Mage Knight 404 Posted April 25, 2012 Author Share Posted April 25, 2012 I fired a PM to Timo and he gave me some insight. I'll have to give it a test later(as well as start getting used to new EA, alas...). Now I have another problem. Chapter 5x functions like vanilla FE8's in which the perspective shifts to the Dawn Brigade, but as such your previous team is still listed under the Unit list and accessing them/resuming the chapter crashes the game. I've dealt with something like this before in Yuri's Sidestory(loading, then unloading a Lord unit, setting Autocursor to Off, etc.), but this one's a bit different. There's two ASM codes that 5x uses to signify that it's Ephraim's party, one that switches to them as the map starts(ASMC 0x86415) and one that unloads them as the map ends(ASMC 0x86465). I want to see if one could change who is the target of these ASM codes, so I can load and unload the DB units after the map. DISA won't work here; once used and you reload the unit later, they revert to base level and stats(though I don't know if this is a limitation of EA pre-V.9 or not). This is not TOO big of a deal - all it would do if I leave it be is allow the player to rearrange their equipment before Ch. 6 starts because lolworldmap, but I'll have to do this again for ANOTHER side chapter later when the party changes again and that I can't afford to slack in. I think this is a rather tall order, but I'm just throwing it out there... Link to comment Share on other sites More sharing options...
CT075 Posted April 25, 2012 Share Posted April 25, 2012 (edited) give me like an hour and i'll get back to you on that EDIT1: I think I'm onto something. There's possibly a pointer table (or an array of ints, I haven't checked yet) at 0x59A5D0. You can go check that if you don't want to wait for me. Edited April 25, 2012 by Camtech Link to comment Share on other sites More sharing options...
CT075 Posted April 26, 2012 Share Posted April 26, 2012 double post and i'm proud of it There are three routines to track (both routines which you gave me and the one called by both), and possibly a fourth (but I'm too lazy to do it atm). I didn't really log them due to laziness, but the disassembly files gave me more than enough information. Everything I know can be found here aside from my solution (which is a work-in-progress - fuck you IS for not doing it the right way and using an array). Link to comment Share on other sites More sharing options...
Mage Knight 404 Posted April 26, 2012 Author Share Posted April 26, 2012 Cam you piece of amazing. This is as good of a start as any. Thanks~ Link to comment Share on other sites More sharing options...
CT075 Posted April 26, 2012 Share Posted April 26, 2012 if you want something else to go off of: 0808642C 280F cmp r0,#0xF notice that the hex is "280F" when it's comparing r0 to "0x0F" but this only works if it's a three character party (since i have no fucking idea how the orson thing works) Link to comment Share on other sites More sharing options...
Mage Knight 404 Posted April 26, 2012 Author Share Posted April 26, 2012 Well, this is convenient for the other alternate party chapter I have, since that party has three characters, but yeah, not helping my current case, since this party has five. Link to comment Share on other sites More sharing options...
shadowofchaos Posted April 26, 2012 Share Posted April 26, 2012 Oy, btw, if you need a save... I have every chapter save up to after Eirika and Ephraim promote. Obviously due to the Critical Collection. Here's my Chapter 5x in the attachments. Chapter 4-5x Normal Mode.zip Link to comment Share on other sites More sharing options...
CT075 Posted April 26, 2012 Share Posted April 26, 2012 Well, this is convenient for the other alternate party chapter I have, since that party has three characters, but yeah, not helping my current case, since this party has five. at a time when i have less than seven homework assignments and three tests staring me in the face i'll get around to reverse-engineering the "store characters to memory" routine I have half of a solution planned out already, it's just a little bit technical (ie just ask me if you want to see it) Link to comment Share on other sites More sharing options...
Blademaster! Posted April 26, 2012 Share Posted April 26, 2012 but I have no idea how to do them for FE8, especially triggerable ones. Ch. 6 is going to take place in a village, so I would at least like to have some knowledge on FE8 tile changes before I do it. If anyone can offer assistance, I'd appreciate it. Just do it in hex. That's how I did tile changes in my FE8 hack. All you have to do is copy pre-made tile changes that already exist in FE8 and edit them as need be. Link to comment Share on other sites More sharing options...
Andreyas Posted May 2, 2012 Share Posted May 2, 2012 Hey Ray, are a lot of people from your first hack going to be making an appearance in this one? What about children? Link to comment Share on other sites More sharing options...
HF Makalov Fanboy Kai Posted May 2, 2012 Share Posted May 2, 2012 Hey Ray, are a lot of people from your first hack going to be making an appearance in this one? What about children? did you even read the topic, or atleast the first post? it covers pretty much everything up to date Link to comment Share on other sites More sharing options...
MajiC Posted May 5, 2012 Share Posted May 5, 2012 Ray's not going to be a Jeagan, is he? Link to comment Share on other sites More sharing options...
Mage Knight 404 Posted May 5, 2012 Author Share Posted May 5, 2012 Ray's not going to be a Jeagan, is he? Nnnnnope. :3 In fact, you won't get a Jagen type unit until Ch. 10. The closest you have is probably Winston, who's only a few levels ahead of the team when he joins. Link to comment Share on other sites More sharing options...
MajiC Posted May 5, 2012 Share Posted May 5, 2012 Nnnnnope. :3 In fact, you won't get a Jagen type unit until Ch. 10. The closest you have is probably Winston, who's only a few levels ahead of the team when he joins. Thank goodness! Heroes are my favorite class. <333333333 Link to comment Share on other sites More sharing options...
Parrhesia Posted May 5, 2012 Share Posted May 5, 2012 (edited) Ray's not going to be a Jeagan, is he? Thank goodness! Heroes are my favorite class. <333333333 these make no sense when put together you realise Jagens are good units as a rule, simply by dint of circumstance, right (Are there any exceptions? I've not played FE1/3...) EDIT: I've half a mind to take this post down in hindsight because it looks like I'm just trying to start a fight at 7.45 while extremely pissed off SO ON TOPIC If you feel like revealing, will it be a Jagen that can actually last long-distance? A classical one, such as Jagen himself? ... Sedgar? Edited May 5, 2012 by Furetchen Link to comment Share on other sites More sharing options...
Mage Knight 404 Posted May 5, 2012 Author Share Posted May 5, 2012 Sedgar OH IF ONLY. :3 This Jagen would more or less be along the lines of an Oifaye by my plans and even has major importance in the plot, so they can't really be shrugged away. Link to comment Share on other sites More sharing options...
Andreyas Posted May 5, 2012 Share Posted May 5, 2012 Will anyone from other Fire Emblems make an appearance? Link to comment Share on other sites More sharing options...
HF Makalov Fanboy Kai Posted May 7, 2012 Share Posted May 7, 2012 Will anyone from other Fire Emblems make an appearance? ...one again...did you read, any of the topic. he explains that he doesn't so that he can make this an original hack Link to comment Share on other sites More sharing options...
Nanami Touko Posted May 7, 2012 Share Posted May 7, 2012 ...one again...did you read, any of the topic. he explains that he doesn't so that he can make this an original hack You're wrong, lol. A few characters from FE10 will be making appearances, but that's it. And a few from FE6. Link to comment Share on other sites More sharing options...
That One Guy Posted May 7, 2012 Share Posted May 7, 2012 You're wrong, lol. A few characters from FE10 will be making appearances, but that's it. And a few from FE6. A few from FE6 eh? Let the speculation games begin. Not that I'm encouraging people to actually POST it since that will probably clog this thread up a tad bit. Link to comment Share on other sites More sharing options...
Mage Knight 404 Posted May 7, 2012 Author Share Posted May 7, 2012 A few from FE6 eh? Let the speculation games begin. Not that I'm encouraging people to actually POST it since that will probably clog this thread up a tad bit. I'll spare you the suspense and say that the FE6 characters only extend to Zephiel, Brunya, Zeed, and Jemmie currently. :c Link to comment Share on other sites More sharing options...
Andreyas Posted May 7, 2012 Share Posted May 7, 2012 Yes, I have read the topic. I'm a big fan of his hacks. I played his FE7 one so many times. The reason I was asking is because he hadn't updated in a while. He could have changed some things... people have done it before. >_> Link to comment Share on other sites More sharing options...
That One Guy Posted May 10, 2012 Share Posted May 10, 2012 I'll spare you the suspense and say that the FE6 characters only extend to Zephiel, Brunya, Zeed, and Jemmie currently. :c Awww Ray you're a jerk. Speculating is fun....Then again, people spamming their guess is not. I'll accept this. For now. Link to comment Share on other sites More sharing options...
Mage Knight 404 Posted May 11, 2012 Author Share Posted May 11, 2012 Awww Ray you're a jerk. Speculating is fun....Then again, people spamming their guess is not. I'll accept this. For now. The jerkiest. :3 Well, I guess I can throw this out there while I wait for either Rey or Cam to help me out since I can't progress yet. This chapter features rain, but it's not slowing down any of the units. I knew that rain in FE8 still slowed down your units and then I figured out that it was due to the terrain I was on - the map is a ship. No penalties out at sea, it seems. I figured that FE8 would have a Nightmare Module to edit that, but it looks like it doesn't, so it looks like I'll have to edit it in hex... oh dear In other news, I've been working on text for several chapters as a pastime and have hit Ch. 8. One more and I'll have finished all of the text for the first act of ASDDX. Still need to format all of it, though. xD (also my birthday's in 9 days and I don't have anything planned to give you guys dammit) Link to comment Share on other sites More sharing options...
AstraLunaSol Posted May 11, 2012 Share Posted May 11, 2012 Fighter Animation in 9 days, gogogo. Link to comment Share on other sites More sharing options...
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