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X-Naut

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Everything posted by X-Naut

  1. Aside from the marketing the biggest factor is probably the significant shakeup in the series' long established formulas. In some ways it went back to the basics, but in others it tweaked existing mechanics and introduced a few new ones.
  2. This looks similar to the dismounting glitch that can happen in Binary. Were you using the dismount command?
  3. Placebo effect. People think a silver weapon is better, and that makes them strike that much harder!
  4. So there's an oversight in chapter 16: the ultimate goal is to move Ava to the escape point, but you can enter the chapter without Ava in your party. Please make her a mandatory deployment here.
  5. When did you play this game the first time? Around 2012-2013, don't remember the specifics. How did you get introduced into this game? By seeing YouTube videos of its gameplay. Do you play it on a rom, or do you even have a physical copy? ROM Have you played it before or after FE4? After Was FE5 your first FE game? Heck no How often have you finished the game yet? I played it through twice. How many hours do you usually need to complete this game? 25-35 hours Have you unlocked all gaiden chapters yet? Yes Have you recruited all characters yet? Only on the A route. Do you prefer the A or B routes in terms of maps and recruitable characters? A route >>>>> B route Which three things do you really like in FE5? Capturing, escape objectives, and useful status staffs Which three things do you really dislike? The Staff accuracy formula, 99 Hit cap and critical hit mechanics Would you like to see some unique mechanics like capturing and fatiuge (in main game) returning? Absolutely Would you agree with that statement that FE5 had amazing potential, but didn't exhaust it completly? Oh yes, some things in this game scream incomplete. Would you agree with that statement that FE5 has the best gameplay ideas? Not the best, it has some great ideas but these are mixed in with a lot of flaws such as being hostile to newcomers. Would you agree with the statement that FE5 is the most balanced FE game? No. It has ways to make everyone useful, but there's a lot of fake difficulty, some chapters are over-reliant on broken Warp, and there are clear winners and losers among the cast. How would you rank the difficulty in this game? Would you recommend someone to play FE5 blind? Only if they asked for a challenge. Which three advices would you give someone who will play this game the first time? Enter the game's Konami Code at the title screen, expect a lot of hardballs. and don't be afraid to look at Wars of Dragons if you need help. Who's your favorite character personalitywise? Don't know, it's been awhile Who's your favorite character gameplaywise? Salem, the playable Dark Mage who uses everything but Dark magic. Who's usually your MVP in your playthrough(s)? Safy :p What's your favorite chapter? Chapter 3 for having no nasty tricks up its sleeve and the long-term investment aspect of its side objectives. What's your favorite map theme? Adversity, Final chapter theme is a runner-up. What's your favorite battle theme (main battles, boss battles)? Raydrik's What's your opinion of the art in this game? I like it. It's grounded, clean, and for the first time in the series it looks professional. What's your opinion of the story in this game? It's a darker story that makes you feel like you're struggling while at the same time managing to have a happy ending. How would you rank the story from 1 to 10? 8 out of 10 How would you rank the gameplay from 1 to 10? 7 out of 10 How would you rank the game overall from 1 to 10? 7 out of 10 Does FE5 need a remake? It could use one, but it's at the back of the line in terms of remake priority until Genealogy gets remade. Does FE5 need a better translation patch? Yes I would like one that doesn't make endgame Mercenaries crash the game. Could you imagine to replay FE5 sometime in the future? Sometime, but not today.
  6. Because it relies on Genealogy for context and would be in a very weird place if they remade it first.
  7. You're cheesing bosses whether you rig crits/procs or "rig" the cooldown meter, the difference is the latter is more strategic than the former because it isn't dependent on RNG. Good luck finding a special attack mechanic that isn't abusive to bosses without granting them immunity.
  8. There was a topic on Reddit a few weeks ago that postulated that Elibe occurs on the same world as Archanea/Valentia/Jugdral and that the Scouring triggered the dragons' decline worldwide. What's interesting is that based on its suggestions Roy's tale happens around the same time as Adrah was founding the Kingdom of Archanea.
  9. For awhile they've avoided adding children that aren't canonically guaranteed to exist, i.e. Lucina, Seliph and Julia. There was Inigo more recently although Laslow's existence means he's practically canon. This would be the first time adding optional existence kids. I totally expect them to have their default hair colors to avoid parentage controversy, just like Inigo did. This was probably the main reason they dawdled on them anyway, deciding whether or not to go through with it.
  10. Karla and Farina would like to have a word with you. And I don't know why you're single out those two when the other new additions are much worse. Athena isn't that bad but the others require nothing short of mass suicide to get.
  11. It would be more feasible to attach children to parents of both genders, which could add interesting scenarios where families have different numbers of children and some parents may not have a child attached to them, but provide unique benefits to their spouse's child.
  12. Having a Hit formula that empowers the Skill stat is probably the best solution to making Skill useful, although there's a limit to how much you want to do it. The GBA's 2x Skill is fine, although a 2.5x or 3x multiplier may not be out of the question. Similarly, place a limit on how much you can passively boost Hit through forging and supports. I don't like the new crit formula though, as I feel that it devalues high Luck stats. Another idea I had that would also resolve the question for how to handle Magic and Resistance, is to have Magic be a joint stat like in FE5, but when using Anima magic your Attack is the average of your Skill and Magic stats. (Light and Dark magic use Magic exclusively for Attack.) Now Skill is at least more significant for tome users, like how Strength is significantly less useful than for physical fighters. And while this would benefit the enemy more than the player, a minimum Hit floor based on the user's Skill stat would give it something else to do. Agreed
  13. Being more of a gameplay man I went with a 6: it's not too important but at the same time it greatly helps me understand and get engaged with the story.
  14. Pegasus Knights with swords and Dracoknights with axes. Falcon Knights gets staffs, Dragon Lords get lances, and Griffon Knights are a shared promotion with swords and axes.
  15. Pointless when the player can impose a no-reset rule upon himself. I don't play Casual mode but it adds more to the game than what you're proposing.
  16. Cherche/Minerva. Either Minerva. Non-romantic but Narcian as the fourth Whitewing. (Thanks Heroes) EDIT: Forgot one, Python/Boah. Snek names. Honestly Cordelia's unrequited love is more similar to Palla's than Catria's.
  17. While I like the weapon rank system we currently have (not a fan of the rank clutter in Tellius) I wouldn't mind seeing the magic triangle return, alongside better differences between magic types (especially anima types) it could be a good incentive to switch magics from time to time.
  18. I died at Oifey's costume. And I was wondering why he and Shanan looked a little older. That's a neat touch there!
  19. Sleep Sword Due to an underflow bug with his >30 Res it will always put Julius to sleep on contact. You have to rig the hit but it enables anyone with a physical Holy weapon to slowly and steadily wear him out without fear of retaliation. Or you can just dogpile him with units armed with Brave weapons, Pursuit and the Charge skill in tandem with Holy weapon users, with Charisma bots and dancer support to speed things up.
  20. Given how Cipher has embraced those characters and the manga artist's popularity I believe those would be the first consideration for additional characters.
  21. Old enough to spar with Alexander the Great when I was in my prime. What's your shoe size?
  22. Take Garon's advice and make them suffer for their stupidity when they screw up. One of the most common complaints I hear about them is that while they make mistakes there are never any consequences.
  23. Darn, and that's a low-hanging fruit. Can't believe I missed it!
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