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BrightBow

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Everything posted by BrightBow

  1. The best is of course Game & Watch Zelda. I wish it was more available. On a more serious note, Four Swords Adventures, the point has to go to Four Swords Adventures. Nothing beats multiplayer Zelda. Getting the hardware together is a pain though. .
  2. I have to say, I liked the way Ranulf handled things. He simply had no reason to keep it a secret. And I prefer if the heroes don't get into trouble just because they are being a bunch of fools. And if there is something I learned from the secret ending of Kingdom Hearts 3D, it's that it's really awkward when the writing goes out of it's way to pretend that something is a big reveal when it's really not. They wouldn't cheat by suddenly revealing that the Black Knight had been some schmuck we've never heard about. So you ask yourself: Big guy, heavy armor. Master swordsman? Who could it be? I would guess that most people would probably have figured out the Black Knights identity by that point because no one else is really qualified. Besides, when the identity of the Black Knight was revealed, it raised a way more important question. Namely, why would a noble knight like Zelgius do all these things?
  3. Now that I think about it, I actually always called him Myu. I just never posted it that way.
  4. Sara? You mean the one from Thracia? Because I don't think she was mentioned to have any siblings. Only that her parents got killed by Manfroy.
  5. Well, I now can add her deliberately going out of her way to piss people off with pranks, on the list of things that make me loathe her. Also, she has that bad cook thing going on. "Her cooking is so bad, it can sink battleships" and that sort of thing. Even if it was funny at some point, it's so overused these days that there is nothing left of it. Though, I can relate to how she got mixed up with Dragons and Wyvern. Anything else is pretty consistent with what I know of her. Admittedly, sometimes she is less of a pain. Especially when paired up with someone that allows her to play the straight man. I guess I could choose Yumina but she is younger, in a way worse situation then her and hardly gets any lines anyway. And Est managed to snatch one of the regalia, so she is out.
  6. A bunch of Lissa haters? There are only two votes for her yet. One of them being me. Considering we are already on page 2, that's hardly anything. Let alone a "bunch". Marcia's also has only 2 votes. Though despite the low number, I am indeed curious why anyone would even consider her for worst.
  7. Personally I was always curious why join date wasn't removed. I thought that the reasons brought up for the removal of the post count applied even more there. What better way to be elitist then to invoke seniority?
  8. The final boss was awesome. I still remember barely beating the second form just to stand in utter disbelieve at the emergence of yet another form. It's rare for a game to leave such a lasting expression on me. After the whole game was so easy, I wasn't expecting such a dramatic struggle. An unblocked hit was usually fatal.
  9. Best: Mist Worst: Lissa Mist is simply a wonderful person. She is selfless, immensely strong and overall admirable. Who knows, if I get involved in war, her example might just be what helps me through it. Her strength is shown right at the beginning when she and Rolf are kidnapped. During the whole incident, she acts confident and tough in order to keep Rolf's spirit high. This is highlighted when Ike mentions at the end that Mist is actual a complete crybaby. It shows in a subtly that she will push herself as hard as needed for the sake of her friends and family. Plus, her inclusion on the battlefield feels natural for once, since the issue of children on the battlefield is not ignored. And in her particular case: It's not highlighted but it's hardly a coincidence that Mist entered the battlefield not only shortly after the death of her father but also right after the group barely avoided a total party kill. Mist showed during this confrontation that she rather died rather then living without her family, so she just had to take action after that. Doing everything to make a difference, no matter how little. She is also allowed to desire revenge for her father's death instead of leaving the issue completely to her brother. Of course, since she is selfless, she normally doesn't show it. But she will completely loose it, if you make her attack the Black Knight. Bonus points for the Black Knight mistakenly assuming that her trembling originates from fear rather then fury. It's a small detail but I like that she isn't just limited to being the sweet, selfless girl stereotype. Lissa on the other hand, good lord... Any sentence out of her mouth might as well be "I'm a whiny brat". In fact, she is is probably the main reason that I didn't buy Awakening last Friday. Her performance in the demo made the whole playthrough highly unpleasant. Like, I was having fun moving units around for like 15 seconds, then I select Lissa and she is like: "We'll see who's delicate!" The hell? The town is on fire and it's inhabitants are in grave danger and all that's on her mind is her petty ego? This is just what I hate about this game, how everyone is so inhumanly oblivious to the death around them. Sure, it's not like she is incapable of compassion. But as shown at the end of the prologue, when things don't go her way, she will switch between caring and whiny in an instant. Like normal people are just like characters in a television show for her. Sure, you empathize with them. But then you turn off the TV and it doesn't matter anymore. I know she is spoiled and it's very hard to break habits. But unlike let's say Nalia from Baldur's Gate, I didn't get the impression that Lissa is even trying.
  10. Come to think of it, I have trouble believing that anything in the other two games could beat Last Story's Prank Bananas. And nothing is more glorious then beating opponents in mutliplayer with them.
  11. Well, my step counter is at 5000 this evening, so in my case I could just change the date and get 50 coins on my average work day. Way too troublesome though.
  12. Leaf's Lightsword. For one thing, it is so versatile that it's the Fire Emblem equivalent of a Hitchhiker's Towel. But more importantly, it's not some random sword that is restricted to him for the sheer heck of it. This weapon has weight to it. It belonged to Sigurd's wife until she gave it to her husbands sister as a present. I mean, it's not only a memento of the person that Leaf never got to meet despite loving him more then anyone else... but also a symbol of the friendship between Leaf and Celice's families. Heck, it's even a symbol of Deidre's and Sigurd's love. It's just so sweet that they let him carry his mother's sword 15 years after her dead, instead of just treating it like any other 8/15 blade that can be inherited.
  13. Thanks. How troublesome would the presence of a low level Robin be on that map?
  14. If I might ask a related question: Is it possible not to deploy My Unit at all, like in New Mystery?
  15. On the other hand, you will no longer get duplicate pieces from puzzles when these puzzles are only missing pink pieces. I really wish they would allow you to take 20 to get new pieces. Even with increased speed it takes ages to sink the 300 coins into this thing to get that one piece that you are missing.
  16. 23 pieces. No pink ones. I was lucky enough to get my first piece through Spotpass. Come to think of it, I haven't gotten any pieces for countless Streetpass exchanges now. Let alone pink pieces.
  17. Thank you. Do you know about the sharp ends too? They are what really puzzle me. Putting spiky metal near the legs seems so crazy to me that it just had to be done for real.
  18. Ah, drat. I have only played The Last Story yet. I finally need to get around fixing that. I'm European, so I really have no excuse.
  19. Okay, I think I got it now. Thank you for your patience here.
  20. What's with Lissa's dress? The way it has a cut in it and the metal web (I can't come up with a better term) with the sharp ends. Is that actually Victorian or entirely made up?
  21. I am sorry for the trouble but I am really confused now. The way it sounds to me now is that the new system goes from 1 to 100 while the old system used the numbers from 1 to 100 but could actually only be raised by 10. Did I get that right? I can't imagine that, seeing how you only gave me 1 point.
  22. "Still a 10-point system"? I know it doesn't matter anymore but out of curiosity since it was displayed as a percentage system up to 100% back then: Does that mean that it wasn't possible to raise the warning bar by less then 10%?
  23. In my case, I still have to learn for a test next week. Until then, a new game is out of the question. But I am still not done playing Tear Ring Saga anyway, so it's no big sacrifice for now anyway.
  24. Btw, how does the Warning system work at the moment?
  25. Maybe by selling a few stat-up items? They do sell for quite a bit. Edit: Come to think of it, my money situation really scares me when I think about actually investing in Repairs, Herbs and shields.
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