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"Ask Fire Emblem Heroes Questions and Get Them Answered Here" Thread


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Just now, Vaximillian said:

And that's exactly how it works. Enter a battle—any battle—and the tower is regenerated. The starting stratum is good for this due to only costing 1 stamina to enter.

Ah, of course. Pay 1 energy to retry instead of trying anyway and waste 9.

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12 hours ago, Xxxxd said:

so i get one of the rarest unit in this game with one of the rarest stats okay lol better all neutral as -atk and + spd :D

Why all the hate for this Hector I actually have this and Neutral and use +spd -atk.  This is one of his best spreads!  With a hone speed that any respectable team should have he gets doubled way less and has max survive stats.  Few units survive being doubled by him even with -atk!

EVERYONE HAS AMAZING CAVALRY TEAM FREE!

Why would any one promote Eliwood?  Unless you really want to use him and have spare Hectors for distant counter...  He still gets owned by archers or Rein: the most dangerous unit in the game.  Xander can still win mage encounters just with low health, he is invincible vs greens and colorless, and even fights all melee Reds and utility Blues ok.

Cecilia is also worth building (+spd greatly preferred) she is great with either blade or TA Raven builds (personally prefer to counter Rein).  Any one wanting a cavalry team can pimp those two and get great coverage.  Then add Blaublade Ursula or whoever, even another red with sword breaker or something.

Edited by Chromatone
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28 minutes ago, Chromatone said:

Why all the hate for this Hector I actually have this and Neutral and use +spd -atk.  This is one of his best spreads!  With a hone speed that any respectable team should have he gets doubled way less and has max survive stats.  Few units survive being doubled by him even with -atk!

EVERYONE HAS AMAZING CAVALRY TEAM FREE!

Why would any one promote Eliwood?  Unless you really want to use him and have spare Hectors for distant counter...  He still gets owned by archers or Rein: the most dangerous unit in the game.  Xander can still win mage encounters just with low health, he is invincible vs greens and colorless, and even fights all melee Reds and utility Blues ok.

Cecilia is also worth building (+spd greatly preferred) she is great with either blade or TA Raven builds (personally prefer to counter Rein).  Any one wanting a cavalry team can pimp those two and get great coverage.  Then add Blaublade Ursula or whoever, even another red with sword breaker or something.

Neutral Hector is still better than +Spd -Atk. All +Spd really does for Hector is avoid getting doubles by neutral Tiki-Young, and even then he needs a Spd buff to avoid getting blown up by +Spd variants. Running Hone Spd to keep an armor from getting doubled in general is questionable, especially since he might as well can just take an Atk buff to fix his -Atk and resume oneshotting squishy mages like Nino who roll him otherwise. Also, Quick Riposte on Armads makes Hone Spd's other benefit irrelevant while being attacked.

Because Eliwood is actually a good unit? Distant Counter is a bit much for an investment--anyone is good with Distant Counter--but Eliwood has a great player phase offense with his ability to stack multiple Atk buffs from Durandal, Death Blow, and Hone / Goad Cavalry, as well as his high movement. Reinhardt rolls him as hard as Reinhardt rolls almost every other unit in the game, so Eliwood being weak to Rein shouldn't count against Eliwood specifically. Xander isn't bad, but the two fill different niches.

And the irony to judging a unit based on their 4* self is that everyone would say Reinhardt is bad. He is only  good with Dire Thunder. He has no niche otherwise.

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Running an Eliwood with Distant Counter...I've been thinking of doing that. Sure, some of his offensive power is sacrificed but he becomes far more useful for baiting mages with it. Add some cav buffs to further increase his already good Res and he'll be taking almost no damage while being able to deliver damage and possibly killing those mages that aren't Reinhardt. If anything, a DC Eliwood would be doing a much better job than Xander at baiting mages. Xander is better suited for tanking archers. 

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@MrSmokestack Oh well thats all very interesting, yeap seems that neutral actually kills Fury Nino, was so annoying how mine always died to him.  BUT +spd can turn the matchup VS Julia so...  I was happy to get any Hector and hes just so insane any iv does good work.  I have fully invested in him and was planning to give distant to some one eventually from the new Neutral one.  Maybe I just run double Hectors?

Its not that Eliwood is bad he just isn't worth upgrading over Xander imo who fills the perfect physical def role for the O.P. horse mages.

Edited by Chromatone
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Xander's res is pretty bad so he's not a good choice to tank mages. Eliwood is better at dealing with mages but it comes at the sacrifice of some of his offensive power during player phase as well as giving him a Distant Counter from Hector. Eliwood is more of a specialist while Xander tries to be more of an all-rounder with a preference in def. 

Edited by Lord-Zero
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10 minutes ago, Chromatone said:

Xander tho

Double Hector isn't so bad actually. If only I had one of my own...

And fair enough. Camus can fill the defensive niche as well with his higher Spd and blue color, but I wouldn't object to running both.

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What's a better spread for Nino? I've got a +Atk/-Def up to level 40 4 star (with 1000 SP waiting to be used), while I also have a 3 star +Atk/-Res although just level 1. Unfortunately I don't exactly have a +Spd one, but I'm just wondering which one is better to feather up to 5 star eventually.

How much better is +Atk compared to +Spd anyway? Are there any specific skills she should to make up for the lack of +Spd?

-----

 

Also speaking of cavalry teams, I upgraded Xander and am thinking of what C skill to give him. I'm guessing Eliwood's skill? I don't think he wants Gunter's Hone Cavalry since he wants the Hone Cavalry buff instead.

Pretty much just asking advice what C skills fits best for the cavalry units.

I also have an upgraded Reinhardt, a Frederick (who may be getting Gunter's Hone Cavalry), a 4 star vanilla Ursula and 4 star +1 Abel as options. I guess Xander can replace Abel now so I have red sword user- unless I replace Ursula since she doesn't have Blarblade yet and I have Reinhardt.

So I guess:

Xander - Ward Cavalry?

Reinhardt - Goad Cavalry

Frederick - Hone Cavalry

Ursula/Abel - Fortify Cavalry? Or extra Hone Cavalry (maybe works better on Ursula since she's behind the front lines?)

Basically just trying to clarify if Hone/Fortify/Ward is better on melee users vs ranged users

Hmm actually when Camus comes maybe he can be the fourth slot...

Edited by mcsilas
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42 minutes ago, MrSmokestack said:

Neutral Hector is still better than +Spd -Atk. All +Spd really does for Hector is avoid getting doubles by neutral Tiki-Young, and even then he needs a Spd buff to avoid getting blown up by +Spd variants. Running Hone Spd to keep an armor from getting doubled in general is questionable, especially since he might as well can just take an Atk buff to fix his -Atk and resume oneshotting squishy mages like Nino who roll him otherwise. Also, Quick Riposte on Armads makes Hone Spd's other benefit irrelevant while being attacked.

+Spd allows him to avoid being double attacked by +Spd Fury variants of Lilina and Julia, the latter of which is common.

With the new fortifications in the upcoming arena maps, it's likely that a full Goad Armor team (for people lucky or rich enough to pull enough Hectors) would be completely viable, which would help significantly boost his Spd (+Spd Hector with 3 stacks of Goad Armor has 40 Spd).

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Fury Xander can bait and kill all green mages and all colorless units Un Buffed!  Eliwood gains an edge vs red mages but this should be done by a blue and they are the least common mage.  Durandal is also not a defense weapon, like I said Xander fills his role supporting two mages perfectly partnering beautifully with Cecilia.  The range of coverage these two free units ave together is incredible!

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4 minutes ago, Ice Dragon said:

+Spd allows him to avoid being double attacked by +Spd Fury variants of Lilina and Julia, the latter of which is common.

With the new fortifications in the upcoming arena maps, it's likely that a full Goad Armor team (for people lucky or rich enough to pull enough Hectors) would be completely viable, which would help significantly boost his Spd (+Spd Hector with 3 stacks of Goad Armor has 40 Spd).

Coool looks like ill train the other up, i was wanting to do a bonfire build any how.  Been working on his daughter Lilina with TA and Sword breaker and quite pleased, she is perfect to protect double daddy and hone speed them :)  Add a gwen for some Hone Armor?

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I just got a +spd -hp Henry.

Should I train him or does Sophia make better use of his tome (heard she was pretty good with triangle adept + breaker skill)? Even at +Spd he's slow and his Atk isn't doing him any favors either. Sophia hits pretty hard and has similiar bulk (at the cost of being even slower).

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Ideas for a budget Cavalry team? I want such a team for things like the current tenth stratum quest, as well as having some level 40 variety in the type of units I have (too many infantry). By budget I mean no promotion past 4*, and as little skill inheritance as possible. Here are my current cavalry units:

 

5*

Priscilla (lv 40), Titania (lv 40).

4*

Cain, Eliwood, Xander, Sully, Peri(x2), Frederick, Gunter, Clarine.

3*

Eliwood(x3), Stahl(x2), Xander, Jagen(x2), Sully(x3), Frederick(x3), Gunter(x2), Cecilia(x2), Clarine.

 

Thanks!

Edited by Taim Meich
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1 hour ago, HyperBowser said:

I just got a +spd -hp Henry.

Should I train him or does Sophia make better use of his tome (heard she was pretty good with triangle adept + breaker skill)? Even at +Spd he's slow and his Atk isn't doing him any favors either. Sophia hits pretty hard and has similiar bulk (at the cost of being even slower).

Sophia, Sanaki, and Lilina all make better use of Raudhrraven (and G Tomebreaker) than Henry.

If you intend to pass both skills, pass Raudhrraven and G Tomebreaker 1 and 2 from a 4-star Henry first to avoid having to promote 2 copies of Henry to 5 stars.

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Just now, Ice Dragon said:

Sophia, Sanaki, and Lilina all make better use of Raudhrraven (and G Tomebreaker) than Henry.

If you intend to pass both skills, pass Raudhrraven and G Tomebreaker 1 and 2 from a 4-star Henry first to avoid having to promote 2 copies of Henry to 5 stars.

I'll probably have Sophia inherit the tome in that case (I like to keep Cymbeline on Sanaki).

Sophia already has R Tomebreaker 3 so losing G Tomebreaker 3 wouldn't be the end of the world (besides Julia I can't really think of anyone else who would like it).

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Just now, HyperBowser said:

I'll probably have Sophia inherit the tome in that case (I like to keep Cymbeline on Sanaki).

Sophia already has R Tomebreaker 3 so losing G Tomebreaker 3 wouldn't be the end of the world (besides Julia I can't really think of anyone else who would like it).

Sophia and Hector really like having G Tomebreaker.

Sophia can hard wall (with Triangle Adept 3) and one-round kill any Gronnblade+ user on the counterattack with G Tomebreaker. Note that Spring Camilla and Cecilia are capable of dealing a lot of damage even through Triangle Adept if they have both buffs up.

Hector likes not being double attacked by Nino and Julia and Cecilia and Spring Camilla.

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9 minutes ago, Ice Dragon said:

Sophia and Hector really like having G Tomebreaker.

Sophia can hard wall (with Triangle Adept 3) and one-round kill any Gronnblade+ user on the counterattack with G Tomebreaker. Note that Spring Camilla and Cecilia are capable of dealing a lot of damage even through Triangle Adept if they have both buffs up.

Hector likes not being double attacked by Nino and Julia and Cecilia and Spring Camilla.

I forgot flying / mounted Gronnblade users are a thing, I'll keep that in mind.

I still need to get Sophia Triangle Adept 3 so I'll have her and Henry wait on the bench in the meantime.

Edit: I just remember I've fed Sophia a G Tomebreaker 1-2 in the past (when I gave her Rauðrraven from a 4 star Henry) so I can easily get her G Tomebreaker 3.

Edited by HyperBowser
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51 minutes ago, Taim Meich said:

Ideas for a budget Cavalry team? I want such a team for things like the current tenth stratum quest, as well as having some level 40 variety in the type of units I have (too many infantry). By budget I mean no promotion past 4*, and as little skill inheritance as possible. Here are my current cavalry units:

 

5*

Priscilla (lv 40), Titania (lv 40).

4*

Cain, Eliwood, Xander, Sully, Peri(x2), Frederick, Gunter, Clarine.

3*

Eliwood(x3), Stahl(x2), Xander, Jagen(x2), Sully(x3), Frederick(x3), Gunter(x2), Cecilia(x2), Clarine.

 

Thanks!

Hmm, one thing you could do is use Titania (your only mounted 5-star who is not a healer) and build a team around that.  Sully an deal with red units who could wreck Titania, and Eliwood and Gunter can be buff bots. Eliwood can also deal with green units quite decently if he gets a buff from Gunter, covering the weapon triangle nicely. Gunter can tank physical hits to some degree (40 hp, 31 def), which covers a bit for the other 3.

It will have problems with green heavy teams and archers, but if you pick your battles a bit it should help you through the 10th stratum quests at the very least. It's also pretty cheap I think (no SI and no promoting needed).

Alternetivly, you could upgrade Jagen and Cecilia to 4-star and give Cecila a gronblade, then run a team of Jagen, Gunter, Cecilia and Sully. With a +6 to four stats, Celicia would pretty much one shot everything that's not a res-heavy red unit, who can easily be dealt with by Sully (Could also work without promoting Cecilia I guess). It requires a bit more work and a spare Nino, but it would make for a fun team (Now that I though about it, I might make it myself as I have all the neccesarily ingridients).

Hope this helps.

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3 minutes ago, Bartozio said:

Hmm, one thing you could do is use Titania (your only mounted 5-star who is not a healer) and build a team around that.  Sully an deal with red units who could wreck Titania, and Eliwood and Gunter can be buff bots. Eliwood can also deal with green units quite decently if he gets a buff from Gunter, covering the weapon triangle nicely. Gunter can tank physical hits to some degree (40 hp, 31 def), which covers a bit for the other 3.

It will have problems with green heavy teams and archers, but if you pick your battles a bit it should help you through the 10th stratum quests at the very least. It's also pretty cheap I think (no SI and no promoting needed).

Alternetivly, you could upgrade Jagen and Cecilia to 4-star and give Cecila a gronblade, then run a team of Jagen, Gunter, Cecilia and Sully. With a +6 to four stats, Celicia would pretty much one shot everything that's not a res-heavy red unit, who can easily be dealt with by Sully (Could also work without promoting Cecilia I guess). It requires a bit more work and a spare Nino, but it would make for a fun team (Now that I though about it, I might make it myself as I have all the neccesarily ingridients).

Hope this helps.

It does!

Both proposals look appealing, but I'll stick with the first since I already have Gunter and Eliwood in the 30s, and Sully is around 17 I think. I'll probably end up giving Cecilia a Gronnblade at some point, too, since I have a spare Nino and no need for any more Draw Back for other units.

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So I got a Julia last night (-atk +res) and I'm probably not using her on offense (defense, though)

Currently I did not give her any of her native skill upgrades out of a lack of resource, I do actually want to invest in Julia--should I just give those to her for the time being? Or should I keep her slots blank to actually have the SP when I get Iceberg/Fury/GreenTB/???

 

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1 hour ago, Thor Odinson said:

So I got a Julia last night (-atk +res) and I'm probably not using her on offense (defense, though)

Currently I did not give her any of her native skill upgrades out of a lack of resource, I do actually want to invest in Julia--should I just give those to her for the time being? Or should I keep her slots blank to actually have the SP when I get Iceberg/Fury/GreenTB/???

 

I would probably wait. SP at 5 stars is pretty precious, and unless we get another SP extravaganza any time soon, it'll be difficult to give her 2-3 fully upgraded passives, a special, and possibly an assist+C passive. You could probably see if you have the resources for the assist/C passive if you think she's really hurting for some skills.

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46 minutes ago, NekoKnight said:

Do Spurs of the same variety stack? Could a unit be affected by both Hone Cavalry and Spur Speed? How about two Hone Cavalry skills?

Spurs stack. Hones/Fortifys do not.

All in-combat buffs stack, and no out-of-combat buffs stack.

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1 minute ago, MaskedAmpharos said:

Spurs stack. Hones/Fortifys do not.

All in-combat buffs stack, and no out-of-combat buffs stack.

Sorry, I meant to say Goad Cavalry. Would that count as a Spur?

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