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BrightBow

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Everything posted by BrightBow

  1. Well, seeing someone running around the woods in a Victorian dress while wearing a metal ring with lots of spikes around their waist, probably raises concern about that person's mental capabilities. Edit: Mind you, the dissonance between Olvia's face and her actual lines is hilarious. But stuff like this definitely contributed to me, having trouble reading the game's text. It just keeps sending mixed signals.
  2. Jan had a pendant for Nino that belonged to her family. So the research was for real. Plus, he is rather open about his own cowardice. But yeah, I guess he did research her later on. Anyway, chances are Sonia was simply designed with a female body and an expressive personality specifically for stuff like this. Not sure who could possibly trust her face, though. Nergal would do stuff like that, though. He even made a Morph that existed for he sole purpose of repeating the same line over and over.
  3. No he didn't trust her. Jan says at the end of E26x that Brendan "never trusted her fully" and had spies research her past. But apparently he couldn't wait to marry until that was done. That behavior makes no sense.
  4. I really don't think that any sort of sexual organs factored into his decision. Brendan Reed is the guy who married a person, he didn't even trust. Brendan Reed is the guy who keeps the location of his hideout a secret to one of his family's most trusted friends. (Legault) Brendan Reed is the guy who leads an organization with the mission to kill corrupt nobles, yet actually allowed Pascal, a guy who killed commoners for the lulz into his organization. When that guy kept killing for fun, Brendan Reed merely looked the guy up. ...In an organization that already kills people for merely failing their mission. I therefore conclude that if Brendan Reed would not have married Sonia, he would probably have ended up marrying a stuffed teddy or a teacup or something.
  5. Oh yeah, I got forced into marriage with him, too. I knew there was a priority list for forced marriages but I figured that the Avatar would be excluded from it. I mean, it would be silly for the player to know this intern mechanics after all. And support building for everything but ChromxAvatar takes ages. Oh well, happy birthday, you meanie. Until death does us apart, eh? The Premonition finally makes sense... I only got a Sweet Tincture btw. Not sure what use it could have besides selling it for 38 gold. But then again, it wouldn't be a present if it was practical.
  6. Even if I would reclass, there would be no difference between a +2 skill or having a base that is simply 2 points higher. The skill would only matter if someone hits their absurdly high caps or has to give up a skill slot. But whether it's hitting the caps or getting so many skills that one has to go, it can only by archived by hours of boring and tedious repetition.
  7. I absolutely hate any +2 skill. Sure, they could have just given the units with the skill +2 to their base stats but that would apparently have been to straightforward.
  8. My first game was Fire Emblem 7. By the time I reached Lyn chapter 9, I had quite a few deaths. Florina kicked the bucket on her joining chapter. Dorcas did too. Kent and Sain died somewhere along the line. After everyones death, there was always a cutscene at the end assuring me that the character was merely injured, so I kept going, believing they would have recovered after a few chapters. Dorcas' cutscene on his joining chapter also has him stay with his wife, which I figured was the only way that this scenario could have ended, so I didn't think anything about it. I started to have doubts after Erk's died in 7x because he actually said that he leaves the group. So after Wallace joined in chapter 9, I finally restarted and went through the whole crap again. During the main game, I tried to keep everyones level balanced. I had no idea that I wasn't supposed to do that. Morph Llyod definitely wasn't impressed by my LV 1 Paladin Kent. Fortunately, my first run was on a rom, so I could just save scum my way to victory. The alternative would have been to go all the way back to Lyn mode. ...again. Could someone remind me someone why so many people think that this is a good game for beginners? It's like starting the Mega Man series with Mega Man Zero 1. In both games, it's so easy to get to the end without upgrades and you can't get back to get them unless you go all the way back! All the way! All the way back!!! .....aaaaanyway... ...after this game I had little trouble buying Sacred Stones and PoR. Things went pretty smooth in Sacred Stones. Nobody died. Until the Demon King killed Seth and Innes at least. It was hilariously convenient that the two characters who don't actually die, were the ones to bite the dust. I took Eirika's route. I also didn't bother to restart to recruit the Recruit Amelia at the first opportunity. I wasn't even sure if it was even possible at all. Conveniently she came back later on. I started PoR in easy mode because... again, nobody told me not to do that. Needless to say, nobody died. Imagine my surprise when I found out that this broken mode was actually added during the localization. *sigh*
  9. Well, yeah. She is one of the Four Riders. The most powerful generals in Daein. If you are in such a small but important group, I would say you deserver to be called famous. Though admittedly, unlike Tauroneo, Gawain, Bryce and Fiona Senior, they probably never included her in a song. Anyway, my vote goes to Robin because... well, the fact that everything has to resolve around this gal really hurts the story. Just imagine if we had a few scenes between Emmeryn and Chrom or Chrom and Lissa or whatever. But no, because we can't have a scene without My Unit, so of course we (or rather MU) are merely being told how close they all were and what a void was left by her death. What we actually see, is Emmeryn wanting to do something foolish and Chrom trying to talk her out of it. It doesn't show much of a bond between them. Let alone with Lissa, whose grieve over her sister's death lasts a whole of two lines ("Noooo!" and "*snif* *snif*") before she returns to the status quo. Are there even scenes with main characters which don't involve MU? Well, besides scenes which only feature bad guys, of course.
  10. Vigarde: You would ask Renais to rescue us from... a natural disaster? They would not help us... Grado’s borders would overflow with starving refugees by the thousands. Renais would close her borders to us. It’s only natural... Renais has a duty to protect herself. Personally I think that his logic is perfectly sound.
  11. Well, if IS wanted Emmeryn's death to be sad, I think it shouldn't have been accompanied by randomly teleporting skeleton archers. Anyway, what got me weeping once, was having Lethe kill Jill as an enemy in PoR. I definitely wasn't expecting her death to cause a conversation between the two. Just to emphasize how Lethe just killed the person who would later have developed to be her friend just like any other grunt. *Ouch*. I so regret that move. Another one was when I read the extended script of Radiant Dawn. I got the impression that Yune a way more tormented there, so when I got to read the script of the Japanese version of the final cutscene at the end, well. No idea why this was changed during the localization but this line kinda got to me: Ike: "You were like a mother to all of life-- Your children still require a mother like you. When you watch over us, we don't always do things that make you happy and sometimes we even disappoint you. Still, I think we would like you to continue watching over us. How about it?" Oh yeah, and there was Lyon's death on Ephraim's route. Granted, it did leave me cold the first time but that changed after I once read all the flashbacks back to back. Come to think of it, I am rarely affected that much by sad scenes during the first time I witness them.
  12. Well, the game is insanely easy, so it doesn't matter much. But personally, I absolutely love to give both the Return Ring and the Rescue stuff to Lachesis, so that Nanna can teleport the entire Team Leaf past the invisible barrier to team up with the main army once they run out of enemies on their side. And I always make sure that the Thunder Sword or any other magic sword ends in Patty's hands because it is absurdly very powerful and targets res, despite being a C-Rank weapon. So she can steal stuff without getting her fragile butt into melee range. And it allows her to actually deal some damage in case you want to actually train her. I have no idea about the Pursuit Ring. Kinda looks to me that everyone but Patty will already have Pursuit. Will Lester need it? But what I would like to note is, that it should be inherited by somebody because unlike pretty much any other item or weapon, it will not reappear in the second generation otherwise.
  13. Nobody is as chilling as Valter from FE8. He is a bloodthirsty, sadistic and cruel stalker. And despite being insane, he is highly intelligent and manipulative. He manages to pass as a mere arrogant prick while his victims are completely ignorant about what's after them. His targets, Eirika and Ephraim, have no clue that they are followed by such a psycho. As a result, the player knows that they are completely unprepared for whatever he has in store for them. And he is so unpredictable that he might strike anywhere at any time. On the other end of the spectrum, I would say the FE7 Fire Dragon is the best choie. Because that guy gets screwed over so badly by continuity, I can't help but smirk every time the game pretends that even a single dragon is this big threat towards mankind. I mean, ignoring the fact that dragons are weak enough to be defeated by normal humans and only started loosing because humans reproduced so quickly, there were two Divine Weapons and two of the Divine Generals present. And these individuals brought an entire world war against dragons to a turnaround. And of course, dragons in Elibe can't actually stay transformed because of their rapid energy loss. So he should probably fall into the sea and drown long before he could reach the main land. Let alone destroy all of mankind. Not to mention, that we all knew that Elibe and Eliwood would still have to be around 20 years later. So nothing significant could have happened anyway. And in order to make antagonists more fearsome, I would say that it would be vital to make it possible for them to actually move. Valter is made a lot less intimidating by the fact that he just stands still until the player is ready to bash his face in. That is very unfitting for someone who has been such a wild card for the entire story.
  14. Well, I don't consider any of the options to be particulary appealing at the moment. There are no franchises anymore, that effectively force me to buy a console and the more powerful hardware only means that games are getting more expensive and consoles will get even more power hungry. Of course, if the Xbox One.2 or the PS4 would have had backwards compatibility, that might have been an incentive to try out all these things that I missed in the last decade. But unfortunately Microsoft and Sony seem to be more concerned in increasing development cost and controlling their users. Personally I still figure that if I would be interested in the stuff these two offer, I would be better served with going back to playing PC games. I mean in terms of power, PCs are FAR superior as always. So I guess if anything, it's the Wii U then. Even if just for the sake of seeing a few old friends again.
  15. She does in the English version too. Doesn't change the problem that she gets quickly over it. The first three lines after Emmeries death are here: "NOOOOOO!" "*Sob* *sniff* Emm... Oh, Emm..." And then we are right at: "You can count me in! I'm tired of crying all the time. It's time to start punchin' stuff!" Which is the game's way of saying that she will not continue to act like she always had, before she really got the chance to act any differently. Of course, she barely gets any lines at all. So I am wonder why she even is a main character. Not that I would say that Chrom was handled much better. And he gets plenty of lines. But either way it compares really poorly to Mist from Path of Radiance.
  16. Well, I would have definitely regretted if this game would have marked the end of the series. But I am definitely surprised that they were so close to the end. The last two games were remakes. At least the way I always saw it, such games are secure moneymakers but nothing to reach really high sales.
  17. I thought that Lyon wasn't a tragic character because his good intentions lead to bad things but because he was always just one step away from doing the right thing. He could have fulfilled his desires easily and helped Grado as well. But he always did the wrong thing because of his fears and self-doubt. While his friends always looked up to him, he could always only see what he was lacking. Lyon felt inferior to both Eirika and Ephraim. He even thought that they secretly looked down to him. But of course In reality, they both greatly admired him for his kindness, devotion, thoughtfulness and sense of responsibility. Lyon was in love with Eirika Since Eirika and Ephraim both greatly admire him, Eirika would probably have gladly accepted his proposal. And Ephraim wouldn't have wished for anyone better either. And of course, Lyon had to protect Grado from a natural disaster. As the flashback in Ephraim 20 shown, he had the right idea from the start: Ask Renais for help. However Vigarde with his dying breath told Lyon that Renais won't help them. But Lyon was right all along. Heck, Ephraim still aids Grado in the Epilouge. Of course, without the war King Fado would still be on the throne. Fado considered Grado their dearest ally. He couldn't believe that they would attack and stayed at the capital because he had to find out why. This man would have never abandoned Grado to it's fate. But of course, Lyon couldn't bring himself to go against his fathers advice and kept deluding himself that mere physical power was a substitute for his lack of psychical strength.
  18. Oh yeah, the Archers. I still wonder if laughing along with Gangrel is the audience reaction that IS was actually going for. I can't believe that this Corpse EX Machina could possibly be intended to be dramatic. It wasn't even established that Ganral has any sort of control over them. Though It probably does establish Hard Mode as canon. I am not sure how you could possibly explain the archer nonsense but for the scene itself, wouldn't it have been better to occur in the area at the beginning of the map, where you could actually see the cliff and Eyminne? Radiant Dawn had scenes like that. Like during 3-12. The way it's done, it's merely unimpressive and confusing. Also, Chrom did well taking out all the Dragon Riders in the ten seconds it would have taken Ghandral to bring in a second soldier to shove Emmirin down... Speaking of Emmyrin, I would say that her death was also underscored by the random corpses. Besides that, I think it should have happened during the chapter and maybe that should have ended the chapter prematurely as well. That way it would also feel more like a failure to the player. Either way, she and Philia were way to underdeveloped to mourn about. Even in Mahnya's case, it was mostly sad because of the reactions of Fury and Levin. But Philia has no relationship to anyone but Emmyrin. She should have gotten a scene or two were we actually talk to her. Like with Sigrun in PoR. And maybe make her show up as an actual unit. To make Players think that she might be recruitable instead of merely being a red shirt. Emmyrin isn't much better. Her being such a good person is mostly an informed ability. She never really gets to show that compassion and is limited to looking like an idealistic fool, who has to be stopped from by people around her from doing something stupid. And another thing: In Greil's case, while we all knew he was dead on arrival, he was the leader until he died. He was calling the shots, no question. So when he died, we knew things were going to change. Emmyrin is never much of a leader. Mostly it's just her wanting to do something dumb and then the others would try to talk her out of it until she complies. I also hated how quickly Lissa got over her death. She got like one line and then she is like: "Let's smash something". Yes, I think that's actually literally what she said. And given the nature of the supports, she can't even bring it up there. Unlike let's say in PoR, where JillxLethe A could only happen after the Talrega incident. So naturally it takes it into account. And the JillxMist support has actually two versions, depending on whether it's before or after Talrega. And unlike Lissa, Jill isn't even a main character.
  19. Mustapha is really only one example. Earlier there was a traitor who was litterally introduced to us 30 seconds before he turns out to be a traitor. There is no explanation given why this longtime family friend would betray them. He is simply killed by the boss and is never mentioned again. Compare that to PoR. Nasir didn't just appear in chapter 20 to steal the Fire Emblem. Nasir was around ever since chapter 11 and had been a valuable ally and advisor. When he betrayed the group, it had an actual impact. And he still stays a main character after that. His betrayal is a mystery that accompanies the story until the end of the game. And the obligatory sympathetic antagonist was also foreshadowed, seeing how Shihiram was Jill's father. Jill got plenty of screen time and can't shut up about him, so all of this falls back on Shihiram to varying degree. Not to mention that knowing that his death hurts one of the characters we care about is reason enough to get invested. And Shihiram himself got enough screen time before the battle... and even afterwards. We see how devastated the survivors of his army and the locals are... and of course Jill. And his death stays relevant as Haar joins later on. It stays relevant in Jill's supports. It stays relevant as Jill tracks down Ashnard and attacks him in a blind rage. I am still in the "good" part of the story and I could already write for hours about the story's shortcomings. Take chapter 4 for example. The battle makes absolutely no sense. Why would Chrom have to risk his life in a tournament, so that Flavia can take charge and forge an alliance... when her rival isn't even opposed to an alliance in the first place. The only way for this to make sense, is if Flavia tricked Chrom into this. Nobody brings this perspective up, so I would assume that I am not supposed to see Flavia this way. Also, it's irritating how easy Chrom takes it, that he has to risk the live of his men in a pointless fight... but the mere fact that Flavia is female is enough to leave him shocked. The script has the unpleasant habit to set it's priorities wrong. Any why is Chrom so clueless about the Feroxi leadership in the first place? You would think that they would brief their diplomats about something so basic. And if the Feroxi value strength so much that they decide that someone must speak the truth just because they happen to be strong... then how come the leader herself doesn't actually need to prove her combat abilities? The explanation given is that this would cause blood feuds... but that just shows how pointless the whole thing is to begin with. And apparently killing foreign diplomats doesn't cause blood feuds... Other issues I have, include the lack of explanation for Marth's participation. How does this aid her task in any way? And if she doesn't want to be recognized, then why is she using the Falchion as a weapon? Also, nobody is ever given a reason to assume that the feminine figure with the feminine voice is actually male, yet they do it anyway. I would also like to nitpick the scene were we learn that Marth defeated Lon'qu. Giving his fear of girls, this could have been a subtle hint towards Marth's identity. But that's not the Awakening way. Instead Basillo says that he still can't believe that Marth could defeat Lon'qu. Even Lissa is surprised to hear that Marth beat him and she is the one who gushed over her at the beginning of this chapter. Marth was already established as a powerful swordfighter. And she has a legendary sword. There is no further explanation necessary for her victory. But they just had to beat you over the head with the "Lon'qu lost because his enemy was a girl" thing.
  20. Personally I think that Lucina replacing Marth is rather likely. Normally I would say it's likely that Chrom takes over Ike's slot as the clunky one, but given her popularity I simply can't see Lucina not joining. Between her and Marth, there obviously wouldn't be much of a difference in terms of fighting style and even appearance. Fire Emblem doesn't give much to work with in that regard. So if they would want Lucina in the cast, I simply can't see Marth staying there. ...Well, either that or they simply add Tharja as a Awakening representative. They already made figurines of her, if I remember. Not the most likely scenario but I'd say that she has a good shot.
  21. Either way, I would advice to play Path of Radiance before Radiant Dawn. RD is a lot better as a sequel then as a stand alone title.
  22. Lute? Personally I don't appreciate people who try to kill their own comrades. And I found it to be irritating that Vanessa was merely amused by Lute trying to kill Titania. I did like her "there’s no one better than us" at the end, though.
  23. ...you should really see my face in the light of this revelation. ...Oh...My...God. Edit: And to think that Lissa was the main reason that I decided after the demo that I am really not masochistic enough for Awakening.
  24. Isn't that already Lissa's stick?
  25. Not to mention the implication that such absurd clumsiness has for someone who rides a flying horse. Such a person wouldn't even need an enemy to get killed.
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