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Sasori

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Everything posted by Sasori

  1. This is a odd banner for a month like January, but the female side I really like this banner. Katarina and Tharja have some good art on them and I'll never say no to another Dorothea. Is this the first time the duo hero consits of two normal characters rather then two main characters? The male side is less impressive. Rapheal is cool, but armours are never on my wish list. Mkris is Mkris so he's also not on my wish list. Mostly going to save my orbs, but mind spend some to go after Dorothea.
  2. Its one bickering couple vs another bickering couple. After I got Winter Hilda I thought she and my old Serra would also do nicely on team Boey. @SatsumaFSoysoy: Thats one super though Duessel. Having no problems with Osian and 3ven taking 0 damage from a iceburg special. They really went all out with that unit. @Maaka @Landmaster @BoaFerox @Diovani Bressan @Unknown Gamer11
  3. @BoaFerox I can see repo staffs being both very handy, but I can also imagine situations where you just want to heal and not the repo. But its mostly a cool new staff. Thats a nice tribute. Its probably the only time i've seen a not+ brave lance being used Also a very nice Tana. Not a unit thats very easy to +10 and she's carrying some pretty neat skills too. The ninja weapon looks a lot better for one turning then her normal prf. @SatsumaFSoysoy I did really luck out on the Thracia banner and I certainly won't complain...but I wish I had this amount off luck with banners where I actually really want a unit instead. I forgot you had a fully merged Brunya. Her tanky built is pretty cool. Llilina also had a chance to shine, one shotting everyone except one annoying Cleric.
  4. @Maaka : Ow wow. This wasn't stage for one turning, but bunny Fir really brought her team to every corner of the map. Cool to see those wings of mercy/repo combo's. @Diovani Bressan : Now Hawkeye is a unit you don't see every day. A +10 one is even rarer, but he did just as well as Nowi and Marth on one turning this. I wonder why the ai decided not to move in the fairy clear. I thought the Ai was programmed to break stuff as well. Either way I did't expect to see Peony go on the offense like that. @Landmaster Good job on the elise squad. This isn't their favourite map with all those trenches and gravity going around. This time it was summer Elise who was the superstar. She held up pretty well with her bladetome/desperation combo. The beasts did a good job as well. The dads did't have to reunity with their daughters. just taking out the right and left side on their own while the girls took the main area. @Flying Shogi : Its been a while since I saw the bird royal team in action like that. the galeforce/double dance combo always make for great player phases. ------- I tried to go for a team Boey, but this map is a bit too mage filled for that. So I decided to go and Liberate Thracia instead. I don't take Leif along that often and I got some new units to try out. @SatsumaFSoysoy @Unknown Gamer11
  5. This Banner has been pretty nice to me. In 12 pulls I got Ronan (+def/-res), Asbel (also +def/-res) and Sara (+hp/res) If only things went as smoothly with my favourites.
  6. Oh nice. Raigh surviving with 1 hp is pretty cool while he slayed the big dragon. The Nino's also put in a lot of work, killing the rest of the map without much trouble.
  7. This wasn't the banner I was expecting today. I was thinking either Fe4 or SOV, but its also been a while since we have a Thracia banner. Good on Sara for bringing a flashy new staff assist to the pool. She's probably the star of the banner otherwise too. Good art, good skills and a neat staff. Asbel looks to be your fast wind mage. I'm lacking a bit in those and I have the orbs to spend. My red mage needs are already filled, but I like that we get some more demote-able red mages and easily accesable tomes into the summoning pool. The rest of the kit could use some work though I never got to the point of the game where I recruited Mirana, but she looks cool. I'm most interested about 'Manfroy's rock' though. Stone magic is colourless in this game so could he be a free colourless mage? That is however the only interesting thing I can say about Veld. Only complaint in this banner is that Lifis is sitting this one out.
  8. @Unknown Gamer11 Thanks glad you enjoyed it and yeah Chad had to keep living XD. New green tomes would be pretty cool. I believe the last easily available green mage was like Boey. since then its mostly been prefs or 5 star exclusives that get green tomes. But also very cool clear. Thats one though Guinivere. Destroying all those mages on turn one gives a lot of space. Lugh also dished out a lot of damage. I can see him doing well with a fox tome should it get in the game. @SatsumaFSoysoy : No one can drop Chad anymore with the full healing kit. Though he wasn't the only one having fun with the mystic boost seal. Celica got a lot of use out of it. With the speed and healing little on the map could stop her and her bonfires. @Maaka: Thanks. I had to tinker a bit with drives and Rinea to ensure Raigh surved the blow, but with Lilina and her insta charge special it became a lot easier to soak up hits. I actually thought Lugh would get the seal to make his healing more consistent, but....well its hard to say no to two mystic boosts and 5 hp per hit. And oof. Those squishy mages stood no chance again the sheer power of the Bartre and daughter squad. The armors did't do any better with all the armour smashing weapons. Hope you did't have to inherit the armoursmasher just for the clear. @Landmaster Chad actually had a bit of a problem surviving on this map. Until he got noontime for just that little bit of extra healing. Raigh got by fairly comfy. all those res boosts made those healer jerks not much of a threat to him. Also really nice clear of the elise squad. Nowi did a impressive job of blocking that entire left side of the map on her own. Sephiran's flashy new c skill was pretty nifty too. Seeing it in action makes me consider giving it to my Forrest. @LoneStar Those are units you don't see all day. Catherine and Anette made for a great team. The extra move and one turn gale force was cool to see
  9. @Diovani Bressan: Ooh Caeda was a good fit for this map. She's not yet fully invested, but she had no problems doing her job of anti caving/generaling. I was also surprised to see you trigger Tiki's duo skill. I thought the turn automatically ended after all units moved and that you could't trigger the duo attack if that was the last unit that moved. @Flying Shogi: That another great Caeda. Destroying all cavs/armours in her way while staying out of the danger zone in ep. I'm also impressed with how Nino dealt with the red dragon. That was my biggest roadblock, but Nino put in big chunks of damage even with wtd. ------ I was planning to go with the fates royals again this run, but the Araphen boys got some new tools to play with so they got another Abyssal clear. Raigh got some nice winter Altina fodder and Mythic boost stacking with mythic boost works wonders for Chad. Rinea got to be the sitter this run for the support...and because I thought she would be a good fit for such a fire heavy map. The video quality seems to be a bit more blurry then usual. @Landmaster @Maaka @Unknown Gamer11 @SatsumaFSoysoy
  10. @Landmaster Rescue seems like a real cool tool in Elise's kit. It works wonders in both healing and getting people out of range. Other then that they where the same offensive powerhouses as ever. The fairy squid did great too. I believe this is the first time i've ever seen you use a dance skill. Or at least first in a long time. @Maaka Oh first time I noticed odd tempest isn't a skill thats locked to Dimitri. I can see how the extra reach makes one turning a good deal easier. Cool to see that red mage getting one shotted too. He was the biggest headache during my runs.
  11. Christmas banners are a usual skip for me. The designs aren't my thing and they are a bit too armour filled for my liking. Still there are a lot of neat things about this banner. Along with some less neat thing. Being a popular male in three houses is though. First Ferdinand, then Sylvain and now Felix. Being free is good of course, but its strange how you can be the third most popular male in CYL, wielder of a legendary weapons and be one of the most powerful characters in your game....and still be the free reward unit thats very often made to be the most unimpressive unit of the bunch. Hopefully he'll be getting some good skills instead of another wave skill. Personally i'd have replaced him with Ashe since at least Ashe has that demote feel going on. Sephiran: Its good to see Sephiran into the game and that C skill does look very intering. If I had to name a downside its that I thought the figure with the braid was Titania and as good as Sephiran is he isn't Titania. Bernadatta: Attack animation is great, another green bow cav less so. Hilda: Hilda, Hilda! I don't care much for armours, but perhaps i'll make a exception for Hilda. Her art looks great and Hilda is one of my deer favourites. Duo hero: A interesting pick. I'm sure Sanaki will have a interesting conversation with Altina.
  12. Well that was a surprise. I can't say I am a fan of the character, but this trailer did look cool. Who knows he might finally be able to live up to the hype i've always heard about.
  13. Oh. Nice shiny new units. Shamir's sheer offensive power in particular impressed me. I was a bit confused how Cealach did't one shot any longer, but that guard status effect explained it. @Diovani Bressan: Nice to see you getting some good use out of Nowi's refine. She was really not threatened at all at all those units that attacked her. The other clear was neat too. Odd choice in life or death for Veronica. Is that for wings of mercy shenenigans? ----- I had a bit more trouble with this one. Tobin could't take very well in this map and Fiora's 41 speed wasn't really cutting it in this map. My mercs and Tobin team did eventually take this one though. I believe this is the first time I brought Ewan along for a clear. @Landmaster @Unknown Gamer11 @Maaka
  14. I did't expect we'd be getting mechs today, but I guess this is more unique then dwarves. The horse with guns looks neat. I like the new sacred stones Banner. Duessel looks real cool, Selena's art looks great and we are having a great villain as our bhb. Its also good seeing Knoll after dark mage Eirika stole his thunder. He's not going to be the best, but having a easily available red fox tome is nice. Natasha is another healer demote with a launch game kit and one fodder worthy C skill. Ouch. At least her art is nice.
  15. Haha oops. Was still talking about your clear. For some reason I got Eirika and Celica mixed up there for a moment😄
  16. @Maaka: Oh another nice one turner. This time without duo's. It gains style points from having Leif snipe Triandra down from her own little island.And thanks I got a surprising amount of use out of Minty cane Chad. I did't expect it to to be as effective as it turned out to be @SatsumaFSoysoy : But speaking of sustain builds that Eirika is a absolute monster. Barely taking any damage from even the blue manakete or mage, doubling almost everything with big damage and healing each turn. @Unknown Gamer11: Oh its Rhajat. Of all the original gen 2 fates chars she's the only one I don't see/use a lot. Her new refine gave her quite a nifty power boost. The double savage blow was cool. There where some pretty brazen plays such as immediately going on the offensive with Rhajat and having Raigh go after the blue mage. Also cool to see your Raigh get Freya too. And thanks. This one took a bit more time then usual, but glad my theme team saw this one through.
  17. @Diovani Bressan: Also a nice clear. Its pretty fitting how Rafael stays as far away from the beatdown as he can. I actually hadn't thought about a brave lance for Seteth since he has a prf, but I can see it working out nicely in one turns @Flying Shogi: It wasn't my first thought either, but I had a ninja Leavatain around. So I could get both the c skill and distant ward for some gimmicks. @Landmaster: Grani's shield is a skill you don't see every day. I can see it coming in handy in this bhb with Raigh having cavalry effective damage or wta on all Elise's. But with that and Miracle Raigh wasn't that much of a threat
  18. Freya is pretty though. Damage reduction, distance counter and stats that are through the roof. Raigh it too much of a hipster to care about the meta and one shots her anyway. Also been a while since I brought Flyno along. Fly warping is pretty handy in this map and she still packs a good punch. Chad focused on range foes today and Lugh had the nice job of checking all those healer jerks. @Maaka: Did Batre just one shot Freya without a cavalry effective weapon? Wow. Duo units or not its still impressive to clear in one turn. all the empty space makes it hard for non fliers to go ahead @Diovani Bressan : I see another Seteth project. Good taste and he put that brave lance to good use. You really had the entire map used, starting right at at the enemy before going back around. Marth is holding up pretty well too for a gen 1 hero. Good supporter and he kept himself standing even if fell just short of the one round @Landmaster : Abysaal healers are the absolute worst yeah. This is actually my first time seeing Elise's fancy new staff animation. Glad to see they stepped up their game from the same animation they've been using since launch. Also surprised Freya wasn't able to even shave of a single point of damage reduction of Elise. She's fast. @Flying Shogi : Thats a lot of pain Celica was bringing. Nothing could stand in her way. I see best girl Tethys is working out well even unpromoted too @SatsumaFSoysoy : I understood that reference XD @Unknown Gamer11
  19. @Flying Shogi: A fitting clear to bring your own green haired mages along for the ride. @Maaka I can see this map not being too special for one turning or just in general. The Bartre/Fir team easily cleared this one. Though spring Bartre did take a surprising amount of damage on EP. ----- This BHB wasn't very hard, but I don't think anyone expected it to be. I gave my Seteth some tasty fodder so he got to try out his newest set. Chad should have gotten a little reference on this map, but he did't. So he gets his first and probably only solo @Landmaster @Diovani Bressan @SatsumaFSoysoy @Unknown Gamer11
  20. Batre was already scary fast, but the ninja weapon is a real nice boost for him. Will make his speed soar to even greater heights. The brave axe is a bit old, but Fir could still use it pretty well to cleave through Galle. Wow. Saizo completely shredded through Galle. Is that 80 damage with the b skill damage reduction? @Flying Shogi Its always nice to see Roy being used. That fox mage is surprisingly fast if bonus doubler Roy can't double him. ---- Being a blue lance flier is though. Even the lamer tempest trial reward units walk all over them @Landmaster @SatsumaFSoysoy @Unknown Gamer11
  21. I went for Infantry hexblade when I saw Xane was a 4 star pull. It works out really well with Raigh seeing how often he is in all infantry teams. But as someone who uses Raigh a lot thats a neat clear. I did't expect him to solo his way through the map. Or that he did it so effortlessly aside from Bernie. Suport or not that looked pretty cool.
  22. @Unknown Gamer11 I do have a shiny 5 star lucius just waiting for the chance to actually be interesting to use. Nice clear and thats some very cool Bantu. Sacrificing a Dheginsea for a cool breath skill along with dc made for some cool moves Espcially him surviving at 1 hp. Tiki's lines are funny as always and it seems i'm not the only one giving Nils the bandana.
  23. I can see Raigh and Chad being handfulls XD. Now that quick reposte isn't neccesary on Seliph i've been experimenting with some b slots. Escape route was a nice way to deal with Dimitri despite the distance. Also a really nice clear. I mostly know Celica as a galeforcer, but seeing her as a enemy phase tank with Aether was neat. Kagero also had some massive attack that helped take down dimitri. I did't expect to be using two cavalries, but they are less hindered by anti cavalry tiles if you just hang back the entire map. Also that was a cool clear. I did't expect this map to be one turned, but your batre family did it. I was surprised to see Bartre outspeed his way through Dimitri's damage reduction. @Landmaster: Thanks. I did't expect to end up beating it because Dimitri just teared through everything I had with complete ease, while also being annoyingly bulky. I was wondering how your Elise squad would be dealing with Dimitri. Elise just one rounding him like it was nothing wasn't what I was expecting. She might become even more powerful when her new refine is out.
  24. @Diovani Bressan: That was a neat clear. Mini Merric is a total powerhouse and the new Halloween duo showed both their combat, refresh ability and Tiki's fun battle quotes. Dimitri really is a beast with him needing 3 wind blasts though. @Flying Shogi: That is one though Nino. Not even Dimitri could survive a single round of combat. Seeing the wind special also gave me a good clue how i'd do my own Abyssal. ----- My Abyssal run is complete with my first two +10 units each guarding one side of the map. The guard weapons and ruses weren't great news for Roy, but he could take on magic foe that he needed to tank. Seliph held of his side on his own perfectly fine and Lilina had her role as a nice nuke. Titania was there as my ever reliable blue shield. Even she had a hard time not getting one shotted by the beast that is Dimitri though. @Landmaster @Maaka @SatsumaFSoysoy @Unknown Gamer11
  25. Abyssal looks to be a tricky challange. Lots of armors to delay everything, mages and Dimitri's who's movement range is annoying to keep track of. Not a good sign when Dimitri himself also hits like a truck. But Infernal is done with the boys and their latest babysitter. I still had to try out the fancy new refine of one of my first +10 units. @Landmaster @Diovani Bressan @Maaka @Flying Shogi @Unknown Gamer11 @SatsumaFSoysoy
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