Revoked Posted February 18, 2012 Share Posted February 18, 2012 What extra features would you want in the game? I guess this is a somewhat random question, as I was thinking, wouldn't it be awesome if there was something like "Skirmish Missions", accessed from base, that had their own mini-stories and only lets certain characters in? Like the Info section of base, if one of the participants are dead then you can't do the mission. It'd probably be like a second-playthrough feature For example, perhaps a skirmish in 1-4 would be like Edward and Leonardo hunting for gold, but encounter Begnion soldiers who strayed too close and found treasure? Then they end up finding gold. I'd like to hear some of your wants and needs! Quote Link to comment Share on other sites More sharing options...
Book of Ereshkigal Posted February 18, 2012 Share Posted February 18, 2012 I'd like a Creature campaign/Trial maps. Quote Link to comment Share on other sites More sharing options...
NTNP Posted February 18, 2012 Share Posted February 18, 2012 Trial maps; unquestionably. Imagine how interesting it would be to have it where you could choose a map, level cap (tier 1 units, tier 2 or tier 3 units only) and let the computer generate the enemies, classes etc as needed. You could have normal looking maps (like the ones in FE9 for example) where its just a small group of like 6-8 characters and maybe include some massive defend maps holding like 20 unit slots and near constant respawning units that could include a nice mix of beorc or laguz (including lions, black dragons etc) just to give people a fun post game. Secondly adding in the ability to gain BEXP, a shop and gold for the trial maps so you could still modify your characters and get them 'up to snuff' would be awesome. Secondly I would love to have seen the ability to turn off the "exactly 3 stat up" BEXP levels and maybe a 'fixed' mode like in FE9 so you could ensure the level ups and averages. It would make the entire thing a little more... controllable which would make drafts, tier lists etc a lot more useful. Generally small things like that would usually be enough to breath a small amount of life into the series and give it a post game which given how long people invest into the characters and training of them would make it a lot of fun. Quote Link to comment Share on other sites More sharing options...
Revoked Posted February 18, 2012 Author Share Posted February 18, 2012 If the trial maps generated enemies based on how strong your deployed units are, that'd add another element of fun and endlessness to the game! Quote Link to comment Share on other sites More sharing options...
Refa Posted February 18, 2012 Share Posted February 18, 2012 Support conversations. Quote Link to comment Share on other sites More sharing options...
Loki Laufeyson Posted February 18, 2012 Share Posted February 18, 2012 Support conversations. Yeah. And like the others said, a post-game thing. Be it a Creature Campaign (like clearing up all the rest of the Disciples of Order or some junk) or a bunch of trial maps. Quote Link to comment Share on other sites More sharing options...
VincentASM Posted February 18, 2012 Share Posted February 18, 2012 I'm all for (proper) support conversations and trial maps, maybe multiplayer. I know IS was planning two of those three. I wouldn't want skirmishes, they'd just end up prolonging an already long game and you've already got the bonus exp system. Quote Link to comment Share on other sites More sharing options...
Quintessence Posted February 18, 2012 Share Posted February 18, 2012 Trial Maps sound great. What about multiplayer maps or something, where player 1 controls the DB/DLA and player 2 controls CRK or the GMs against a common enemy. Like event maps or something would be wonderful Quote Link to comment Share on other sites More sharing options...
PKL Posted February 19, 2012 Share Posted February 19, 2012 - Support conversations. - Maniac Mode. - Limited battle save feature in the harder modes. - More maps. - Trial maps. - Weapon triangle in hard modes... - Quote Link to comment Share on other sites More sharing options...
Stark Posted February 19, 2012 Share Posted February 19, 2012 Support conversations more then anything else. You can see the planned support pairs on the site, and there are some really interesting pairs. I would love to read the Micaiah x Soren support, or Haar x Volug... heh. Or the return of Volke x Bastian. Quote Link to comment Share on other sites More sharing options...
riariadne Posted February 19, 2012 Share Posted February 19, 2012 - Weapon triangle in hard modes... - Don't forget enabling movement rangeI would like some sort of replay feature where you start off with everyone level 1 tier 1 (idk for laguz) and choose a lord and shit because that would be awesome and cool. Quote Link to comment Share on other sites More sharing options...
General Banzai Posted February 19, 2012 Share Posted February 19, 2012 A smaller game, more straightforward and less dependent on Micaiah. Something that feels like Path of Radiance (minus the anticlimactic finale) and yet keeps all the good aspects of the game, like Jarod and Ludveck and Yune/Ashera. Something with more balance as far as gameplay is concerned, without swappable skills and with more consistent recruitment times. A consistent localization staff who can bring the inferior portions of the writing up to par with the excellent writing of most of the other Maeda FEs. Something I will suggest that many people would probably disagree with is more characters from PoR not being playable in FERD. Don't remove them entirely; everyone should get at least a Largo-style cameo. But there are simply too many units in this game with almost FESD-status screen time. Most of the Greil Mercenaries have dialogue constrained to one or two info conversations, and there are other examples where units just show up without purpose. Support conversations as others suggested might ameliorate this problem as well. Quote Link to comment Share on other sites More sharing options...
Refa Posted February 19, 2012 Share Posted February 19, 2012 A smaller game, more straightforward and less dependent on Micaiah. Something that feels like Path of Radiance (minus the anticlimactic finale) and yet keeps all the good aspects of the game, like Jarod and Ludveck and Yune/Ashera. Something with more balance as far as gameplay is concerned, without swappable skills and with more consistent recruitment times. A consistent localization staff who can bring the inferior portions of the writing up to par with the excellent writing of most of the other Maeda FEs. Something I will suggest that many people would probably disagree with is more characters from PoR not being playable in FERD. Don't remove them entirely; everyone should get at least a Largo-style cameo. But there are simply too many units in this game with almost FESD-status screen time. Most of the Greil Mercenaries have dialogue constrained to one or two info conversations, and there are other examples where units just show up without purpose. Support conversations as others suggested might ameliorate this problem as well. That's not an extra feature. Quote Link to comment Share on other sites More sharing options...
charlie_ Posted February 19, 2012 Share Posted February 19, 2012 Gaiden chapters and Trial maps. Also proper supports. Quote Link to comment Share on other sites More sharing options...
whase Posted February 19, 2012 Share Posted February 19, 2012 special trial maps; the trial maps should actually tell a little story about after the final battle. they'd only give you the characters who'd logically be there. for example: Sanaki, Tanith and Sigrun with some allied pegasus knights and a few mages take on some leftover senators who are not willing to surrender. the Daein army reaches their homeland again, only to find out the throne has been taken by bandits. Skimir is having a festive fight for his crowning, Skrimir, Ranulf, Lethe and Mordecai against a lot of other beast Laguz. Shinon wants to take over the GMs, Gatrie on his side. will Ike and Soren be able to convince him Ike is the better leader? the LEA finds a senator whom still holds laguz slaves. help them free the laguz, by either staying unnoticed or by taking out massive forces. the level and skills of the characters are those with which they ended part 4 endgame. this way it'd be horribly hard to get all trial maps done on the same file. Quote Link to comment Share on other sites More sharing options...
The_Purple_Knight Posted February 19, 2012 Share Posted February 19, 2012 I wish veyona was recruit-able we need a playable druid, plus he seemed like a cool guy. Also gaiden chapters , and supports. Quote Link to comment Share on other sites More sharing options...
NinjaMonkey Posted February 19, 2012 Share Posted February 19, 2012 Largo playable (as he should have been). Quote Link to comment Share on other sites More sharing options...
xanatha Posted February 20, 2012 Share Posted February 20, 2012 special trial maps; the trial maps should actually tell a little story about after the final battle. they'd only give you the characters who'd logically be there. for example: Sanaki, Tanith and Sigrun with some allied pegasus knights and a few mages take on some leftover senators who are not willing to surrender. the Daein army reaches their homeland again, only to find out the throne has been taken by bandits. Skimir is having a festive fight for his crowning, Skrimir, Ranulf, Lethe and Mordecai against a lot of other beast Laguz. Shinon wants to take over the GMs, Gatrie on his side. will Ike and Soren be able to convince him Ike is the better leader? the LEA finds a senator whom still holds laguz slaves. help them free the laguz, by either staying unnoticed or by taking out massive forces. the level and skills of the characters are those with which they ended part 4 endgame. this way it'd be horribly hard to get all trial maps done on the same file. I couldn't agree more. And also support. Heck, even if they didn't use it in the game, why can't IS just write down the support conversations that were originally supposed to be in the game, referring to this, so that one can at least get some more insight in the characters' personalities? I'm really curious here!! Quote Link to comment Share on other sites More sharing options...
Quintessence Posted February 20, 2012 Share Posted February 20, 2012 I wish veyona was recruit-able we need a playable druid, plus he seemed like a cool guy. Also gaiden chapters , and supports. Yeah he seems to hate the senators. Quote Link to comment Share on other sites More sharing options...
General Banzai Posted February 20, 2012 Share Posted February 20, 2012 I agree with playable Veyona. Quote Link to comment Share on other sites More sharing options...
Dark Sage Posted February 20, 2012 Share Posted February 20, 2012 Veyona would kind of suck though. His caps are awful (lol 23 speed cap) and his possible promotion (Summmoner), is just as bad. Quote Link to comment Share on other sites More sharing options...
Quintessence Posted February 20, 2012 Share Posted February 20, 2012 Well he'll be just like a regular archsage with less skill and luck, plus he's bio never reaches worst... Quote Link to comment Share on other sites More sharing options...
Anouleth Posted February 21, 2012 Share Posted February 21, 2012 His luck is abysmal enough that he can never safely enter combat. That's his main flaw. That being said, give me Isaiya any day. Veyona is totally overrated, purely because: 1. he has a throwaway line of dialogue where he disagrees with a senator, what gr8 characteter developement 2. he's a dark magic user Nobody would give a shit about him otherwise. Quote Link to comment Share on other sites More sharing options...
VGE Posted February 21, 2012 Share Posted February 21, 2012 For me, I would like an option to go back to certain chapters, once you beat the game. Plus, you would have all your units, and you can use anyone, in all chapters. Yes, I know, in like Part 1, Swamp Battle, using those like Haar, Elincia, Jill, Marcia, etc. Would make it incredibly easy to save the beorc in the swamp, but some players could just be like "I want an actual challenge, so I'll just use so-and-so." And a swap-out option. With the exception of Endgame of Part 4. The reason being, is if I'm Boss Abusing characters, then I want to be able to abuse everyone, and not some characters. Much like everyone here, I'm all for support conversations. Since I refuse to believe this game has them. I call them talking to each other. Fourth, recruitable bosses. Now, again, there would be limits. For example, The Black Knight cannot be recruited. Dheginsea, Lekain, and Ashera cannot be recruited. As for Hetzel and Levail, I always feel bad killing them. Levail is optional, when I'm not using a Lance user, but I still do, since I want that damn Wishblade. FIFTH, Event characters. What I mean is, characters with a skill that they can't normally use. For example, Nephenee with Aether. Yes, you can hack in "Aether" on Nephenee, and her battle animation simply does Impale, but what I'm talking about, is if Nephenee had Impale, she would do exactly what Ike does -- through the Lance in the air, catch it, and slam down on the opponent. :D Quote Link to comment Share on other sites More sharing options...
The_Purple_Knight Posted February 21, 2012 Share Posted February 21, 2012 Veyona would kind of suck though. His caps are awful (lol 23 speed cap) and his possible promotion (Summmoner), is just as bad. Well what kind of growths do you think he would need to be a good unit and what type of caps? Quote Link to comment Share on other sites More sharing options...
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