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Espinosa

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Everything posted by Espinosa

  1. Personally I liked Shigen more than Vega.
  2. He also gets full weapon triangle control after promoting, and by weapon triangle control I mean just swords, lances and axes. I'm not sure if you get any benefits from the equipped weapon (I always attack axe users with lances because those hit harder and more accurately, and I haven't noticed my evade going down because of it). I wonder though, on each of my runs I always choose Narron and then Lionel. Is Lionel really worth never recruiting Lee, who is a mobile mage and healer? You kinda get enough healers anyway, and plenty of mages too eventually. On that note, there are other characters who get Life or Death, the noteworthy ones being Zeke, Loffaru and Mintz, and all three of those start with it. There are also Meriah, Roger, Estelle and both armoured knights, so I guess those could evaluated more highly?
  3. Why should Lionel be that high? Because of Life or Death?
  4. I don't think we've received any confirmation of the player's control over his/her bases or growths. Unlike FE3 DS, you apparently can't choose his/her class upon starting.
  5. iirc MU has good strength and no magic whatsoever, not sure about growths. I guess if he doubles Knights with a Fire tome, it works better than the other means you have available? There's always Frederick, though.
  6. A topic for sharing TRS fan art that you might've stumbled across. Raffin Holmes and Co Shigen
  7. Aren't both dragons necessary for the absolute lowest turn run in the game? They have to die at some point, though.
  8. People outside serenes tend to play RPGs in such a manner that allows them to have best everything for the final boss/level/map/whatever, after an incredible time of grinding. Rexcalibur isn't familiar to how this community measures characters' worth so give him/her a break.
  9. Closet homosexuality. I mean childhood friends and whatnot.
  10. I think the relation between Krom and Vake resembles that between Ike and Boyd too much to leave any doubt which archetype he fits.
  11. Nope, the menus are unaltered (at least in the patch that I applied to my ROM).
  12. I think he says he has no problem with playing a game without understanding the story if it permits him to argue with you about it. And I don't think you actually memorise the hieroglyphs unless you are able to read them or it's very necessary to distinguish between them - mostly you just remember that the first option is Wait, second is Heal, etc. We do already have a patch of this game with all character names and weapons/items translated, so it's not terribly confusing to play - you just miss out on the story.
  13. Ah, thanks guys. I noticed that dondon promoted Minerva, gives her some stat boosters and she is then used for the rest of the game even without any growths (and her growths are some of the best around). He did some very unreliable things to keep her alive though, like critting Excalibur mages before they torch her on enemy phase. Alan/Lance is something I'm still confused about. When we did the FE7 ratings, everybody rated by turn count efficiency, saying how bad Oswin supposedly is because he doesn't see enough combat, now I see Alance get really high scores even though it takes a while for them to get strong in HM (somebody even said that in the event you use only one of them, it's for short-term use anyway). I also wonder how good of a measurement turn counts are in FE6 seeing how terribly unlikely it is that you are quickly able to take out a boss in the minimal number of turns (Swordmaster Rutger does help but he requires some luck too).
  14. Things I've recently heard about how only one of Alan or Lance can raised in an efficient playthrough in Hard Mode has intrigued me. I find this game to be particularly difficult to low-turn since the characters at your disposal aren't terribly good, the opposition is strong and the hit rates make any strategy that doesn't involve save states or RNG abuse unreliable. On my latest run, my playing was very, very far from low turning. I got Alan and Lance a B support on the very first chapter, because I expected it to be very helpful on HM - and it did help immensely. I made use of characters like Marcus without any hesitation, because doing it without them would be too much of a headache. For example, having Marcus weaken/double (rarely) the Chapter 4 Cavaliers with his Silver Lance really helps, and is way more effective than, say, having Lot gamble away with a Halberd, risking to be doubled. I only rushed those chapters where rushing was necessary to recruit people / save villages, otherwise I took my time. So what I wanted to ask, on a run that explicitly goes for the lowest turns, what unpromoted characters are even worth the long-term use? I've been watching dondon's 0% growths playthrough, is that a good indicator of which characters are worth using (with growths) in a strictly low turn run? I'm asking this because the general consensus, from what I've seen, is that the unpromoted units in the game aren't worth using, and prepromotes do most of the job, while you just update them with higher-levelled ones (e.g. drop Marcus for Percival). On that note, has anybody left any low turn notes or YouTube playlists? I've searched for a while and found only dondon's run (which is quite the sight, though I'd never try to imitate his strategies due to how unreliable they are with attacks hitting and critting at times).
  15. +1 It's also one of the few months with a non-existent Luck stat, what with all the slippery ice everywhere, making it risky to suffer a critical blow on player phase.
  16. February has the worst durability, should go down.
  17. I sure hope this game introduces an ass growth function!
  18. The male archer looks pretty badass. He better not suck.
  19. Lv. 47 is very realistic for the E4 in this game actually. If you're training a team of 3 or 4, or even less, you should make it to that level before Lorelei without any grinding. Also, while Magneton has the superior typing, Electabuzz is fast and covers a lot of types with Thunderpunch, Psychic (he might as well get it early if you're not training any of the Psychics) and Brick Break. And while King is definitely better than Queen, I don't see why there'd be two spots in between. Especially seeing how Venusaur and Charizard still has insufficient coverage (namely Venusaur) and endgame performance and approximately the same base stats as Nidoqueen.
  20. I guess I'd rather be cuddled by Seth in my dreams than think "oooh, how much true hit is that" when I see a number.
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