Armagon Posted March 11, 2021 Share Posted March 11, 2021 Just now, Saint Rubenio said: This is the map where you bust out all the thieves. All of them. All? I legit just have one and it's Juni. Unless there are other kinds of lockpickers. 1 minute ago, Saint Rubenio said: Probably too late, but worth noting is that Maerchen is actually faster than everyone else on swamp terrain. He can reach the middle chest while the others take care of the rest. That......makes a lot of sense. Quote Link to comment Share on other sites More sharing options...
BrightBow Posted March 11, 2021 Share Posted March 11, 2021 Also, the forest and swamp tiles do not count as being indoors. Quote Link to comment Share on other sites More sharing options...
BrightBow Posted March 11, 2021 Share Posted March 11, 2021 Just now, Armagon said: All? I legit just have one and it's Juni. Unless there are other kinds of lockpickers. Holmes and Maerchen. Quote Link to comment Share on other sites More sharing options...
Saint Rubenio Posted March 11, 2021 Share Posted March 11, 2021 (edited) 2 minutes ago, Armagon said: All? I legit just have one and it's Juni. Unless there are other kinds of lockpickers. For the future, lockpicking is a skill in this game. If you take a closer look at your units' skillsets, you'll see that both funny pirate guy and the lord have it. So, yeah. Sorry you made such a mistake and had to run all over the place with Juni. Â Edited March 11, 2021 by Saint Rubenio Quote Link to comment Share on other sites More sharing options...
Armagon Posted March 11, 2021 Share Posted March 11, 2021 (edited) 8 minutes ago, Saint Rubenio said: For the future, lockpicking is a skill in this game. Well you say "in this game"Â but lockpicking has been a skill in every game. I've just been super conditioned to think that only Thieves have it (even in the GBA games, thieves have an internal skill that lets them use the lockpicks and then Rogue just straight-up has Lockpick). That's why i didn't think to check Holmes and Maerchen. They aren't Thieves so i just assumed they didn't have Lockpick. Edited March 11, 2021 by Armagon Quote Link to comment Share on other sites More sharing options...
Robert Stewart Posted March 11, 2021 Share Posted March 11, 2021 1 minute ago, Armagon said: That's why i didn't think to check Holmes and Maerchen. They aren't Thieves so i just assumed they didn't have Lockpick. Holmes is the leader of a gang of thieves and Maerchen is kind fo a thief+, so it makes sense they'd have it. TRS has a bunch of characters with skills that used to be class-exclusive. There's a Cleric that can learn Dance and a Myrmidon with Steal, for example. Quote Link to comment Share on other sites More sharing options...
BrightBow Posted March 11, 2021 Share Posted March 11, 2021 Wouldn't you check everyone's skills anyway? Quote Link to comment Share on other sites More sharing options...
Armagon Posted March 11, 2021 Share Posted March 11, 2021 If I were on the receiving end of this, I think I would simply stop playing. 3 minutes ago, Robert Stewart said: There's a Cleric that can learn Dance Which I have chosen not to get because I'd feel bad. I didn't know she stayed a Cleric tho, I just assumed she "promotes" into Dancer. Quote Link to comment Share on other sites More sharing options...
Armagon Posted March 11, 2021 Share Posted March 11, 2021 1 minute ago, BrightBow said: Wouldn't you check everyone's skills anyway? I mean, this game is like Tellius in the sense that skills don't really matter all that much. So I just..... didn't really check. Quote Link to comment Share on other sites More sharing options...
Robert Stewart Posted March 11, 2021 Share Posted March 11, 2021 2 minutes ago, Armagon said: I mean, this game is like Tellius in the sense that skills don't really matter all that much. So I just..... didn't really check. Why do skills not matter much? Quote Link to comment Share on other sites More sharing options...
Armagon Posted March 11, 2021 Share Posted March 11, 2021 (edited) 2 minutes ago, Robert Stewart said: Why do skills not matter much? Because they're barely there. Edited March 11, 2021 by Armagon Quote Link to comment Share on other sites More sharing options...
Saint Rubenio Posted March 11, 2021 Share Posted March 11, 2021 (edited) 8 minutes ago, Armagon said: I mean, this game is like Tellius in the sense that skills don't really matter all that much. So I just..... didn't really check. What...? Flurry gives you a free 2-5 combat rounds on command! Wrath increases your crit up to 100% depending on your health! The terrian skills give you one extra movement in certain maps! Terra is always a crit even if you have no regular crit chance! Mug takes the entire inventory of enemies when they die, making Maerchen legit useful if you use him correctly! Steal can steal anything on hit, even equipped weapons! Summon lets you have your own summoners, provided you've the appropriate staves! Narcus is literally Xane if you check his skill! Warp skill! Sure, some of them are underwhelming, like Nihil and the more chance-based skills, but you're making a mistake in assuming they suck as much as Tellius skills. Flurry and Wrath, for example, are both godly, and the extra movement from the terrain skills is wonderful. Edited March 11, 2021 by Saint Rubenio Quote Link to comment Share on other sites More sharing options...
Armagon Posted March 11, 2021 Share Posted March 11, 2021 2 minutes ago, Saint Rubenio said: What...? Flurry gives you a free 2-5 combat rounds on command! Wrath increases your crit up to 100% depending on your health! The terrian skills give you one extra movement in certain maps! Terra is always a crit even if you have no regular crit chance! Mug takes the entire inventory of enemies when they die, making Maerchen legit useful if you use him correctly! Steal can steal anything on hit, even equipped weapons! Summon lets you have your own summoners, provided you've the appropriate staves! Narcus is literally Xane if you check his skill! Warp skill! I literally have none of these yet. Like maybe it gets better later but 16 chapters in and the only skill that has made any real difference is Adept. Quote Link to comment Share on other sites More sharing options...
Saint Rubenio Posted March 11, 2021 Share Posted March 11, 2021 (edited) 3 minutes ago, Armagon said: I literally have none of these yet. Okay, to be fair, Mintz and Leonie aren't there yet. But believe me, at the very least where Flurry is concerned, you'll be taking back your words as soon as you get to play with them. Also, the terrain skills are absolutely there. You just haven't noticed them, but Runan's definitely had 6 movement in a couple of city maps. And what do you mean, "literally"? I mentioned mug, and mug's on Maerchen! You just haven't given him a chance! Quote Like maybe it gets better later but 16 chapters in and the only skill that has made any real difference is Adept. I mean, it's not Berwick Saga. Skills aren't all that in this game, but they're certainly more than Tellius. I mean, c'mon, in Radiant Dawn literally all of the tier 3 skills are various flavors of chance-based insta-death. Edited March 11, 2021 by Saint Rubenio Quote Link to comment Share on other sites More sharing options...
Armagon Posted March 11, 2021 Share Posted March 11, 2021 1 minute ago, Saint Rubenio said: And what do you mean, "literally"? I mentioned mug, and mug's on Maerchen! You just haven't given him a chance! Tbf, Maerchen only got to play on Ch.14. 2 minutes ago, Saint Rubenio said: I mean, c'mon, in Radiant Dawn literally all of the tier 3 skills are various flavors of chance-based insta-death. It was genuinely hilarious too. Quote Link to comment Share on other sites More sharing options...
BrightBow Posted March 11, 2021 Share Posted March 11, 2021 Canto also isn't universally on every mount. Quote Link to comment Share on other sites More sharing options...
Dayni Posted March 11, 2021 Share Posted March 11, 2021 Beat Galeem with Pikachu (not first try.... I really needed to not let the laser grid ruin me) in WoL. Any big surprises to worry about? Quote Link to comment Share on other sites More sharing options...
Saint Rubenio Posted March 11, 2021 Share Posted March 11, 2021 2 minutes ago, Armagon said: Tbf, Maerchen only got to play on Ch.14. Well, you should field him more often. Sure, statwise he's an intentional meme, but taking the entire inventory of the units he kills is actually incredible if you can set up kills for him. Do not underestimate him. 2 minutes ago, BrightBow said: Canto also isn't universally on every mount. That too, you might want to be careful with that, Armagon. As you've discovered the hard way, FE conventions aren't necessarily set in stone for TRS.0 Quote Link to comment Share on other sites More sharing options...
Sooks Posted March 11, 2021 Share Posted March 11, 2021 What if you wanted to beat the game but rng said: no Quote Link to comment Share on other sites More sharing options...
Armagon Posted March 11, 2021 Share Posted March 11, 2021 5 minutes ago, BrightBow said: Canto also isn't universally on every mount. 2 minutes ago, Saint Rubenio said: That too, you might want to be careful with that, Armagon. Oh yeah but so far, this hasn't really been an issue. Heck, Canto isn't a thing in Old Mystery (i think), GBA and 3DS games either (well technically it is in the GBA games but not after attacking), so yeah, this is a non-issue. Quote Link to comment Share on other sites More sharing options...
Armagon Posted March 11, 2021 Share Posted March 11, 2021 Oh right, DSFE doesn't have Canto either. Quote Link to comment Share on other sites More sharing options...
Saint Rubenio Posted March 11, 2021 Share Posted March 11, 2021 3 minutes ago, Armagon said: Oh yeah but so far, this hasn't really been an issue. Heck, Canto isn't a thing in Old Mystery (i think), GBA and 3DS games either (well technically it is in the GBA games but not after attacking), so yeah, this is a non-issue. 1 minute ago, Armagon said: Oh right, DSFE doesn't have Canto either. Fine, fair enough. But still, pay more attention to the skills. It only takes a second! Quote Link to comment Share on other sites More sharing options...
Interdimensional Observer Posted March 11, 2021 Share Posted March 11, 2021 (edited) 47 minutes ago, Saint Rubenio said: Well, you should field him more often. Sure, statwise he's an intentional meme, but taking the entire inventory of the units he kills is actually incredible if you can set up kills for him. Do not underestimate him. -Provided you keep him away from all your other units so they don't suffer the -50 Hit &Â Avoid penalty from being within 3 spaces of an allied unit with Mug. Edited March 11, 2021 by Interdimensional Observer Quote Link to comment Share on other sites More sharing options...
Lightcosmo Posted March 11, 2021 Share Posted March 11, 2021 6 hours ago, Armagon said: Yeah, if I have to deal with Joker's Arsene bullshit, I deserve a gimmick of my own. Not only that, but Clouds limit, Bowsers tough guy, Sephiroths wing, all gimmicks that make them tough to deal with. But yeah, I agree. At this point it's just fair game. Quote Link to comment Share on other sites More sharing options...
Codename Shrimp Posted March 11, 2021 Share Posted March 11, 2021 So started Odyssey seems fun, and already got 18 Moons from first level but.... Seems like there's some kinda drift because Mario automatically moves back/crouches in 2D mod? And this is exclusive to Odyssey, i tested the controller with other games and PC and it's working fine... Anyone had a similiar problem? Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.