Jump to content

Codename Shrimp

Member
  • Posts

    1,620
  • Joined

Everything posted by Codename Shrimp

  1. -Durability is back -RSL/END battle Stats? :thinking: what could those stand for. Could be def stats? -0 AS i guess weapon weight is back? Also -Axes, Swords, Arts, Magic. All on one Character Interesting...
  2. I agree. I am excited with new way they are taking, and aslong as they are fun and fluid, i am in
  3. This looks good and different I am excited!
  4. https://store.steampowered.com/app/790820/Valkyria_Chronicles_4/
  5. If FE16 isn't announced at E3, i will organize a fanbase wide SSF2 Final Destination No items Kirby Only Tournament
  6. are they so? they may have lower MT, but they deal 4x dmg on crit instead of 3x. tbf tho, everything that isn't a Sword in FE6 is inaccurate to the point of making the game unplayable
  7. Afaik this used to be a popular opinions back then, but not so popular anymore... Jagens are useless. The first chance i get to replace em, i do. Even the good ones like Titania will be weak compared to other trained units by chapter 10 or so. Even if they have good growths, their low exp gain due to their High level and their supbar stats makes them really only good for tanking stuff for the first 3 or so chapters.
  8. Drama CD - http://www.trailsofcoldsteel.com/cs2/memoirs1.html (read first one after you finish CS1, 2nd one before Finale CS2) Ring of Judgement Manga - https://www.esterior.net/2016/01/translation-tuesday-the-legend-of-heroes-zero-no-kiseki-pre-story-the-ring-of-judgment-prologue/ (read after Sky Trilogy)
  9. If a dictator took control and has the military under him, i doubt Civilians with guns will be able to do anything.
  10. I think Gameplay wise, they are, especially if the continue to build upon Conquest. They need to get their Stories in order however.
  11. Should stay gone. Outside of Tellius, all FoW Maps are damn obnoxious
  12. Imo, NISA Trails is one of my current worst Nightmares. And will probably lead to me not 1 day buying em anymore and waiting for a 75% sale or something. If even that. After the Ys 8 fiasco, i don't wanna give a cent to NISA.
  13. that's on grinding being possible tho and not on weapon durability not existing
  14. I'd rather they balance the unusable stuff over replacing weapons over and over again. And Silver/stronger weapons weren't useless in Fates, they worked great in Attack Stance because they don't debuff the user then if he is the secondary attacker.
  15. No. Just no. I am not gonna use some of the best weapons in the game for EXP. They are great boss killers, but that's all i am gonna use such weapons for. or hoard em and use em late game when they are powerful for one shotting stuff. While i did use Pugi on generic units for capturing, Mareeta's sword was strictly boss stuff thanks to Nihil. When iron/steel do work fine, why should i use stronger weapons i might need later?
  16. does it? In CQ, until late midgame, you have to think where to invent the money, because you need Master Seals and weapons are expensive af. Buying 2 eff. weapon for a chapter can easily break your wallet.
  17. Does it? When i can kill everything with Iron and Steels, why should i ever use silver and waste precious resources? It adds only hoarding and annoyance, since outside of FE10 you have enough money to buy whatever you need (or capturing in case of FE5). Atleast with Fates there is drawbacks with using stonger/effective weapons. without playing the games you can't say that.
  18. Durability leads to only 1 thing: hoarding. Fates did the right thing by removing durability. They just needs to balance it. Removing Forging would go a long way towards balancing, as you can't just make an Iron weapon +7 that surpasses everything and has no drowbacks. The difference between Silver and iron will be huge then. The drawbacks also need a rework, but it's still much better then durability. It's not like durability ever matters anyway. The only game where it really matters is RD due to limited resources.
  19. Last chapter. Aslong as durability exists, hoarding will always be there. Exceptions being RD due to limited Resources and FE5 due to capturing
  20. Changes look good I think Bows can be useful, as some FE (fan-)games and hacks showed us. FE10 Bow units were awesome. Not only did they have great stats, on 3rd Promo they get 3 Range. Fates gave Bows pretty high Might. That and nerfing Handaxes/Javelins made Bows pretty useful FE7x has Bows always having WTA on 2 range, but always have WTD on 1 Range. The Lion Throne made all normal Bows have 2-3 range, with longbows having 2-4 range, and Snipers lvl15 getting +1rng skill. Archers were super scary in that one.
  21. 200% Creepy. ''My Lover hunts kids in his free time, but eh, i will be by his side''
  22. Ike x Genny: Because it's totally canon Marth/Seliph or Chrom/Sigurd: Ancestors and descendants. Talk about how the world changed in the 1000s of years, and the hardships each had to face and the differences.. (A.)Tiki/Julia: Naga time Lyn/Morgan: totally not about Mark. Katarina/Tharja: Love Love Love. Myrrh/Ninian: Dragons for Humanity.
  23. Stats at the end of the Demo Maybe buff Bow Mt a bit as well? hmmm Maybe make him also start to move once he sees Larcei? Also, i think the talk between him and Larcei should give Larcei the Shamsir instead of having Larcei go to the Village. Make the Village unvisitable instead by putting the mercenary infront of it to protect it. True. But i think the map needs some more stuff to do in it or some reward for finishing it early :think: Btw, Arthur has 2 Focus skills, do they stack, or is it a bug?
  24. Feedback time! Johalva having a personality outside of ''I wanna bone Larcai'' is Arden description is 10/10. I mean, who didn't leave him to guard the Castle during BBQ xD The Defence Map at the beginning felt more like a rout then a defence imo. With the only difference being you can't touch the boss due to high def and no Mag user. Maybe change that? Like add enemy reinforcements, make the boss ''killable'' (have him retreat when defeated) and the map end when defeated (like RD defense maps). I defeated everyone except boss in 3 turns and thus had to wait (even if only 2 turns) Enemy quality seems to be veeeeeeeeeeeeeeeerry low in general while their numbers quite high. I know you are just following the same philosophy as FE4, but i think changing that won't hurt. I feel like you have something against Bow Knights. Every one of them (Enemy and Lester) were extra weak. Then again, Lester is super useless in FE4, so you are just being faithful, i guess? N O S F E J U L I A as good as in FE4 (should've taken a pic when i put her in the middle of enemy fighters in ch3...) Johalva's recruitment was quite obnoxious. traversing through the forest to get to him wasn't really fun. especially since by the time Larcei reached him i almost finished the map Arthur and Fee do come quite late as well. When they came i was finishing off the Dark Mages. Also, Arthur landing in the middle of those tiles ugh... That's feedback from me. Keep up the good work ;)
×
×
  • Create New...