messy mike Posted March 24, 2010 Share Posted March 24, 2010 How exactly are we deciding who gets to kill the extra bandits? Because if i'm not mistaken, there are not enough for each of us to take two, and I feel really cheap killing more than one since none of the axe wielders can even hit me and some RP'ers haven't posted yet. Also, I like the idea of Reika (and possibly Helios) being opposed to Damian, Aiya, etc for a while. Plus, as a nomad, maybe Kelas would be distrustful of authority too. And who knows what Irina's deal is. Quote Link to comment Share on other sites More sharing options...
Ether Posted March 24, 2010 Share Posted March 24, 2010 well,Helios was apparently talking about different soldiers,so he probably wouldn't be in conflict with me.Reika and Damian are likely gonna be at eachothers throats quite a bit,as well as Reika/Aiya. As for Combat,I'm not sure when we would be allowed a second go,but Snowy seems to be offline.So If there is no answer by the time I have to go,then i'm whacking another goddamn bandit >_> Quote Link to comment Share on other sites More sharing options...
messy mike Posted March 24, 2010 Share Posted March 24, 2010 I'll wait for your lead, but if you're taking another, so am I. Maybe there'll be a second wave hiding in the hills that Kelas and Irina can ambush or something. Quote Link to comment Share on other sites More sharing options...
Snowy_One Posted March 24, 2010 Author Share Posted March 24, 2010 I think the better way to put it is 'don't be a kill hog'. If you think you can handle 2-3 a turn, go ahead. But seriously, don't try to kill everything. As for the delays, I apologize. At college, which makes posting between classes a artform. You may PvP at will, but I will not award EXP at all unless you make it one damned good fight. As for me rolling, I would be able to do that if you really wanted, though I suspect it's kind of pointless. Unrelated. My primary change for making the enemies tougher will be increasing their HP by about 30-50% and boosting SKL through the roof. Additionally, in wave two, I will have mini-bosses whom I will try to make a LOT harder. Quote Link to comment Share on other sites More sharing options...
Ether Posted March 24, 2010 Share Posted March 24, 2010 Well,you rolling PvP is just incase anyone is paranoid about trusting someone else with a RNG roll that affects them.So,if anyone is that paranoid,you could roll for that battle. Quote Link to comment Share on other sites More sharing options...
Ansem Posted March 24, 2010 Share Posted March 24, 2010 (edited) When all the bandits are killed off are we going to chapter 2 Can i get some Exp for Pwning Lana? Edited March 25, 2010 by Kai Quote Link to comment Share on other sites More sharing options...
Phoenix Posted March 25, 2010 Share Posted March 25, 2010 This RP is getting interesting Dammit Pheonix post already Someone mispelled my name again Sorry I haven't posted yet. I've been trying to make sure I've got the battle system down. I'm starting to get it, but unless you don't mind me making up random numbers, someone's going to have to do my roles for me. I've got no dice... yeah I know, vegas and I have no friggin dice Quote Link to comment Share on other sites More sharing options...
messy mike Posted March 25, 2010 Share Posted March 25, 2010 Someone mispelled my name again Sorry I haven't posted yet. I've been trying to make sure I've got the battle system down. I'm starting to get it, but unless you don't mind me making up random numbers, someone's going to have to do my roles for me. I've got no dice... yeah I know, vegas and I have no friggin dice I'm not using real dice either, they're easy to lose and may not be entirely random depending on their wear and tear. Just use this dice simulator. Just make sure you set it to six-sided dice, 3 dice, one roll. (Or 1 die, 3 rolls.) Quote Link to comment Share on other sites More sharing options...
Ansem Posted March 25, 2010 Share Posted March 25, 2010 I'm not using real dice either, they're easy to lose and may not be entirely random depending on their wear and tear. Just use this dice simulator. Just make sure you set it to six-sided dice, 3 dice, one roll. (Or 1 die, 3 rolls.) Im using the same one Quote Link to comment Share on other sites More sharing options...
Phoenix Posted March 25, 2010 Share Posted March 25, 2010 Oh! Okay that works. Disregard OOC edit post :D Quote Link to comment Share on other sites More sharing options...
Ansem Posted March 25, 2010 Share Posted March 25, 2010 Then attack. There is one more ax bandit Quote Link to comment Share on other sites More sharing options...
Phoenix Posted March 25, 2010 Share Posted March 25, 2010 Irina dealt with the ax bandit... very prologueishly... she pulled a Lyn Quote Link to comment Share on other sites More sharing options...
Ansem Posted March 25, 2010 Share Posted March 25, 2010 But bandit pulled out a Quote Link to comment Share on other sites More sharing options...
-Cynthia- Posted March 25, 2010 Share Posted March 25, 2010 I had an idea, what about including support bonuses? Of course not yet, but if two characters end up talking quite a bit, they could gain some small bonuses after supporting each other. Quote Link to comment Share on other sites More sharing options...
Ether Posted March 25, 2010 Share Posted March 25, 2010 Am I the only one using real dice? Quote Link to comment Share on other sites More sharing options...
Ether Posted March 25, 2010 Share Posted March 25, 2010 Auto A between Damian and Aiya...H4X Quote Link to comment Share on other sites More sharing options...
messy mike Posted March 25, 2010 Share Posted March 25, 2010 Snowy's probably using real dice, since he created the concept of rolling them rather than suggesting we use an online RNG or something. Quote Link to comment Share on other sites More sharing options...
messy mike Posted March 25, 2010 Share Posted March 25, 2010 Auto A between Damian and Aiya...H4X Psh. Unless they're guilty of fraternization (something military organizations tend to look down upon between officers and their subordinates) and are doing the dirty already, no auto-A for you. Quote Link to comment Share on other sites More sharing options...
Ether Posted March 25, 2010 Share Posted March 25, 2010 That seems logical. I haven't used these dice since my old DnD group broke up almost 2 years ago... >_> Quote Link to comment Share on other sites More sharing options...
-Cynthia- Posted March 25, 2010 Share Posted March 25, 2010 It's true, only sex gives you auto-A. I was kind of thinking this for the affinity system: Fire: +0.5 MT per level Ice: +0.5 Def per level Anima: +0.5 Res per level Wind: +0.5 Hit per level Thunder: +0.5 Evade per level Dark: Each 1 allows you to reroll your critical die once per attack Light: Each 1 makes youe enemy have to reroll the critical die if they score a critical Quote Link to comment Share on other sites More sharing options...
Ether Posted March 25, 2010 Share Posted March 25, 2010 I was thinking of the fact that they grew up together,but you're right,Auto B,not A...atleast not yet... Quote Link to comment Share on other sites More sharing options...
-Cynthia- Posted March 25, 2010 Share Posted March 25, 2010 The list of auto supports is really small in FE games. FE6: None? FE7: Pent and Louise FE8: None? FE9: None FE10: Sothe/Micaiah Even lovers sometimes don't make auto-A (zealot and Yunno for instance) Quote Link to comment Share on other sites More sharing options...
messy mike Posted March 25, 2010 Share Posted March 25, 2010 I'm probably one of the only ones in this topic that has never ever played DnD. Or WoW. I've never really RP'ed at all to be honest, except in my own imagination. Quote Link to comment Share on other sites More sharing options...
Ether Posted March 25, 2010 Share Posted March 25, 2010 But they don't join together,and Juuno may not even be available to be recruited depending on how things are. Ah well,it'd be a really fast support anyway,I'd have a C by now anyway,provided they were to get in.(Like,Neimi/Colm speed,maybe faster) Quote Link to comment Share on other sites More sharing options...
Kanami Posted March 25, 2010 Share Posted March 25, 2010 (edited) I'm using real dice :/ A black(hit) red(atk) and green(crit) one. Though I'm considering using the green one for atk since it's always rolling 5's and 6's >_> Haven't ever played DnD or WoW either Mike :P... And I don't want to know what you play out in your mind Since items are kind of lacking in this RP so far how about: 3 Gold? Ginseng (Evade+2) 1 Turn Only Stimulant (Atk+2) 1 Turn Only Concoction (Skl+2) 1 Turn Only Jewel Shard: Changes physical attack to target Res (instead of Def) Dark Gem: Null magic attacks for 1 turn. Edited March 25, 2010 by Nadesico Quote Link to comment Share on other sites More sharing options...
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