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Armchair General

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Everything posted by Armchair General

  1. Well, I think that it's kind of relatable to have someone who's trying to overcome their vices as opposed to listening to Ferdinand Von Aegir reminding the cast that he's Ferdinand Von Aegir or Hubert scaring someone into compliance. Considering how we had Sylvain making moves on everyone, this is essentially nothing, at this point. At least Louis has some standards, it doesn't really put him in the right, though.
  2. I gave up on this game's supports after I saw Etie's and Boucheron's second conversation. Sure, it was hilarious; but I was kind of expecting an lot more from this game, considering how long this has been in development. And I also think they've butchered Ike's personality with his Bond Conversations. I actually think it's an improvement for him
  3. Yeah, but at least the Berserker has their stats where it counts instead of trying to become an hybrid class. Can't really defend its (lack of) utility, though
  4. It kind of depends on how strapped you are for raw materials
  5. Well, it's 2 points less than maxing out an Sage, although the Sage has an notable lead in magic
  6. I kind of see this working if I was using cavalry, afterwards. Or I'm going after an boss. But it's kind of difficult to actually chase someone with 5 movement without preemptively setting things up
  7. Then what's the point in using them? Outside of wielding an S-ranked axe?
  8. When it comes to the class types, most of them are fairly good for the roles that they have; except for cavalry because the extra movement isn't all that great when there's an hoard of enemies in front of you. When it comes to the actual classes, I won't be sure until an week or two. With only the advanced ones learning an skill or two, most of them kind of feel like the stuff that we've already seen.
  9. Never really made it that far into the game. I'm kind of ambivalent about the dragon thing because it's something that was pushed off to the side and the writing in this game isn't exactly as great as the older entries, so I don't expect the writers to remember every single detail or for the plot to actually be realistic
  10. Basically, where Ryoma sees Garon's assassination for what it is and forgives Corrin (and eventually try to drag him back to Hoshido alive ); Takumi immediately blames Corrin for everything for what's happened and tells him to get the fuck out of his country, and keeps calling you an traitor who deserves to die when he shows up in that siege level. Granted, he's starting to become possessed by Anankos, but I find it kind of entertaining that he never really moved on from it while everyone else is busy trying to actually fight an war or trying to rescue Corrin
  11. It's something that could certainly use an lot of improvements, considering how it usually causes an enraged reaction on an site that I frequent. Personally, I think it's the laziest way of becoming an "artist."
  12. Well, it also becomes another forgotten detail if you include the kids; but since everyone is was busy using what happened to Mikoto in Conquest as an excuse for war, it's kind of entertaining in it's own way. In Fates' case, the entire script was rushed, iirc. And it looks like the characters are ignoring some very important questions here and there.
  13. Watch how that update will probably happen an few weeks, from now. Remember how long it took for 3H to come out with Maddening mode?
  14. Considering how useless Corrin's dragonstone was on Hard, I'm inclined to say "yes."
  15. Come to think of it, isn't that kind of normal for the series?
  16. Considering how Alear has an static growth of 35 in Str and the other protags are pushing 45 or 50 with it, I'm inclined to say "yes." Well, mines still has his uses for fighting off the bandit twins, last night... Although, that was the only notably thing that both Alear and Diamant was capable of doing on that map; since the only thing that the new arrivals needed to stay alive was an certain archer and Louis stabbing the shit out of people...With an fucking Spear. While everyone else was clearing an path and Zelkov was doing most of the fighting
  17. I was expecting them to at least reuse the renown system; because let's face it, grinding out the Emblem.abilities is such an pain.
  18. Yeah, that's essentially the main problem with this game. I just use mines with Lucina to protect my frontline or for disarming the occasional axe unit. And one thing that I've noticed is that the avatar growth rates are essentially scaled for being an little bit on the evasive side as opposed to being another powerhouse like Byleth.
  19. How far are you in with your playthrough? I'm nearly halfway through on Hard and the most obnoxious thing that I've seen so far is dealing with fliers popping out of the woodwork in this fog of war map. I haven't really seen any major chain attack spam outside of what an certain boss tried to pulled, but I noticed that the AI did take an 0% swing at Zelkov just to get some free chip damage in
  20. Apparently, this is the absolutely the last thing that you should be worried about because this game knows how to deal with camping I really hope that they keep the chain attacks around for the next mainline game
  21. Going by the max stats thieves are slightly better in an physical fight, but they'll probably be untouchable if they're standing on favorable terrain
  22. Outside of the extra mobility and having an secondary weapon?
  23. Around 10 or 11. It's after the cathedral and it feels like shit has hit the fan, but our protagonist was standing there, in shock. But to be fair, most of the stuff that was going on was pretty good; sure, it's cliche, at this point (especially if you played through Conquest)
  24. It's still kind of forced, as far as I can tell. Granted, the writing for Alear is an little bit better than Fates, 3 Houses, or Hopes; but it feels like Alear is essentially an background character in the chapter that I'm currently on.
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