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Hilda

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Posts posted by Hilda

  1. 2 hours ago, AvatarofDiscord said:

    I meant what number counting down is where the stat starts to be classified as bad depending on the different roles

    That is entirely dependend on the class of the unit and the exclusiv skills/weapons they are running and their role/build/meta of the game. There is no rule of thumb.
    For example i consider a Ploy/sabotage unit needs a res stat of 40 for PVE content, but for PVP like AR or AA they need to have a stat of ~50 with passives.
    For Dancers i prefer SPD so they dont get doubled easy (or HP if its a DNC for a AR Defense Infantry pulse Team)

    I also consider Hrids low SPD very good, beause of his unique weapon that gives him follow ups/prevents them as soon as the enemy is debuffed. Those points went into RES.

    Another example staves:
    Pure offensive Stave units: SPD followed by Atk due to Razzle Dazzle
    supporting STave unit: high Bulk on both ends and high Res to apply Sabotage/ploys etc.
    Fjorm and Loki: as much HP as i can get followed by SPD and Attack.

  2. 6 hours ago, EricaofRenais said:

    I really wish they would just do a dancer banner like they do with the skills banners.  Everyone uses dancers so it would be a good banner and there are more then enough dancers in the general pool to choose from for them to do one.  I just hope if they do have one Nils is on it since I failed to get him and I don't feel like going back in on his debut banner.

    actually there is not:

    Dancers in the general pool:
    Ninian, blue 5 Star locked
    Azura, blue 5 Star locked
    Nils, blue 5 Star locked (new)
    Olivia, red 3-4 Star
    Flying Olivia; Red 5 Star locked
    Lene, red 5 Star locked
    Siliva: Red 3-4 Stark
    Phina, Red 5 Star locked

    That was before we got:
    Larum, colorless 5 Star locked
    Tethys, colorless 4-5 Star

    The rest are seasonal

    Ninian and Azura are prolly not gonna show up
    Nils just is on its own banner
    3-4 Star hereos dont run on banners unless its a voting gauntlet banner or a Tempest Trial banner (usually).

    This leaves us with:
    Lene, Flying Olivia, Phina and Larum. 3 Red and 1 Colorless. Yeah i doubt they will run double Red or Triple Red with one Colorless.

    Besides Dancer banners have prolly little value to IS. I mean Dancers outside of Legendary Azura or Peony score really low and usually there is no need for Merges on Dancers (ecxept for the ones you run on AR Defenses/offenses (in the case of Peony for more points)). How many +10 Dancer Reinhards or Ishtars have you encountered? I surely havent seen many of those (a few but i can count them on 1 hand).

    The same applies to Healers, when is the last time you have seen a Healer banner? (besides the fact they all share ONE color)
     

  3. 17 hours ago, SuperNova125 said:

    I personally hope for King of Valla Male corrin as a colorless dragon. As staves have fallen out of usage quite a lot when it comes to me, also they are harder to score good in modes where it matters and I like dragons quite a lot. Also male Corrin does not have the amount of alts female has (he has 3 she has 4).

    i really hope not. We havent gotten one Legendary or Mythic stave or Dagger user. Its really high time for one of either to apear.

  4. 3 hours ago, Icelerate said:

    I am in tier 18 and will promote to tier 19 most likely. Have the battles become quite challenging for you guys at this point? I'm scoring 816.

    I am in Tier 19 and going up to Tier 20. The fight was managable, but only because Lif, Thrasir and Brave Ike are fucking awesome (also Reinhardt). However my Galeforce units at the front have started to fail one shoting units, which is an issue. I have to see how it will go next, and there is lvl 25 avialable. I would assume we would reach Abyssal like stats on lvl 25 (stuff is pushing 60HP+ now on lvl 19)

  5. 4 hours ago, eclipse said:

    I can make Jaffar's useful, albeit niche that it is.  Can't say the same about Takumi's.

    1. She'll probably have an axe.
    2. Not my fault that you can't figure out what to do with Haar (even if he fights with Gerome/Cherche over his niche).

    I use Jaffar too in PVE from time to time, he is nice there with his splash damage. But outside of PVE he is (mostly) trash. I had him in AR Defense Teams sometime, but why use Jaffar when you can just simply opt for a Razzle Dazzle nuke that hits harder, does the same and only gets countered by a specific skill.

  6. Powercreep needs to happen, otherwise the game wouldnt evolve. I just think IS handled Powercreep totally wrong.
    Some people just like a few characters and want to stick with them. Powercreep comes in many forms, BST boosts, personal weapons and passives.
    BST boost got handled i think pretty well with Dragon flower BUT:


    Personal weapons: got handled most poorly, there are some amazing refines and then there is straight out garbage, it really depends if the stars aligned and your fav. Char got a good refine.
    Also the fact that one isnt willing to retouch old Refines that have allready became outdated and are underperforming (Jaffar comes to mind and alot of others)


    Passivs: the Demotion of Passives is a huge let down. The fact that Book1/Book2 passives are still locked behind 5 Star and/or Grails is just dumb. It hinders the flexibility to further your char and you might say at some point: "meh will do just fine with what we have". Seriously Quick Riposte is still 5 Star locked.... as an example

  7. 38 minutes ago, Grandosco said:

    Cool banner! Though question about Leila's weapon: "If unit is within 2 of more than one support partner, swap does not occur." I just checked and units can only support one ally. Does this mean...?

    it just means that if you supported her with 2x MCorrin and both Corrins are within 2 Spaces, she wont swap places. You can support only one ally but you can allways field multiple copies of said ally

  8. 7 hours ago, XRay said:

    2 Eirs and Res Refinement can somewhat mitigate that, boosting it up to 38. Assuming she rebuilds 2 M!Corrins, they can provide all stat +12, which should be good enough to take on Reinhardt and QOV!Celica. Should probably still stay from SK!Alm though since he hits really hard, and Ophelia is probably still fatal, so I guess it depends on enemy team composition.

    correction 1 Corrin you cant run 2 Eirs 2 Corrins and a Red Armor. There would be no room left for the bonus unit.

  9. Nils B skill is an easy solution to Infantry pulse Teams.

    That Pegasus B-Skill looks at first glance okeish, but there are 2 conditions to meet for full effect. 8 higher Spd then the opponent and 7 higher Res then the opponent.

    Yeah not sure how viable it is outside of Clair Caeda Eir etc.

  10. 1 minute ago, XRay said:

    I hope I am just exaggerating, but Nintendo is pretty new to mobile development and we have literally no clue on how that division is run.

    By now pretty efficient (3.Year). Remember for a Starting company the Costshare % Value would be higher resulting in less Net profit, but for a House like Nintendo with allready so many existing ressources its really low (or should be, unless they are total baffoons) which measn the Net Profit for FEH is very high even if Sales/Revenue droped and the cost to maintain FEH and keep it going should be fairly low.

  11. 19 minutes ago, XRay said:

    We do not really know that. If we just factor in the direct costs to make and maintain the game, like man hours and server costs, it might not cost much relative to traditional games. If we factor in how a business is run in real life, there are many indirect/overhead costs that goes into making a product, and those costs are not necessarily cheap. Indirect costs are things like rent, equipment, and administration, and those costs are difficult to assign to a specific product, unlike labor and raw materials.

    For example, did Nintendo/Intelligent Systems open a mobile operations office instead of using existing office space? If they did, that would add a significant amount of cost to to the development of their mobile games since that cost is "hidden," as it usually is not attributed to a single game (unless the whole entire office is just dedicated to Heroes, then that is pretty easy to assign to just Heroes). That cost might also be further obscured since it may be split amongst multiple products (Mario Run, Dragalia Lost, etc.). If they are using a new office space, that also usually means hiring new people, equipement, furniture, etc. and that is not exactly cheap.

    Please. Ressources are usually shared inside a company like Nintendo, your are vastly exaggerating the cost. We arent talking about a developer thats just starting.

    Square Enix for example doesnt run Customer Support for FFXI and FFXIV seperate, they are consolidated to reduce the cost immensely for FFXI (the older game). Meanwhile FFXI is a very small group of developers and if they need something new for a new update they can outsource Music/Modelling/Artwork to an existing Division inside SquareEnix to handle it.

    I am pretty sure Nintendo handles stuff the same way.

  12. 7 minutes ago, mampfoid said:

    Today I tried it out, since I'm near 1k stamina potions. It's very easy and doesn't take as much attention as before, but it still costs a lot of time. 

    doesnt matter how much time it takes, its Auto-Run. I just leave my phone while doing something else.

    Its also the first time i managed to do all the quests. Usually i dont do Training tower quests, but with Auto-Run its easy and not time consuming.

  13. 17 minutes ago, Zelgius said:

    It can be done, I use BK on one of my main Light Season teams. Though I do have a great deal of experience in using BK, so there's probably a bit of a learning experience required to properly use such a unit.

    It surely can be done, but the odds are more against low Res Red Armorers then in favour of them, considering Ophelia, Dancer Micaiah, Armor effect damage etc. and on top of that comes the movement restriction

  14. 8 minutes ago, Endriu said:

    Exactly my point.

    Gacha games are low investment huge income. That's what publishers got used to and that's why we have premium currency only whales can/want afford and relatively little meaningful pve content. Gacha games are a playground where whales can meet and comepete against each other. Only feh isn't that interesting for whales as f2p can score relatively high. There are games where pure strength (which is powered up through whaling) and less strategy wins and f2p progress is gated so they barely have a chance (latest ffbe game for example).

    Maybe thats why low spenders are being targetted with the feh pass? Whales no longer support the game?

    Actually its targetting both. Resplendend heroes will prolly be the most +10 (or close to) heroes across the board and the stat boost might make them relevant for whales agian and quests offer more ressources to fully invest into +10 with dew and so on. Meanwhile low spenders get a free unit they might not have.

  15. 3 hours ago, XRay said:

    If mobile games are really that cheap to develop and maintain, then we would not see a lot of them getting shut down and discontinued after a few years. Unless someone can find Nintendo's financial report that details their mobile operations, I think it is too soon for us to assume that is undoubtedly the case that they are having massive profit margins. With how horribly they monetized all their other mobile games and how bad Feh Pass was announced, if I was an investor and putting my money on the line, I would not assume Nintendo is doing well in their mobile operations.

    actually mobile games are cheap to develop and maintain. Depends what quality you are striving though, one of the reason the mobile market gets flooded with games. Fire Emblem Heroes doesnt cost much investment compared to the amount of revenue its currently pulling in.

    Look at FFXI (yes the really old one), its being maintained with a low population and still pulls in great revenue and thats for a subscription based MMO. I think you are overestimating the amount of work that goes into FEH

  16. 19 minutes ago, Diovani Bressan said:

    Are you playing in maps that have foes with Lv 35 or above? You can only get supports in maps with this requirement. Maybe that's why.

    I normally use TT or Chain Challenges to do it. The Double Hard CC maps have foes with Lv35+, and they are pretty easy.

    Try Book 1 Ch 1-2 Hard Chain Challenge. All maps are pretty easy to beat. Or play CC maps that you didn't beat yet.

    I want to say that for Summoner Support. The actual unit needs to kill the foes, whiel for unit to unit support thats not the case.

  17. 2 minutes ago, NegativeExponents- said:

    It's less of me "not seeing value" in one of my favorite characters getting a complete art and dialogue overhaul and more "I don't think the benefits justify supporting shitty practices"

    whats the better practice? haveing Resplendant Lyn be on a banner where you spent 100 Orbs to get 1 Copy for the boost and the different attire? (because thats totally the worst case)

  18. I dont see anything P2W in the FEH Pass currently.

    However what i think they should have done:
    For all Players:
    - Rewind
    - Auto-Battle function
    - Stat boost to the Resplendant Hero

    For FEH Pass users:
    - Summoners support for 2 additional characters seems fine
    - Cosmetic change/Resplendend Hero
    - Allways double SP and EXP (quadruple during weekends)
    - allways double Hero merits
    - The quests
     

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