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Rate The Unit Day 4: Gilliam


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Armor Knights tend to be derp in FE, and this one is no exception. Slow, poor offense, fail Resistance, and isn't even that d urable. Can at least promote to Great Knight, which >>>>>> General.

2/10: He's terrible, but there is a worse 4-Mov unit in this game

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Fe10Gatrie

And

Oswin

That's it for good armours.

Gilliam is a 6 move ferry post ch7, but seriously, the cavs want it more for early prromotion.

Can't wait to see 13ths rating on Ewan.

Should be as much fun as KoTs rating of Wil. :smug:

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4 base move is terrible unless you play casual. I guess he could be good for defend chapters like Rausten and crap. Maybe GK can help him but otherwise he gets a flat 3/10

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As for Gilliam? 2/10. I hate the guy, I honestly do. He can't double worth a crap, having Bartre-like SPD base and a worse SPD growth; he also has lances, which eat WTD or at best WTN for a long while, AND 4 MOV, which makes him a gigantic PITA to train except on casual play. He never becomes fast enough to reliably double, he AT BEST gets up to 6 MOV after promotion (which also has the issue of giving up all the neat General perks which would semi-justify putting up with his fail ass pre-promo).

He IS, however, durable and comes early, with an automatic recruitment mid-chapter that costs no turns and helps you out somewhat in the chapter he's on. This is enough to give him a 2/10, as opposed to 0/10's like Karla and Wendy and 1/10's like Wallace (who is a PITA to keep alive) and Renault (who comes so damn late and with crap MAG base, he shouldn't be used unless you HAVE to).

I *may* bump him up to a 3/10 later (keep it at 2/10 right now), because he does have some redeeming qualities in draft play, but whatever. IS needs to learn that SPD is also effectively a defensive AS WELL AS an offensive stat and that craptastic SPD can eliminate much of an armor's defensive advantage.

Should be as much fun as KoTs rating of Wil. smug.gif

smug.gif

Edited by Kngt_Of_Titania
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Gilliam is a pretty decent unit, though his use depends on his promotion to Great Knight. The early maps at the start aren't that big so his movement doesn't cause too many issues and can stay put during the route chapter. If he gets the Knight Crest his mobility and use dramatically increase and his durability comes into play(since he doesn't fall behind every other unit at this point) and he can trade and rescue chain.

He has low Speed, though he doesn't see as many doubles against him that are dangerous(only Mercenaries and Myrmidons), he's rarely doubling but his damage output can be nice on the Enemy phase as he can be safetly in ranged of a large number of enemies with a Hand Axe or Javelin. His Strength is pretty nice too since he can be looking at OHKOing mages and Myrmidons, he also starts with C Lances so even without doubling it's not long until he can use a Silver Lance.

4.5/10

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stawmp stawmp stawmp stawmp

stawmp stawmp stawmp stawmp

stawmp stawmp stawmp stawmp

enemies sighted!

stawmp stawmp stawmp stawmp

stawmp stawmp stawmp stawmp

and the chapter's over. Now Gilliam gets to stawmp his way to the next one and try to contribute there, too.

2/10.

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GIlliam is at least twice as good as some of you people are making him out to be. 2/10. His early chapter help is somewhat appreciated.

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He 2hkos most things.

Not named fighters, brigands, pirates, AKs before promotion.

He 2hkoes everything else as a GK.

And 1-shots things too.

Steel axe and Lance, till he gets silver.

Bumpy start, crest comp., mediocre speed, average move post promo...

Average IMO.

And, armour/horseslayer weapons are rare, and are usually wielded by weak enemies.

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Just sit right back and you'll hear a tale

A tale of a fateful knight;

The grey-haired man of Frelia

Renowned for his might.

Strength and defense are through the roof

On promotion he improves;

Gains weapon triangle control

And 2 extra move.

But his speed is mediocre

He's doubled all the time;

His move's still bad, and with his con

He often falls behind.

Overall, he's just not worth it

There are better options;

Than Gilliam

For your Great Knight needs

Like Duracell, Kyle as well

There's also Forde, and all the rest

Right here on Gilliam's Isle!

3/10

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Just sit right back and you'll hear a tale

A tale of a fateful knight;

The grey-haired man of Frelia

Renowned for his might.

Strength and defense are through the roof

On promotion he improves;

Gains weapon triangle control

And 2 extra move.

But his speed is mediocre

He's doubled all the time;

His move's still bad, and with his con

He often falls behind.

Overall, he's just not worth it

There are better options;

Than Gilliam

For your Great Knight needs

Like Duracell, Kyle as well

There's also Forde, and all the rest

Right here on Gilliam's Isle!

3/10

As to quote Soul in the drafting HQ about all that stuff there...

This is hilariously educating. XD.gif

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Just sit right back and you'll hear a tale

A tale of a fateful knight;

The grey-haired man of Frelia

Renowned for his might.

Strength and defense are through the roof

On promotion he improves;

Gains weapon triangle control

And 2 extra move.

But his speed is mediocre

He's doubled all the time;

His move's still bad, and with his con

He often falls behind.

Overall, he's just not worth it

There are better options;

Than Gilliam

For your Great Knight needs

Like Duracell, Kyle as well

There's also Forde, and all the rest

Right here on Gilliam's Isle!

3/10

Ha. :lol:

Edited by Metal King Slime
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