SatsumaFSoysoy Posted September 28, 2018 Share Posted September 28, 2018 (edited) Tiny dragon with 7-inch armor plating challenges us! Map Normal, Hard & Lunatic Spoiler Infernal Spoiler Abyssal (Thanks Vax) Spoiler Abyssal Enemy Stats Tiki Spoiler HP: 88 Atk: 60 Spd: 45 Def: 49 Res: 39 Weapon: Divine MistAssist:Special: Bonfire (1 cd) A: Fierce BreathB: Bold Fighter 3C: With Everyone!S: Hardy Bearing 3 Mercenary Spoiler HP: 86 Atk: 51 Spd: 37 Def: 35 Res: 31 Weapon: Barrier+ [Res]Assist:Special: Sacred Cowl A: Distant Def 3B: Red Tomebreaker 3C: Spur Def/Res 2S: Distant Def 3 Green Mage Knight Spoiler HP: 69 Atk: 53 Spd: 30 Def: 20 Res: 41 Weapon: Gronnraven+Assist:Special: Moonbow A: Brazen Def/Res 3B: Vantage 3C: Savage Blow 3S: Deflect Magic 3 Archer Spoiler HP: 82 Atk: 50 Spd: 36 Def: 34 Res: 19 Weapon: Slaying Bow+ [Spd]Assist:Special: Luna A: Swift Sparrow 2B: Seal Def/Res 2C: Drive Atk 2S: Lance Cavalier Spoiler HP: 77 Atk: 51 Spd: 24 Def: 32 Res: 35 Weapon: Brave Lance+Assist:Special: Galeforce A: Heavy Blade 3B: Lancebreaker 3C: Distant Guard 3S: Atk/Def 2 Red Mage Spoiler HP: 75 Atk: 48 Spd: 40 Def: 24 Res: 33 Weapon: Rauðrwolf+ [Spd]Assist:Special: Vengeance A: Atk/Spd Bond 3B: Seal Def/Res 2C: Savage Blow 3S: Reinforcements Turn 2 Sword Pegasus Spoiler HP: 78 Atk: 47 Spd: 42 Def: 30 Res: 43 Weapon: Safeguard+ [Def]Assist:Special: Escutcheon A: Close Def 3B: Aerobatics 3C: Drive Res 2S: Close Def 3 Red Mage Knight Spoiler HP: 69 Atk: 55 Spd: 30 Def: 20 Res: 41 Weapon: Rauðrblade+Assist: Rally Def/ResSpecial: Draconic Aura A: Death Blow 3B: Chill Atk 3C: Drive Res 2S: Drive Def 2 Axe Cavalier Spoiler HP: 82 Atk: 57 Spd: 29 Def: 30 Res: 35 Weapon: Slaying Hammer+ [Atk]Assist:Special: Glimmer A: Sturdy Blow 2B: Cancel Affinity 3C: Odd Atk Wave 3S: Turn 3 Troubadour Spoiler HP: 69 Atk: 50 Spd: 26 Def: 24 Res: 51 Weapon: Trilemma+ [Dazzling]Assist: Recover+Special: Windfire Balm+ A: HP/Res 2B: Live to Serve 3C: Res Ploy 3S: Green Mage Spoiler HP: 75 Atk: 60 Spd: 43 Def: 19 Res: 28 Weapon: Rexcalibur+ [Atk]Assist:Special: Moonbow A: Life and Death 3B: Dull Ranged 3C: Even Spd Wave 3S: Atk 3 Bow Knight Spoiler HP: 78 Atk: 55 Spd: 27 Def: 29 Res: 28 Weapon: Shining Bow+ [Atk]Assist:Special: Blazing Light A: Bracing Blow 2B: Guard 3C: Ward CavalryS: Turn 4 Thief Spoiler HP: 74 Atk: 48 Spd: 46 Def: 16 Res: 40 Weapon: Rogue Dagger+ [Atk]Assist:Special: Moonbow A: HP/Res 2B: Poison Strike 3C: Savage Blow 3S: Savage Blow 3 Turn 5 Red Mage Knight Spoiler HP: 71 Atk: 60 Spd: 33 Def: 23 Res: 44 Weapon: Bolganone+ [Atk]Assist:Special: Iceberg A: Fury 3B: Quick Riposte 3C: Res Ploy 3S: Panic Ploy 3 Edited September 29, 2018 by SatsumaFSoysoy Quote Link to comment Share on other sites More sharing options...
redlight Posted September 28, 2018 Share Posted September 28, 2018 Starts out okay then I get overwhelmed by reinforcements Quote Link to comment Share on other sites More sharing options...
SatsumaFSoysoy Posted September 28, 2018 Author Share Posted September 28, 2018 Oof I accidentally got sniped but this is the strategy post Quote Link to comment Share on other sites More sharing options...
JSND Alter Dragon Boner Posted September 28, 2018 Share Posted September 28, 2018 9 minutes ago, SatsumaFSoysoy said: Oof I accidentally got sniped but this is the strategy post should have master sealed yourself into Sniper now bruh Stocked for this tbh, saved up 80k feathers in preparation lol Quote Link to comment Share on other sites More sharing options...
SatsumaFSoysoy Posted September 28, 2018 Author Share Posted September 28, 2018 I actually can't beat Infernal, which is why I have yet to update the OP with Abyssal stuff. Quote Link to comment Share on other sites More sharing options...
DefyingFates Posted September 28, 2018 Share Posted September 28, 2018 3 minutes ago, SatsumaFSoysoy said: I actually can't beat Infernal, which is why I have yet to update the OP with Abyssal stuff. Same. I hate reinforcements... Quote Link to comment Share on other sites More sharing options...
Vaximillian Posted September 28, 2018 Share Posted September 28, 2018 I beat Infernal with Cecilia, Reinhardt, Lyn, and Azura filling in for Xander because RIP my Horse Emblem cred: Quote Link to comment Share on other sites More sharing options...
SatsumaFSoysoy Posted September 28, 2018 Author Share Posted September 28, 2018 (edited) Welp, I give up for the night. Someone else will have to provide Abyssal map and stats for me to add them to the OP, or it'll be empty for a long time. Edited September 28, 2018 by SatsumaFSoysoy Quote Link to comment Share on other sites More sharing options...
Vaximillian Posted September 28, 2018 Share Posted September 28, 2018 (edited) 22 minutes ago, SatsumaFSoysoy said: Welp, I give up for the night. Someone else will have to provide Abyssal map and stats for me to add them to the OP, or it'll be empty for a long time. The map: Initial enemies: Green cavalier: 69 HP, 53 Atk, 30 Spd, 20 Def, 41 Res; Gronnraven+; Moonbow; Brazen Atk/Def 3, Vantage 3, Savage Blow 3, Deflect Magic 3; Sword fighter: 86 HP, 51 Atk, 37 Spd, 35 Def, 31 Res; +Res barrier blade+; Sacred Cowl; Distant Def 3, R Tomebreaker 3, Spur Def/Res 2; Distant Def 3; Tiki: 88 HP, 60 Atk, 45 Spd, 49 Def, 39 Res; Divine Mist; Bonfire; Fierce Breath, Bold Fighter 3, With Everyone!; Hardy Bearing 3; Bow fighter: 82 HP, 50 Atk, 36 Spd, 34 Def, 19 Res; +Spd slaying bow+; Luna; Swift Sparrow 2, Seal Def/Res 2; Drive Atk 2; (no seal); Lance cavalier: 77 HP, 51 Atk, 24 Spd, 32 Def, 35 Res; brave lance+; Galeforce; Heavy Blade 3, Lancebreaker 3, Distant Guard 3; Atk/Def 2; Red mage: 75 HP, 48 Atk, 40 Spd, 24 Def, 33 Res; +Spd Rauðrowl; Vengeance; Atk/Spd Bond 3, Seal Def/Res 2, Savage Blow 3; (no seal). No initial enemies have assists, and I’m not doing Abyssal so can’t provide the stats of the reinforcements. Edited September 28, 2018 by Vaximillian Quote Link to comment Share on other sites More sharing options...
Kaden Posted September 28, 2018 Share Posted September 28, 2018 Infernal beaten with 5* Clair +6 (+Atk, -HP) with unique refined Rhomphaia, Reposition, Iceberg, Darting Blow 3, Desperation 3, Atk Smoke 3, a Guidance 3 seal, and S summoner support; 5* Lene +3 (+Def, -HP) with a defense refined Safeguard+, Glimmer, Wings of Mercy 3, Hone Attack 3, and a Drive Atk 2 seal; 5* Lewyn (+Atk, -Res) with Draw Back, Blazing Wind, and a Flashing Blade 3 seal; and 5* Lilina +3 (+Atk, -HP) with a unique refined Deathblaze, Draw Back, Blazing Flame, Death Blow 3, Swordbreaker 3, Spur Atk 3, and Savage Blow 3. Essentially, Lewyn's Forseti and Special Spiral are broken. On lunatic, Lewyn can ORKO poncho Tiki while she's on a defense tile with ease. He utterly destroys lunatic. On infernal, +Atk Lewyn with his only his Odd Atk Wave 3 buff (+7 attack) is 17 damage short from ORKO'ing poncho Tiki. With Lilina's Spur Atk 3, he's 7 damage short and with an additional Drive Atk 2 from Lene, he's 1 damage short. How do you fix this? Give Lilina a Spur Atk seal or a Savage Blow 3 seal which deals 7 damage to poncho Tiki after Lilina attacks the Barrier Blade, R Tomebreaker 3 sword infantry who she all kills in two rounds because Forblaze is dumb. My lunatic team was the same except Lilina had an Attack +3 seal and it didn't work out on the initial tries for infernal, so I tried to see if Jaffar with unique refined Deathly Dagger, Poison Strike 3, Savage Blow 3, and a Savage Blow 3 would work. He takes out chunks of the enemies HP, but he can't kill them as well, so I swapped Lilina back in and figured I try giving her a Savage Blow seal on her. After that, it took figuring out where to position everyone and who to take out first and when. =Def Lewyn can survive a hit from the Slaying Bow archer with 1 HP which definitely drops him in range of Wings of Mercy 3, but knocks him out of Forseti's follow-up range, but at that point, Lewyn has charged Blazing Winds for the rest of the map. What I noticed on lunatic was when I got Clair to the center defense tile, the map is basically beaten as all the enemies who spawn from the left are red, the red cavalry mage and the red manakete, or magic damage, the healer. In other words, Clair no sells them all leaving the right side for Lewyn and Lilina with Lene's help to turn into a blazing inferno. On infernal, it's a bit harder with more units to deal with and their higher stats, but once I got to that point, it was game over for poncho Tiki's map. Compared to infernal Marth, this was way easier, but it needed very specific units, namely Lewyn, to be done. And even then, it was a specific Lewyn since a -Def or -HP Lewyn would have died to the Slaying Bow archer that I had to leave him in range of and an unmerged +Atk Lewyn barely had enough attack to ORKO Tiki while she's on the defense tile. You could leave her there until she moves, but the enemy would clump around her and she'd be one more enemy left standing. I'm not even going to attempt abyssal on my own. Anyway, back to HM grinding. Quote Link to comment Share on other sites More sharing options...
Vaximillian Posted September 28, 2018 Share Posted September 28, 2018 2 minutes ago, Kaden said: On lunatic, Lewyn can ORKO poncho Tiki while she's on a defense tile with ease. On Lunatic, my Cecilia can one-shot Tiki right off the bat: On Infernal, she Brash-Desperation’d her because that’s what all the durgun brats deserve, I guess. Quote Link to comment Share on other sites More sharing options...
Humanoid Posted September 28, 2018 Share Posted September 28, 2018 Just Infernal for me too. Was a little too stubborn in persisting with Horse Ephraim as my anchor, which is stupid of me since it's not even Fire season. Subbed him for Horse Roy and Galeforce won the day. Standard-ish looking horse team with Roy, Reinhardt, Cecilia and Lyn, and the winning strategy ended up being just getting right up in their grille - Roy ended up in the right hand side corridor. Quote Link to comment Share on other sites More sharing options...
Kaden Posted September 28, 2018 Share Posted September 28, 2018 27 minutes ago, Vaximillian said: On Lunatic, my Cecilia can one-shot Tiki right off the bat: On Infernal, she Brash-Desperation’d her because that’s what all the durgun brats deserve, I guess. Isn't your Cecilia +10 merged? Quote Link to comment Share on other sites More sharing options...
Vaximillian Posted September 28, 2018 Share Posted September 28, 2018 1 minute ago, Kaden said: Isn't your Cecilia +10 merged? She is but at the same time she isn’t Lewyn who’s OP as all fuck. Quote Link to comment Share on other sites More sharing options...
Humanoid Posted September 28, 2018 Share Posted September 28, 2018 Mine's also +10 but goes the cheaper speed route, and she can double Tiki naturally. Unfortunately with a defense bane, Infernal Tiki OHKOs her by 2hp. I could just run a Drive Def or somesuch to get rid of Tiki on turn one, but that's not how I decided to go about it since she's fairly harmless just standing there and other targets are more important. Quote Link to comment Share on other sites More sharing options...
JSND Alter Dragon Boner Posted September 28, 2018 Share Posted September 28, 2018 (edited) Didnt have any idea how to beat Abyssal so far hue. Edited September 28, 2018 by JSND Alter Dragon Boner Quote Link to comment Share on other sites More sharing options...
Zelgius Posted September 28, 2018 Share Posted September 28, 2018 I beat abyssal using Zelgius, Reinhardt, Ninian, and Julia. Basically my idea was get Zelgius on to the defence tile as quick as possible so my team didn't get swamped. I had to position my units so the ninja didn't sneak past Zelgius. My Ninian ran into trouble with the red dragon that appears eventually at the south since I think it had cancel affinity and I was using TA3 on her. Quote Link to comment Share on other sites More sharing options...
Anacybele Posted September 28, 2018 Share Posted September 28, 2018 (edited) Wtf is this BS map? Even my Deirdre easily dies to Tiki on just fucking LUNATIC? I don't have any way to win these then, Deirdre and Yukata Elincia are my only counters to blue dragons, and if Deirdre dies, Elincia will too. And this is fucking stupid, I have tons of built 5 stars, even merged ones. This game is starting to become too much pay to win. And screw that. Oh, and for some reason, my Frederick couldn't counter Tiki and she doesn't have a skill that would let her do that. Glitch. Also, reinforcements are STILL A FUCKING THING? Why?! Edited September 28, 2018 by Anacybele Quote Link to comment Share on other sites More sharing options...
Mackc2 Posted September 28, 2018 Share Posted September 28, 2018 (edited) 25 minutes ago, Anacybele said: Wtf is this BS map? Even my Deirdre easily dies to Tiki on just fucking LUNATIC? I don't have any way to win these then, Deirdre and Yukata Elincia are my only counters to blue dragons, and if Deirdre dies, Elincia will too. And this is fucking stupid, I have tons of built 5 stars, even merged ones. This game is starting to become too much pay to win. And screw that. Oh, and for some reason, my Frederick couldn't counter Tiki and she doesn't have a skill that would let her do that. Glitch. Also, reinforcements are STILL A FUCKING THING? Why?! I have a neutral deirdre, with deathblow and a plus atk seal or an atk buff (needs 50 atk before deathblow) she can oneshot tiki on her defensive tile on Lunatic, doesn't work in Infernal you are better off just standing an axe with decent res and a hammer in front of her (or TA3 works too) the rest can be dealt with by standing a decent mix tank with aether somewhere and laughing as everything suicides on them. Abyssal is another beast that I refuse to touch with a ten foot pole. Edited September 28, 2018 by Mackc2 Quote Link to comment Share on other sites More sharing options...
JSND Alter Dragon Boner Posted September 28, 2018 Share Posted September 28, 2018 Allright beat Abyssal Horse Emblem truly is broken Quote Link to comment Share on other sites More sharing options...
Anacybele Posted September 28, 2018 Share Posted September 28, 2018 12 minutes ago, Mackc2 said: I have a neutral deirdre, with deathblow and a plus atk seal or an atk buff (needs 50 atk before deathblow) she can oneshot tiki on her defensive tile on Lunatic, doesn't work in Infernal you are better off just standing an axe with decent res and a hammer in front of her (or TA3 works too) the rest can be dealt with by standing a decent mix tank with aether somewhere and laughing as everything suicides on them. Abyssal is another beast that I refuse to touch with a ten foot pole. Mine isn't neutral, and I have no DB fodder. That said, I did beat her with Frederick's Ignis. But I doubt this will work on infernal or abyssal. Quote Link to comment Share on other sites More sharing options...
Alkaid Posted September 28, 2018 Share Posted September 28, 2018 Took me a while to figure out a team comp, but it turned out Veronica was the missing key. Her, Camilla, Cordelia and NY.Azura finished Abyssal. The debuff/buff combo was a good stat equalizer on these dumb inflated enemies so Camilla could sit and tank through a bunch of them, including Tiki. The hardest part was the positioning so the red horses mages couldn't hit my team near the end. Nobody could take a hit from anything but Camilla but she had the Trilemma effect on her meaning she had to get shuffled out of the way too. Quote Link to comment Share on other sites More sharing options...
JSND Alter Dragon Boner Posted September 28, 2018 Share Posted September 28, 2018 (edited) @SatsumaFSoysoy @mampfoid @Kaden That makes it two Abyssal clear with Horse Emblem. I think we can conclude that Ursula is secretly S Tier ....oh yeah almost 2 years in, and Olivia is FINALLY promoted. She deserves it Edited September 28, 2018 by JSND Alter Dragon Boner Quote Link to comment Share on other sites More sharing options...
Vaximillian Posted September 28, 2018 Share Posted September 28, 2018 14 minutes ago, JSND Alter Dragon Boner said: Horse Emblem Olivia Yeah, no. Quote Link to comment Share on other sites More sharing options...
JSND Alter Dragon Boner Posted September 28, 2018 Share Posted September 28, 2018 8 minutes ago, Vaximillian said: Yeah, no. I mean calling a team with specifications is kind of stupid, but since my core units are horse its still horse emblem Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.