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Hilda

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Everything posted by Hilda

  1. In what world is Milas weapon ehh? it basicly covers the whole map for a support weapon. Its meant to be a support weapon that also boosts her Def a bit so her kit works.
  2. I dont think so. Brave Dimitri is allready very fantastic with his skills, its hard to top that with a Legendary. They either would need to let more time pass or give Legendary Dimitri a total different playstyle to make him stand out from his Brave Version.
  3. My Brammi just hit +9 (from +1) and I havent gotten a single Mila yet (I dont even have her). Whats up
  4. A Hone C or Drive Dragon Shield is definitly not the way to go. Dragons are fine. If anything it should be a B-Skill with a drawback in it. Just like mages with high RES and low Def sometimes need to sacrifice their B-Slot to deal with Dragons, Dragons should too: Dragon Shield should be B-Slot skill that removes effectiv Dragon Damage but also takes away their ability to deal adaptiv damage. Dragons are definitly fine and its not the Idea to run a Dragon Emblem and just push end turn.
  5. In this case you have to accept that your enemy phase only schtick will underperform on some maps/modes/areas. A well balanced Team should allways consist of: An enemy phase Tank (melee or ranged) A player phase nuke (melee or ranged) Support (Dancer or Healer) And someone who can fill out different spots in tacky situations. Now this doesnt work for all modes, but as you know i have allways cleared Abyssal maps with the Askrtrio and Veronica: Alfonse: Enemy phase tank Anna: Player phase nuke Sharena: Versatile and can do both of the above roles Veronica: Support/Magical nuke Of course i have them loaded with all kind of skills, and the skills push them more into one or the other direction. I am not even sure why we discussing this, if you have invested properly in your units you like the most, then Abyssal maps shouldnt even be that bad to do. And by properly i mean giving them a wide variety of skills/weapons to choose and adapt to the occasion.
  6. Dragons are fine for what they have. Adaptive Damage against ranged units, very high bulk and tackling the weaker RES part against melees. Having effective damage more accessible against them is a good thing, and it doesnt kill them. They were for too long a time a brain dead option to use for the majority of FEHs time. Dragons are in my eyes still fine for various modes. They dont need to excell at everything, just like Cavs dont need to excell at everything.
  7. Even if Fjorms DC weapon had like 2 more effects, Corrin would still be superior. Ice Mirror from Fjorm only works on ranged units and is very inconsistent with the damage output (depending on the damage soaked up), meanwhile Corrins special works against any unit to reduce the damage taken and is consistent in the damage output, because its a flat % based Damage boost based on the units Atk. In other words: Corrin is very tanky on offense and defense against any foe, ecxept for dragon effectivness. You can only playerphase her with some form of Desperation and enough punching power behind it (or Brave weapon), but even that I am not sure of, because i have the high suspicion that she will be very fast. If you try to enemy phase her she will open up some wings of mercy shenanigans probably. And if she is fast and can run Flashing blade on the sealslot (she doesnt even need Flashign Blade if the enemy is at full health), not even QR might help. It really all boils down to her stat spread, if she is very fast she might be a strong dualphase contender Dragon against all units (ecxept Dragon effectivness) But she is very susceptible to Pulse Smoke^^ and AoE damage
  8. I think we can all agree that the elemental system can be thrown out the window and was thrown out the window a long time ago. The System is there for scoring and nothing else. I mean otherwise Mila should have been an Astra/Anima Mythic (the opposite from Duma lore wise) etc etc.
  9. Her kit is basicly Fjorm 2.0 but with a dualphase twist on it. Thats not bad per-se, infact i think it fits very well. I just wish they would have released Shileld Pulse 4 with her kit, which negates or reduces AoE damage when special is ready or so, would have made it more exciting!
  10. well i am glad its colorless because i was gonna hard on colorless anyway. F Corring though is not my first choice of pick for most loved Fates Lord. What i wish IS would finally do with all those Corrin/Robin etc M and F version is that, they start using their resplendant outfit changing mechanic! (with no stat increased). That way you can switch between which gender version you allways want. Obviously it would cost them more to make such a hero, because 2x Art, 2x Sprites and 2x Voiceacting. But it would save a char slot and it would definitly then also encourage people to summon on this char if they are the fan of the other gender.
  11. Didnt we have the case that a Legendary Banner trailer was posted like 4 hours before the banner went live?
  12. I think the problem with that is: no Tempest Trial or GHB unit. They make sure at least 1 F2P unit is in it. Then again you could argue that the CYL4 pick is F2P.
  13. None of the mentioned Infantry Mythics/Legendaries doesnt have a weakness. Brammimond looses when being player phased (hell even when being enemy phased against a null follow up tank, or one that can prevent follow ups) Sothis can be nuked to oblivion Thrasir actually looses to a simple seal called Deflect Magic, or Ike in the big case. Or to simply ignoring debuff abilitys. Mila can be enemy phased by anyone because she is just freaking slow and Lif just looses I am not sure whats so threating about them. If anything Regular Lysethea is more threating. Lets face it the only reason people think Infantry are overpowered is because, Brave Ikes refine or Legendary Alm and because of Close Call/Repell etc. Let me remind you that Close Call etc can only be used compentently by handfull of Infantry users. Yeah lets screw units like Hawkeye/Boey/Robin etc over with Infantry effectiv weapons. And yes I do believe Close Call/Repell/Spurn are bullshit skills that should have never existed in the first place. Its really bad balance when you punish 90% of Infantry units just because 10% of the Infantry units have a supreme stat spread and personal weapons/skills.
  14. As long as Slow Infantry units have no way to mitgate damage the clear answer is no. If anything Infantry effectivness should only if at all come with an Exclusiv personal weapon
  15. F Morgan M Morgan PA!Olivia and Cordelia They pretty much gave their sister a spanking after the 2. attempt.
  16. i think they are good/ok. What did you expect? Rainbowfarts and Unicorn Stickers?
  17. I see occasionally a Duo unit in AR, but its not common. Duo-Micaiah, Duo-Hector with Kronya, or Duo-Alphonse. Thats basicly it. The Problem i think most Duo-units face is besides 2-3 Mythics and your main tank/player phase unit there isnt much room left to place a Duo unit. Especially in Astra season where your Mythics provide next to none extra support (besides effectiv Dragon Damage)
  18. when Distant Unity comes it will replace all Distant Counter skills
  19. Dismissing Guard on a unit that cant prevent automatic follow ups is asking for trouble, even if its a fast unit. Especially when planing to use him as a Tank in AR, which Claude has good potential. But you definitly need Guard in some form or manner and Pulse Smoke to deal competently with Infantry Pulse Teams that have Bramimond or any other kind of autofollow-up attacker. Pulse Smoke alone will not allways cut it. Btw there is no Spd/Def Unity in existence, neither is SPD/Res Unity in existence, only Dimitris Atk/Def Unity exists. If you meant Forms, than that depends on the Team composition, because it restricts the placement of 3 of your allies heavy. For PVE it really doesnt matter much.
  20. its not even next year! But my prediction is that it wont be as 3 Houses heavy as this year. I think with Claude and Dimitri getting Legendary Alts (and maybe a Mythic from 3houses hiting in) and 2 new 3 houses banners the fatigue will start to kick in.
  21. Really depends on the bonus unit that are available for my Team. But atm the biggest threats are Lysethea, because Pulse Smoke doesnt effect her much at all with Times Pulse. So its either kill her or get wrecked. Pulse Teams arent that big of an issue with Pulse Smoke. And then there are some oddities in between, but to be honest i am not even try hardcore anymore, i usually end up using all 3 Free AR Runs even tough i have still the well intact to rerun. I just cant be bothered.
  22. well another possibility is Brave Camilla. I mean a +10 +SPD Camilla is sitting on 44 SPD then you add 3Atk and 3 Spd from her weapon, 7 Spd and Atk from Push and 4 Spd from atk/spd rein for a whoping 10 Atk and 14 spd. yeah 58 Spd. Although I think i should rather wait for res/spd Rein, if that ever happens. Another candidate i can see is Myrrh as a supertank, although i would rather see there Atk/Res or Atk/Def Rein, because Spd Doesnt help her much. FGrimma can also make good use of Atk/Spd Rein. Especially with her Dragonskin A-Skill But I think my pick will be my Heavyblade 4, Dive Bomb +10 Resplendant Cordelia
  23. Oh god the battle against Lucina is gonna suck. My Awakening Roster is not really stellar by any definition lol
  24. Best chance: Claude. He is the only one of the 3 leaders that is actually capable of getting help from outside of Fodland. Dimitri will fall to the Adrestian Empire Edelgard falls to the people who lurke in the shadows.
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