Avatar Posted April 20, 2013 Share Posted April 20, 2013 ^ I have updated SpotPass but it hasn't give me any other character... Quote Link to comment Share on other sites More sharing options...
Shadow Mir Posted April 20, 2013 Share Posted April 20, 2013 ^ I have updated SpotPass but it hasn't give me any other character... You'll have to wait, as other characters will come as time passes. Quote Link to comment Share on other sites More sharing options...
Avatar Posted April 20, 2013 Share Posted April 20, 2013 ^ Oh, now I've gotten Florina! Thanks MercuryHg34 and Levant Fortner! ^^ Quote Link to comment Share on other sites More sharing options...
Meteor Posted April 20, 2013 Share Posted April 20, 2013 *I apologize if this has already been asked* Does having two equal chance skills equipped (like Luna and Sol) give you better odds of one proccing? Or is there only one "roll" which decides if either can go off? Quote Link to comment Share on other sites More sharing options...
1234567890 Posted April 20, 2013 Share Posted April 20, 2013 What happens if you have quick burn and slow burn equipped at the same time? Quote Link to comment Share on other sites More sharing options...
Shadow Mir Posted April 20, 2013 Share Posted April 20, 2013 What happens if you have quick burn and slow burn equipped at the same time? You have +16 avoid and hit for the first 15 turns, and +15 avoid after that. Quote Link to comment Share on other sites More sharing options...
MercuryHg34 Posted April 20, 2013 Share Posted April 20, 2013 (edited) *I apologize if this has already been asked* Does having two equal chance skills equipped (like Luna and Sol) give you better odds of one proccing? Or is there only one "roll" which decides if either can go off? I'm pretty sure each skill's chance of activation is separately calculated. Also, don't be afraid to ask a question you think may have been asked already. Nobody expects you to read 178 pages to double check. Edited April 20, 2013 by MercuryHg34 Quote Link to comment Share on other sites More sharing options...
Elieson Posted April 20, 2013 Share Posted April 20, 2013 Does this game prioritize lower-activation skills? As in if I have Aether and Sol on a unit, how is it determined which activates! Quote Link to comment Share on other sites More sharing options...
Shadow Mir Posted April 20, 2013 Share Posted April 20, 2013 (edited) Does this game prioritize lower-activation skills? As in if I have Aether and Sol on a unit, how is it determined which activates! Skill proirity is Lethality > Aether > Astra > Sol > Luna > Ignis > Vengeance. So yes, it checks to see if the skill with the lowest activation rate (in this case, Aether) activates first, and moves upward from there if not. Edited April 20, 2013 by Levant Fortner Quote Link to comment Share on other sites More sharing options...
Just call me AL Posted April 20, 2013 Share Posted April 20, 2013 Are there lyrics in the final chapter theme, or is it just me? And if so, what are they? There are lyrics. I don't think anyone knows what they are. Quote Link to comment Share on other sites More sharing options...
shadowofchaos Posted April 20, 2013 Share Posted April 20, 2013 (edited) There are lyrics. I don't think anyone knows what they are. The whole "ominous choir" thing makes me think it's in latin like One Winged Angel. As for lyrics. I've got nothing. 「i」~為 歌詞 覚醒 Google search didn't yield anything. Edited April 20, 2013 by shadowofchaos Quote Link to comment Share on other sites More sharing options...
Elieson Posted April 20, 2013 Share Posted April 20, 2013 Skill proirity is Lethality > Aether > Astra > Sol > Luna > Ignis > Vengeance. So yes, it checks to see if the skill with the lowest activation rate (in this case, Aether) activates first, and moves upward from there if not. How do you know Aether > Astra etc? The rates are the same so afaik there's no indication over which skill% or skill/2% skill procs over which. Quote Link to comment Share on other sites More sharing options...
Aquakat Posted April 20, 2013 Share Posted April 20, 2013 There are lyrics. I don't think anyone knows what they are. I've read somewhere that it's the latin used in the Super Smash Bros version of the Fire Emblem Theme. I think the source is tvtropes? I can't confirm that myself, though. Quote Link to comment Share on other sites More sharing options...
shadowofchaos Posted April 20, 2013 Share Posted April 20, 2013 (edited) How do you know Aether > Astra etc? The rates are the same so afaik there's no indication over which skill% or skill/2% skill procs over which. The same way we get info for the rest of the site. Japanese sites. There's no way to confirm it besides testing it yourself. I'm assuming they put that info according to their tests. Edited April 20, 2013 by shadowofchaos Quote Link to comment Share on other sites More sharing options...
Silent Mercenary Posted April 20, 2013 Share Posted April 20, 2013 I'm sure the streetpass team I got is computer generated, since the Avatar's name was Chrosil, a valkyrie with Tiki-like hair color (I found other people on the web that also got her), and her team had weapons distributed in a way similar to the Optimize feature. I want to know if all randomly-generated streetpass Avatars have no stat modifiers and if there's some easier way to identify them as randomly-generated other than noticing the lack of forges and checking their caps after recruiting them. Quote Link to comment Share on other sites More sharing options...
shadowofchaos Posted April 20, 2013 Share Posted April 20, 2013 Nope. The funniest part was that some of my friends liked masquerading as randomly generated streetpass teams... until you notice all of them had Lethality. Quote Link to comment Share on other sites More sharing options...
Vashiane Posted April 20, 2013 Share Posted April 20, 2013 Oh, Lethality. The RNG simply loves watching me suffer when pitted against someone with this skill, don't they? I've had it activate for me once, while whatever Stresspass team I'm against seems to activate it thrice... SIGH. Quote Link to comment Share on other sites More sharing options...
Shadow Mir Posted April 20, 2013 Share Posted April 20, 2013 Oh, Lethality. The RNG simply loves watching me suffer when pitted against someone with this skill, don't they? I've had it activate for me once, while whatever Stresspass team I'm against seems to activate it thrice... SIGH. In that case, watch out for Jaffar in RaR. Quote Link to comment Share on other sites More sharing options...
Forrest Posted April 20, 2013 Share Posted April 20, 2013 (edited) I'm sure the streetpass team I got is computer generated, since the Avatar's name was Chrosil, a valkyrie with Tiki-like hair color (I found other people on the web that also got her), and her team had weapons distributed in a way similar to the Optimize feature. I want to know if all randomly-generated streetpass Avatars have no stat modifiers and if there's some easier way to identify them as randomly-generated other than noticing the lack of forges and checking their caps after recruiting them. You can recruit them (and not save after you check the next step) and go to "View Card" on their entry in the logbook. Assuming they had any kids in that battle, if they don't have marriages listed then that's a random. If they do, then I guess you can battle save to keep the character in the logbook then reload your save from before you parley with the team and buy all their stuff. Boom, obtained both the streetpass unit AND their stuff. Edited April 20, 2013 by Forrest Quote Link to comment Share on other sites More sharing options...
euklyd Posted April 20, 2013 Share Posted April 20, 2013 (edited) In that case, watch out for Jaffar in RaR. Pfft. Jaffar's 1 extra Mov doesn't help him when he's surrounded by forest, so you can just move right outside his range, then take him out with a ranged weapon (although Ragnell is a bad choice, as I found out the hard way). Or just hit him with a couple of Mires. Bringing four Mire spammers in R&R3 = lulz. Question: The activation priority is Lethality > Aether/Astra > Sol/Luna/Ignis > Vengeance right? EDIT: Oops. This has probably been answered before, huh. Sorry. EDIT2: Dammit. I made this mistake again - it was just answered. According to shadowofchaos: Lethality > Aether > Astra > Sol > Luna > Ignis > Vengeance Edited April 20, 2013 by Euklyd Quote Link to comment Share on other sites More sharing options...
darkkfan Posted April 20, 2013 Share Posted April 20, 2013 (edited) the source is tvtropes Real reliable source Sorry for being a jerk, especially to a newcomer, but I knew someone was gonna say something like this sooner or later. Hey it could be worse, at least the source isn't 4chan XD Edited April 20, 2013 by Walhart Quote Link to comment Share on other sites More sharing options...
Shadow Mir Posted April 20, 2013 Share Posted April 20, 2013 (edited) As for Expiration, would I be correct in assuming it's Aegis which cuts the damage? Edited April 20, 2013 by Levant Fortner Quote Link to comment Share on other sites More sharing options...
Just call me AL Posted April 20, 2013 Share Posted April 20, 2013 As for Expiration, would I be correct in assuming it's Aegis which cuts the damage? Nope.TF2Engineer I even tested it with Robin when he was equipped with both Pavise and Aegis neither skill activated. Quote Link to comment Share on other sites More sharing options...
shadykid Posted April 21, 2013 Share Posted April 21, 2013 (edited) In that case, watch out for Jaffar in RaR. pfft the one time he even activated Lethality, I dual guarded it (and he had 40 hit, so lol) also, what's up with the European DLC release schedule, it looks weird Edited April 21, 2013 by shadykid Quote Link to comment Share on other sites More sharing options...
Shadow Mir Posted April 21, 2013 Share Posted April 21, 2013 Nope.TF2Engineer I even tested it with Robin when he was equipped with both Pavise and Aegis neither skill activated. I was thinking that the damage from that one could be reduced... Guess I thought wrong. Quote Link to comment Share on other sites More sharing options...
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