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Interdimensional Observer

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  1. As gamers, we're at least more used to social isolation than most.😉 Back into the groove of EOV and now I'm farming materials, money, and some levels before confronting the 5th Stratum boss. I went and got the Answerer for my Chain Duelist, their ultimate weapon and maxed Chain Freeze should hack the boss apart. I thought the Primordiphant had the ultimate cannon, but nope, it's one of the postgame superbosses. Still, I'll fight it now b/c its drops should sell for a lot, and I can then buy the Ninety-Three armor for my Elemancer. I'll tackle the postgame to get the ultimates for everyone, and then move onto my third play of EOV. Because I'm not gonna even try against the 6th Stratum superboss. Consumable items are sorta an underdeveloped/plain aspect of FE. A lord who primarily finds their utility in what items they bring with them (and everything in the convoy they can always access on the battlefield) would be a new thing. Fates had those not very useful Potent Potion and Quick Salve skills, I wouldn't mind seeing more/better of this kind.
  2. Interdimensional Observer, by the fortune of Humanity, Meritocratic Omnimundus Imperator, forever Virtuous, Monarch of the Monolithic Worlds, Monarch of the Earth Beneath the Black Sun, Monarch of all Old Emblemlands, of the Restored Holy Empire of Archanea, of the One Kingdom of Valentia, Grannvale, Silesse, Agustria, of the Thracian Peninsula, of Issach, Miletos, Verdane, Yied, Sacae, Lycia, the Western Isles, Bern, Etruria, Ilia, Nabata, Renais, Rausten, Frelia, Grado, Jehanna, Monarch of the Five Laguz Realms, of the Three Beorc Countries, the Grann Desert, Monarch of Kanto and Johto, Monarch of Sinnoh, of the Islands and Mainland of the Hoenn Sea, Archducalbot of Orre, Duchalbot of Akkala, Labrynna, Horon, Kakariko, Eldin, Lanayru, Faron, Ordon, Lorule, Termina, the Sacred Realm, Landgravebot of Apocalyptic Tokyo, Principalitybot of Beanbean Kingdom, Rogueport and P'illo Island, Countessbot of Gotha, Figaro, Argonia, Esthar, Dundrasil, Mysidia, Azimuth, Aeoleus Vale, Ambervale, Cosmo Canyon, Tantegel, the Big Bridge, Zeal, Chronopolis, Norende, Clearbrook, Lazulis, Margravebot of the Unending Interdimensional Empire, Panamerica, Eurasfrica and Oceania, Ladybot of Reeve, Salia, Canaan, Leda, Welt, Yr, Zoa and Granada, et cetera.
  3. Body hair >>>> head hair. And the merkin needs to come back into style.
  4. I'll second the following: Lugh's supports (Melady is the best). Niime's Hugh and Fae. IgrenexAstolfo, and to a much lesser extent IgrenexFae. And, I'll add: Klein's are generally nice too. ElffinxFae is cute. DayanxJoder, for one simple reason that'll be apparent by the time it's done.
  5. You're done with Binding Blade, yay! Ambush no more for the next four games, but difficulty will be on a downward spiral! You need 1001 levels to A-rank Power. With 51 characters in the game per playthrough, this means if all levels were evenly distributed, everyone would end up around 20/0 for A-rank. Fortunately, prepromoted characters means the scrubs need slightly less in levels than this. For EXP, you need to gain 50100 or more for A-rank. So 501 level-ups. Probably the hardest stat to A-rank, or Tactics, balancing the playing fast for Tactics and the slow play for EXP seems to be the fundamental challenge of Ranked in any game with Rankings. Considering FE7 has nice prepromotes and far from the greatest difficulty, I think you'll end up placing this as the most ironmannable so far at the end. So go ahead and do it. Though unless you love resetting, consider writing off A Glimpse in Time at this very moment. Alternatively, if you wanted to try Ranked, Hector Hard Mode might be the game for it. By the very end, you need: < 310 turns (without 19xx) 847000 Gold (both cash and solid assets) killing the enemy in 40% of all your battles and... umm... I guess... 41150 EXP? All that EXP you need should force you to train up weaklings, making the game a bit harder. But I've never done Ranked before, so I don't really know.
  6. Resounding Revered Righteous Rigorous Ringed Riding Revolutionary Rigelian Regnal Representation/10
  7. A travel ban this late is a little too late. Why import coronavirus when it's got a strong native presence here now? Not to mention the British backdoor for anyone from continental Europe, one trip through the Chunnel to Heathrow and over the seas, and bam you've brought America the disease! Why was it included? Considering it was a teleprompter speech he didn't write and delivered elementarily, we know this isn't entirely what he really thinks and wants.
  8. I dusted off my 3DS and tried to get back into Etrian Odyssey Nexus, the half-HP Berserker King getting the jump on you was brutal even with a drop to Standard difficulty, full-to-single-digit-HP attacks? Sweet Odin. Yet the randoms feel more fun, and Lorag the Heroine's Temila Guild should otherwise do fine now, the level restrictions denying me the good skills can't go away too soon. But, I felt distracted playing EON, since I had an unfinished EOV file on the 24th floor. Might as well finish that off first! *Can't remember how to get past a certain FOE room and is ravaged by ants several times* Yeah... maybe I should reconsider and stick to EON. However! I still have an undying desire to do a third EOV run with a Phantom Duelist-Shield Bearer-Blade Dancer / Spirit Broker-Divine Herald. I have to organize my EO priorities. New York is banning gatherings of 500+ now. Well, it ain't official yet, but there goes my plans for American Ballet Theatre and The Sleeping Beauty in June. I was eagerly awaiting it. Tickets aren't on sale until the 22nd of this month, but they'll likely be canceled as soon as they begin.
  9. I hope you weren't dissing Dana, she does not deserve that.🗡 And why not make a game where the male protag is the prince of a tiny but strategically important country who gets wed to the princess of a big and powerful country. Since the marriage is purely a political alliance and the prince is marrying up, the princess/queen is the only one who gets the right to concubinage, and the prince is left in the loveless cold forbidden from pursuing any relationship with any other female but, they turn out to be bisexual, so problem solved.
  10. Talk of sandwiches? Belated, but I stand for cheesesteaks.
  11. It leaves me... breath... less,... need more oxy... gen/10
  12. You're saying PoR isn't N64 graphics one gen late? We do have this one picture: Wasn't this the approach some games like Ogre Battle and Grandia took? Sprites and 3D graphics fitting the era. If you're looking for 64-bit era spritework, albeit on a PS1, TearRing Saga did pick that direction, no 3D models around. Berwick also stayed 2D. Some TRS portrait faces are a little too stenciled-looking (San comes to mind), and they went for more realistic-ish (but nice) sprites in battles. But the map sprites look colorful and pleasant to me, spell animations are good too, if not as over-the-top as GBA FE.
  13. According to an interview, Roy and Karel were the only characters to survive intact as defined persons from Fire Emblem: Maiden of Darkness, the N64 game that got scrapped and radically rebuilt as the Binding Blade on the GBA. The names Idunn, Bors, Eliwood, Raigh (and Ephraim and Owain) were all written down, but none of these names were used at all as we know them now. This was old "Idunn": So, Karel's inclusion might be a reference, an intentional holdover, to that game that never came to be. I want to say "having to be given a good reason to fight or else I'll resist" is a modern democracy's value. I want to say that the ignorant illiterate peasants that have comprised the majority of grunts in human history didn't know and just fought to survive because they were conscripted and the alternative was execution for going AWOL. But, peasant rebellions have always been a thing, and Alexander the Great's soldiers, maybe the grunts and generals alike, complained about how far from Macedon he dragging them in the name of world domination. So, perhaps you're right and it is historically-accurate for common soldiers to question their cause. Not that FE has ever really cared about being more than superficially historical at best. Well, if you rule the world, it'll be easier to kill everyone in it. If Zephiel the Popular ordered nationwide suicide, it wouldn't bring forth his ideal no-humans world. Since no other country would go along with it and Lycian fops and Sacaen mongrels would move in and repopulate the land. And don't forget, the Dragon's Gate is with 95% certainty an FE7 invention. Arcadia was more likely than not the only FE6-intended place for the peaceful dragons to go. Maaaaaaaaybe not really, this is a terrible idea, if Zephiel thought he could do a Reverse Ending Winter wherein it culled humanity and let dragons in their true forms make babies like a bag of microwave popcorn, by collecting every Divine Weapon, he'd have a good new reason to conquer the world. But as you say, the Divine Weapon chapters are... just there, unless Zephiel knew their complete gathering would result in revealing the Dragon Temple location, or he was that concerned about them slaying his War Dragons. Killer Ballistae have never been very "Killer". In FE4, the rate is whatever tiny Skl stat the units have. FE5 oddly for all its diabolical stuff didn't have them, only standard, Iron, and one-of-kind Venin Ballistae. For FEs 6-10, the only other games with Killer Ballistae, the Crit of the weapon has always been 10. As if, someone at IS was afraid of committing to a 3-10 weapon with dangerously high chances of critting a good guy/gal.
  14. I never got so into the grime of E3 to understand why people came to dislike it. What was good about it was that it was a singular event held the same time every year, where you could expect companies to unleash of deluge of new game and console announcements and manicured footage that left you in awe. Other littler gaming events like the Tokyo Game Show and Gamescon, don't have the same weight. And piecemeal announcements out of the blue from a company aren't the same either. Getting a gift any time of year is a good thing, but for a child, Christmas is the time when you get hyped for gifts that you know/extreme expect will be coming, and the gifts are superficially better because of that. E3 new reveals are the same way. Sure guaranteed hype can lead to guaranteed disappointment, you wouldn't have so much of that with a Direct that you weren't expecting anything from, but on E3, I was willing to gamble on hype.
  15. Thou art heathen! Canst thou admire at the minimum how spectacularly ridiculous its introduction is? But, Poppi's second form is my least favorite I shall admit. It reminds me of Pokemon, the base starters are nice, the final forms are cool, but the middle stage ends up usually be awkward/not very loved. There are some exceptions, Bayleef > Meganium, Charmeleon is on par with the other two stages of its line, but then you have things like Crocnaw, Marshtomp, Prinlup all Water I see, where it is neither sufficiently cute nor cool. Being pure transitory and temporary also makes the mid-stage Pokes feel inferior, Poppi QT fortunately doesn't have that problem. My favorite "Poppi" is DLC-only, I think thats what my preference is. And now that my mind is on Pokemon, I've just realized how bizarre Samurott is. Why does a bipedal-for-two-stages Pokemon suddenly become a quadruped? They could've kept the samurai motif without doing that. Dewott >>>>>> Samurott then.
  16. Honestly, agility-tanking is better in XC1 and 2 over plain-old eating hits, Dunban > Reyn and Morag > Tora. But both Reyn and Tora can and may wish to get some agility equips on them, a nice chance of taking no damage at all is complementary to having high HP, and vice versa. XCX is lacking in the evasion department, at least for the postgame on-foot, where that inevitable 5% hit from something you should technically be fighting in a Skell will OHKO you. For the main story/majority of the game, maybe evasion can suffice if built right (I'd need to replay the game from the very beginning to try), with some backup durability from other arts and gear.
  17. The XC2 final boss by the way should be doable at far less than 99, I went in at 80 with a bunch of maxed Affinity Charts on Normal and if anything, the fight ended up being on the easy side. So being in the 70s with filled-but-not complete-charts will suffice. -Some long-term advice. As for XC1's superbosses, the insane enemy evasion boosts they get for being 5+ levels above you meant you almost had to fight in the darkness. Night Vision gems, equipped to your equipment, were needed to actually land any hits above the 5% minimum chance (which disappeared if your tension dropped to low, which all those misses would inevitably cause it to). Since there were no daytime equivalents and absolutely no other gems to buff accuracy (other than Agility gems- and everyone usually likes to wear some already), you were a little rushed to win before the sun rose. The entire higher enemy level accuracy penalty was a first-try attempt at how to stop the player from destroying things well above their level. It didn't work out so well, and turned out to be unneeded in later games. Superbosses breaking the level cap is pure vanity and nothing more now. And for XCX, you can vaporize some superbosses in a single attack. I never tried XC2's. The quest was so... real. Same way a certain Harvest Moon is, and it's touching, but I don't like it at the same time. Vess is one of the few Rare Blades whose Affinity Chart I never finished, look at her nodes and try guessing why. But I still used her, an Electric Bitball, a whole lot. Maxing Charts in itself (as in apart from all improvements you got for filling every node) mostly boosts the Blade-switching recharge speed, so it isn't needed. Those two are apparently developer favorites for some reason. Don't forget to go salvaging in Mor Ardain (lower level, I forget which of the two western spots) for the Kassandra the Shield Hammer's Core Crystal! You might like her I think. Agreed, it's a charming little quirk of the franchise now.
  18. I'm feeling sorry for Bernie, it's sad to see such a nice old man lose, even if it's- arguably- for the best. Whatever the cause of it: establishment reactionary crackdown, concerns about electability leading to less interest in grand plans, Biden being not as aloof as Hillary leading to demographic shifts in his favor; I still feel pity for Sanders. Competition is necessary here, but like a major sporting event, it doesn't feel good when both sides are likable.
  19. Nintendo can survive this, isn't their main E3 thing basically a Direct? All this means is no hands-on play and in-person experience for those in attendance. Video games are relatively lucky compared to other things. And while I'm more a physical person who laments its eventual termination, forcing the shift of new short-term-release games to mostly digital until supply chains are restored for the production is a radical, but perhaps feasible option. You can't catch coronavirus from the Internet and eShop.
  20. And Brunnya's affections, and every single soldier of his's willingness to give their lives for him. He isn't the only villain I've seen in gaming who seeks a world without emotions (hiyah Shin Megami Tensei Law faction/Reason of Shijima!). It's the equally extreme opposite of a chaotic world, a world free of the excesses of human emotion is a world of tranquility, peace. Peace is a good thing, is it not? I find a pinch of fun in pitting Zephiel on an ideological spectrum, whose opposite end is anchored by Ashnard. Ashnard loves to indulge his emotions and engage in conflict, Zephiel finds that utterly reprehensible. Two mad kings, who would only hug each other with poisoned daggers in hand. But overall, I myself don't exactly think highly of Zephiel. There are better misanthropes yearning to terminate existence out there, for me.
  21. I still stand by "Sheldon, the Dentally Challenged" being among the very worst. Now, let me count every single unique adjective/noun/title assigned to a UM or Tyrant in all four games.: Some words are repeated identically or near-identically between games, "Territorial" being one. But, I don't think there could be more than ~40 recycled words at very best, plus a couple repeats within a given game. Monolith must've hired an energetic boku to come up with all of these and repeat so relatively little. Same for whoever got stuck translating these. I'm predicting a "Winter xxx" UM/Tyrant next game. We have: the Spring Storm, Spring-Shower, the Summer Squall, Autumn Shower, but no Winter.
  22. Weird, I'd think I'd remember this if it got in my way, but I don't. I don't remember that many in my way. Either I worked around most baddies when I had to, or, XC1 and XCX just KO'ed me waaaaaaay more and the number of times and so the XC2 losses became forgettable. Whoops! Did I say too much? Sorry! I actually kinda have some odd liking for Amalthus though, but I won't explain it so I don't influence your own opinion of him. Though I would like to hear him say this XCX Cross post-battle banter quip, said currently by the male Classic voice: Cross - "I know we're fighting for humanity, but this all feels so futile."
  23. I was bored, and I tried in five minutes to create a... semblance... of Lora in XCX: X2, please include cameo gear sets. If BotW could have 9 DLC armor sets, one even being of Rex, then X2 deserves at least as many. I'd pick: Shulk Dunban Fiora Melia Rex Mythra Malos Lora Addam (buuuut this final slot is better given to Pyra to avoid being accused of Mythra bias) Though honestly, I'd in an ideal world take everyone playable and important in 1&2+Torna san Riki & Tora. Brighid would be unlikely though, that dress might be too tight around the legs to work with the standard running animation. There is another minor problem, other than the bunny suit and L & Celica's attire, all XCX gear can be worn by both genders, albeit looking different between them. I'd prefer it be kept this way, but that'd require what some might consider oddities- Pyra's clothes adjusted for a male? Meredith Light Wear says they can do it for sure, but would they seriously put the effort into that, or just lock her attire to females? If FFXIV lets men dress as Nier's 2B, then for X2 Pyra for men is in order. Also, you can't put hairstyles in the gear section, those would have to be right in the character creator. More options are always better, even if high-quality 3D modeling is probably the bane of a lot of game development nowadays. Since X had Shulk and Fiora's VAs carry over as "Classic" options, it'd be pleasant if, in addition to S&F's VAs returning, that they'd pick one "XC2 Classic" for each gender too. Rex might be a tad too kiddish, so Zeke would be the male choice or Tora for laughs, Jin for sorrow, Malos for kicks, or Amalthus because life is suffering. The female choice would be much more contested, even if Pyra or Mythra because the female lead is an argument. DQXI:
  24. I think they were practicing to be magicians' assistants. You know, the magic trick where someone is put into a box and the magician stabs the box with swords one-by-one, removes them, and the person inside emerges perfectly fine afterwards. The Manaketes were just particularly limber. The average 20/1 Roy, rounded up for every stat to be generous: 37 HP 15 Str 18 Skl 17 Spd 19 Lck 12 Def 11 Res Not shabby by any means, it's just how terribly late it comes. Eh bases and low incentive to train Roy further means he can miss reaching 20 in the first place. Deke, Alen, Lance, and even Normal Mode Rutger, good units by general consensus, have roughly similar 20/1 stats, but they get them much sooner, with less bad bases to boot. Considering Roy isn't OHKOing anything though sans a Crit, unless it's a Wyvern or mage maybe, the 20 uses of the BB can be closer to 10. Borrowing from Ragnell, which is identical or slightly inferior to the BB, and giving it infinite uses in a remake, would be a nice bit of endgame help. I'd like a full recharge of durability on the Divine Weapons after Chapter 22 too. You need 60 points for an C support, 60 more for B, 80 more for A. Most characters start with a few points towards C, in the case of RoyxLilina, it's 56 base points with a +4 points per turn adjacent growth. That is the fastest support in the game. RoyxLarum is 1 point base with +1 per turn adjacent growth, the bare minimum/slowest support there is, Sue, Sophia, and Shanna are the same with Roy.
  25. I assumed that was Ether. Given that... XC1 SPOILERS Another thought about Mor Ardain, later XC2 Titan SPOILERS.: How large are the Alrestian Titans? I remember the XC1 duo was stated in an old interview to be the size of Japan, although the interview didn't explain whether this means both Mechonis and Bionis combined, or each individually is one Japan. And size itself is an ambiguous term, in what way does the duo compare in size to Japan? Japan is a "2D" country, Bionis and Mechonis are "3D" with a lot more surface area, people can live on its back and its front. And for us Amerikuns, Japan's square mileage I recall is slightly smaller than California when you add all the islands together, with a population in the modern day of ~140 million, or a bit under half of the total US population presently.
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