Junkhead Posted July 19, 2017 Share Posted July 19, 2017 Reminds of how I wasted a Luke on Hawkeye Quote Link to comment Share on other sites More sharing options...
JSND Alter Dragon Boner Posted July 19, 2017 Share Posted July 19, 2017 9 minutes ago, Soul~! said: Reminds of how I wasted a Luke on Hawkeye wtf would you use fire boost over dblow lol Quote Link to comment Share on other sites More sharing options...
Junkhead Posted July 19, 2017 Share Posted July 19, 2017 (edited) Enemy Phase. Then you realise Hawkeye's not realistically seeing full HP, like, ever. Also lol @ having more HP than Tempest peeps. Just went with Fury which also puts him at a beast 34 Def. Edited July 19, 2017 by Soul~! Quote Link to comment Share on other sites More sharing options...
GuiltyLove Posted July 19, 2017 Share Posted July 19, 2017 Promoted Michalis ;) Time to not solve my Reinhardt problems quite yet. When am I gonna get DC from Hector to give to Camilla D: Quote Link to comment Share on other sites More sharing options...
Rezzy Posted July 19, 2017 Share Posted July 19, 2017 1 hour ago, Soul~! said: Enemy Phase. Then you realise Hawkeye's not realistically seeing full HP, like, ever. Also lol @ having more HP than Tempest peeps. Just went with Fury which also puts him at a beast 34 Def. I found that unless you have a Healer or Renewal, running Fury in Tempest isn't advisable, since you'll get whittled down over the course of the maps, unless you're just bringing in a backup team for the final map. Quote Link to comment Share on other sites More sharing options...
Junkhead Posted July 19, 2017 Share Posted July 19, 2017 I have no idea why you wouldn't be brining one in the first place. Quote Link to comment Share on other sites More sharing options...
property of nuvelle Posted July 19, 2017 Share Posted July 19, 2017 I don't run Fury on any one my team, but Julia and Mae with Breath of Life is they only heals I need. Quote Link to comment Share on other sites More sharing options...
LuxSpes Posted July 19, 2017 Share Posted July 19, 2017 I run a Fury/Renewal/BoL Julia with the BoL seal for the 10 HP AoE heals to keep Nowi's QR2 up and running. Katarina doesn't mind to lose some HP  since it allows her to go in Desperation range, but Julia can bring it back up if it falls below 20. Probably could make my Linde into a great TT healer if I gave her BoL for those 15 HP AoE heals. Quote Link to comment Share on other sites More sharing options...
GuiltyLove Posted July 19, 2017 Share Posted July 19, 2017 20 minutes ago, KongDude said: I don't run Fury on any one my team, but Julia and Mae with Breath of Life is they only heals I need. Masked Marth with Renewal healing 20 HP at the start of each map on Chain Challenge Kreygasm Ardent Sacrifice has never been more useful Quote Link to comment Share on other sites More sharing options...
property of nuvelle Posted July 19, 2017 Share Posted July 19, 2017 8 minutes ago, GuiltyLove said: Ardent Sacrifice has never been more useful I'm so happy I pulled three Florinas on my quest for a better Delthea. Quote Link to comment Share on other sites More sharing options...
MrSmokestack Posted July 19, 2017 Share Posted July 19, 2017 (edited) I use Fury on everything, in part because LaD is so scarce and in part because I keep rolling Hinatas. I only ran a healer with a Fury / Desp. user during the last Tempest though. Using it for so long has gotten me used to the recoil since it's so easy to play around honestly. Free stats! Edited July 19, 2017 by MrSmokestack Quote Link to comment Share on other sites More sharing options...
XRay Posted July 19, 2017 Share Posted July 19, 2017 52 minutes ago, Soul~! said: I have no idea why you wouldn't be brining one in the first place. You get more score for using only one team. The only time I use a second team is when I screw up big time (like accidentally using Resposition on someone into enemy range) in one of the previous maps and got one of my glass cannons killed. Quote Link to comment Share on other sites More sharing options...
Junkhead Posted July 19, 2017 Share Posted July 19, 2017 2 minutes ago, XRay said: You get more score for using only one team. The only time I use a second team is when I screw up big time (like accidentally using Resposition on someone into enemy range) in one of the previous maps and got one of my glass cannons killed. uh yeah, not sure how that contraddicts what I said. Was referring to healers. Like, unless you're absolutely perfect and your characters can kill everything in sight, you need a healer. I think I could get away with not having a dancer. But healer? Quote Link to comment Share on other sites More sharing options...
Rezzy Posted July 19, 2017 Share Posted July 19, 2017 1 minute ago, Soul~! said: uh yeah, not sure how that contraddicts what I said. Was referring to healers. Like, unless you're absolutely perfect and your characters can kill everything in sight, you need a healer. I think I could get away with not having a dancer. But healer? You cab run a pseudo healer build with a unit with Renewal and Reciprocal Aid or Ardent Sacrifice. Â Falchion users are really good at this role. Â That way, they can contribute offensively, too. Quote Link to comment Share on other sites More sharing options...
property of nuvelle Posted July 19, 2017 Share Posted July 19, 2017 Speaking of healers, what assist do you guys run for them? Rehabilitate is the only one I bother using (I love Priscilla <3). Quote Link to comment Share on other sites More sharing options...
Ice Dragon Posted July 19, 2017 Share Posted July 19, 2017 1 minute ago, KongDude said: Speaking of healers, what assist do you guys run for them? Rehabilitate is the only one I bother using (I love Priscilla <3). I use Recover. 15 HP is usually enough, and if you're running Desperation, it gives you a bit more control over how much health you have after healing. Quote Link to comment Share on other sites More sharing options...
Zapp Branniglenn Posted July 19, 2017 Share Posted July 19, 2017 3 minutes ago, KongDude said: Speaking of healers, what assist do you guys run for them? Rehabilitate is the only one I bother using (I love Priscilla <3). Rehabilitate is pretty good, but it interferes with procing specials, like imbue or balms that normally need just one charge. Your units need a lot of max health for Rehabilitate to outheal Recover in most situations, though Recover also adds +1 to your cooldown count. You'd have to go a turn without healing for Rehabilitate to really get into the double digits, and that can shut off breakers and Quick Riposte. I also think Physic is good. 8 HP is not a lot, but it will keep healers away from the fight. It just feels unnecessary with how widely used dancers, reposition, and draw back are. Physic plus heavenly light was what I always felt would work on a team of fury users. Quote Link to comment Share on other sites More sharing options...
Anacybele Posted July 19, 2017 Share Posted July 19, 2017 (edited) Physic for right now, because I don't have anybody with Rehabilitate and I never did (though mainly due to my healer pulls being just about all 3 star). Physic works fine enough for me anyway since the two range can also help keep the healer out of harm's way and reach an injured unit that's a bit further away. Edited July 19, 2017 by Anacybele Quote Link to comment Share on other sites More sharing options...
Junkhead Posted July 19, 2017 Share Posted July 19, 2017 24 minutes ago, Rezzy said: You cab run a pseudo healer build with a unit with Renewal and Reciprocal Aid or Ardent Sacrifice. Â Falchion users are really good at this role. Â That way, they can contribute offensively, too. I'll tell you the day I actually start training "Marth". 19 minutes ago, KongDude said: Speaking of healers, what assist do you guys run for them? Rehabilitate is the only one I bother using (I love Priscilla <3). Yeah, that thing is just stupid. Quote Link to comment Share on other sites More sharing options...
XRay Posted July 19, 2017 Share Posted July 19, 2017 2 minutes ago, Soul~! said: I'll tell you the day I actually start training "Marth". You can run Alm. That way, the other units can be whoever you want. You can run two glass cannons and a Dancer/Singer or just go with three glass cannons. Quote Link to comment Share on other sites More sharing options...
Rezzy Posted July 19, 2017 Share Posted July 19, 2017 22 minutes ago, KongDude said: Speaking of healers, what assist do you guys run for them? Rehabilitate is the only one I bother using (I love Priscilla <3). I always do Rehabiliate when I can, unless you count Reciprocal Aid. 2 minutes ago, Soul~! said: I'll tell you the day I actually start training "Marth". Yeah, that thing is just stupid. I'm training mine, since I don't have normal Lucina. Â Too bad she has no natural skills. Quote Link to comment Share on other sites More sharing options...
MrSmokestack Posted July 19, 2017 Share Posted July 19, 2017 1 minute ago, Anacybele said: Physic for right now, because I don't have anybody with Rehabilitate and I never did. Physic works fine enough for me anyway since the two range can also help keep the healer out of harm's way and reach an injured unit that's a bit further away. Lissa and Wrys are both free units. Overall, I prefer Rehabilitate. There's always positioning assists to keep healers out of the way, and the healing potential it provides more than makes up for its middling recovery above 50%. It will always fully restore HP if the target has 7 HP or less because of how the formula works out, but Imbue can help close the gap earlier. Recover fares better if you have damage mitigation on hand already, but I have a lot more Fury units than I do, say, Triangle Adept ones, and the damage adds up very quickly such that Recover can't keep up. I'd use Physic but it simply doesn't heal enough to compensate for the ranged utility, and the 2-range restriction can become a handicap in some situations. Quote Link to comment Share on other sites More sharing options...
Anacybele Posted July 19, 2017 Share Posted July 19, 2017 (edited) 1 minute ago, MrSmokestack said: Lissa and Wrys are both free units. They're also 1 and 2 star that way. I don't use feathers on healers, personally. Rehabilitate is 4 star only. Edited July 19, 2017 by Anacybele Quote Link to comment Share on other sites More sharing options...
MrSmokestack Posted July 19, 2017 Share Posted July 19, 2017 5 minutes ago, Anacybele said: They're also 1 and 2 star that way. I don't use feathers on healers, personally. Rehabilitate is 4 star only. Well, that's your loss. Rehabilitate and Recover are fantastic healing assists. Quote Link to comment Share on other sites More sharing options...
property of nuvelle Posted July 19, 2017 Share Posted July 19, 2017 I don't run healer unless I can't complete maps otherwise, and most of the time, I only care for keeping units healthy instead of their skills. Quote Link to comment Share on other sites More sharing options...
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