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Pokemon Sun and Moon General Discussion: Official Site updated to include every new 'mon


The DanMan
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Sun and Moon Poll 2.0  

147 members have voted

  1. 1. Which starter is your favorite?

    • Rowlet -> Dartrix ->Decidueye
      62
    • Litten -> Torracat ->Incineroar
      45
    • Popplio -> Brionne ->Primarina
      32
    • Still can't decide -> unsure ->make up your mind
      8
  2. 2. Sun or Moon

    • Sun
      68
    • Moon
      65
    • Undecided
      14
  3. 3. Who's your favorite Island Gaurdian?

    • Tapu Koko (Electric/Fairy)
      31
    • Tapu Lele (Psychic/Fairy)
      27
    • Tapu Bulu (Grass/Fairy)
      16
    • Tapu Fini (Water/Fairy)
      30


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Grass/GHOST? Oh yeah!

All Tapus revealed- and what we thought was Fire type in the datamine is Grass and what was assumed to be Ghost is water!

Formation of the Alolan League? HAHAHAHAHA. The leak... hah.

There's more to Cosmog than there seems. MUCH more.

...Gamefreak. I just shut up about Genwunner pandering. And here you go again. We better be able to fight trainers from other regions instead of just alongside them- of course, they aren't getting snazzy new designs or anything. That'd be asking too much.

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PRIMARINA <3

It actually got a name that's just as beautiful as it is and IT'S WATER/FAIRY YES!!

The little ghost is cute, but wtf Persian, that thing has a stupid fat head.

I like Tapu Lele and Tapu Fini!

CYNTHIA <3

Red and Blue, woop dee doo. *rolls eyes*

Edited by Anacybele
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"Tapu Bulu’s Ability is Grassy Surge, an Ability that no Pokémon has previously had. With Grassy Surge, the field will be turned into Grassy Terrain when Tapu Bulu appears in battle, boosting the power of any Grass-type moves used by Pokémon on the ground and restoring a bit of HP to them each turn. It also halves the damage taken from the moves Earthquake, Magnitude, and Bulldoze."

"Tapu Lele’s Ability is Psychic Surge, an Ability that no Pokémon has previously had. With Psychic Surge, the field will be turned into Psychic Terrain when Tapu Lele appears in battle, boosting the power of any Psychic-type moves used by Pokémon on the ground and preventing them from being hit by priority moves."

"Tapu Fini’s Ability is Misty Surge, an Ability that no Pokémon has previously had. With Misty Surge, the field will be turned into Misty Terrain when Tapu Fini appears in battle, halving the damage taken by Pokémon on the ground from Dragon-type moves and preventing them from being afflicted with status conditions or confusion."

I'm not sure whether these new abilities sound awesome or arbitrary.

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"Tapu Bulus Ability is Grassy Surge, an Ability that no Pokémon has previously had. With Grassy Surge, the field will be turned into Grassy Terrain when Tapu Bulu appears in battle, boosting the power of any Grass-type moves used by Pokémon on the ground and restoring a bit of HP to them each turn. It also halves the damage taken from the moves Earthquake, Magnitude, and Bulldoze."

"Tapu Leles Ability is Psychic Surge, an Ability that no Pokémon has previously had. With Psychic Surge, the field will be turned into Psychic Terrain when Tapu Lele appears in battle, boosting the power of any Psychic-type moves used by Pokémon on the ground and preventing them from being hit by priority moves."

"Tapu Finis Ability is Misty Surge, an Ability that no Pokémon has previously had. With Misty Surge, the field will be turned into Misty Terrain when Tapu Fini appears in battle, halving the damage taken by Pokémon on the ground from Dragon-type moves and preventing them from being afflicted with status conditions or confusion."

I'm not sure whether these new abilities sound awesome or arbitrary.

Grassy Surge and Psychic Surge actually sounds interesting from a competitive point of view.

Being able to halve the power of Earthquake and free Leftovers are very interesting and being to immune to priority is always very nice.

Edited by Water Mage
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I'm not sure whether these new abilities sound awesome or arbitrary.

They sound like both, if you ask me. With any luck, they won't be too broken, although I guess that's hard since it affects all (grounded) Pokémon, not just allies.

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DECIDUEYE OMG DIDN'T SEE THAT COMING

GRASS GHOST

Looks pretty good imo, loses Rock weakness, immune to Normal and Fighting, loses Poison weakness as well, Ice weakness x2, gets Electric resistance. Weak to Fire, Ice, Ghost and Dark. Now resists (rather than immune to) Ground.

Its signature move might be tricky because as he faces battle, chances are that the opponent will switch to someone that matches Decidueye, making the move lose its charm. Otherwise, it might be good if Decidueye has good defenses or healing abilities.

Incineroar looks great with its signature, although there might be Nasty Plot combos.

Primarina looks deadly with that typing but I didn't understand its signature.

Looking forward to Cosmog.

League looks cool!

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I'm starting to think that they'll reveal everything before release. Except the plot, maybe.

Decidueye, Owls in Tights:

This Pokémon is able to move about while completely masking its presence from others. Once an opponent has lost sight of it, Decidueye seizes the chance to attack it unawares. In a tenth of a second, Decidueye plucks an arrow quill from within its wing and sends its hurtling toward its target. Its speed is astonishing, but not more so than its precise aim, which enables the arrow quill to pierce a target through and through from half a mile or more away! Decidueye usually acts very cool, but it can become terribly flustered in unexpected situations like a surprise attack.


A skilled Decidueye can boast acrobatic curved shots. It seems some are also able to shoot arrows that reach up through the sky, only to come drilling down from above, piercing multiple targets one after another.

Spirit Shackle is a Ghost-type physical move that only Decidueye can learn. An opponent hit with this move will become unable to flee from battle or switch out for an ally.

Incineroar, the Incredible Tiger Mask:

As its fighting spirit increases, the flames that Incineroar produces within its body burst from its navel and waistline. Since the flames somewhat resemble a championship belt, they’re known as its “flame belt,” and the Pokémon unleashes moves that use flames from it. In the heat of battle, Incineroar shows no concern for its opponents—and sometimes even launches attacks that strike the opposing Trainer! As a result, many tend to dislike this Pokémon and keep it at a distance.


If a crowd watching it battle is pumped up, Incineroar’s fighting spirit will burn brighter. But a lackluster crowd can make it lose focus or fight shoddily. When it receives the admiration of young Pokémon and children, it may keep up its cold attitude on the outside, but in its heart of hearts, Incineroar is immensely happy. It loses the desire to fight when faced with a Pokémon that’s clearly weak or injured, and it sometimes gets taken advantage of as a result.

Darkest Lariat is a Dark-type physical move that only Incineroar can learn, and it allows Incineroar to deal damage while ignoring the effects of any stat changes that the target might otherwise be affected by.

Primarina: you are the ocean's gray waves, destined to seek...

As it dances, Primarina releases balloons of water into the area around itself, moving them using the sound waves from its voice. The sight of moonlight reflecting off its glittering balloons creates a magical scene. Since Primarina controls its balloons using its voice, any injury to its throat can become a grave problem. Its greatest enemies are arid environments and the overuse of its voice during back-to-back battles.


Among the balloons that Primarina releases, some explode when touched, while others do not. Primarina jump on the non-exploding balloons while they make sport of their opponents, and they use the exploding variety to trigger chained explosions!

Primarina’s songs have many variations, and each one changes the motions of the balloons. It has been observed that songs are shared among Primarina living together, so different colonies end up knowing different songs.

Sparkling Aria is a Water-type special move that only Primarina can learn, and it heals the burns of any target it strikes.

Tapu Bulu:

Tapu Bulu has the power to manipulate vegetation and cause it to grow. It can use this power on its own horns—which are made of wood—changing their shape or making them larger. This can come in handy in battle! This stolid Pokémon is not very active. People’s opinions differ on whether it’s as docile as it seems, or if the reason it doesn’t move much can be chalked up to simple laziness.


Tapu Bulu does not like unnecessary battles or frightening other Pokémon. Because of this, it makes a loud ringing noise with its tail to alert those nearby of its presence. Although Tapu Bulu may not like to start battles, it shows no mercy when dealing with evildoers. It’s said that when thieves once broke into its ruins, it punished them by swinging trees around like massive clubs.

Tapu Bulu can learn Nature’s Madness, an attack that slams a target with all of nature’s rage, which reduces the target’s HP by half.

Tapu Bulu’s Ability is Grassy Surge, an Ability that no Pokémon has previously had. With Grassy Surge, the field will be turned into Grassy Terrain when Tapu Bulu appears in battle, boosting the power of any Grass-type moves used by Pokémon on the ground and restoring a bit of HP to them each turn. It also halves the damage taken from the moves Earthquake, Magnitude, and Bulldoze.

Tapu Lele:

There is a legend which says that long ago Tapu Lele once brought an end to war between the islands of Alola by scattering its scales and soothing the tired warriors.


Tapu Lele scatters glowing scales that physically affect others—providing stimulation to their bodies and healing their illnesses or injuries. But these scales can be dangerous as well, because a body can’t withstand the changes brought about by contact with too many scales at the same time. It will scatter its scales over humans and Pokémon for its own enjoyment; while it is innocent in one sense, there is also cruelty in the way it casually brings others to ruin.

If Tapu Lele doesn’t have much energy stored in its shell, it may lack the strength to seize victory in a head-on battle. With this in mind, it tends to prioritize not losing a battle over actually beating a foe, and it’s skilled at strategies such as inflicting status conditions on opponents.

Nature’s Madness slams a target with all of nature’s rage, reducing the target’s HP by half. Psychic Terrain is a move that no Pokémon was previously able to learn, and using it will boost the power of any Psychic-type moves used by Pokémon on the ground and prevent them from being hit by priority moves.

Tapu Lele’s Ability is Psychic Surge, an Ability that no Pokémon has previously had. With Psychic Surge, the field will be turned into Psychic Terrain when Tapu Lele appears in battle, boosting the power of any Psychic-type moves used by Pokémon on the ground and preventing them from being hit by priority moves.

Tapu Fini:

This Pokémon is able to create a special water that purifies both mind and body. But Tapu Fini requires that supplicants wishing to obtain the purifying water demonstrate the strength to withstand the tapu’s fog. Many humans have tried to withstand Tapu Fini’s fogs in pursuit of its purifying water. Among them were some with evil intentions, which may be the reason for Tapu Fini’s sense of disgust and lack of interest in appearing to people.


Tapu Fini is able to attack by manipulating water. Since it hates to risk harm to itself during battle, it prefers to create a thick fog that puts opponents in a trance and leads them to destroy themselves. Tapu Fini’s expression remains listless even when it’s unleashing moves. Some people say that it might look this way because using its moves is so exhausting. The Pokémon's Nature’s Madness attack slams a target with all of nature’s rage, reducing the target’s HP by half.

Tapu Fini’s Ability is Misty Surge, an Ability that no Pokémon has previously had. With Misty Surge, the field will be turned into Misty Terrain when Tapu Fini appears in battle, halving the damage taken by Pokémon on the ground from Dragon-type moves and preventing them from being afflicted with status conditions or confusion.

I hate Mondays...

The round face of Alolan Persian is a symbol of the rich Alola region, and it is held to be a Pokémon of great beauty. It is such a distinctive Pokémon of the Alola region that all Persian are well protected, and strict inspections are required before tourists can be permitted to take one back to their home region.


Persian is highly intelligent, with an even higher opinion of itself. In general, it looks down on everything other than itself. It doesn’t tend to grow attached to its Trainer, either, so it’s a difficult Pokémon to have as a partner in battle.

Its exquisite coat shines with the glow of high quality and enchants both humans and Pokémon. For this reason, it is a very popular Pokémon in the Alola region.

It usually puts on a refined act, but once a battle begins, it will indulge in the most underhanded of tactics, including surprise attacks, trickery, and even foul play. Yet its haughty personality causes it to underestimate its opponents, and it’s often taken in by their counterattacks.

Cosmog, the cosmic puffball:

This extremely rare Pokémon is known to only a select few in Alola. At one time, it was known only by the kings of Alola and their heirs, and it was called “the child of the stars.” The Aether Foundation is researching this unusual Pokémon, and one of the professors at the foundation recently dubbed it Cosmog.


Cosmog is very curious and shows no fear of people or Pokémon. If you treat it with any consideration at all, it will take an immediate liking to you. This personality trait often leads it into danger.

Its gaseous body is so lightweight that it’s sent flying when the wind blows. When light falls on this Pokémon, Cosmog absorbs it and grows.
Edited by Lightchao42
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Okay, so, I'm glad that Incineroar is not Fire/Fighting, but Fire/Dark.

I'm pretty good with Decidueye being Grass/Ghost, albeit its name being very weird.

Primarina is about what was expected.

Now, while it IS pretty much Gen I pandering...I am pretty hype to see Blue and Red there. Their new designs look nice...Cynthia, as usual, is Cynthia. No need to change anything, I think. Wally...Wally confuses me. Canonically, R/B/Y/FR/LG take place around the same time as Ru/Sa/E/OR/AS, so realistically, Wally SHOULD have grown...unless his illness did kind of fuck up his growth. Otherwise...shit's dope.

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What even is the point of Sparking Aria?

Unless you're battling a Guts Heracross/Swellow, why would you want to remove burn on your opponent?

also Get Lit, Darkest Lariat looks cool as fuck, though too bad it's not an ABILITY, because then it could ignore ATK/SpATK boosts

Edited by Elieson
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Grass/Ghost isn't too groundbreaking, its probably gonna lead to it overall being meh, then again most starters tend to fall into that, unless they have a Mega or a good hidden ability.

Cool to see Red & Blue around again.

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What even is the point of Sparking Aria?

Unless you're battling a Guts Heracross/Swellow, why would you want to remove burn on your opponent?

also Get Lit, Darkest Lariat looks cool as fuck, though too bad it's not an ABILITY, because then it could ignore ATK/SpATK boosts

*shrugs*

It's certainly alot worse than what people were expecting its signature move to be.

Okay, so, I'm glad that Incineroar is not Fire/Fighting, but Fire/Dark.

I'm pretty good with Decidueye being Grass/Ghost, albeit its name being very weird.

Primarina is about what was expected.

Now, while it IS pretty much Gen I pandering...I am pretty hype to see Blue and Red there. Their new designs look nice...Cynthia, as usual, is Cynthia. No need to change anything, I think. Wally...Wally confuses me. Canonically, R/B/Y/FR/LG take place around the same time as Ru/Sa/E/OR/AS, so realistically, Wally SHOULD have grown...unless his illness did kind of fuck up his growth. Otherwise...shit's dope.

RSE and RBY/FRLG aren't canon. It's ORAS and Origins in their places- I don't think wracking your head over the timeline is the best thing to do, anyways.

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Well, Primarina is my choice now. Though Decidueye is still fine. Can't get over Incineroar, sorry. Am not a fan of that design that makes me think of action figures in a bad way.

FIGHTING CHAMPS AGAIN GET FUCKING HYPE! (I am not apologising for that, needed to holler somewhere)

I am going to expect it across the board, though they likely are starting to show it off with Red/Blue because 20 years. Having Cynthia and not giving her the chance to kick your ass would be awful.

Edited by Dayni
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Decidueye is the Pokémon whose name I'm going to misspell the most.

I'm actually glad that the Starter Leaks gave me time to come to grips with Wrestler Kitty. I hated it at first, but it's grown on me. If I just saw it for the first time today, I probably would have hated it just as much as I did at first and switched to another starter.

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I think Sparkling Aria is a Special Smelling Salt or Wake-up Slap, where it heals the status for double the damage, meaning there's potential for a Scald combo, which sounds awesome. Also, the name Primarina is a cool and fitting name, and I might just have to soft reset for a female.

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Well, I went from being indifferent to the starters to liking all of them. Yes, even Incineroar has won me over, its animations are just great. Too bad that doesn't fix my problem of not knowing which one to pick.

Favorite Z-Move for sure. Having terrains as abilities is really cool.

Loved seeing Red and Blue with new designs and such, what a great surprise.

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Starter types we still haven't seen yet:

- normal

- rock

- bug

- electric (unless you count Yellow)

- ice

- dragon

So there's a lot to look forward to in the gens to come. I'm glad ghost and fairy are now in, but we've already had Greninja before. I guess Gourgeist/Trevenant, Houndoom and Azumarill had these typings already, but the same can also be said about the Kalos starters (Breloom/Sharpedo or Crawdaunt/Darmanitan Zen).

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Just watched the Japanese trailer. Cosmog is Lillie's pokemon. Also, Cynthia and Wally can be fought against in the Battle Tree as well as alongside- though they're part of it, which seems to mean they only have three Pokemon.

Red and Blue, of course, get special treatment and are separate entirely with full teams of six.

Edited by The DanMan
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While the final evolutions are lackluster in terms of creativity, they do make up for it in their typing and how their unique moves make them seem reliable in the metagame. I mean think about it, Shadow Tag is somewhat banned in Smogon last time I checked and Decidueye has a move that activates it, If Decidueye has alot of speed he could be a nightmare to fight. However, I'm going to go with Litten as my starter as I've never picked the fire Pokemon since playing Gen 4 for the first time. Hopefully they will have amazing dream world/hidden abilities.

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Silly Gamefreak, Ghost neither resists Fairy nor is it effective against it.

About that.

Listen closely about 26 seconds in.

Wait I'm stupid. I thought Alolan Raichu was part Fairy, not Psychic.

Edited by Konnor97
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I did not expect Decidueye to get a ghost typing or such a weird name. I like the end result and Decidueye is my starter of choice right now.

I'm pleasantly surprised with Incineroar now that I see him in motion. He looks pretty cool.

Still not a fan of Primarina. I hoped Popplio would get a circus theme and the idol/mermaid look just doesn't interest me. Her signature also sounds bad. burns are pretty nice to have on the opponent so removing them is a bit odd. It could get a power boost on burned foes, but they haven't said that yet.

The post game stuff looked very cool as well. Being able to fight old trainers is always cool.

Edited by Sasori
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