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Posts posted by Korath88
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3 minutes ago, KongDude said:
Lmao I think it already got patched, stopped working for me half way
It reverts when the gain exceeds 999 probably because the game can't display 4 digit sp gains
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Lute
Blue ploy mage before Saias was a thing. 34 Res allows her to pull of ploys easily. Her base Atk of 36 is above average for a blue mage but 32 speed is rather mediocre, and she will need the +3 speed from her tome and a successful Spd ploy to consistently double her enemies. While a little troublesome to use compared to naturally fast mages, ploys do help the entire team and not just herself. 7 for her niche and combat +0.5 for ploy utility for a total of 7.5/10
Dorcas
I brought this guy up a few times already in previous ratings due to being the only axe unit in the entire game with built in DC, and as such, the only axe able to run steady breath+DC. That alone gives him a solid niche. His good def makes him a potent physical wall that hits back hard. The downside is his poor Res making him weak to dragons and liable to be one shot by blade mages before he can counter. Poor speed and not being an armor means he won't be doing much on player phase either. 8/10
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Probably going to run Airzura, Elincia, S!Corrin and either SF!Nino or Myrrh, though the latter does already have capped HM
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I did it. After at least 3 months of drought, I finally pulled another Hinata. Time to pull out the fury priority list again. And start saving for the upcoming bait banners.
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44 minutes ago, Vaximillian said:
Yeah, but only one of these isn’t time-limited. She is still plenty rarity-limited, though.
Well, you could always be like me and get pitybroken by Hinoka twice. I haven't actually decided who to inherit the skill to though.
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Can confirm that Tiki's weapon description has been updated. Likely nothing else.
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Ayra
Well, she wasn't called the queen of sword infantry for nothing. 33/37 is one of the better sword statlines but not powercrept by any means. What really puts her up there is Regnal Astra, the only speed based special in the game, with just 2 cooldown. Combining it with a slaying edge reduces this to 1, and with wrath, allows her to break past bulky enemies that give other swords trouble. She has decent bulk on top of that as well, allowing her to run DC builds with great success. The only thing keeping her away from a 10 is that her personal weapon isn't that good, and the lack of a vantage or wrath seal. 9/10
Mia
40 base speed is pretty ridiculous as is, and she has a 19 mt Wo Dao to go with it. She has good combat performance but lacking a unique special like Ayra and a broken statspread like Karla puts her just one tier below them. 8/10
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I hope it isn't CYL this soon as I really need more vengeful fighter from the fighter skill banner. And maybe Micaiah from the DD banner. So much bait.
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Out of the bonuses I have S!Corrin and Marth. I'm either going to use them both or just go full on flier emblem like the last tempest.
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Tailtiu
Keeping it short, offensively oriented statline without a prf gives a standard bladetome mage without anything to help her stand out. 6.5/10
Deirdre
Pretty much Julia with more Spd and less Atk. She avoids doubles better and ploys better but doesn't hit back as hard. Still the difference is mostly negligible so she also gets a 7/10
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Both Ephraims have consistently good art, as does any character done by Asatani Tomoyo. Amagaitaro's recent artworks, especially Myrrh and Flying Nino look really good as well. Special mention to all of Wada's art, especially the GBA characters. I hope she does Eliwood at some point.
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I'm in the same boat as you. I can complete all content with unmerged units and as you mentioned, tier 20 isn't worth it so I don't promote to merge. Especially since most of my favourites aren't 3-4* pulls, and I'm not spending 200k on a character I don't care for.
The only times I ever merge is if I manage to pull multiple copies of a 5* unit that doesn't have good fodder, or to change the IVs of a unit I want to use.
Besides, there's other stuff to spend feathers on, like QR3, or slaying weapons.
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Compensation Orbs are because the update wasn't made mandatory, but players on an older version could still summon on the new banner, but focus units obtained appeared as X and weren't added to the barracks even after updating. Those players will also be getting their missing heroes, but I'm really questioning why anyone would summon on a banner with a giant X on it without suspecting a version update. Players can't be that dumb right?
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3 hours ago, Ice Dragon said:
Am I the only person in the world who uses mixed-phase Litrowl?
Even in that case, wouldn't Katarina prefer fury for stats on both phases and to ploy better?
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Can I just mention how much I like the generics using seasonal weapons and accessories. I wish Tiki's dragon form had some summer accessory on it though, like a giant flower necklace
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Katarina just becomes premium Arvis. Not a bad thing by any means, but her base swift sparrow doesn't go well with owltome effect. Mine is -Atk +Spd so I'll stick with blade regardless.
Nephenee finally manages to differentiate herself with armor effectiveness, but while the base weapon is great, her unique refine isn't. Speed is rather redundant on enemy phase, since QR exists and the +4 doesn't help her avoid any notable doubles. +Spd is probably a better option. Though outside of anti armor there are still better options for lance infantry.
Titania's is laughable. I really don't have anything else to say here. Spd tactic would have at least been a rare skill and thus more valuable but RES?
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I hated 5. The tip is useless and apparently I was doing everything correctly, but just forgot about miracle.
Zelgius one is also pretty dumb, requiring you to tank a brave axe with Subaki. Who in their right mind would ever think to do that?
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Fish vomit Tiki looks pretty good. Apparently the solution to flying dragons not having access to steady breath is to just put it on their weapon. She lacks Myrrh's bulk but has much more speed, and it's not like there's much competition in the red dragon spot anyways. Aside from having only one iote's shield seal to go around.
Also I get a shot at fury fodder and Ares. The only downside is I have no orbs as usual.
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Marth rerun is disappointing but since I did give her a brazen Atk/Spd+Sealed Falchion build, it doesn't hurt nearly as much since free merges on an invested unit is pretty good.
Flashing blade and Spd ploy though. Given how much I liked heavy blade as a seal, flashing blade will be just as fun to use.
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3 and 5 are giving me a headache. However I ended up solving the last infernal one really quickly as the tip basically gives you the answer.
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Elincia
34/36 offenses with a prf brave sword that only drops Spd by 2. With the right A skill and flier buffs she quads and/or ORKOs most of her targets, notably being one of the few non dragonslayers to one round Myrrh on player phase.
The downside is her poor bulk making it tricky to activate desperation (if you're running it) and like every other sword, struggling against bulky blues. Still, her sheer player phase strength makes her possibly the best pick for a flier emblem red slot. 9/10
Oscar
The OG Nephenee pitybreaker. Lance cavalry are in a rather bad spot with only Legendary Ephraim and Summer Cordelia having reasonable performance in the current meta. He lacks a prf but when compared to the aforementioned two, he does have the third best statline and is much more accessible for merges. He does however, depend heavily on horse buffs to keep up. 6.5/10
Why does every other sword cavalier have a prf but only 2 lance cavaliers have unique weapons?
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All this talk of Seasons and weather. Meanwhile here in Singapore we have no Seasons. It's hot all year round.
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Saved 400 flags for the 7.5 but then went to watch a movie and completely forgot to play. Oops
Restart SP glitch.
in Fire Emblem Heroes
Posted
This glitch was the final push that got me off my lazy ass to grind SP on all my units who need it. Especially for the healers without wrathful and dancers