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LunaSaint

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Everything posted by LunaSaint

  1. Oh cow, I've done this with every two-way boss conversation. stupid japanese, putting players on the right
  2. Oh I just realised your avatar is a Pandaren mailbox. o: More on topic, I love it when lifesaver arena moments like that happen. Thoughtsteal is especially fun for this, as it draws removal spells that Priests can't get. I can't count the number of swipes I've picked up vs Druids, and I've picked up Voidwalker at critical moments vs Murloc Warlock. Speaking of priests, I managed to draft the most consistent deck I've ever seen tonight. Wild Pyromancer combos, Cobras, Oozes, Shadow Words, Alchemists (amazing in priest decks!) - It was a total blast to play.
  3. asfdaf Hearthstone! Actually managed to get a key before the EU beta even came out, so I've been playing for a while. Still don't have a damned Nat Pagle, but that card is Heresy. Stream-wise, I recommend TidesofTime for constructed. Lots of fun decks, and good gameplay. Usually get 7-10 wins in arena, most success with Shaman, Warlock and Mage. My favourite classes are Rogue, Shaman and Priest, though.
  4. This. Brood War all the way, hell of a sport to watch. In terms of physical activity, probably Badminton. To play, at least.
  5. Saethori has sworn to make sure every character has one even if she does them all herself. I don't know if they'll make the initial release, but we probably will before too long.
  6. Oh my god, it's pixels, not tiles. I think I need to go cry about how stupid I am. Of course it wouldn't be goddamn tiles, that makes no sense for text. I already set it to fade to black, so I'll take out the OOBB. Many thanks, both of you!but mostly agro
  7. Yeah you'll be getting a patch after I address these few simple issues raised in our last internal test. Might be able to do so tonight. Poly/Flan: I can talk to you about it next time you're on ipchat.
  8. With peoples' schedules returning to normality, we've gotten into a big refinement wave. The release isn't quite imminent, but the important graphics are mostly done, and much of what's left involves cleaning up script. Haku's done so much for this project, I owe him a big one.
  9. Idea/Is it currently possible: Weapons with different crit coefficients? (eg: Iron weapons only do 2x damage on a crit, but killer/silvers still do 3x)
  10. Hiya. Small, relatively clean question. I'm trying to turn this: (never mind that unsightly path, it won't last into release) into something like this: I'm currently getting the boxes to show thanks to an ASM Code, but I'm pretty sure that this isn't the method I need to be using. At the very least, I'm delving into something beyond my understanding; perhaps a different ASM code would have the box centered. Opening_event: OOBB TEX6 0x1 [7,5] 0x8A5 // These seem to be the best parameters I can get. Location seems to do nothing. RETB _ASM0x42 0x83181 TEX6 0x1 [7,5] 0x8E2 RETB _ASM0x42 0x83181 TEX6 0x1 [7,5] 0x8E3 RETB _ASM0x42 0x83181 STAL 32 FADI 10 //Dream (rest of events follow from here) The other issue is, I have no idea how to set a black background or start a chapter straight into a conversation background; OOBB goes straight to a map and clears anything else you set up. I've yet to find a use for hidemap, either. I think I'm missing something with that one.
  11. I think being ready to clear up is an important part of having friends round, honestly. My old place at uni was a hotspot for boardgames, meetups, small parties and general visits. Dealing with takeaway boxes, cans and bottles the next morning was an annoying ritual, but doesn't feel so bad when you get used it. ...leaving dirty underwear is a bit much, though. o.o;
  12. My friend safari seems to love giving out shiny lillipups. :>
  13. Can't say I'm not used to this sort of thing, by now. Damned region locking, indeed.
  14. Eirika's route has really strong story, but all the chapters are awful and tedious. I like 9, maybe 10, and that's it. Ephraim's route has a lot more variety in it, and the maps actually have a point to them. There's the doom corridor in 9, DUESSEL and Cornmug, the delightful trauma that is Phantom Ship, a pretty average (but better than monster chapters!) landing at Taizel, the horror of Selena's chapter, and the old school castle siege with status staves in Father and Son. Ephy's route was just far more memorable to me. It's the route I come back to time and time again. I liked the Grado characters more too, but I'm not sure which added bias to which here.
  15. I can't say I liked her at all when I first played FE12. She felt tacked on and lacking in any fun qualities. Nonetheless, the 'puppets don't cry' scene still hit me. It wasn't until the Awakening DLC redesign that I started to like her, though. Damn, Grandmaster Katarina is awesome.
  16. The season 2 DLC is pretty good (well, scramble one didn't feel worth it). Future Past is excellent and well worth the investment, though it requires a fair bit of grinding postgame to reasonably clear. Golden Pack is probably worth it too. I played the free CoY1, and got R&R3 for Limit Break. I'm not hugely impressed by the season 1 DLC, but if you like extra classes I guess they aren't bad.
  17. Agreed with dondon. Would be nice to see some actual quality writing in FE6. Either way, between FE6 HM and PKL being casual, definitely keeping an eye on this thread.
  18. "Because the Wrath skill is strong. Excuse the Japanese." Yeah, pretty much.
  19. Gimme a minute, just checking Neph's JP name. なぜネフェニーを使っていますか? Why are you using Nephenee? なぜネフェニーにEXPを与えていますか? Why are you giving Nephenee EXP? Not hugely familiar with how gaming terms are handled, but should work.
  20. 3: None - Big toss-up between 6, 8 and 13. 6 has the nostalgia factor for it, as well a fun soundtrack. 8's very polished and well rounded, so long as you don't doze off in any map led by Eirika. Awakening has an amazing system and great replayability, but the actual maps are mostly not that fun, and characters feel stale. 2: 12 - New Mystery is fantastic. The characters are great, the chapter preparations are great, and the gameplay feels like a great romhack. Strategies vary greatly map to map, the enemies pull of some cheaty-but-manageable stuff, and the RNG is pretty fair. MU is much more reasonable than in awakening, the reclassing is fun and fair, the music is amazing... NM does have some flaws; auto-moving reinforcements are horrible and there's a couple of genuinely terrible maps. But the overall composition of the game is wonderful, and I would recommend it to anyone familiar with the Fire Emblem series. 1: 9 - PoR... is a game I like for very different reasons than New Mystery. The music isn't as hhauntingly beautiful (though PoR DOES have most of my favourite battle themes), and the gameplay is nowhere near as engaging. But the character design, story, world, and how it's all integrated is excellent. PoR also introduced the base, which is far and away my favourite between chapters system. The forging and bexp let you baby your favourite unit without grinding the pace of the game to a halt, and they made a good fighter (!!!). Still need to play Thracia, I suspect that would shake up my list quite a bit if I ever summon the courage to trawl through it.
  21. Used it occasionally in GBA FE, though I find the kickback rate waaay too high. The devil weapons in DSFE are amazing. Marth + Devil Sword = Yes please.
  22. ISFJ Introvert(78%) Sensing(50%) Feeling(25%) Judging(1%) You have strong preference of Introversion over Extraversion (78%) You have moderate preference of Sensing over Intuition (50%) You have moderate preference of Feeling over Thinking (25%) You have marginal or no preference of Judging over Perceiving (1%) Wierd, see myself as more N than F. *checks dorky celebrity thing* Mother Theresa? Screw everything I just said, I like this test. :D
  23. They shouldn't have tied them to weapon ranks, or added so many bonus stats tied to weapon rank. It infuriates me how my guy will lose defense switching to a sword (and not get any damage reduction through WTA either), even though it's not documented anywhere. Also yes, starting with D-Rank at least would be fine. Covers thrown weapons and iron weapons at least.
  24. I'll have to get in touch. This is something I'd love to do.
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