should attack rev K with Shine unless mogall C is somehow still alive. (13,2) is a safe square from bowwalker E Ricks can do w/e, as long as fighterick lives this should work Edited January 22, 2014 by Curly Brace Quote Link to comment Share on other sites More sharing options...
Bluedoom Posted January 26, 2014 Share Posted January 26, 2014 Ok so eclipse, Peter should go to (10,8) and attack bow walker D with an iron bow.( it has 8 HP and Peter does 9 damage so that should be enough) You could move in and attack with an iron axe but that would be more inaccurate and attacking from range gives us more options to work with. The plan after Peter's Move: If Peter misses 1.Declan moves to (10,9) and finishes off bwalker D.(If declan misses we'll be in a pickle. oh well) 2. Rahman moves to (11,8) 3. Artemis moves to (13,3) and attacks walker F, then cantos to (10,6) 4. Magali moves to(10,7) and dances for Artemis 5. Artemis moves to (12,9), attacks revenant L and sits there. 6. Wolfgang moves to (13,3) and hopefully finishes off walker F. If Peter kills... Nvm, Declan and Rahman can move to the same spots anyway and Wolfgang,Artemis and Magali would be doing the same moves. Quote Link to comment Share on other sites More sharing options...
Bluedoom Posted January 29, 2014 Share Posted January 29, 2014 So my net's dead for a while. If you want me to do something, it'd be nice if you said so over here. Quote Link to comment Share on other sites More sharing options...
Grace Posted January 30, 2014 Share Posted January 30, 2014 so the plan is very flexible this turn Declan moves to (14,9), pick a weapon (iron sword is a more reliable counter on the bonewalker, but hatchet lets him counter the bowwalker (unless it attacks behind declan). Declan cannot be ko'd by the two enemies. lugos flies up toward the other group, staying out of archer range everyone else piles up behind declan, magali will probably heal melaine or something. wolfgang is probably better off staying behind the ricks, just in case the boss decides that it wants to move Quote Link to comment Share on other sites More sharing options...
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