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Rezzy Tries to Ironman FE Fates: Conquest


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The million dollar question: how do you plan on getting past Hana and her Quick Man level speed? Especially since she has Rend Heaven, and it you think you’re saved because of WTA, keep dreaming - she has a Dual Katana.

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21 minutes ago, Vaximillian said:

I headcanon Sakura’s age as 15. Huge difference.
Elise can be 14 though.

I guess it depends on what technically an adult is.

 

Xander continues to do the heavy lifting on the western flank.

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We need to get Soleil some more work in, since not having Royal Blood has cost her some XP opportunities.

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Oh yes, I remember how much I loved Sol.

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@Infinite Dreams Your boy is turning out well.  Just a tad on the frail side.

And now let's let the eastern flank advance.

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More father and son bonding.

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Now that's a decent level-up.

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3 minutes ago, Rezzy said:

I guess it depends on what technically an adult is.

We need an insight into Nohrian and Hoshidan legal customs.

…If Laslow is Infinite Dreams’ boy, is Selena my girl?

Edited by Vaximillian
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10 minutes ago, Rezzy said:

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Oh yes, I remember how much I loved Sol.

Too bad the 3DS games nerfed it to near uselessness, eh?

9 minutes ago, Vaximillian said:

…If Laslow is Infinite Dreams’ boy, is Selena my girl?

...I thought Sharena was your girl?

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7 minutes ago, Levant Mir Celestia said:

Too bad the 3DS games nerfed it to near uselessness, eh?

...I thought Sharena was your girl?

You and your obsession with 100% effectiveness.
It was Path of Radiance (and Radiant Dawn too) that first lowered its proc chance (which indirectly reduced its recovery). Awakening and Fates only moved the /2 to a different part of the equation.

Sharena is my Heroes girl, Selena is my Conquest girl. Can a cat not have more than one girl?

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36 minutes ago, Vaximillian said:

You and your obsession with 100% effectiveness.
It was Path of Radiance (and Radiant Dawn too) that first lowered its proc chance (which indirectly reduced its recovery). Awakening and Fates only moved the /2 to a different part of the equation.

Sharena is my Heroes girl, Selena is my Conquest girl. Can a cat not have more than one girl?

Perhaps, but I think it was better in Tellius since there wasn't the situation where Sol goes off, only to lose the HP regained and then some due to the enemy's counterattack (or at least it wasn't as bad there  - in the 3DS games, for Sol to be a net positive, you have to deal double what you're going to take, hope the enemy misses, or that they can't counter - all whilst hoping the enemy is healthy).

Fair enough.

Edited by Levant Mir Celestia
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2 hours ago, Vaximillian said:

We need an insight into Nohrian and Hoshidan legal customs.

…If Laslow is Infinite Dreams’ boy, is Selena my girl?

Yep, she can be your girl, although you might have to share her with a few others.  Both she and Laslow were saved from the bench by their popularity here.

2 hours ago, Levant Mir Celestia said:

Too bad the 3DS games nerfed it to near uselessness, eh?

 

1 hour ago, DisobeyedCargo said:

I like to think of sol in the 3DS games as nothing but a bonus since its activation rate and 1/2 recovery hurts the reliability of it 

Sol isn't something that I rely on, but if I'm having a unit tank 3-4 enemies in a round, it can be a nice bit of HP recovered to save me from having to use my healing on them for the round.  In a super-grinding run, where I can pretty much give units whatever skills I want, it probably gets passed up in favor of better skills, but in my rule-set, it's definitely better to have than not have.  (Unless some skills like Quixotic or Gamble, which can do more harm than good.)

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It's a pity none of my Sword units really have the Magic to take advantage of one of the few ranged Sword options.

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This pose makes me want to name the Levin Sword Eternia or something similar next playthrough.

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Soleil, just because you think Nina is sexy, doens't mean you have to copy her growths.

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What happened to my Arthur being able to double?

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Not a terrible level up, but it seems he got all his Speed level-ups at the beginning of this LP.

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Just barely short of a kill here.  At least Lucky 7 makes Nina useful for the first part of the map.

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Like mother, like daughter for level-ups, I suppose.

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I've said it before, but I'll say it again.  That extra point or two of damage and being able to one-shot these guys makes a huge difference in the difficulty of these maps.  I'm paraphrasing, but I remember hearing a quote that it's better to kill one soldier than to wound a hundred.

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Ophelia gets her two most important stats at least.  She needs to not miss and kill these guys in one hit.

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Ophelia is making mommy proud.

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Rather than do the sensible thing and withdrawing into their fort, some random reinforcements pop up to harass us.

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Nina, why must your level-ups be more disappointing than the Fates DLC?  At least that should help her shaky hit rates.

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And that's with WTA and Lucky 7.

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The Cavalcade of Mediocre Level-ups continues.

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Well, it's about time we try to take out our obsolete Life and Death Fodder.

We've actually had units sitting her the last couple turns trying to bait some of those units in on our terms, but they refuse to budge.  The AI in this level is strange.

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We need to hit Hana fast and hard.  None of our hit rates here are great, but by leading off with Rezzi, we'll at least be hitting her with Draconic Hex, which will make her a bit more manageable.

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"Do I know you?"

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Now she is looking much better.

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Then maybe you should have her actually inside the fort, rather than in front of it.  That's sort of how forts work.

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Much like in Heroes, Hana dies to give Soleil Life and Death.

Now that Hana has been taken care of, we have to eliminate her back-up goons.

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I must have done something to anger the RNG gods today, but at least they're good stats to get, if I can only get two.

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Much like his mother, Beruka, Percy decides to level Magic, instead of Strength.  At least he broke my string of cruddy level-ups.

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We really need to kill most, if not all of these guys before enemy phase.

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That makes up a bit for her last level-up.

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Just as we finish taking out Hana's crew, these guys want to crash our party.

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What I would do for 100% hit.

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Xander senses there is a little sister near.  His sword hand twitches.

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Sol doing its job.  Helps us skate the line line between Life and Death.

Time for Xander to choke this point.

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Maybe my RNG luck is finally coming around.

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On 7/1/2018 at 11:09 AM, Rezzy said:

It seems that the younger they are, the more OP they can be.

Perhaps. But I'd say that certain Final Fantasy games are standouts in that regard. One has a 10 year old girl who somehow is the strongest magic attacker in the game (the other two females are a demi-human who has an Esper father and a human mother and a Magitek knight who was genetically enhanced), and another has one who is even younger (she's only 6), but is still a fearsome summoner in spite of this.

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2 minutes ago, Levant Mir Celestia said:

Perhaps. But I'd say that certain Final Fantasy games are standouts in that regard. One has a 10 year old girl who somehow is the strongest magic attacker in the game (the other two females are a demi-human who has an Esper father and a human mother and a Magitek knight who was genetically enhanced), and another has one who is even younger (she's only 6), but is still a fearsome summoner in spite of this.

Or how  Porom from ff4 has higher spirit than Rosa, the games main white mage.

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2 hours ago, Rezzy said:

It's a pity none of my Sword units really have the Magic to take advantage of one of the few ranged Sword options.

Which is why I tend to not care for magic weapons in general. Especially the Bolt Axe, which has it worse than the others - at least I can find a good user for the other magic weapons if I looked hard enough, but the Bolt Axe? Hahaha, forget about it.

Edited by Levant Mir Celestia
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1 hour ago, Levant Mir Celestia said:

Perhaps. But I'd say that certain Final Fantasy games are standouts in that regard. One has a 10 year old girl who somehow is the strongest magic attacker in the game (the other two females are a demi-human who has an Esper father and a human mother and a Magitek knight who was genetically enhanced), and another has one who is even younger (she's only 6), but is still a fearsome summoner in spite of this.

It's kinda funny, but I renamed Terra Rachel on a playthrough, which made it a bit confusing later, since there's another character named Rachel.

1 hour ago, Sage of the Mist said:

Or how  Porom from ff4 has higher spirit than Rosa, the games main white mage.

JRPG characters hit their prime twice as fast as real humans.

11 minutes ago, Levant Mir Celestia said:

Which is why I tend to not care for magic weapons in general. Especially the Bolt Axe, which has it worse than the others - at least I can find a good user for the other magic weapons if I looked hard enough, but the Bolt Axe? Hahaha, forget about it.

Ranged options for the melee weapons got the nerf bat hard in Fates.  Javelins and Hand Axes can't double at all, and the magic ones leave a lot to be desired.

 

Laslow getting some help from his boss

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Xander just loves to help everybody.

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At this point, we're going to let Sakura waste the rest of her Staff charges.

After we do that, it's time to take out those annoying Mechanists.

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Well, about as good a level I could have hoped for, I suppose.

We trigger another batch of reinforcements, but by positioning Xander here, we can prevent them from being able to reach the rest of our units.

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Better than his last level-up.

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Back on the eastern side, we have more enemies to take out.  I've been mostly focusing on one side at a time, here.

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Nina, you always cease to amaze me.

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Back to the west side

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At least Rezzi is spared from the terrible level-up curse.

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Hey, cool, a Luna proc!

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Oh, never mind.  There is nothing more disappointing than missing with a proc'd skill.

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Lots of reinforcements are storming us to the west, while the east only has a few Pegasus Knights to deal with.

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Just as I can always count on Nina for a bad level-up, I can count on Percy for a good one.

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@Infinite Dreams The bad level-up curse has hit your boy.

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@Vaximillian The curse has also hit your girl.

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Ouch, we can't take another hit like that.

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Yay, Xander actually doubles someone.

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More ouch

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Back east, these fliers are giving us more trouble than I would have liked.

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Odin gets a better level than his Awakening buddies, but still not that great.  At least they'll help him nostank.

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50 minutes ago, Rezzy said:

Ranged options for the melee weapons got the nerf bat hard in Fates.  Javelins and Hand Axes can't double at all, and the magic ones leave a lot to be desired.

On the other hand, I would say javelins and hand axes were long overdue for a nerfing.

50 minutes ago, Rezzy said:

Xander just loves to help everybody.

Including his retainer's mother.

Edited by Levant Mir Celestia
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I think we were beyond 7 turns at this point, but thankfully, Nina's hit rate is still holding up.

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Stop picking on Laslow!

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This seems to be par for the course this chapter.

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Soleil takes your clothes, Laslow takes your life.

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A mixture of being a bit underleveled and really bad level ups is really screwing over my Dwyer.  At least he can still perform his primary duty of healing well enough.

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Yay, Arthur is doubling again!

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Good old tanky Xander gets an okay level-up, though no Strength or Speed.

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10 minutes ago, Levant Mir Celestia said:

On the other hand, I would say javelins and hand axes were long overdue for a nerfing.

Including his retainer's mother.

Maybe a bit of a nerf, but I think they went overboard.

Olivia?

 

No little sister is safe before Crown Prince Xander!

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It will be up to Soleil to finish the job.

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You have more Strength than half my army, I wouldn't say powerless.

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It would be nice if the 50% hits stopped hitting us.

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That might be the best level-up I've gotten this chapter.

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Subaki was in a really annoying position, but we can hit him without retaliation here.

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Is he aware we already beat Sakura?  Subaki also activates Aegis, so he survives two hits from Laslow.

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So-so level-up after clearing a ton of the remaining enemies.

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The look on my Birthright husband's face shows the betrayal he feels at Rezzi's attack.

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Even with this so-so level-up, Laslow's stats are pretty good.  31 Skill is nice.

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1 minute ago, Rezzy said:

Maybe a bit of a nerf, but I think they went overboard.

Olivia?

Maybe they did, maybe they didn't.

Yep. In case you're wondering, I'm referencing FE Warriors.

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3 minutes ago, Levant Mir Celestia said:

Yep. In case you're wondering, I'm referencing FE Warriors.

Ah, I hadn't seen that.

 

Now for the final stretch of this map.

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Off to a great start.  At least now our two groups are more or less together now.

This guy popped up right at the launcher, just when we thought we were done with them.

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Wow, an actually decent level-up for Nina.

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Not bad, Siegbert. @Michelaar's boy, I suppose.

All that remains is Yukimura.  If we can kill him in one round, we can get that Gold Bar off him and prevent him from buffing himself and likely killing somebody.

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Yukimura, you stand guilty of taking Azura prisoner, and that's a capital offense.

Let's let Ophelia finish this.

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Or, we would have, if she hadn't missed.  Let's let Selena have a swing at it.

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We hit, but fail to crit, so Yukimura hangs onto life.  We really need to kill him before enemy phase.

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I wonder exactly how close Mikota and Yukimura were.  She never did remarry after seizing the throne for herself.

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Speaking of seizing.

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Back to the story

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It's kind of funny that the fort here was more of a backdrop to the battle than actually being used as a fort.

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You know the drill, you guys run away and attack us again next chapter.

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Yeah, Yukimura knows how it goes.

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It would be kind of stupid on our part to kill her, really.  She's much more valuable as a prisoner.  Wait, are we actually taking prisoners now?

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Hey, this is more like it.  Why weren't we doing this from the beginning?  We have a nice pocket realm we can send them all to.

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Well, unless they resist, I assume.

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How is taking prisoners cruel?  Would you rather we just kill them all?

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See what happens when you dawdle?

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Can we tone it down with the war crimes for now?

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Why does Hans only go around killing unarmed prisoners?  I don't think we ever see him in actual combat after Chapter 3.

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We should have done this a long time ago.

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Do it!

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You know, Garon loves senseless murder so much, I don't think he'd really put up much of a fuss if Xander went and killed Iago anyway.  It might not save these soldiers, but it would save us plenty of headaches down the line.

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You know, Daddy Garon has a bit of a point here.  We've let the Hoshidan army go a dozen times, and they always come back to attack us.  Maybe he's tired of our mercy never being appreciated.

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Daddy Garon's one of the Saturday Morning Villains who probably takes that as a compliment.

Back at our pocket plane, Izana shows up out of the blue.

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How did you find this place?

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Well, welcome aboard.  Why didn't you join back when it would have made sense, plot-wise?  Or maybe you heard about us invading Hoshido and want to get in on the winning side before we turn our attention back to you.  Yeah, I'll go with that reason.

Chapter 22 Complete!

Deaths: None

New Units: Izana

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6 hours ago, Rezzy said:

Best Sibling?  But Leo's still alive...

Agree to disagree?

6 hours ago, Rezzy said:

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If my army knows anything, it's how to impregnate soldiers.

Well, thankfully no 3rd gen to show just how expert they are.

6 hours ago, Rezzy said:

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Now there's the Odin we've come to know and love!

I did not think Odin of all people would prove to be the retainer MVP.

5 hours ago, Rezzy said:

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Now that's a decent level-up.

Going for 25 in all his non-magical stats?

2 hours ago, Rezzy said:

Much like in Heroes, Hana dies to give Soleil Life and Death.

Man I wish she were better at foddering.

2 hours ago, Rezzy said:

Xander senses there is a little sister near.  His sword hand twitches.

Wait, Odin's not his retainer!

14 minutes ago, Rezzy said:

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Oh, never mind.  There is nothing more disappointing than missing with a proc'd skill.

Well, that's on IS showing it when it misses.

6 hours ago, Rezzy said:

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Why does Hans only go around killing unarmed prisoners?  I don't think we ever see him in actual combat after Chapter 3.

It's how he level grinds for Treason of course.

6 hours ago, Rezzy said:

You know, Garon loves senseless murder so much, I don't think he'd really put up much of a fuss if Xander went and killed Iago anyway.  It might not save these soldiers, but it would save us plenty of headaches down the line.

But Garon loves senseless violence.

That makes too much sense.

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15 hours ago, Rezzy said:

@Julius Nepos The Hoshidans don't seem to know how to fort here.  Wouldn't it be better to have your troops inside your fortifications and barrage us with their ranged weapons?  Having the launchers set up on their front lawn doesn't make much sense,

Rezzy, your logic is flawed here. You're assuming that Fates makes sense. A critical mistake.

Also, good job on taking down Hana! That didn't look like an easy task, yet you managed it without casualties.

7 hours ago, Rezzy said:

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How did you find this place?

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Well, welcome aboard.  Why didn't you join back when it would have made sense, plot-wise?  Or maybe you heard about us invading Hoshido and want to get in on the winning side before we turn our attention back to you.  Yeah, I'll go with that reason.

How did Izana get to Rezzi's castle? Why is he only joining now? Why is he violating his own country's neutrality (I thought Izana was the only person in the game who understood the concept of neutrality)? Why is only he joining the war and not the rest of Izumo?

So many questions, so few answers.

2 hours ago, Michelaar said:

Yep yep, Siegbert is my boy ^^

I'll fight you over him.

Edited by Julius Nepos
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