GuiltyLove Posted June 6, 2017 Share Posted June 6, 2017 Just now, SatsumaFSoysoy said: If you buy me 75 orbs I'll buy you 75 orbs. What a great deal! Wow! A net profit of zero! Quote Link to comment Share on other sites More sharing options...
SatsumaFSoysoy Posted June 6, 2017 Share Posted June 6, 2017 Just now, GuiltyLove said: Wow! A net profit of zero! Right? Let's get to it. Quote Link to comment Share on other sites More sharing options...
Troykv Posted June 6, 2017 Share Posted June 6, 2017 Which units actually would like to have DC that aren't Hector? Quote Link to comment Share on other sites More sharing options...
SatsumaFSoysoy Posted June 6, 2017 Share Posted June 6, 2017 Just now, Troykv said: Which units actually would like to have DC that aren't Hector? Usually high Res units that can act as mage killers like Camilla and Titania, I hear. Quote Link to comment Share on other sites More sharing options...
DehNutCase Posted June 6, 2017 Share Posted June 6, 2017 16 minutes ago, Troykv said: Which units actually would like to have DC that aren't Hector? Usually just armors, to be honest. They pretty much need DC because otherwise people just kite them to death. But Wary and DC basically guarantees at least one hit per armor unit---since it takes an obscene amount of Atk to OHKO an armor through all their hp, res, and def, meaning it's pretty nice on defense.  Gem weapon users can run a gem weapon and DC to just afk through all of a certain color.  Beyond that distant counter is more like a positioning skill (that is, an assist), than an A-slot skill. Since the biggest thing it does is let you counter-kill significantly easier, making runs more reliable thanks to easier positioning. Fliers with DC can be pretty interesting---since fliers fly, DC means they can kill mages by just sitting behind a mountain, ensuring only one fight a turn---since melees can't reach. Quote Link to comment Share on other sites More sharing options...
Kaden Posted June 6, 2017 Share Posted June 6, 2017 Hmm, considering armor archers and mages exist, I wonder if they would want Close Counter. Their problem would be being unable to run away from units, but positioning skills exist, so... Quote Link to comment Share on other sites More sharing options...
Sire Posted June 6, 2017 Share Posted June 6, 2017 Distant Counter on units?... Besides Armors, Gem Wielders, and High RES units, the one that sticks out the most to me is Michalis. Michalis - I like to imagine Michalis as a Flying Hector. Give Michalis Distant Counter and Quick Riposte and he is basically Hector with a "Killer Weapon Effect" instead of a "Free B Passive." Yes, Michalis is vulnerable to archers and is less bulky than Hector, but I like to think the extra MOV makes up for it. // Sadly, Michalis can fall short in the "ultra-lategame" of +10 merges due to his limited availability, unlike Hector. For Neutral comparison... Name HP ATT SPD DEF RES Total MOV Hector 52 36 24 37 19 168 1, Armor Michalis 43 34 26 35 19 157 2, Flying -9 -2 +2 -2 0 -11 Quote Link to comment Share on other sites More sharing options...
SatsumaFSoysoy Posted June 6, 2017 Share Posted June 6, 2017 (edited) 1 hour ago, Sire said: Distant Counter on units?... Besides Armors, Gem Wielders, and High RES units, the one that sticks out the most to me is Michalis. Michalis - I like to imagine Michalis as a Flying Hector. Give Michalis Distant Counter and Quick Riposte and he is basically Hector with a "Killer Weapon Effect" instead of a "Free B Passive." Yes, Michalis is vulnerable to archers and is less bulky than Hector, but I like to think the extra MOV makes up for it. // Sadly, Michalis can fall short in the "ultra-lategame" of +10 merges due to his limited availability, unlike Hector. For Neutral comparison... Name HP ATT SPD DEF RES Total MOV Hector 52 36 24 37 19 168 1, Armor Michalis 43 34 26 35 19 157 2, Flying -9 -2 +2 -2 0 -11 Ehhhhh. Hector already gets cut up like butter by pretty much every Red, and even certain Green/Blue offensive units can cheese him. I imagine it's even worse off for Michalis with even less bulk and no freedom of B skill. The thing that would have to make a difference is Hauteclere's effect, I think? I haven't bothered to actually run the numbers atm though. Edited June 6, 2017 by SatsumaFSoysoy Quote Link to comment Share on other sites More sharing options...
JSND Alter Dragon Boner Posted June 6, 2017 Share Posted June 6, 2017 (edited) 14 minutes ago, SatsumaFSoysoy said: Ehhhhh. Hector already gets cut up like butter by pretty much every Red, and even certain Green/Blue offensive units can cheese him. I imagine it's even worse off for Michalis with even less bulk and no freedom of B skill. The thing that would have to make a difference is Hauteclere's effect, I think? I haven't bothered to actually run the numbers atm though. Â Hector is actually the best overall Quick Counter regardless since he can run Boons, and run Killer Axe himself his hp amakes a notable differences. The closest unit that can reach Hector level is Bartre, but post buff, iirc Bartre is much less powerful Edited June 6, 2017 by JSND Quote Link to comment Share on other sites More sharing options...
Birdy Posted June 6, 2017 Share Posted June 6, 2017 7 hours ago, DehNutCase said: ...You're seriously using the numbers over 2 rounds of combat? Remove the 'enemy initiates' phase and see her stats.  Good units get better than that over one round of combat. Why would you let Nowi initiate on someone if she has QR3? You're supposed to bait them into attacking you and then she double attacks back due to QR. After that, sure, you can initiate with her if needed, but if you use the 'challenger initiates' stat only, she's ofcourse going to be worse with QR. Quote Link to comment Share on other sites More sharing options...
Luchi Posted June 6, 2017 Share Posted June 6, 2017 The wonders of 10th Stratum... Effectively, a 53 Def colourless unit... Quote Link to comment Share on other sites More sharing options...
DehNutCase Posted June 6, 2017 Share Posted June 6, 2017 30 minutes ago, Birdy said: Why would you let Nowi initiate on someone if she has QR3? You're supposed to bait them into attacking you and then she double attacks back due to QR. After that, sure, you can initiate with her if needed, but if you use the 'challenger initiates' stat only, she's ofcourse going to be worse with QR. The post I was replying to was saying Nowi gets ~70 wins on offense. Quote Link to comment Share on other sites More sharing options...
Birdy Posted June 6, 2017 Share Posted June 6, 2017 6 minutes ago, DehNutCase said: The post I was replying to was saying Nowi gets ~70 wins on offense. Ah, gotcha, my bad then! Apologies :) Quote Link to comment Share on other sites More sharing options...
Zapp Branniglenn Posted June 6, 2017 Share Posted June 6, 2017 Days without a drought: 07 Back to zero~ Quote Link to comment Share on other sites More sharing options...
Rafiel's Aria Posted June 6, 2017 Share Posted June 6, 2017 Gah...every time I get a little nest of orbs going, we lose our daily free ones... I think I'm going to start trying to keep an emergency stock of 20. I managed to save up 21, and I'm resisting the urge to pull from the Battling Camus banner again. I keep playing with the Summon Simulator telling myself that I won't get what I want. >.> But the Summon Simulator is being kind to me. Gahhhhhhh.... Quote Link to comment Share on other sites More sharing options...
SatsumaFSoysoy Posted June 6, 2017 Share Posted June 6, 2017 18 minutes ago, Rafiel's Aria said: Gah...every time I get a little nest of orbs going, we lose our daily free ones... I think I'm going to start trying to keep an emergency stock of 20. I managed to save up 21, and I'm resisting the urge to pull from the Battling Camus banner again. I keep playing with the Summon Simulator telling myself that I won't get what I want. >.> But the Summon Simulator is being kind to me. Gahhhhhhh.... Even Saint Elimine falls to temptation... THERE IS NO GOD Quote Link to comment Share on other sites More sharing options...
Rafiel's Aria Posted June 6, 2017 Share Posted June 6, 2017 Just now, SatsumaFSoysoy said: Even Saint Elimine falls to temptation... THERE IS NO GOD It's okay if it's for Lucius, right? But I haven't given in yet. Not to say I haven't in the past....but the past is the past. I suppose there's still hope. We might need a better goddess, guys. Quote Link to comment Share on other sites More sharing options...
Infinite Dreams Posted June 6, 2017 Share Posted June 6, 2017 Looking forward to the new Tempest Trials thing!  Looks fun and different. The game always kinda feels dry to me during the Grand Hero Battles.  The battle itself is over with rather quickly, and then there's no new stuff for several days. Ah, well.  I guess I can continue to work on the June quests. Quote Link to comment Share on other sites More sharing options...
Korath88 Posted June 6, 2017 Share Posted June 6, 2017 I bet the daily orbs will be back once the tempest trials begin, which shouldn't be too long of a drought Quote Link to comment Share on other sites More sharing options...
bethany81707 Posted June 6, 2017 Share Posted June 6, 2017 3 minutes ago, Rafiel's Aria said: It's okay if it's for Lucius, right? But I haven't given in yet. Not to say I haven't in the past....but the past is the past. I suppose there's still hope. We might need a better goddess, guys. "Bad news, people. Our religion is not true. Sorry about that... really sorry." Quote Link to comment Share on other sites More sharing options...
Sire Posted June 6, 2017 Share Posted June 6, 2017 3 hours ago, SatsumaFSoysoy said: Ehhhhh. Hector already gets cut up like butter by pretty much every Red, and even certain Green/Blue offensive units can cheese him. I imagine it's even worse off for Michalis with even less bulk and no freedom of B skill. The thing that would have to make a difference is Hauteclere's effect, I think? I haven't bothered to actually run the numbers atm though. Yeah, I know Hector is easily countered, but the idea of a flying Hector is still intriguing to me. I plan on using Michalis more on an offensive team than a defensive one (unless I manage to put together a flying team together and put it on the defensive for the lols). Hector I can counter fairly easily. Reinhardt on the other hand is a pain, and unless I have Nino around, my team is practically dead. (This is not counting the one time I went up against a highly merged Reinhardt on a Cav Team that killed my Fury Nino with a Res Buff...) Quote Link to comment Share on other sites More sharing options...
SatsumaFSoysoy Posted June 6, 2017 Share Posted June 6, 2017 (edited) I'm loading up my Bride Lyn with everything. I'm gonna get her ready for the Tempest Trials, and I imagine her healing + debuff will be quite useful. @Rafiel's Aria I loaded up my Lyn with Miracle, Pain and Martyr from a Lucius. We shall speak fondly of him. Edited June 6, 2017 by SatsumaFSoysoy Quote Link to comment Share on other sites More sharing options...
Rafiel's Aria Posted June 6, 2017 Share Posted June 6, 2017 1 hour ago, SatsumaFSoysoy said: I'm loading up my Bride Lyn with everything. I'm gonna get her ready for the Tempest Trials, and I imagine her healing + debuff will be quite useful. @Rafiel's Aria I loaded up my Lyn with Miracle, Pain and Martyr from a Lucius. We shall speak fondly of him. My Lucius has consumed a Fir, Genny, Lissa....and will probably consume a Matthew later on.  I'm considering bulking up my Priscilla for the Tempest Trials simply because she'll work well with my cav team... Quote Link to comment Share on other sites More sharing options...
Big Smoke Posted June 6, 2017 Share Posted June 6, 2017 Daily orbs? Where did you go now?? Quote Link to comment Share on other sites More sharing options...
Luchi Posted June 6, 2017 Share Posted June 6, 2017 At least I don't have to worry about the orb drought. Sitting on 138 now. >:D Quote Link to comment Share on other sites More sharing options...
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