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guedesbrawl

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Everything posted by guedesbrawl

  1. I expect about the same representation Fates got, with 12ish characters total spread among the 3 original routes. So Byleth, and 4 people of each house. I don't expect any faculty because they are all not that popular, except as unplayable villains. I'd guess Edelgard, Dorothea, Bernie, Hubert... Dimitri, Felix, Ingrid, Silvain... Claude, Hilda, Marianne, Lysinthea. And Byleth.
  2. No way. They are going to wait until after 3Hs releases at the very least.
  3. Almost everything really in terms of gameplay. I will list what I disliked instead: *Duel skills existing *Babysitting Arena meta. Arena had just become fun with the stronger bonus unit and reduced streak... *Palla's refine. *Relay Defense *Warp GC/RD earlygame. Everything else was solid as far as I care, or just doesn't affect me because playing for rank on a gacha is a hilariously bad idea. In terms of banners and units, my only problem with ALL of the units we got so far was H!Kagero straying so very far from her event's theme.
  4. On the Gaius: he used a sword in canon but makes significantly more sense as a dagger user like most thieves in the series are either in gameplay or in artwork/sprites. On Lon'qu: Too similar to Navarre and Ryoma, both of which already have clones in the game. On HW comparisons: It's like people forget Zelda is a much bigger franchise deserving of a higher BUDGET. And that it was a Wii U game from a time nintendo didn't care about how much time their games took to launch. FEW absolutely was going to have to launch in September in japan. On people still complaining about non-focus games: This is for the better. Awakening, Fates and Archanea would be in this first game no matter how many things they wanted to include, and we saw fans being displeased with "how little" Archanea got. What you guys are asking is this, but for all branches of the series and no hope for a sequel until a decade from now. On people complaining about fanservice: Olivia is a dancer in an action game. You can't avoid this conversation. KT didn't design Olivia. To the person that thinks KT was the only party to blame for withholding Ike and Roy: LOL. IS and Nintendo were surely part of that. Everyone there would like a second game to print money out of.
  5. Regarding enemy variety, the problem in my opinion is that normal enemies fight the same as named enemies, for the most part. Like, named enemies will have an extra special but that's it. I do think monster units would be a great way of expanding upon the enemy variety. This is something FE itself alreayd did in the transition from FE7 to Sacred Stones.
  6. Fates: Charlotte for Nohr, an alt moveset for Sakura representing Hoshidan Scrolls (since the other options for the moveset are bottom tier in popularity) SD: Camus, AKA the only missing link in SD's cast and the game's balance. Awakening: Gaius. Uses a sword, but has dagger moves like Sheik. ...This is assuming they aren't meant to be clones, yes? Well.
  7. Caeda got in because she's popular. She and tiki and MArth are SD's top 3. Anyways, i think FEW2 needs to rework the WT; 1- WTA gives yellow gauge only for enemy's whiffed attacks. Trying to use your string or combos at best only gives the white gauge 2- Neutral cannot expose gauge by attacking the enemy. You need to wait the enemy miss. 3- WTD makes it so that the weak point gauge NEVEr appears. Dual Strikes need to be retooled as well. Maybe making them cost 2 to 4 times more gauge to become available. I'd rather have the DS become whatever combo that character uses to open WPGs (so yes, C1 for Tomes and Mages, dunno what i'd do with tiki) so it forces you to play around your partner's weaknesses... like sluggishness or lack of range.
  8. Clones mean more characcters, which means more people are pleased by seing their favorite characters in the game and interacting with the rest of the cast. This is not rocket science. It's also worth noting that HW used the other kind of clone: model clones. Link's model and voice lines and interactions with the cast (all SIGNIFICANTLY smaller than anyone's from FEW) are always the same no matter his moveset. Lastly, Zelda is a bigger franchise. Of course they'd give KT and OF a bigger budget.
  9. Gee, would it have killed you to add a question mark? I got excited for nothing.
  10. That's only if you are bad enough that you get hit. And in a moveset where you are not only you outspeed Archers (allowing you to dive them before the AI decides you are a threat) but have your weak point gauge exposer in a move that outranges archers and is ridiculous on his own, you have no excuse for getting hit by a bow. The Pegasi are simply that good.
  11. Pegasus are only weak to bows if the AI is controlling. Light Javelins are, like, one of the best moves in the entire game and outranges archers. Peggies are one of the best people to actually fight archers. If you have Oboro and Azura, then you can have two peggies paired with them and the last under your control. Simple stuff. Iote's Shield is also a thing now, and Bowbreaker helps.
  12. It's possible in canon if Olivia is her mom, as well as some Robins.
  13. I think we are definitively getting a Hoshian Summer with Hinoka and Ryoma down the line. The question is who they'd put in there to fill the other slots. I have very low hopes for a 3rd Sakura...
  14. The first part of the Fates arc really should've been a whole map per route. Two misunderstandings in a row doesn't fly. I'm actually okay with how the Sakura/Elise misunderstanding happened, but too have it twice? Nope. The two chapters we'd be missing would be better used to make Corrin more involved and make Chapter 13 feel less out of nowhere. And another for expanding on the SD "arc".
  15. Oboro and Niles are more popular than some royals in japan. Oboro was actually only beaten by Camilla. But really, not needed at all. We didn't need Niles (or Anna), two Archers were enough, and Oboro's niche of being infantry lance is better done by Azura.
  16. That Stat Swap skill would have been really interesting if this game didn't have 720MT weapons and a huge focus on LCK skills for damage output. STR and MAG are only, like 5% of your damage.
  17. Because their situations are completely different. Hyrule Warriors launched on a dead console and the devs used almost all of the major zelda games for that content. Only Wind Waker was left, which is just enough material for an extra bit of story. Then came the idea to have it on 3DS, but the inferior performance levels turned off a lot of people. FESwitch launched on a successful console, didn't even come close to fully utilizing its series's cast, and launched very early in the Switch's life. There isn't a need to re-do work in a second console like with the Wii U version. Lastly, it can be used to help market FESwitch, or cash in on its (inevitable) success. You also need to understand thta costs go down significantly when you have a good base game to work a sequel around. If FEW2 does the exact same sales of FEW1, it's bringing a lot more profit. Your other comparisons are quite unfair but that was said by someone else already.
  18. I find this unlikely as it would just strip away the uniqueness from other cast members. Why use Xander if Frederick can equip a sword? Why use any Archer if Lyn does Bows? On the other hand, due to popularity and importance being roster-building factors, some movesets will never EXIST unless they do HW-side movesets or future FEs give us the right units to work with. Like another unit that does the Kinshi Knight job, or even the Horse+Bow thing (rath is not very popular...) The likely exception being a Scroll moveset. I want a Scroll!Sakura, and I doubt we'll get another candidate for the moveset anytime soon.
  19. FEW2 makes too much sense not to do it. Especially given that the core criticism of FEW1 gets solved by 3 more focus games. Focus games that involve Ike and Roy, tho of the biggest popularity juggernauts of the entire franchise. FEW2 is also going to be way less expensive to make than FEW1, since they have the core game already there. It's a waste of resources not to use it. It's totally going to happen. But if you guys want to take the approach of "no expectation, no disappointment," sure. Go ahead.
  20. Nah, Nintendo is a business. They will care more about profit than raw sales numbers. Which is how every business works.
  21. Ike and Roy are the series's most popular male characters and their games (adding FE7 to Roy) have a certain following. Not that they won't wait for FESwitch, but this would be more than enough without even a 3rd focus game.
  22. FEW might not get a sequel this year, but it will definitively happen. They know Ike is popula,r they know Roy is popular, and they need to ramp up FESwitch popularity. FEW1 wasn't badly received outside of a section of the fanbase being salty over the wise roster composition. This fixes that problem too.
  23. Avatars break the game in half because of this "need" to give the player access to all classes in one way or another. S ranks are almost always badly writen andhurt the support chains, I'd rather have paired endings instead.
  24. For Sakura, so I can finally leave colorless hell.
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