Othin Posted September 10, 2017 Share Posted September 10, 2017 2 minutes ago, Soul~! said: If you're getting outsped by Hector, kill yourself. Said the guy running Hawkeye, Sophie and Henry. For a while, I was often running my +Spd Hector alongside Xander, Reinhardt, and -Spd Cecilia. He was the fastest member of the team, and could double two of them. Quote Link to comment Share on other sites More sharing options...
Zapp Branniglenn Posted September 10, 2017 Share Posted September 10, 2017 7 minutes ago, Lord-Zero said: @GlennstavosNot only his art was...meh at best, Seth got the short end of the stick in the SS banner. Stat-wise, he's a slightly better Stahl. Ruby Sword+ doesn't do him any favors either. If anything, he's now a great source for Fortress Defense because he can max it out at 4*. I don't know about Seth's viability personally, but how is bad unit misrepresentative of any character? Not all of them have to be best in their class. Least of all a unit that is 1 out of 95% of units in his game that can solo it. The best thing about Seth in my opinion is that Ruby Sword + can be obtained as skill fodder. There are units I have that want it, like Olivia or Caeda. Quote Link to comment Share on other sites More sharing options...
Junkhead Posted September 10, 2017 Share Posted September 10, 2017 Just now, Glennstavos said: I don't know about Seth's viability personally, but how is bad unit misrepresentative of any character? Not all of them have to be best in their class. Least of all a unit that is 1 out of 95% of units in his game that can solo it. The best thing about Seth in my opinion is that Ruby Sword + can be obtained as skill fodder. There are units I have that want it, like Olivia or Caeda. I disagree because +Spd Seth is capable of something else entirely. Other than that, I won't bother. Quote Link to comment Share on other sites More sharing options...
XRay Posted September 10, 2017 Share Posted September 10, 2017 5 minutes ago, immatx said: Important question, what do y'all think the best nature for Julia is? I use her mainly as a nuker, sometimes as a bater for mages. I have a +atk -res fully trained up (my first), a +spd -hp at lv20, and then a +atk -hp at lv33. I was thinking of merging the other two into the last one so that she's tankier against mages, but i'd love to hear some other opinions Technically, +Spd is her best nature for getting the most kills, but then you might as well run Nino. I mostly use her in Arena Assault and she functions as a Reinhardt counter. Her best nature would be [+Atk/Res, -Spd/Def] in my opinion to optimize her niche as a blue mage counter. Julia +Spd -Res Gronnblade Life and Death Eirika Buff 3/4/3/3 Player Phase 141:4:23 Nino +Spd -Def Gronnblade Life and Death Eirika Buff 3/4/3/3 Player Phase 154:7:7 Quote Link to comment Share on other sites More sharing options...
Interdimensional Observer Posted September 10, 2017 Share Posted September 10, 2017 21 minutes ago, silverserpent said: I think I remember somwthing about it being a gift for his service to Begnion. The origins of the armor are uncertain. Its weird, since Yune implies she never blessed armor before being sealed away, and it'd be impossible for Ragnell to damage the BK's armor if it was Ashera blessed due to it being Order-against-Order. I speculate it was Sephiran himself who applied the blessing to the BK's and Ashy's armor. He is the most learned of mages in Tellius, and should certainly know the arts of blessings. The blessing itself is probably much weaker and relatively non-aligned compared to Dheg's and Seph's due to not being directly from a goddess, and hence Ragnell, plus very powerful Laguz like dragons and Royals can break it (plus castles). It is worth noting that Sephiran's Mantle skill in PoR, or so I heard, makes him immune to all damage- even Ragnell and the aforementioned Laguz, which perhaps was intentional on the part of IS to prove Mantle > BK armor. Quote Link to comment Share on other sites More sharing options...
immatx Posted September 10, 2017 Share Posted September 10, 2017 3 minutes ago, XRay said: Technically, +Spd is her best nature for getting the most kills, but then you might as well run Nino. I mostly use her in Arena Assault and she functions as a Reinhardt counter. Her best nature would be [+Atk/Res, -Spd/Def] in my opinion to optimize her niche as a blue mage counter. Julia +Spd -Res Gronnblade Life and Death Eirika Buff 3/4/3/3 Player Phase 141:4:23 Nino +Spd -Def Gronnblade Life and Death Eirika Buff 3/4/3/3 Player Phase 154:7:7 Yeah that's why I figured +atk. One day I'll actually train up my +spd -def Nino that I've had since the first month :/ Quote Link to comment Share on other sites More sharing options...
Lord-Zero Posted September 10, 2017 Share Posted September 10, 2017 1 minute ago, Glennstavos said: I don't know about Seth's viability personally, but how is bad unit misrepresentative of any character? Not all of them have to be best in their class. Least of all a unit that is 1 out of 95% of units in his game that can solo it. The best thing about Seth in my opinion is that Ruby Sword + can be obtained as skill fodder. There are units I have that want it, like Olivia or Caeda. Basically, he was great in SS but he's lackluster in FEH. He's also competing against the likes of Xander and Eldigan as a physically tanky red sword cav unit. I'm not saying that he has to be the best but in the SS banner, he's the worst unit by far. Ruby Sword+ fodder? There's...that, I guess but having Fortress Defense maxed out at 4* is far more valuable for me since that means that I don't have to get Lukas to 5* to pass the entire Fortress Defense skill tree. Quote Link to comment Share on other sites More sharing options...
r_n Posted September 10, 2017 Share Posted September 10, 2017 Wonder if there will ever be a unit whose shtick is getting a full weapon by 4*s instead of 5*. Maybe not one of the really useful weapons (Braves, Blade tomes, etc) but idk someone who gets a jeweled weapon or an armor slayer. Quote Link to comment Share on other sites More sharing options...
Othin Posted September 10, 2017 Share Posted September 10, 2017 (edited) 6 minutes ago, r_n said: Wonder if there will ever be a unit whose shtick is getting a full weapon by 4*s instead of 5*. Maybe not one of the really useful weapons (Braves, Blade tomes, etc) but idk someone who gets a jeweled weapon or an armor slayer. Unlikely. It's only passives that show up at varying star ratings, never weapons/assists/specials, and I think it makes sense to keep it that way. Edited September 10, 2017 by Othin Quote Link to comment Share on other sites More sharing options...
silverserpent Posted September 10, 2017 Share Posted September 10, 2017 14 minutes ago, Interdimensional Observer said: The origins of the armor are uncertain. Its weird, since Yune implies she never blessed armor before being sealed away, and it'd be impossible for Ragnell to damage the BK's armor if it was Ashera blessed due to it being Order-against-Order. I speculate it was Sephiran himself who applied the blessing to the BK's and Ashy's armor. He is the most learned of mages in Tellius, and should certainly know the arts of blessings. The blessing itself is probably much weaker and relatively non-aligned compared to Dheg's and Seph's due to not being directly from a goddess, and hence Ragnell, plus very powerful Laguz like dragons and Royals can break it (plus castles). It is worth noting that Sephiran's Mantle skill in PoR, or so I heard, makes him immune to all damage- even Ragnell and the aforementioned Laguz, which perhaps was intentional on the part of IS to prove Mantle > BK armor. I was actually thinking it had been Sephiran, not Ashera. Mainly because he and Zelgius are good friends so, it made sense to me. In regards to Seth, I'm finding him to be a very good part of my back-up cav team. Since my main one is maxed on HM. Even so, Seth is a really solid unit that acts as a physical wall. Only issues I've had are mages and anti-cav weapons. Quote Link to comment Share on other sites More sharing options...
XRay Posted September 10, 2017 Share Posted September 10, 2017 6 minutes ago, immatx said: Yeah that's why I figured +atk. One day I'll actually train up my +spd -def Nino that I've had since the first month :/ +Res is really good too, since it allows her to take negligible damage from blue mages. +Atk is not necessary against blues, but if you use her enough against other colors, I would go with +Atk. Quote Link to comment Share on other sites More sharing options...
immatx Posted September 10, 2017 Share Posted September 10, 2017 Just now, XRay said: +Res is really good too, since it allows her to take negligible damage from blue mages. +Atk is not necessary against blues, but if you use her enough against other colors, I would go with +Atk. I don't have one with +res :/ But yeah I use her against literally everything, my team is set up to where I try to sweep with her first, and only when I can't do I use others Quote Link to comment Share on other sites More sharing options...
silverserpent Posted September 10, 2017 Share Posted September 10, 2017 In other news, Bride!Lyn just married Hector XD S-support ftw on that. Don't care if the devs didn't mean for it to go that way, that's how I'll interpret it. Quote Link to comment Share on other sites More sharing options...
XRay Posted September 10, 2017 Share Posted September 10, 2017 Just now, immatx said: I don't have one with +res :/ But yeah I use her against literally everything, my team is set up to where I try to sweep with her first, and only when I can't do I use others I think Nino is a much better sweeper though, even at 4* due to her Blade and much higher Speed. Julia is too slow to double attack, which severely limits her damage output. Quote Link to comment Share on other sites More sharing options...
Troykv Posted September 10, 2017 Share Posted September 10, 2017 43 minutes ago, Glennstavos said: What's wrong with Seth? Not a bad unit, but being balanced without In-Build Distant Counter makes you extremely dependient of Cavalry Buffs... He can work with many builds but he isn't the best in any of them. That is like a big contrast with Seth being essencially the unit your need to use if you don't want turtle-pace Sacred Stones. Quote Link to comment Share on other sites More sharing options...
immatx Posted September 10, 2017 Share Posted September 10, 2017 Just now, XRay said: I think Nino is a much better sweeper though, even at 4* due to her Blade and much higher Speed. Julia is too slow to double attack, which severely limits her damage output. I don't really like Nino, I'd rather use characters I like than ones I don't, and Julia's one of my favorites. Also I don't think anyone I usually use consistently doubles, my main trio is Julia, Effie, and Azura lol, so I've adapted Quote Link to comment Share on other sites More sharing options...
Kaden Posted September 10, 2017 Share Posted September 10, 2017 (edited) 22 minutes ago, Othin said: Unlikely. It's only passives that show up at varying star ratings, never weapons/assists/specials, and I think it makes sense to keep it that way. Aether and Galeforce are locked behind 5*. The only units who have either as part of their default skill set 4* are Chrom and Cordelia and maybe BH Lucina and Roy, but I doubt any of the CYL units will be 4* summonable. Edited September 10, 2017 by Kaden Quote Link to comment Share on other sites More sharing options...
XRay Posted September 10, 2017 Share Posted September 10, 2017 2 minutes ago, immatx said: I don't really like Nino, I'd rather use characters I like than ones I don't, and Julia's one of my favorites. Also I don't think anyone I usually use consistently doubles, my main trio is Julia, Effie, and Azura lol, so I've adapted I see. I prefer to prioritize Feather income first so I can spend them on my favorite characters later. I have Lucina and Kagero built up, but I rarely use them. My Camilla also got her best nature and most of her skills, but I have not bothered leveling or promoting her yet, although I plan to do it soon after I finish BH!Lyn to replace my BB!Cordelia. Quote Link to comment Share on other sites More sharing options...
immatx Posted September 10, 2017 Share Posted September 10, 2017 Just now, XRay said: I see. I prefer to prioritize Feather income first so I can spend them on my favorite characters later. I have Lucina and Kagero built up, but I rarely use them. My Camilla also got her best nature and most of her skills, but I have not bothered leveling or promoting her yet, although I plan to do it soon after I finish BH!Lyn to replace my BB!Cordelia. Oh yeah I'm a super laid back player, I just like using my favorites. I have a +3 Kagero that I haven't built yet, and I could have a +6 Seliph and a +4 Roy, but it's just so much work. I just finished leveling BH!Lyn (she's amazing) so now gotta decide who the sacrifices shall be :) Quote Link to comment Share on other sites More sharing options...
Othin Posted September 10, 2017 Share Posted September 10, 2017 (edited) 13 minutes ago, Kaden said: Aether and Galeforce are locked behind 5*. The only units who show up with those skills at 4* are Chrom and Cordelia and maybe BH Lucina and Roy, but I doubt any of the CYL units will be 4* summonable. Yes. Looking at offensive specials, first-level ones like Night Sky show up at 3*, second-level ones like Astra show up 4*, and third-level ones (currently just Aether and Galeforce) show up at 5*. This is completely consistent: all characters that get Galeforce get it at 5*. Meanwhile, passives can vary. For example, Hinata gets Fury 3 at 4*, while the other characters with Fury get it at 5*. But this variation does not exist for any weapon, assist, or passive. Edited September 10, 2017 by Othin Quote Link to comment Share on other sites More sharing options...
silverserpent Posted September 10, 2017 Share Posted September 10, 2017 8 minutes ago, Othin said: Yes. Looking at offensive specials, first-level ones like Night Sky show up at 3*, second-level ones like Aether show up 4*, and third-level ones (currently just Aether and Galeforce) show up at 5*. This is completely consistent: all characters that get Galeforce get it at 5*. Err...don't you mean Astra? Quote Link to comment Share on other sites More sharing options...
Kaden Posted September 10, 2017 Share Posted September 10, 2017 (edited) 10 minutes ago, Othin said: Yes. Looking at offensive specials, first-level ones like Night Sky show up at 3*, second-level ones like Aether show up 4*, and third-level ones (currently just Aether and Galeforce) show up at 5*. This is completely consistent: all characters that get Galeforce get it at 5*. Meanwhile, passives can vary. For example, Hinata gets Fury 3 at 4*, while the other characters with Fury get it at 5*. But this variation does not exist for any weapon, assist, or passive. It could happen with assist, however. Someone with a dual rally could end up being locked out of their dual rally until they're a 5*, but get all their other passives. It would have to be a unit with one of the negate effective bonuses A-skills or movement B-skills since aside from Clair, all the units with Drag Back, Knockback, Lunge, and Clive who is the only other unit with Hit and Run, get all their passives at 4*. The only other unit who cannot get at least all of one branch of their passives if I recall correctly is Xander. So, Roderick at 4* gets Firesweep Lance, Rally Def/Res, Drag Back, and Drive Def 1. He'd have to be a 5* to get Firesweep Lance+ and Drive Def 2. It could be possible for someone else to show up with Rally Def/Res, but they cannot get it until they're a 5*, but get something like Lunge and Spur Def 3 as a 4*. Then again, none of the Drive skills are 4*-available, so there's that. Edited September 10, 2017 by Kaden Quote Link to comment Share on other sites More sharing options...
Othin Posted September 10, 2017 Share Posted September 10, 2017 Just now, silverserpent said: Err...don't you mean Astra? Yes. Thanks for the catch. Quote Link to comment Share on other sites More sharing options...
Rezzy Posted September 10, 2017 Share Posted September 10, 2017 50 minutes ago, XRay said: Technically, +Spd is her best nature for getting the most kills, but then you might as well run Nino. I mostly use her in Arena Assault and she functions as a Reinhardt counter. Her best nature would be [+Atk/Res, -Spd/Def] in my opinion to optimize her niche as a blue mage counter. Julia +Spd -Res Gronnblade Life and Death Eirika Buff 3/4/3/3 Player Phase 141:4:23 Nino +Spd -Def Gronnblade Life and Death Eirika Buff 3/4/3/3 Player Phase 154:7:7 I find Julia's Spd in a weird place where she can benefit from having +Spd (since Fury or LaD +Hone Speed gives her 37 or 39), but if she doesn't have +Spd, she might as well be -Spd, since she's going to get doubled by everything anyway, you might as well maximize her other stats. Quote Link to comment Share on other sites More sharing options...
Junkhead Posted September 10, 2017 Share Posted September 10, 2017 15 minutes ago, XRay said: I see. I prefer to prioritize Feather income first so I can spend them on my favorite characters later. I have Lucina and Kagero built up, but I rarely use them. My Camilla also got her best nature and most of her skills, but I have not bothered leveling or promoting her yet, although I plan to do it soon after I finish BH!Lyn to replace my BB!Cordelia. I was fairly confident in developing my elusive 4*++++++ army until I realise my formerly-casual self sent half said army "Home" for feathers. Quote Link to comment Share on other sites More sharing options...
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