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Everything posted by Armchair General
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Yeah, you're supposed to kill the mage with Chloe and use Louis to distract (and eventually kill) the archer as the rest of your army fights their way towards them. With the exception of gold and certain materials, nearly everything that you earn is easily renewable. Hard kinda offers an fair challenge if you don't grind, but you'll be getting some pretty great units once you get to Chapter 6. As for optimal strategies goes, you really need to pay attention to your army composition and how you arrange them
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Thought of the day : Just why is Louis so tough!
Armchair General replied to renegadeandy's topic in Fire Emblem: Engage
I did that as soon as I could, lmao -
Thought of the day : Just why is Louis so tough!
Armchair General replied to renegadeandy's topic in Fire Emblem: Engage
He's an armor knight, it kind of comes with the territory. And the fact that nearly everyone starts off with 4 movement also means that his (lack of) mobility is something that you don't need to plan for -
They do and it's fucking annoying Honestly, that's essentially an waste of an turn in the early game. I would rather just eat the hit or rush them with Louis. Conversely, this also applies to them, as well. Considering how I was initially trying to farm these for money, this kind of defeats the point of doing them. And I kind of disagree about using Sigurd because Overide while does kill stuff, it usually leaves me out of position. Plus, the only thing that I get out of it is an free Ridersbane, which isn't as useful as Seraphim, in my opinion
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Missing Class Combinations revisited
Armchair General replied to Jotari's topic in General Fire Emblem
I thought the insane amount of customization in 3H fixed that problem? There's nothing stopping you from turning your axe-wielding armor knight into an cheap archer just by giving them an bow. -
Opinion About The New Weapon Triangle
Armchair General replied to MisterIceTeaPeach's topic in Fire Emblem: Engage
It's kind of good when it comes to farm experience; but it also leaves Framme and Jean in an bit of an bind when it comes to disarming people with their low strength rating -
At least Brodia and Solm have the local terrain working for them. As for Firene, it's kind of ironic that most of the characters from the peace-loving kingdom are obsessed with hitting the gym. And I would mention that an three-way peace agreement would have eliminated the need for maintaining an army, but that kind of depends on what Elusia was doing in the past 1,000 years to justify that.
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Your best, worst and most disappointing unit.
Armchair General replied to ciphertul's topic in Fire Emblem: Engage
I'm up to the siege map in Brodia, and while Louis has been absolutely perfect; it's kind of tricky getting everyone to catch up to him. The closest that I have is Etie, Alfred ( who is already underperforming), and Boucheron but it really says an lot when most of your initial frontline can barely win an fight on their own. Frame is essentially trash outside of being an healer -
Delightfully detailed question of the day : Mt
Armchair General replied to renegadeandy's topic in Fire Emblem: Engage
Hit percentage is attacker's hit rate (which is an combination of their skill stat and weapons accuracy + whatever skills are activated) subtracted by the target's evasion ration. So with your example, your hero has an 33% of being hit. As for how it's rolled,I'm not exactly sure. Usually, it's takes an random number from an certain range and if it's equal or less than the given hit rate, the attack should connect. -
This evening's question : Str and Physical attacks
Armchair General replied to renegadeandy's topic in Fire Emblem: Engage
Forts give you 30 Avo, provides Unbreakable, and restores 10 health per turn. In fact, most of the terrain that I seen, so far,.gives either 30 Avoid or heals you 10 points -
This evening's question : Str and Physical attacks
Armchair General replied to renegadeandy's topic in Fire Emblem: Engage
Yeah, terrain is more or less the same, with the added bonus of being immune to getting disarmed if you're on an fort or an certain type of heal tile. And I didn't catch the restorative bonus those types of terrain provides. -
This evening's question : Str and Physical attacks
Armchair General replied to renegadeandy's topic in Fire Emblem: Engage
As it is, it's probably this formula Strength + (Weapon's Might x Effective damage bonus) + any applicable skills and buffs - your opponents defense= the amount damage that you're dealing. I'm not exactly sure if there are any magical weapons in this game. I won't be surprised if they are any; but an rule of thumb is that it's basically anything that isn't an spellbook causes physical damage -
The worst that usually happens is them deleting your account after an few warnings
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You'll get an warning or something if there's actually an copyright claim; but that'll be an bridge that you'll cross when you get there
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Well, you won't know until you try, considering how often an game's ost gets ripped and posted on there
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What do you think the odds of a NG+ being added?
Armchair General replied to bookwormbabe29's topic in Fire Emblem: Engage
I don't see why it shouldn't be enabled, considering how many Bond Fragments that you need to buy everything -
It's an percentage. Basically, the 106 is your character's accuracy rating; your actual hit rate is usually the sum of your Dex and your weapon's Hit stat. You take this value and subtract it by your opponents Avoid/Evasion rating and the difference is your chance to hit that guy.
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Engage Leak Thread *CAUTION: SPOILERS AHOY*
Armchair General replied to Azz's topic in Fire Emblem: Engage
Yeah, but I was kind of expecting Vander and the twins to be getting more lines. I'm just too used to how the 3DS games and 3H treated the cast, I guess -
Engage Leak Thread *CAUTION: SPOILERS AHOY*
Armchair General replied to Azz's topic in Fire Emblem: Engage
Well, he was also complaining about the pacing of the first handful of chapters, along with just how out of touch the writing is. And another thing that I noticed that the only recurring characters in the cutscenes are the royals,for some reason. So far, it's just Alfred plus an temporary occurrence of whatever character is joining your army up until you get to Brodia; which is kind of annoying, tbh -
So, what difficulty have you chosen?
Armchair General replied to Jotari's topic in Fire Emblem: Engage
With Hard, they're inactive when they appear and you get an tip to be careful around forts, stairs, and the edges of the map. I'm not sure about maddening, though, considering how the only example that I have is on Chapter 4 and that set of abominations don't move as soon as they spawn. But I can see this changing in the later levels, though -
Engage Leak Thread *CAUTION: SPOILERS AHOY*
Armchair General replied to Azz's topic in Fire Emblem: Engage
An extremely accurate review of the quality of this game's writing Seriously, his reaction to the next cut scene after this is fucking hilarious