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Caliban of Sycorax

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Everything posted by Caliban of Sycorax

  1. Sages, Dracoknights, and Falcoknights are always reliable for me.
  2. It's better than my third, that's for sure
  3. It's my 20th birthday~

  4. This, with +1 bias because of his sheer badassery.. 3/10
  5. I still vouch for Jill > Marcia. But hey. Winged Titania. If I could give her 11/10 (+1 bias yay) I would. Also, not gonna make arguments because I've argued Jill enough for a while. Unless I have to... But 10/10 will have to do
  6. 1. Jill 2. Sigurd 3. Florina 4. Hector 5. Titania
  7. It's probably because I kept the original colors without changing anything, so the armor has colors from the white and bowstring as well as the clothes--sometimes it doesn't blend properly.
  8. Oh hey 4th page how you doin'? Figured I'd post some things. Made today--just decided to fix the Archer sprite and make it more Bowfighter-like. Not too drastic, but noticeable enough changes, I think. I included all of the GBAFE pallettes. I'm working on re-doing my personal mug, but I've reached a few standstills. 1) I don't know how to shade the jacket properly. 2) I don't know how to incorporate the tattoo sleeve I'm planning on creating. I also want to change his hair, but I'd rather deal with the first two problems first. A quick splice, I believe I used Cecilia, Eleanora, Karla, Cath, and Ursula. It's meant to be Canas' wife and Nino's aunt, named Hyacinth. Nothing too special, really. And these... are a few mugs I made. I like Analia and Michael the best, and want to work on Joshua's the most. Yay?
  9. Support squares, in my mind, are better because all four participants get an A and B support. I love support squares. I've done great ones like Eirika-Seth-Franz-Forde and Eliwood-Hector-Florina-Lyn before... very helpful.
  10. Rules (Borrowed from whomever made them first with modifications) - Ratings to be assumed from when a unit is first available. - Votes need some explanation regarding their gameplay performance to be counted (unless they fall into the general parameters of the average rating, but reasoning is still strongly encouraged on those even if you just wanna quote people) — incredibly low scores or high scores without proper justification will not be counted. Don't put in some random text thinking it'd count as justification. Put in at least a little thought and give REAL reasoning. - Numbers for votes, please - not something like "Sigurd/10", etc. - Personality / Appearance may be taken into account, but only +/- 1 point at the most. - Votes out of 10, or something proportional to it, please! - Make votes easily visible, please and thank you! - Every ranking phase will end on the next day at approximately 10:00 PM (or 22:00), EST. -Second Generation Note: Assume that Substitutes are done on a Subs-only run. Any "not ________" will not be accepted. Units and Ranking (Least to Greatest): First Generation Diadora: 1.19 Ardan: 1.39 Tiltyu: 2.00 Briggid: 3.71 Claude: 4.42 Azel: 4.63 Jamka: 5.25 Midir: 5.47 Dew: 5.68 Holyn: 5.90 Lachesis: 6.13 Noish: 6.15 Alec: 6.17 Beowulf: 6.40 Aideen: 6.57 Ayra: 6.79 Levin: 7.87 Fin (First Generation): 7.88 Fury: 8.25 Cuan: 8.41 Lex: 8.83 Ethlin: 9.15 Sylvia: 9.50 Sigurd: 9.96 Second Generation Roddlevan: 3.33 Radney: 3.44 Johalva: 3.93 Amid: 4.85 Dimna: 4.89 Mana: 4.98 Tristan: 5.00 Johan: 5.08 Skasaher: 6.00 Lakche: 6.35 Femina: 6.50 Lester: 6.59 Julia: 7.12 Lana: 8.24 Delmud: 8.45 Shanan: 8.56 Oifaye: 8.58 Arthur: 8.67 Fee: 8.86 Celice: 9.54 DAY 45: PATTY ___ Can I say walking bank? That's what Patty is. And... that's about it. Sadly, Patty's not that useful outside of Thief utility. She can get easily screwed by parenting, unless she has a sword father. She doesn't have Pursuit until promotion, but she can inherit sword skills. Of course, having attack? LOL. Besides thief utility Patty isn't that good. She has some decent conversations... but that's it in my eyes. 3/10
  11. Right. That's an obvious point. They still want a majority of the BEXP that you'll be getting. Especially Mist, because she's your only mounted healer until lolelincia.
  12. Probably one of the most overrated units in the game. She really isn't that good... she starts with E lances and underleveled, and we're already cockslapping Mist and Marcia with our BEXP. She's got the awesome Wrath skill, and promotes to a decent class, but otherwise isn't worth raising that well. She's a footie in a paladin-dominated game, as well. 3.5/10
  13. loltauroneo He's a high-leveled promoted unit who appears for one chapter then disappears because that bitch Pelleas told him to. He's good in his join chapter because he takes little to no damage from enemies. Doesn't help his case much, he's armored and won't be doing much because Jill's flying around and killing everything. When he comes back, he'll be on par with the best DB units. Which... is surprisingly enough for him, because he doubles Tigers in 3-13. And that is awesome. Part IV he'll probably promote, not like it matters much... But hey, he's useful for his 3 chapters. 5.45/10
  14. I know PKL made the new topic, but y'all know I can't pass Jill up. Jill is one of the best units in this game. Although she doesn't rape face like her FE9 counterpart, she still is a spectacular unit. She starts weak, with low Strength and HP, but her Speed, Skill, and Luck are extremely high. Unnatural for her class, especially. Jill gains EXP fast. Slapping a Hand Axe on her reduces most of her initial AS loss, and with a few levels, AS loss doesn't exist for her. She can even take a decent Axe forge, considering you have only her and Nolan for steady Axe users. She has potential to promote her join chapter, and, considering she flies everywhere, it's not a bad idea. Once she promotes, she's indestructable. Her Avoid and Res are good enough that she laughs at even the Thunder Sages that Haar normally fears until he gets Nullify. Jill is a great candidate for your stat boosters and BEXP. She doesn't need them to survive, but they help her decimate even more. In 3-6 she gets the Brave Axe, and is able to hack the Laguz to oblivion while everyone else is struggling to not get ORKOed. Jill starts a little slow but becomes one of the best units in the game. She caps all of the important stats. She uses the best weapon types for physical units, and she uses them early. She flies. She has Res when the endgame is dominated by magic-happy units. Also, +1 bias because she's Jill, and my obsession with her is well known already. 10/10
  15. The body is my biggest concern. I know you mentioned earlier that the body was lazy. The right arm has a small bit of armor that doesn't show otherwise, and it's got the same proportions as the non armored arm. There's a few tufts of hair that I see that are kind of misplaced and throw the look off overall.
  16. Subieko and Nova's are the two that stood out the most. The others have many problems aplenty. I voted Nova this round because it's more "new" than Subieko's Eliwood genderbend, but it's good, so props to Subieko.
  17. I'm reviving this. No Statboosters either.. Average/Mine HP: 33.2/35 STR: 13.55/19 SKL: 14.5/14 SPD: 14.6/15 LCK: 15.55/16 DEF: 10.7/9 RES: 6.65/13 You saw it here, folks. Eliwood has +5.45 Strength. He has two higher Strength than Hector at the same level. In fact, barring HP and Defense (Eliwood's only real minus stat considering he's only -.5 Skill), all of his stats beat Hector's. Also, that res. +6.35. Not like he'll need it that much...
  18. I already need to train Kieran, who joins in the same chapter, and Jill, who joins two chapters later. Brom just gets left in the dust too easily to be any use whatsoever. 1/10
  19. I rated Sothe lower, even after including bias...
  20. The eye shading is very wonky--they're on different levels and the irises are too large. You should use the white in the armor to make the white in the eyes. The hair is much better, now. Who did you use for it?
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